BAYEK (
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Sandboxen
- User:Zero-ELEC/Sandbox
- User:Zero-ELEC/Sandbox/Switch
- User:Zero-ELEC/Sandbox1
- User:Zero-ELEC/Sandbox2
- User:Zero-ELEC/Initiates - Tried to copy Altaïr's story from ACi, but I dropped it and later initiates died. ;_;7
ACIV:BF
Messages:
Melanie Lemay - Bienvenue!
Your communicator is your key to success here at Abstergo Entertainment. Please keep it with you at all times! Should you lose your communicator contact the front desk. A recovery fee of $100,000 will be deducted from your next paycheck.
Please respect your Non Disclosure Agreement. Our Work here is exiting and confidential. Security breaches will not be tolerated.
Have a great week.
Kloé Lesney - Hi There
Welcome to the team. We should have lunch some time, once you're settled.
Evan Dean - Welcome Aboard
Ahoy, mate. Welcome to the good ship Abstergo Entertainment, where everything is always jolly and we all love our work to death. Glad to have you aboard. I hope you're fun. The last guy was a little dull, and well... just kidding. See you around.
M.-O. Boudreault - Nice to meet you...
I just wanted to say it's so good having a new face on the team. This is a great place to work, but some people can get a little negative at times, if you know what I mean. Let's get a coffee later!
John (from I.T.) - Hey, John here...
Nice meeting you. If you have any problems with your Animus, feel free to shoot me a message. I don't extend this privilege to everyone, but Melanie tells me you know your stuff. Good enough for me.
Support Team - Edward Kenway figurine
You have been awarded the Edward Kenway figurine for successfully completing Sequence 3. Congratulations on your achievement. Keep up your good work!
Support Team - Career Planning
Congratulations on your recent contributions to Abstergo entertainment. We hope you will consider training for possible future advancement. Many training options are available, depending on career goals, be they management, security, marketing or creative.
Kloé Lesney - Congrats
Wow, that must have been something special you found. If they give you a cash reward, I'll be the first in line when you buy us all a round :-D
So... what is it?
No really, tell me. Please????
Security Team - Subject: Security Level Increase
You have been granted Security Level 1
John (from I.T.) - Communicator updated
Heya, I just modified your communicator... you should now be able to "access" your colleagues' computers without any problems.
AC:ID
Some say the Crows were rogue Assassins who lost their fate in the Creed, believing the Templar Assassin conflict nothing more than a slaughter for power Although now Crows, these Rogue Assassins revealed secrets from the Order, as they kept their past identities to themselves.
The Crows once attempted to Assassinate Leonardo Da Vinci, entering Florence after nightfall. Although saved by the Assassins, his workshop was ransacked, and the thieves managed to steal several of his blueprints.
Domenico was a mute that wasn't able to express his toughts. He hated being used by his parents and Cesare. He attempted to contact the Assassins multiple times but this was in vain.
Domenico attempted to Assassinate Cesare by poisoning him. He gave Cesare a necklace covered in tiny, nearly invisible poisoned pins. Cesare, however later gifted it to his niece, who died the following night.
All this ^ is from pre-release Assassin's Creed: Identity, Need to check if it's still there.
Question the Creed
- Jubair al Hakim
One would assume that the Chief Scholar of Damascus would have stronger mental fortitude than Jubair al Hakim. However, he allowed the Templar ideologies to completely corrupt his views on literature. Rather than seeking knowledge, as was once his passion, he influenced his fellow scholars to begin hunting down and destroying all written texts within Damascus. He believed that education was an illness that set people in their ways, preventing them from achieving their higher calling.
As a violent man who was easily angered, piles of burning books soon accumulated the burning bodies of those who disagreed with him. He was attempting to free people’s minds, but ignorance is never the answer. A lesson he learned a little too late.
Jubair al Hakim was a brilliant man. Certainly the brightest scholar in Damascus and one of the most intelligent of his time. He spent so much time studying written texts that he started to notice a pattern in them that no one else realized. Sure his methods were a bit strong, but he was right that the war between King Richard and Saladin had started because of ancient scrolls. He was attempting to free people’s minds. To get them to think for themselves. How many people would be assassinated today if that was justification for murder?
- William of Monferat
William of Montferrat was a fervent believer in the term “might makes right.” Although his definition of “right” was highly questionable. As a crusader in King Richards army, he spent countless hours training and berating his men. He demanded perfection, consistently making examples of their weaknesses and even killing individual soldiers in front of the others to make his point.
And despite being sworn to protect the Holy Land, he played quite a large role in plotting to usurp it. Add that to the authorization of the execution of 3,000 Saracen prisoners who King Richard had planned to ransom off and it’s easy to see how he fell out of loyal favor quite quickly. Unfortunately for him, his passion for perfection didn’t extend to his morals, and he met the demise he deserved.
William of Montferrat was a perfectionist. He demanded a lot of himself as a leader and so he expected a lot of his men. I mean, you’re in the King’s Army, sometimes you have to be stern. I don’t know of any Army where the leader isn’t a strict disciplinarian. He believed in order and organization. That’s how empires are built and maintained. Has chaos really gotten anyone anywhere?
- Garnier de Naplouse
Shaun:
A physician has a very serious responsibility. Providing proper care at the highest level possible to patients who don’t know the difference. Which is why a doctor with an agenda is an incredibly dangerous person. Garnier de Naplouse saw his patients not as people but as experiments. And no price was too high to continue his work. Exiled from France for his cruel treatment of patients, he found sanctuary at the King’s Hospital in Acre to continue his brutal research.
Garnier claimed to believe that his work was helpful, however his actions said otherwise. Often pulling patients from the poorest neighborhoods, sewers and brothels, the less they would be missed, the better. He would even shatter their legs to prevent their escape from his operation rooms. Garnier suffered from a severe lack of morals and ethics and the only cure was a bit of his own medicine: death.
Melanie:
Garnier de Naplouse was accused of performing experiments on his patients and was exiled because of it. Let me ask you this - what is science but a series of experiments? We’ve arrived as some of the most incredible modern miracles of science through experimentation. If you want to eliminate medical trials you can give up penicillin, chemotherapy, even those aspirin you pop whenever you get a little headache. It’s people like Naplouse that created all of our modern day cures. He also built tons of hospitals and generously lent his aid and medicine to all walks of life. He took in the poor and disadvantaged when no one else would. Had he been allowed to continue his work who knows what diseases could have been eliminated by now?
- Robert de Sable
Shaun:
Robert de Sable was a trifecta of trouble. An incredibly accomplished fighter, an ingenious strategist and one of the most manipulative men we’ve ever seen. He was a lieutenant in the royal army while simultaneously plotting to take control of the Holy Land and dethrone the King. Despite being a Grand Master, there were very few Templars that trusted him, and with good reason. Every move he made was for personal gain. He doled out promises of power in the new world to anyone he could recruit for his cause, most likely intending to kill anyone who had the audacity to collect. But I for one am glad he never got the chance.
Melanie:
Robert de Sable was one of the greatest warriors in the Third Crusade. He was dedicated to creating a New World Order where peace could finally find a foothold. He was an ingenious strategist that was responsible for helping King Richard’s Army recapture fortresses and cities all along the Palestinian coast that had been lost. He may have been brutal to his enemies but that’s how you protect what’s yours, that’s how you keep your own people safe.
- Juan Borgia the Elder
Shaun:
Juan Borgia the elder was an appointed glutton. Often referred to as “The Banker” Juan was in charge of Roman ruler Cesare Borgia’s finances. He was fond of throwing lavish, public sex parties which one could safely assume were funded by the city’s tax money. Needless to say his role as a man of the cloth was a farce as he spent more time naked with courtesans than he did honoring any type of holy clothing. Juan was the bank roll to Borgia’s empire, so in order to destroy Cesare and free Rome from his grasp it was necessary to cut off his funding. Fittingly Juan was moving through one of his sex parties after strangling one of his courtesans in a display of power when he was swiftly dispatched and his celebrations were cut short.
Melanie:
Oh, the Borgia’s. This entire family was conflicted. Juan Borgia had his vices. Like any man, I guess. His parties were … of questionable morals, and he did spend a considerable amount throwing them. However, he also raised a considerable amount of money for the Templar cause. His goal was to bring stability to Renaissance Italy, even if his methods were a bit misguided.
- Girolamo Savonarola
Shaun:
Girolamo Savonarola was a Dominican friar who took his responsibilities to humanity a little too seriously. He was fed up with the excess of materialism he witnessed during his lifetime. From the rich stomping the poor into the dirt to the priests selling indulgences to the populous, he became enraged and he snapped. He declared himself an instrument of God, and with the Apple of Eden in his hand attempted to pull Florence back into Medieval times. He demanded an end to all personal property. Books, instruments, art - no symbol of ownership were safe from the bonfires he created. Eventually he lost his grip over the people of Florence and was dragged to be burnt at the stake, by the fires he created himself. In an act of mercy, Ezio ended his life swiftly, unable to believe that any man should die in such a gruesome manner.
Melanie:
Girolamo Savonarola had good intentions but it was his presentation that needed a little work. He spoke out against corruption in the church at a very young age and denounced the tyrannical rule and exploitation of the poor he saw running rampant in Renaissance Italy. He was fed up with materialism that had already tightened its grip on the populous. His intention was always to serve the greater good, to give people guidance and encourage them to look within themselves for enlightenment. He made a spectacle of burning possessions because of this, but isn’t that what the Bible preaches? To give up your worldly goods? Turns out people are pretty attached to their stuff, though. He was dragged to the bonfires he himself had created and the people tried to burn him at the stake. I don’t blame the Assassins for his death, they did the right thing. But if they had intervened earlier, they could have steered Savonarola in a better direction and the Utopia he dreamed of could well have been created.
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Assassin's Creed memories
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Memory Block 1 | |
Solomon's Temple | |
Acquisition - Failure - Guardian - Glory | |
Memory Block 2 | |
Masyaf | |
Eavesdropping - Pickpocketing - Interrogation - Knowledge | |
Damascus | |
Pickpocketing - Eavesdropping - Informer Escort - Interrogation - Eavesdropping II - Eavesdropping III - Rooftop Race - Pickpocketing II - Knowledge - Assassination | |
Memory Block 3 | |
Acre | |
Flag Collection - Interrogation - Pickpocketing - Archer Assassination - Eavesdropping - Stealth Assassination - Knowledge - Assassination | |
Jerusalem | |
Stealth Assassination - Interrogation - Pickpocketing - Informer Escort - Flag Collection - Eavesdropping - Knowledge - Assassination | |
Memory Block 4 | |
Damascus | |
Interrogation - Eavesdropping - Pickpocketing - Stealth Assassination - Merchant Stand Destruction - Flag Collection - Knowledge - Assassination | |
Acre | |
Flag Collection - Merchant Stand Destruction - Interrogation - Stealth Assassination - Archer Assassination - Pickpocketing - Knowledge - Assassination | |
Jerusalem | |
Interrogation - Stealth Assassination - Pickpocketing - Informer Escort - Archer Assassination - Eavesdropping - Knowledge - Assassination | |
Memory Block 5 | |
Acre | |
Eavesdropping - Pickpocketing - Rooftop Race - Interrogation - Informer Escort - Stealth Assassination - Pickpocketing II - Knowledge - Assassination | |
Damascus | |
Rooftop Race - Eavesdropping - Interrogation - Stealth Assassination - Merchant Stand Destruction - Pickpocketing - Knowledge - Assassination | |
Memory Block 6 | |
Jerusalem | |
Eavesdropping - Pickpocketing - Interrogation - Stealth Assassination - Archer Assassination - Rooftop Race - Knowledge - Assassination - Assassination II | |
Memory Block 7 | |
Paradise | |
Assassination |
Assassin's Creed: Altaïr's Chronicles memories
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Coming Home - The Hunt Begins - The Dancer - The Red Hospital - The Hidden Party - Kill the Killers - Temple of Sand - Great Angry Wall - Flow of Poison - The Running Wind - The Chalice - Snake Heart - Always an End |
Assassin's Creed: Bloodlines memories
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Main memories | |
Memory Block 1 | |
Assault | |
Memory Block 2 | |
Investigate - Assassination - Delivery - Assault - Escape - Assault II - Intercept - Delivery II | |
Memory Block 3 | |
Intercept - Investigate - Interrogation - Assault - Assault II - Assault III - Escape | |
Memory Block 4 | |
Assault - Interrogation - Treasure Hunt - Assault II - Assault III - Escape | |
Memory Block 5 | |
Tail - Assault - Investigate - Escort - Assault II - Escape | |
Memory Block 6 | |
Investigate - Assassination - Assassination II - Assassination III - Interrogation - Interrogation II - Interrogation III - Investigate II | |
Memory Block 7 | |
Assault | |
Additional memories | |
Limassol | |
Delivery - Assassination - Intercept - Assassination II | |
Kyrenia | |
Theft - Delivery - Assassination - Intercept - Assassination II - Intercept II - Intercept III - Assassination III - Delivery II |
Assassin's Creed II memories
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Main memories | |
Sequence 1: Ignorance is Bliss | |
Boys Will Be Boys - You Should See the Other Guy - Sibling Rivalry - Nightcap - Paperboy - Beat a Cheat - Petruccio's Secret - Friend of the Family - Special Delivery - Jailbird - Family Heirloom - Last Man Standing | |
Sequence 2: Escape Plans | |
Fitting In - Ace Up My Sleeve - Judge, Jury, Executioner - Laying Low - Arrivederci | |
Sequence 3: Requiescat in Pace | |
Roadside Assistance - Casa Dolce Casa - Practice Makes Perfect - What Goes Around - A Change of Plans | |
Sequence 4: The Pazzi Conspiracy | |
Practice What You Preach - Fox Hunt - See You There - Novella's Secret -Wolves in Sheep's Clothing - Farewell Francesco | |
Sequence 5: Loose Ends | |
Four to the Floor - A Blade With Bite - Evasive Maneuvers - Town Crier - Behind Closed Doors - Come Out and Play - The Cowl Does Not Make the Monk - With Friends Like These | |
Sequence 6: Rocky Road | |
Road Trip - Romagna Holiday - Tutti a Bordo | |
Sequence 7: The Merchant of Venice | |
Benvenuto - That's Gonna Leave a Mark - Building Blocks - Breakout - Clothes Make the Man - Cleaning House - Monkey See, Monkey Do - By Leaps and Bounds - Everything Must Go | |
Sequence 8: Necessity, Mother of Invention | |
Birds of a Feather - If At First You Don't Succeed... - Nothing Ventured, Nothing Gained - Well Begun Is Half Done - Infrequent Flier | |
Sequence 9: Carnevale | |
Knowledge Is Power - Damsels in Distress - Nun the Wiser - And They're Off - CTF - Ribbon Round-Up - Cheaters Never Prosper - Having a Blast | |
Sequence 10: Force Majeure | |
An Unpleasant Turn of Events - Caged Fighter - Leave No Man Behind - Assume the Position - Two Birds, One Blade | |
Sequence 11: Alter Egos | |
All Things Come to He Who Waits - Play Along | |
Sequence 12: Forlì Under Attack | |
A Warm Welcome - Bodyguard - Holding the Fort - Godfather - Checcomate - Far From the Tree | |
Sequence 13: Bonfire of the Vanities | |
Florentine Fiasco - Still Life - Climbing the Ranks - Upward Mobility - Last Rites - Port Authority - Surgical Strike - Hitting the Hay - Arch Nemesis - Doomsday - Power to the People - Mob Justice | |
Sequence 14: Veni, Vidi, Vici | |
X Marks the Spot - In Bocca al Lupo | |
Secret locations | |
Il Duomo's Secret - Torre Grossa's Secret - Ravaldino's Secret - San Marco's Secret - Visitazione's Secret - Home Invasion - Over Beams, Under Stone - Shipwrecked - Paying Respects | |
Beat up events | |
A Woman Scorned - Wanton Hubby - Philanderer on the Roof - Promiscuity Knocks - Spear of Infidelity | |
Races | |
San Gimignano Dash - Florentine Sprint - Romagna Hustle - Venetian Rush - San Marco Scuttle - Horseplay | |
Assassination contracts | |
Day at the Market - Fallen Archers - Political Suicide - Reap What You Sow - Flee Market - Supply in Demand - Beginnings of a Conspiracy - Arch Enemies - Wet Work - Blade in the Crowd - Thicker than Water - Zero Tolerance - Honorable Thief - No Laughing Matter - False Legacy - Don't Get Your Hands Dirty - Showtime - Thin the Ranks - Go Towards the Light - Meeting Adjourned - Needle in a Haystack - Leader of the Pack - Peacekeeper - Caveat Emptor - Vertical Slice - No Camping - Dead on Arrival - Mark and Execute - Crash a Party - Hunting the Hunter | |
Courier assignments | |
Wedding Bells are Ringing - The Messenger's Burden - Speedy Delivery - The Perfect Marriage - Casanova |
Assassin's Creed: Brotherhood memories
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Main memories | |
Sequence 1: Peace at Last | |
Mass Exodus - Homecoming - R & R - Horsing Around - Target Practice - Reunion - Vilified - Emergency Exit | |
Sequence 2: A Wilderness of Tigers | |
As Good As New - Well Executed - New Man in Town - Easy Come, Easy Go - Who's Got Mail? - Crepi il Lupo - The Halls of Nero - Roman Underground | |
Sequence 3: The Fighter, the Lover and the Thief | |
Double Agent - Between a Rock and a Hard Place - High-Stakes Negotiation - Collective Intelligence | |
Sequence 4: Den of Thieves | |
Castello Crasher - Femme Fatale - The Burdens We Carry - Guardian of Forlì - Man of the People - Serial Offender - Human Cargo - An Unexpected Visitor - War Plans - Outgunned - The Plan | |
Sequence 5: The Banker | |
Escape From Debt - Follow the Money - When in Rome... - In and Out - Paper Trail | |
Sequence 6: The Baron de Valois | |
Gatekeeper - French Kiss - Trojan Horse - Au Revoir | |
Sequence 7: The Key to the Castello | |
Patching the Leak - Calling All Stand-Ins - Exit Stage Right - Intervention - Ascension | |
Sequence 8: The Borgia | |
Requiem - An Apple a Day - The Apple of Eden - Demilitarization - Seeing Red - All Roads Lead To... | |
Sequence 9: The Fall | |
Pax Romana - A Seed | |
Secret locations | |
Wolves Among the Dead - Thrown to the Wolves - Leader of the Pack - The Sixth Day - A Wolf in Sheep's Clothing - Shopaholic - Liquid Gold | |
War machines | |
War Plans - Loose Cannon - War Plans - Flying Machine 2.0 - War Plans - Hell on Wheels | |
Templar agents | |
Down to Earth - Counter-Propaganda - Excommunication - Firing Line - Red-Handed - The Ringer | |
Cristina memories | |
A Second Chance - Last Rites - Best Man - Persona Non Grata - Love's Labour's Lost | |
Assassination contracts | |
Two's Company - Tactical Correction - ...And Three's a Crowd - Serf's Turf - The Three Amici - Red Letter Day - The Merchant of Rome - Bearers of Bad News - Cardinal Sin - Turning the Tables - Graduation - Brutes and Brutality | |
Thief assignments | |
Lost Pup - A Clash of Interests - Up to Speed - Class Warfare - Pointing Fingers - Eye on the Prize - Young at Heart - Downsizing - A Blanket Finish - For the Fans | |
Courtesan assignments | |
Property Dispute - Old Habits Die Hard - The Morning After - Running Scared - Live Bait - Malpractice - Closing In - Bad Politics - Troublemakers - Ghostwriting | |
DLC | |
The Da Vinci Disappearance | |
A Roll of the Dice - The One Who Got Away - Memento Mori - Bon Voyage - Last Minute Invite - The Ezio Auditore Affair - Decoding Da Vinci - The Temple of Pythagoras | |
Copernicus Conspiracy | |
False Censorship - Out of Orbit - Intelligentsia - Honorary Degree - Expedited Post - Man in Red - Sitting Ducks - Close the Book |
Assassin's Creed: Revelations memories
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Main memories | |
Sequence 1: A Sort of Homecoming | |
The Hangman - A Narrow Escape - A Journal of Some Kind - A Hard Ride - The Wounded Eagle | |
Sequence 2: The Crossroads of the World | |
A Warm Welcome - Upgrade and Explore - The Hookblade - The View from Galata - Advanced Tactics - On the Defense - On the Attack | |
Sequence 3: Lost and Found | |
The Prisoner - The Sentinel, Part 1 - Guild Contracts - Bomb Crafting - A Familiar Face - The Yerebatan Cistern - Quid Pro Quo - The Mentor's Keeper - Curse of the Romani - The Sentinel, Part 2 | |
Sequence 4: The Uncivil War | |
The Prince's Banquet - An Uneasy Meeting - The Fourth Part of the World - Signs and Symbols, Part I - Galata Tower - The Mentor's Wake | |
Sequence 5: Heir to the Empire | |
The Janissaries - The Arsenal Gates - Arsenal Infiltration - Portrait of a Lady - Signs and Symbols, Part II - The Forum of the Ox - A New Regime | |
Sequence 6: Fortune's Disfavor | |
Into the Shadows - Honor, Lost and Won - Bearer of Mixed Tidings - A Little Errand - Signs and Symbols, Part III - The Maiden's Tower - The Mentor's Return - Setting Sail | |
Sequence 7: Underworld | |
The Hidden City - The Spy Who Shunned Me - The Renegade - Decommissioned - Last of the Palaiologi - Escape - Passing the Torch | |
Sequence 8: The End of an Era | |
Discovery - The Exchange - End of the Road | |
Sequence 9: Revelations | |
A Homecoming - Lost Legacy - The Message | |
Secret locations | |
Hagia Sophia's Secret - The Impaler's Tomb | |
Citizen recruitment | |
The Brawler - The Pupil - The Avenger - The Acrobat - The Beggars - The Pickpocket | |
Master Assassin missions | |
The Deacon (Part 1 - Part 2) - The Trickster (Part 1 - Part 2) - The Champion (Part 1 - Part 2) - The Guardian (Part 1 - Part 2) - The Vizier (Part 1 - Part 2) - The Thespian (Part 1 - Part 2) | |
Faction HQ missions | |
Unfortunate Son - Loose Lips | |
Book quests | |
The Polo Symbols: Hippodrome - The Polo Symbols: Galata - The Polo Symbols: Arsenal - The Polo Symbols: Forum of the Ox - The Polo Symbols: Aqueduct - The Polo Symbols: Church I - The Polo Symbols: Church II | |
Piri Reis missions | |
Thunder - Smoke Screen - Cherry - Datura - Caltrops - Smoke Decoy - Sticky Situations - Tripwire | |
Desmond's Journey | |
Doubts - Training - Escape - Metropolis - Regret | |
The Lost Archive | |
The End Is Only the Beginning - The Order - Abstergo - The Mole - Bleeding Effect - The Truth - The End of the Line |
Assassin's Creed III memories
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Main memories | |
Sequence 1 | |
Refresher Course - A Deadly Performance - Journey to the New World | |
Sequence 2 | |
Welcome to Boston - Johnson's Errand - The Surgeon - The Soldier - Infiltrating Southgate | |
Sequence 3 | |
Unconvinced - Execution is Everything - The Braddock Expedition | |
Sequence 4 | |
Hide and Seek - Feathers and Trees - Hunting Lessons - Something to Remember | |
Sequence 5 | |
A Boorish Man - A Trip to Boston - Boston's Most Wanted - Lying Low - Stop the Presses - The Lost Son's Return - River Rescue - Training Begins - The Hard Way | |
Sequence 6 | |
On Johnson's Trail - The Angry Chef - The Tea Party - Hostile Negotiations | |
Sequence 7 | |
The Midnight Ride - Lexington and Concord - Conflict Looms - Battle of Bunker Hill | |
Sequence 8 | |
Something on the Side - Bridewell Prison - Public Execution | |
Sequence 9 | |
Missing Supplies - Father and Son - The Foam and the Flames - A Bitter End | |
Sequence 10 | |
Alternate Methods - Broken Trust - Battle of Monmouth | |
Sequence 11 | |
Battle of the Chesapeake - Lee's Last Stand | |
Sequence 12 | |
Laid to Rest - Chasing Lee | |
Epilogue | |
Davenport Homestead - Kanatahséton - Evacuation Day | |
Liberation missions | |
Gangs of Boston - Martial Law - Hoarding Provisions - Protect the Clinic - In the Wolf's Lair | |
Frontiersman missions | |
Boy Who Cried Wolf - Finding the Sasquatch - The Haunted Lighthouse - The Headless Horseman - Monster of the Sea - Unidentified Flying Object | |
Hunting Society | |
The Man-Eater - Feline Feet - The Patriarch - The Pack Leader - Acute Cat - The Elk Bachelor | |
Boston Brawlers | |
The Boston Brawlers - Peter Bunyon - The Sailor - The Smuggler - The Stinger - The Ropebeater - The Merchant - The Tournament | |
Naval missions | |
The Chase - The Rescue - French Involvement - Biddle's Hideout | |
Naval locations | |
Fort Wolcott - Dead Chest's Treasure - The Ghost Ship - The Mad Doctor's Castle - Oak Island - The Ruins at Cerros | |
Privateer contracts | |
Henderson in Distress - Paving the Way - Dread of Night - Troubled Waters - Raiding the Prospector - One of a Kind - Blistering Dawn - A Call for Help - Search for the Somerset - The Sea Wolves - A Midnight Engagement - The Giant and the Storm - Sinking a Secret - The Ghost War, Act 1 - The Ghost War, Act 2 | |
Homestead | |
Achilles | |
Manor Mysteries, Part 1 - Manor Mysteries, Part 2 - Legacy - Achilles' Painting | |
Big Dave | |
Deserter - The Proper Tools - An Eye for Trouble - The Comeback | |
Godfrey & Terry | |
Burglar on the Homestead - The Fight - Bowls Beginner | |
Lance | |
The Whittler's Weapons - Tools of the Trade - Thousand-Pound Idea | |
Warren & Prudence | |
Abused - Prudence's Primrose - Happy Expectations - Pig Herder | |
Norris | |
The Brawler - Norris Goes Courting - Norris Tries Again - Raw Materials | |
Lyle White | |
Happy Expectations - Get Me a Doctor! - Slander - Wait Times | |
Ellen | |
Cutting Ties - Silk Errand - The Final Straw | |
Myriam | |
Silent Hunter - White Trophy - Fool Me Once... | |
Daily Life | |
Encyclopedia of the Common Man - Room at the Inn - Finding His Flock - The Wedding | |
Field missions | |
Modern Tower - The Stadium: MMA Night - Return to Abstergo | |
Benedict Arnold missions | |
Traitor in Our Midst - Showing Traitors the Way - A Spy Among Us - Battle of West Point | |
The Tyranny of King Washington | |
The Infamy | |
Awaken - Warn the Village - Sky World Journey - One-Man Wolf Pack - Path of Revenge - Justice Served | |
The Betrayal | |
Prison Break - Sky World Journey - Dive Bomb - Consequences - Return to Sender - Man of Mettle - Pieces in Motion - Aquila Unchained - Escape to New York | |
The Redemption | |
Dark Waters - Sky World Journey - The Parting of the Blue Sea - Feeding the Masses - One Step at a Time - The Signal - Halls of Injustice - Inevitable Confrontation |
Assassin's Creed III: Liberation memories
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Main memories | |
Sequence 1 | |
Only a Nightmare - New Orleans by Night - A Slave in Trouble - The Safe House - Taking Care of Business - Father's Troubles - The Key to the Problem - The Colony's Good - The Escape | |
Sequence 2 | |
The Loas Guide You - The False Mackandal - Meet the Smugglers - A Faithful Acolyte - The Second Camp - Eve of Saint John - The Whole Truth | |
Sequence 3 | |
At the Pub - Prélude to Rebellion - Elegant and Deadly - Vanishing Slaves - Storming the Fort - In Vino Veritas - Getting Ulloa's Attention - A Governor No More | |
Sequence 4 | |
Southbound - A New Life - Gathering Tools - The Company Man - Trail of Truth - The Secret of the Cenote | |
Sequence 5 | |
Prodigal Daughter - Rotten Barracks - Power of Voodoo - The Lighthouse - Stolen Goods | |
Sequence 6 | |
Return to Mexico | |
Sequence 7 | |
An Urgent Favor - Supplying the Revolution - The Last Dance | |
Sequence 8 | |
A Fool's Errand - Connor's Way | |
Sequence 9 | |
Abandoning Pretense - Confronting Agaté - Reconciliation - Erudito | |
Citizen E | |
Citizen E (1) - Citizen E (2) - Citizen E (3) - Citizen E (4) - Citizen E (5) | |
Business rival | |
M. Ratel's Merchants - M. Salmon's Ships - M. Reynaud's Bypass - M. de Vandal's Harbor - M. Marcantell's Materials - M. Chapperon's Textiles - M. de Chevallier's Weapons | |
Ship crew | |
Mistress and Commander - The Cannon - Before the Mast | |
Free slaves | |
A Family Divided - Earthly Belongings - A New Recruit | |
Detective | |
Helping Hand - The Case - Hot Trail - Witness Protection - The Culprit | |
Contracts | |
Delayed Justice - The Snitch - Free Delivery - Safe Passage - Pigeon Hunt | |
The Plot | |
Barely Made It - Payback - Breadcrumbs - Bon Voyage - Old Friend | |
Citizen missions | |
Bayou Fever - Mapping the Bayou - Secret Stash |
Assassin's Creed IV: Black Flag memories
| |
---|---|
Main memories | |
Sequence 1: Prologue | |
Edward Kenway | |
Sequence 2: The Spanish Main | |
Lively Havana - ...And My Sugar? - Mister Walpole, I Presume? - A Man They Call the Sage - Claiming What's Due - The Treasure Fleet | |
Sequence 3: The Republic of Pirates | |
This Tyro Captain - Now Hiring - Prizes and Plunder - Raise the Black Flag - Sugarcane and Its Yields - Proper Defenses - A Single Madman | |
Sequence 4: Retribution | |
This Old Cove - Nothing Is True... - The Sage's Buried Secret - Overrun and Outnumbered | |
Sequence 5: Mistaken Motives | |
The Forts - Traveling Salesman - Unmanned | |
Sequence 6: Shifting Sands | |
Diving for Medicines - Devil's Advocate - The Siege of Charles-Towne | |
Sequence 7: The British Invasion | |
We Demand a Parlay - The Gunpowder Plot - Commodore Eighty-Sixed - The Fireship | |
Sequence 8: No Regrets | |
Do Not Go Gently... - Vainglorious Bastards - Marooned | |
Sequence 9: Muddied Waters | |
Imagine My Surprise - Trust Is Earned | |
Sequence 10: Dead Reckoning | |
Black Bart's Gambit - Murder and Mayhem - The Observatory | |
Sequence 11: To the Lees | |
To Suffer Without Dying - Delirium - ...Everything Is Permitted | |
Sequence 12: The Eagle and the Jackdaw | |
A Governor No Longer - Royal Misfortune - Tainted Blood - Ever a Splinter | |
Sequence 13: Epilogue | |
The End - How Grand, Master Kenway! | |
Templar hunts | |
Opía Apito | |
The Taíno Assassin - Templar Ships - Right-Hand Man - The Trail of Lucia Márquez | |
Rhona Dinsmore | |
Bureau Under Attack - A Thief in the Market - Arms Race - Flint's End | |
Antó | |
The Maroon Assassin - Recruiting Maroons - Under Attack - The Commander's Ruse | |
Vance Travers | |
Oh Brother... - The Other Brother - Upton's Sorrow - Queen of Pirates, King of Fools | |
Assassination contracts | |
The Plantation Master - The Guard Post - The Slave Traders - The Judge - The Weapons Smugglers - The British Captain - Beach Bonfire - A Shipment of Powder - The Spanish Commander - Unlicensed Dealer - No More Taxes - A Botched Escape - The Pirate Captain - The Outlaws - Tomb Raiders - A Last Drink for the Road - Castaway - The Unworthy Brother - The Poachers - The Deserter - The Twin Dilemma - The Dreaded Pirate - The Expedition - The Slave Master - A Slaver's Business - The Informant - The Treasure Hunter - Shady Business - The Smuggler's Squat - The Outlaw's Cave | |
Naval contracts | |
An Eye for an Eye - The Law of the Ocean - A Spanish Plague - Driftwood - Silk on the Waves - Contraband - Private Escort - Blind Justice - The Realities of War - Hunter Gatherer - Papers, Please - Weathering the Storm - Smuggler's Den - A Personal Matter - The Final Contract | |
Aveline missions | |
The Rebel Camp - The Fort - The Tower | |
Freedom Cry missions | |
The Calm Before the Storm - A Common Enemy - Laying the First Brick - A Ship of His Own - Lifting the Veil - A Scientific Inquiry - Plant the Seeds - Down with the Ship - De Fayet's Last Stand |
Assassin's Creed: Pirates memories
| |
---|---|
Main memories | |
Prologue - A Legend is Born - The Prince of Pirates - The Treasure Fleet - On the Hunt - The Whydah's Secret - The Pirate Republic - La Boca del Diablo - Among Pirates - The Merchant King - The Way Out | |
Appendix memories | |
A Rich Bounty - The Fort - The White Whale - Blockade | |
Mystery delivery memories | |
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Assassin's Creed: Memories memories
| |
---|---|
Missions | |
Third Crusade | |
Teutonic Captain - Tamir - Sibrand - Robert de Sable - Al Mualim | |
Mongol Empire | |
Alexander Nevsky - Ilkhanate Captain - Jochi Khan - Hülegü Khan - Ögedei Khan | |
Renaissance Italy | |
Papal Guard - Charles de la Motte - Emilio Barbarigo - Juan Borgia - Cesare Borgia | |
Sengoku Period | |
Ashigaru Kashira - Shima Sakon - Mochizuki Chiyome - Mōri Motonari - Oda Nobunaga | |
Golden Age of Piracy | |
Laurens Prins - El Tiburón - Benjamin Hornigold - Bartholomew Roberts - Laureano de Torres y Ayala | |
Colonial America | |
British Officer - William Johnson - Benjamin Church - Charles Lee - Haytham Kenway | |
Events | |
Empire of the Great Khan - Last Days of the Taikō |
Assassin's Creed: Rogue memories
| |
---|---|
Main memories | |
Sequence 1 | |
The Way the Wind Blows - Lessons and Revelations - Tinker Sailor Soldier Spy - By Invitation Only | |
Sequence 2 | |
One Little Victory - We the People - Fiat Lux - Kyrie Eleison - Freewill | |
Sequence 3 | |
The Color of Right - A Long Walk and a Short Drop - Circumstances - Keep Your Friends Close | |
Sequence 4 | |
Honour and Loyalty - Armour and Sword - Scars | |
Sequence 5 | |
Men o' War - Bravado | |
Sequence 6 | |
The Heist - Caress of Steel - No Laws But Our Own - Cold Fire - Non Nobis Domine | |
Incomplete memories | |
RGVjb25zdHJ1Y3RlZA0K - UHJvdGVjdGlvbg0K - QXNzYXNzaW5hdGlvbg0K | |
Assassin interceptions | |
Scott Lawson - Kelly Snider - Lewis Johnson - Franklin Greear - Maria Gurley - Michael Crawley - Randall Gordon - Rachel Plourde - David Borgen - Philippe Beaubien - Conan Brown - Marla Capps | |
Legendary battles | |
The Battle of Labrador - The Battle of Quiberon Bay - Pirates of a Lost Age - The Storm Fortress |
Assassin's Creed: Unity memories
| |
---|---|
Main memories | |
Prologue | |
The Tragedy of Jacques de Molay | |
Sequence 1 | |
Memories of Versailles - The Estates General - High Society | |
Sequence 2 | |
Imprisoned - Rebirth | |
Sequence 3 | |
Graduation - Confession - Fin de Siecle | |
Sequence 4 | |
The Kingdom of Beggars - Le Roi Est Mort | |
Sequence 5 | |
The Silversmith - La Halle aux Blés - The Prophet | |
Sequence 6 | |
The Jacobin Club - Templar Ambush | |
Sequence 7 | |
A Cautious Alliance - Meeting with Mirabeau - Confrontation - The Resistance | |
Sequence 8 | |
The King's Correspondence - September Massacres | |
Sequence 9 | |
Starving Times - Hoarders - The Escape | |
Sequence 10 | |
A Dinner Engagement - The Execution | |
Sequence 11 | |
Bottom of the Barrel - Rise of the Assassin - The Bastille | |
Sequence 12 | |
The Supreme Being - The Fall of Robespierre - The Temple | |
Cooperative missions | |
Women's March - The Food Chain - The Austrian Conspiracy - Political Persecution - The Tournament - Heads Will Roll - Les Enragés - Danton's Sacrifice - Moving Mirabeau - Jacobin Raid - The Infernal Machine | |
Heists | |
Tithing Templars - Catacomb Raider - The Party Palace - Royals, Guns and Money - Smuggler's Paradise - Ancient History - It Belongs in a Museum | |
Paris stories | |
Tall, Dark Strangers - Flamel's Secret: The Monks - Flamel's Secret: Denis Molinier - Flamel's Secret: The Elixir of Life - Using the Ol' Noggins - Waxworks - Sewer Rat - À la Lanterne! - The Great Escapist - Critical Comedown - Scene Stealer - Devilishly Tricky - My Kingdom For Some Whores - De Sade's Reprieve - Sadistic Blackmail - The Cult of Baphomet - The Ritual of Baphomet - La Bande Noire - Iscariotte, the Giant - Headlining the Guillotine - A Fistful of Duelers - The League of the Crimson Rose - Return of the Crimson Rose - Crimson Sunset - Flying Boy - Carmalite Nuns - Stop the Presses! - Encyclopédie Diderot - Désirée Desired - Désirée Dismayed - Désirée Delighted - French Crown Jewels - Coat of Arms - Swiss Stash - Vicious Verses - Arm the People - "Escort" Mission - Cassini's Constellations - The Condorcet Method - A Romantic Stroll - Signaling Officer Murat - A Nice Chappe - Precious Correspondence - Constructing a "Close Shave" - Up in Arms - Marianne Returns Home - The Little Prince - Turtle, Snake, Bear, Paper, Scissors - Tapestry Thief - Cartouche's Memoirs | |
Café Théâtre missions | |
Explore the Café Théâtre - Auto-Da-Fé - Colette - Damsel in Seamstress - The Queen's Necklace - Foxy Renard | |
Social Club missions | |
Bridge Brigands - Marat's Missive - Let Them Eat Hay - Cat Food on a Hot Tin Roof - Hoarding Hostages - Café Procope - Roux's Remains - An Engaging Egyptologist - Artful Dodger - A Dramatic Exit - Breaking the Habit - Extortion Contortion - Chouan Riddles - Bara's Funeral - Retribution for a Rabble-Rouser - The Black Office - Betrayer of the Queen - Spiked Bourbon - Special Delivery - Smoky Yet Robust | |
Murder mysteries | |
Murder Foretold - Barber of Seville - The Body in the Brothel - Ancestral Vengeance - The Body Politic - Bones of Contention - The Assassination of Jean-Paul Marat - Hot Chocolate to Die For - The Hand of Science - The Decapitated Warden - The Death of Philibert Aspairt - The Red Ghost of the Tuileries - Cut the Middle Man - A Dash of Poison | |
Nostradamus Enigmas | |
Mercurius - Venus - Terra - Mars - Jupiter - Saturnus - Aries - Taurus - Gemini - Cancer - Virgo - Leo - Libra - Scorpio - Sagittarius - Capricorn - Aquarius - Pisces | |
DLC | |
American Prisoner - The Chemical Revolution - Killed by Science | |
Dead Kings | |
Sequence 13 | |
Buried Words - The Book Thief - A Shadow from the Past - Raising the Dead - Under Lock and Key - A Crown of Thorns | |
Cooperative and heist missions | |
Last Rites - Holy High Rollers | |
Stories of Franciade | |
Last Will - A Royal Hide - The Unopened Rose - The Eyes of the King | |
Murder mysteries | |
Blind Justice - Equal Justice | |
Suger's Legacy | |
I - Nativitatis Et Mortis - II - Morbum - III - Diabolus - IV - Natura - V - Crux - VI - Noctis - VII - Dies |
Assassin's Creed: Syndicate memories
| |
---|---|
Main memories | |
Sequence 1: A Spanner in the Works | |
A Spanner in the Works | |
Sequence 2: A Simple Plan | |
A Simple Plan | |
Sequence 3: A Modern Babylon | |
Somewhere That's Green - Abberline, We Presume - To Catch an Urchin - Gang War (Whitechapel) - Freedom of the Press | |
Sequence 4: A Quick and Reliable Remedy | |
The Crate Escape - A Spoonful of Syrup - Unnatural Selection - On the Origin of Syrup - Cable News - Playing It by Ear - Overdose | |
Sequence 5: The Perils of Business | |
A Room with a View - Friendly Competition - Breaking News - The Lady with the Lamp - Research and Development - Survival of the Fittest - End of the Line | |
Sequence 6: A Run on the Bank | |
A Case of Identity - One Good Deed - A Spot of Tea - A Thorne in the Side - A Bad Penny | |
Sequence 7: All is Fair in Politics | |
Playing Politics - The Bodyguard - Driving Mrs. Disraeli - Change of Plans - Unbreaking the Bank - Motion to Impeach | |
Sequence 8: The Joys of Freedom | |
Strange Bedfellows - Triple Theft - Fun and Games - Final Act | |
Sequence 9: Shall We Dance? | |
Double Trouble - Dress to Impress - Family Politics - A Night to Remember | |
Epilogue | |
Pressed Flowers | |
London Stories | |
Charles Dickens | |
Spring-Heeled Jack - Hell's Bells - Recollection - 50 Berkeley Square - Dead Letters - The Terror of London - Our Mutual Friend - An Artful Plan | |
Charles Darwin | |
The Berlin Specimen - An Abominable Mystery - Defamation - Cruel Caricature - A Struggle for Existence - Darwin's Orchid | |
Karl Marx | |
Cat and Mouse - Where There is Smoke - Anarchist Intervention - An Explosive End - Vox Populi | |
Queen Victoria | |
Operation: Dynamite Boat - Operation: Locomotive - Operation: Drive for Lives - Operation: Westminster | |
Train Hideout | |
Stalk the Stalker - Nigel in for the Chop - Hullo Mr. Gatling - Runaway Train - A Long Night Out on the Town | |
The Dreadful Crimes | |
A Simple Matter of Murder! - The Case of the Conflicted Courtship - Death Stalks the Colonel - The Fiend of Fleet Street - The Mystery of the Twice-Dead Professor! - Locked in... to Die! - The Most Hated Man in London - Next Stop: Murder! - Conjuring up a Killing! - Murder at the Palace! | |
Duleep Singh | |
A Good Shot - Information Intercepted - Stealing from the Poor - A Golden Path - A Good Send-Off - Off the Rails - Much Ado About Drinking - The Great Jewel Heist - The Sandman - The Final Showdown | |
Associate Activities | |
Bounty Hunts | |
Ivan Bunbury - Harvey Hughes - Maude Foster - David O'Donnell - Leopold Bacchus - Mildred Graves - Jesse Butler - Sylvia Duke - Milton King - Gilbert Fowler - Anna Abramson - Albie Vassell - Simon Chase - Emmet Sedgwick - George Scrivens - Homer Dalton - Harrison Harley - Wade Lynton | |
Templar Hunts | |
Martin Church – The Lambeth Bullies – The Fletchers – Beatrice Gribble – The Slaughterhouse Siblings – Eveline Dipper – Thomas Blackroot – Louis Blake – Peter Needham – Argus and Rose Bartlett – Myrtle Platt – Phillip Beckenridge – The Jekyll Brothers – Tom Eccleston – Captain Hargrave II – Harold Drake – Wallace Bone – Edgar Collicott and Bodyguard | |
Gang Strongholds | |
Spitalfields - Battersea Bellows - Echostreet Alley - The Mint - Jacob's Island - Field Lane - Black Swan Yard - Rosemary Lane - Clare Market - St. Giles Rookery - Devil's Acre - Blue Anchor Alley | |
Gang Wars | |
City of London - Lambeth - Southwark - The Thames - Whitechapel - The Strand - Westminster | |
World War I | |
The Darkest Hour | |
Spy Hunts | |
The Apothecary Twins - The Magpie - The Master Spy | |
Spy Hideouts | |
Hopton's - Clarence Stock House - 17 Walpole Lane | |
DLC | |
The Darwin and Dickens Conspiracy - Runaway Train - A Long Night Out on the Town - The Dreadful Crimes - The Last Maharaja | |
Jack the Ripper | |
Sequence 10: A Monster's Creed | |
Prologue - Autumn of Terror - The Unfortunates - The Lady Talks - Letters of Intent - Prisoners - Loose Ends - The Mother of All Crimes - Family Reunion - Live by the Creed, Die by the Creed | |
Bounty Hunts | |
David Jack-Emmings - Woody Shinnings | |
Cargo Hijack | |
Opium Cargo - Egyptian Spoils | |
Close the Fight Clubs | |
Mitre Square - Cock Lane | |
Lost Women | |
Lost Women - Lost in the City | |
The Ripper Letters | |
From Hell - Saucy Jack - Dear Boss | |
Carriage of Justice | |
John Pizer - Seweryn Klosowski - Robert Donston Stephenson | |
Jack's Lieutenants | |
City of London - Whitechapel | |
Walk of Shame | |
Walk of Shame - Shameful Abuse | |
Brothel Attack | |
Ludgate Hill Brothel - Gracechurch Street Brothel - Buck's Row Brothel |
Assassin's Creed Chronicles memories
| |
---|---|
China memories | |
The Escape - The Return - The Port - The Slaver - Consequences - The Search - The Snake - Hunted - An Old Friend - Demon Fire - The Betrayal - Vengeance | |
India memories | |
The Assassin's Heart - The Absent Handler - The Quest Begins - The Secret Below - The Enemy Revealed - The Silent Assist - What Lies Beneath - The Thief Within - The Escape - The Rescue | |
Russia memories | |
Dawn of the Tsars - Red Fury - Power from the Past - The Train of Revolution - A Friendly Hand - The Two-Faced Girl - Reunited - In Safe Hands - Dark Secrets - A Race to Freedom |
Assassin's Creed: Identity memories
| |
---|---|
Main memories | |
Italy – A Murder of Crows | |
Prologue - The Corrupted - A Healer's Blood - Vengeful Eyes - An Assassin's Requiem - Broken Chains - A Storm of Crows - Burning Pages - Under the Red Sun - A Dangerous Trade - Saviors of Roma | |
Forlì – A Crimson Sunset | |
An Unexpected Summon - The Nest of the Bird - A Grey Sky - One for All | |
Montreal – Animus VR Training | |
Tutorial: Assassinations - Tutorial: Combat - Tutorial: Eagle Vision - Tutorial: Stealth Assassinations - Tutorial: Interaction - Tutorial: Civilians - Tutorial: Hirelings | |
Contracts | |
Assassination (Elite) - Pillage (Elite) - Courier (Elite) - Escort (Elite) - Recovery (Elite) - Tail (Elite) - Kill (Elite) - Bounty Hunt (Elite) - Parkour (Elite) - Track Down (Elite) - Liberation (Elite) - Stalk (Elite) - Crow Hunt (Elite) |
Assassin's Creed: Project Legacy memories
| |
---|---|
Italian Wars | |
Bartolomeo d'Alviano - Francesco Vecellio - Mario Auditore - Perotto Calderon | |
Rome | |
Fiora Cavazza - Giovanni Borgia - Francesco Vecellio - Giovanni Borgia | |
Holidays | |
Ghosts of Christmas Past - DATA-DUMP S00.S02 | |
Divine Science | |
Maria Amiel - Kyros of Zarax - Elizabeth Jane Weston - Frater V.O.V. |