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“我会前往遥远的塞浦路斯,在圣殿骑士东山再起前解决掉他们的残余势力。我是阿泰尔。我是一名刺客。”
―包装盒描述[来源]

刺客信条:血统(Assassin's Creed: Bloodlines )是一款于2009年推出的PSP游戏,它是2007年发售的刺客信条的直接续作。它于2009年11月17日在美国发售,同年11月20日在全球发售。


该游戏紧接刺客信条的剧情,讲述了阿泰尔前往塞浦路斯岛之旅,打探岛上由阿尔芒·布沙尔领导的圣殿骑士的意图。

虽然游戏中戴斯蒙·迈尔斯没有出场,不过界面、抬头显示和游戏设计仍然基于animus

游戏玩法[编辑 | 编辑源代码]

刺客信条:血统和刺客信条的控制方式如果不能说一样也是极为相似的,虽然有一些控制方案做了修改。一些前作中的游戏特色被移除了,如鹰眼视觉、轻推和骑马融入仅被用来安全通过卫兵处,因为阿泰尔无法再和学者融入在一起作为一种隐藏方式。游戏里仍然可以使用高姿态和低姿态刺杀,此外增加了新的窗台刺杀。

阿泰尔,与人群融为一体

在游戏中取代旗帜的是一种可收集的圣殿骑士硬币,可以用来升级生命值条和增加武器伤害。游戏中有三种硬币:铜币银币金币,金币最值钱。

与前作相似,本作也有从圣殿骑士士兵手中解救平民和为盟友平民完成特定任务这样的支线任务。任务的丰富性大大扩展了,如送信和拦截信使。阿泰尔会得到硬币作为回报,而不是像前作中得到人群的协助。

由于游戏以塞浦路斯为中心,设定主要是两块区域:利马索尔凯里尼亚。和前作一样,阿泰尔可以从高处进行同步从而标示出城市的地图要素。虽然城市的地图已经给出,同步可以解锁各种支线任务的位置。

血统的战斗也同样类似于刺客信条。前作中的武器回归,如阿泰尔的剑短刃飞刀拳头。此外,扔出去的飞刀可以回收。现在阿泰尔可以对被击倒的对人进行立即击杀。

故事任务和刺杀进行了重做。前作中收集信息的方式,如扒窃窃听,被移除了。作为替代,任务的执行模式和刺客信条II中保持了一致,阿泰尔解决一个又一个任务,并在任务完成时从他的盟友和敌人那里慢慢地搜集到信息。

血统里有一个叫做accomplishments的成就系统,会奖励玩家圣殿骑士硬币。成就可以通过完成特定的任务解锁,如以特定的顺序杀死一定数量的士兵和收集所有的圣殿骑士硬币。

情节[编辑 | 编辑源代码]

阿泰尔在阿卡击败玛利亚

1191年秋,刺客阿泰尔听闻了圣殿骑士准备前往塞浦路斯的计划。在圣殿骑士准备从阿卡港口离开时。阿泰尔发动了一次袭击想要截住他们。获取更多信息。

他遇到了玛利亚·索普罗贝尔·德·萨布莱的前女干事,阿泰尔制服了她并把玛利亚当做他的俘虏。当刺客们与玛利亚一起离开该地区后,阿泰尔从他的一位部下那里得知,圣殿骑士最近在伊萨克·科穆宁的统治陷落后从狮心王理查的手中购买了塞浦路斯岛。 阿泰尔怀疑他们的意图超出了统治,于是拖着玛利亚来到了塞浦路斯。

阿泰尔到达利马索尔,并与他的部下提到的线人亚历山大进行了联系。 亚历山大与他讨论了圣殿骑士的存在,并制定了计划以收集更多的信息 。

Altaïr consulted with Osman, a resistance spy within the Templar's ranks, and managed to lower the defenses of the Templar-controlled Limassol Castle, in order to infiltrate the castle with ease. He was also able to learn of a certain archive that the Templars were keeping a secret, though if he wanted to learn more, he would have to seek out Frederick the Red.

Altaïr entered the castle and encountered Frederick, though he gained no information before his target's death. Heading out of the structure, Altaïr saw that the safe house of the resistance had been burned to the ground by the Templars, and, after searching the area, learned of Maria's survival.

阿泰尔到达塞浦路斯

Fleeing to the church area, Altaïr watched over an announcement being made by Armand Bouchart, the current Grand Master of the Templar Order, regarding the death of Frederick. Slaying Osman in the midst of his announcement, Armand threatened to tighten the grip of the government within the city if they refused to cooperate in searching for the murderer.

Just then, Maria arrived and pleaded to Bouchart for safety, though he attributed her safe escape as being in league with the Assassins. Despite her claims, Maria was taken away by Bouchart's men on the grounds of conspiring against their Order; though she was intercepted and rescued by Altaïr.

After regrouping by the city's harbor, Alexander helped Altaïr charter a boat for the city of Kyrenia, which was where Bouchart had fled. Consorting with Alexander's associate Pasha, Altaïr was able to make his way into the city with Maria.

Once Altaïr had arrived at the city of Kyrenia, he encountered the resistance member Markos, who helped stop Maria's escape attempt. Altaïr then left her to the care of Markos while he searched for the resistance leader Barnabas, the man mentioned by Alexander. Meeting with Barnabas, Altaïr was instructed to murder the claimed traitor Jonas, as his end of the deal for assistance in dealing with the Templars.

Intercepting Jonas, Altaïr learned before his target's death that the Templar figure Moloch had placed a price on both his and Maria's head. Learning of this, Altaïr made his way back to the harbor in order to ensure that she was safe. Rescuing her and Markos from harassers, Altaïr instructed them to make their way into the resistance safe house.

After this, Altaïr returned to the safe house and reported to Barnabas, who subsequently told him of a riot happening around the city due to Jonas' death. Barnabas claimed that Jonas was a well-respected man, though few knew of his treachery. Altaïr then explained that more of the resistance were making their way to the safe house, and that he should explain the situation to them.

Departing to deal with the riot, Altaïr was successful and immediately returned to Barnabas, though he found that he had disappeared. Seeing that Markos and Maria were safe, Altaïr decided to eliminate Moloch due to the threat he posed. Infiltrating Kantara Castle, Altaïr dealt with Moloch and escaped before he was caught.

在战斗的阿泰尔和莫洛奇

At once, Altaïr returned to the safe house, though he learned that Maria and other resistance members were taken away by the Templars. Markos explained that the discovery of their hideout was the cause of the Dark Oracle, who was told to have mystical powers. He was also able to learn that the man he knew as Barnabas was a traitor, and that the real Barnabas was murdered before Altaïr's arrival. From there, he left the safe house to rescue Maria and the resistance members.

After successfully rescuing the men at Kyrenia's harbor, he was able to learn that Maria was taken away by Moloch's son, Shalim. After liberating the resistance members, Altaïr regrouped with Markos to report of the men's status. With the uncertainty of the Oracle's mysticism, Altaïr decided to explore the Oracle's supposed prison at Buffavento Castle. There, he overheard Bouchart and Shalim, who made mention of a delivery to Alexander, which Altaïr believed to be a sign of treachery. Dwelling further into the castle, Altaïr located the Oracle and had to assassinate her in her cell, as she attacked him in a crazed frenzy, before he left the castle.

Returning to the safe house, Altaïr asked Markos for information regarding Shalim. Told very little, he tasked himself with tailing Shalim to learn more about him. Following him, Altaïr witnessed him and his men harass the citizens of Kyrenia, and took it upon himself to liberate them. After doing so, he reported back to Markos, and learned that he regularly confessed at a nearby church. Conversing with a monk, he set up a meeting, but the monk was killed by a Templar assailant. Altaïr gave chase, though was only able to pick up one of the agent's belongings. Reporting to Markos, he learned that Shalim was frequently seen by the harbor, and decided to pick up where he left off by heading there.

阿泰尔击败莫洛奇的双胞胎儿子

Altaïr saw a group of beautiful women meant for Shalim's entertainment, and amongst them was Maria in disguise. Following the carriage the women rode on, Altaïr reached Saint Hilarion Castle and prepared to infiltrate the castle in search of Shalim. Just as he located Shalim, Altaïr saw Maria conversing with him, who talked about the Templars' intention with the Apple. Deserted by Maria, Altaïr prepared to duel both Shalim and his twin brother Shahar, who he thought was the former.

Dealing with the twins, Altaïr left the castle and reported back to Markos. Altaïr learned that Kyrenia had been fully liberated of the Templars, and that their fleets set sail for Limassol once more, to which he left in pursuit.

Altaïr located the newly rebuilt safe house and rendezvoused with Alexander, who immediately branded the Assassin as a traitor, much to his surprise. Altaïr explained the chain of events to Alexander, who subsequently told him of the Templars' abuse of power. Altaïr first dealt with the captain guards, then asked several of the pirates for Bouchart's whereabouts whilst posing as a Templar messenger.

Altaïr learned of a recent murder committed by a Templar sergeant and left to interrogate him. After doing so, he was pointed to Demetris if he wanted more information. Questioning Demetris, he learned that he was the perpetrator of the murder, though he was killed by the same agent from Kyrenia before he could reveal any more.

阿泰尔击败阿尔芒·布沙尔

Unable to chase the agent, Altaïr returned to the safe house, though he only found a note from Alexander, instructing him to meet by the castle's courtyard. Doing so, he saw Alexander's corpse, and was greeted by the Templar agent, who was also the impostor of Barnabas.

The agent was able to turn the whole town against Altaïr, as a mob made their way to the courtyard ready to drive him out. With this, the Assassin was forced to utilize the Apple of Eden to drive the civilians away without casualty. After this, the agent asked for the Apple, though as he did, he was stabbed by Maria from behind.

After an argument, Maria informed Altaïr of the Archive's location, which was within the Castle premises. After dealing with a group of Templar soldiers, Altaïr proceeded into the Archive.

Arriving to the sight of Bouchart knocking Maria out, Bouchart mentioned their true plans and intentions. The Archive had existed while under Comnenus' rule, and because of his defeat by King Richard, the Archive was compromised. To prevent this, the Templars were forced to buy the island, and due to Altaïr's meddling, was also forced to liberate the artifacts out of it.

玛利亚和阿泰尔,在逃离档案馆后

在他完成之后,布沙尔与阿泰尔进行了战斗,但布沙尔最终被击败了。 在帮助玛利亚复原后,阿泰尔与玛利亚一起逃离了崩溃的建筑,他们两个在建筑被摧毁之前就逃了出来。

在那,阿泰尔和玛利亚在利马索尔的港口讨论了将来的打算。玛利亚说她的兴趣是向东航行至印度,阿泰尔继续探索他的旅程,理解信条的真意。后来,他也说自己会向东出发,二人一起离开了港口。

开发[编辑 | 编辑源代码]

刺客信条:血统限量版

刺客信条:血统》的开发于2009年6月2日在Sony的2009 E3大会上宣布,发布日期定于2009年11月17日。[1] 2009年7月16日,该游戏的预告片在刺客信条的YouTube频道上首次亮相,并在PlayStation Portable的图片上放了一段短片。[2]

该预告片由游戏中的一位头目莫洛奇解说,并透露了一些细节,例如游戏的地点以及这部游戏的主角阿泰尔·伊本-拉阿哈德。该游戏是由Ubisoft Montreal与Griptonite Games共同开发的。[2]

根据在2009年E3展会上的透露,血统刺客信条II之间可以实现互连,允许玩家在将PSP系统连接到PS3主机后在两款游戏中获得奖励 [3]

游戏还发行了限量版,其中包括一台色的PSP以及游戏的UMD。 该限量版还包括电影天使与魔鬼的UMD,以及2GB的记忆棒 [4]

联动[编辑 | 编辑源代码]

刺客信条:血统可以与PS3系统连接,从而获得两次奖励。根据玩家在刺客信条II中收集的手札页面数量,玩家可以解锁血统中的血量加成,并获得于刺客信条II中存在的升级版袖剑[3]

升级 解锁条件 描述
血量升级 收集手札页面 增加阿泰尔的血量。增加的数量取决于收集的手札页面的数量
袖剑前臂护甲 收集第13张手札页面 使阿泰尔能够用袖剑进行格挡。
袖枪 收集第28张手札页面 使阿泰尔能从袖剑中射出飞刀。

琐闻[编辑 | 编辑源代码]

  • 血统中阿泰尔的配音不同于刺客信条,有一股此前没有出现的中东口音。这种口音在后来的刺客信条:启示录中也出现了。
  • 虽然戴斯蒙没有直接出现在游戏里,不过教程关显示的animus用户还是戴斯蒙德编号实验体17号
  • 在前作中,它只是一把扁平的小刀,而在这部游戏里,它是圆柱形刀柄和四边形刀片的造型。
  • 整个游戏中,阿泰尔的模型是没有短刃刀鞘的。这在动画中造成了一个小的视觉问题,导致阿泰尔在抽出(和收起)短刃时伸手去摸身后,即使那里什么也没有。
  • 除了第六个记忆区块外,在每个记忆区块的末尾都播放一个剪辑镜头,阿泰尔在他的个人日记中写下他的想法;这本日记后来成为密函。由于冲突的事件,这本日记的确切写成时间和日期是有争议的,但根据密函记述的内容,这很更可能是他在血统的故事结束后写的。
    • 不过,密函中的一些条目显示是在阿泰尔到达塞浦路斯之前写的。
  • 每个密函条目,阿泰尔都会围绕一个主题记录,按时间先后顺序是:
    • 他和伊甸苹果在一起的时间。
    • 他对伊甸苹果的创造和起源的观点和观察。
    • 普通人诉诸暴力的自然本性。
    • 第一文明的起源和遗产。
    • 他和阿尔·穆林对质
    • 围绕人生和人生目标的混乱。

画廊[编辑 | 编辑源代码]

参考与来源[编辑 | 编辑源代码]

  1. Devries, Jack (2 June 2009). E3 2009: Assassin's Creed PSP Gets Official Name and Date. IGN. Accessed 4 Jan 2020.
  2. 2.0 2.1 YouTube.png Assassin's Creed Bloodlines Video Game, Debut Trailer HDGameTrailersFullHDYouTube频道
  3. 3.0 3.1 Miller, Greg (17 July 2009). Assassin's Creed: Bloodlines Deets. IGN. Accessed 4 Jan 2020.
  4. Neirinckx, Kristin (16 July 2009). NEW Limited Edition Assassin’s Creed: Bloodlines PSP Entertainment Pack. PlayStation.Blog. Accessed 4 Jan 2020.

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