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This Tyro Captain was a virtual representation of one of Edward Kenway's genetic memories, relived by a research analyst at Abstergo Entertainment through the Animus Omega.


After having escaped the drastic storms, Edward and Adéwalé decided on what needed to be done with the ship itself.


Edward stood at the ship's helm. Adéwalé walked up the stairs to the quarterdeck.

  • Edward: I've made my choice, Adé. I'm calling her the Jackdaw, for a sly bird I loved as a child back in Swansea.
  • Adéwalé: A dark little creature, no?
  • Edward: Did it rub you wrong when I took this brig as my own?
  • Adéwalé: It was the sort of rub I have learned to endure sailing among faces of such... fairness.
  • Edward: It's true, most of these men wouldn't accept you as a captain. So what fair role would complement such unfairness?

Adéwalé leaned back against the quarterdeck railing and crossed his arms.

  • Adéwalé: I'll be your quartermaster. Nothing less.
  • Edward: All right. And as quartermaster, have you any immediate counsel for this tyro captain?

Adéwalé faced back to sea and leaned his arms on the railing, giving a brief shake of his head.

  • Adéwalé: Rest and repast would do us good before Nassau. Water for drinking. And hunting for food and repairs.
  • Edward: Well reasoned, sir. Hunting it shall be. We'll find a decent place to drop anchor.

Edward plotted a course for a nearby island.

  • Edward: I spied a few items in the hold earlier... powder and a few pistols. I think I'll fashion a second holster if I can.

Adéwalé laughed.

  • Adéwalé: It's a good start.
  • Edward: One you find laughable?
  • Adéwalé: Could we talk a moment about the condition of the ship?
  • Edward: What's the trouble?
  • Adéwalé: I had a walk about the gundeckthis morning, and couldn't stand for what I saw. A clutter of linstockss heaped like tinder... and one with a slowmatch still burning.
  • Edward: Christ.
  • Adéwalé: And just nearby, two barrels of gunpowder closer than man and wife, fit to explode at the touch of a spark.
  • Edward: We'll stow ours good and proper.
  • Adéwalé: As for the cannons, they might as well be tossed. Clogged touch-holes in need of scraping; corrosion on the bodies; barrel swabs as naked as knives and breech-ropes so rotted I could use them for knitting yarn. The short of it is, we need good equipment, kept in fine condition. For we cannot win every battle with sneers and shouts. So worry about your own armaments when it suits you. But don't forget about your Jackdaw as well.
This Tyro Captain 5

Adéwalé handing Edward a second pistol

  • Edward: No, indeed. We'll make it a point to keep this ship and its crew in fine condition.

Edward arrived on Abaco Island, where he hunted animals to fashion a second holster for his pistols.

  • Adéwalé: Ahoy Captain. Find what you need?
  • Edward: My needs and wants are oceans apart, mate. But I did fashion myself a new holster. All I need now is a pistol to lie in it.
  • Adéwalé: Here. Taken from the hold, just as you said.
  • Edward: Hm. Little more than a blow-pipe... but it'll do. So... are we rested? Or shall we idle a while longer?
  • Adéwalé: Best weigh anchor, I think the crew is itching to reach civilization.
  • Edward: You'll find no civilization in Nassau. But it's a fine place to be merry all the same.


After discussing the state of the Jackdaw and a brief excursion on Abaco Island, Edward crafted himself a new holster and received a second pistol from Adéwalé. Following this, the pirates set course for Nassau.



Assassin's Creed IV: Black Flag memories
Main memories
Sequence 1: Prologue
Edward Kenway
Sequence 2: The Spanish Main
Lively Havana - ...And My Sugar? - Mister Walpole, I Presume? - A Man They Call the Sage - Claiming What's Due - The Treasure Fleet
Sequence 3: The Republic of Pirates
This Tyro Captain - Now Hiring - Prizes and Plunder - Raise the Black Flag - Sugarcane and Its Yields - Proper Defenses - A Single Madman
Sequence 4: Retribution
This Old Cove - Nothing Is True... - The Sage's Buried Secret - Overrun and Outnumbered
Sequence 5: Mistaken Motives
The Forts - Traveling Salesman - Unmanned
Sequence 6: Shifting Sands
Diving for Medicines - Devil's Advocate - The Siege of Charles-Towne
Sequence 7: The British Invasion
We Demand a Parlay - The Gunpowder Plot - Commodore Eighty-Sixed - The Fireship
Sequence 8: No Regrets
Do Not Go Gently... - Vainglorious Bastards - Marooned
Sequence 9: Muddied Waters
Imagine My Surprise - Trust Is Earned
Sequence 10: Dead Reckoning
Black Bart's Gambit - Murder and Mayhem - The Observatory
Sequence 11: To the Lees
To Suffer Without Dying - Delirium - ...Everything Is Permitted
Sequence 12: The Eagle and the Jackdaw
A Governor No Longer - Royal Misfortune - Tainted Blood - Ever a Splinter
Sequence 13: Epilogue
The End - How Grand, Master Kenway!
Templar hunts
Opía Apito
The Taíno Assassin - Templar Ships - Right-Hand Man - The Trail of Lucia Márquez
Rhona Dinsmore
Bureau Under Attack - A Thief in the Market - Arms Race - Flint's End
The Maroon Assassin - Recruiting Maroons - Under Attack - The Commander's Ruse
Vance Travers
Oh Brother... - The Other Brother - Upton's Sorrow - Queen of Pirates, King of Fools
Assassination contracts
The Plantation Master - The Guard Post - The Slave Traders - The Judge - The Weapons Smugglers - The British Captain - Beach Bonfire - A Shipment of Powder - The Spanish Commander - Unlicensed Dealer - No More Taxes - A Botched Escape - The Pirate Captain - The Outlaws - Tomb Raiders - A Last Drink for the Road - Castaway - The Unworthy Brother - The Poachers - The Deserter - The Twin Dilemma - The Dreaded Pirate - The Expedition - The Slave Master - A Slaver's Business - The Informant - The Treasure Hunter - Shady Business - The Smuggler's Squat - The Outlaw's Cave
Naval contracts
An Eye for an Eye - The Law of the Ocean - A Spanish Plague - Driftwood - Silk on the Waves - Contraband - Private Escort - Blind Justice - The Realities of War - Hunter Gatherer - Papers, Please - Weathering the Storm - Smuggler's Den - A Personal Matter - The Final Contract
Aveline missions
The Rebel Camp - The Fort - The Tower
Freedom Cry missions
The Calm Before the Storm - A Common Enemy - Laying the First Brick - A Ship of His Own - Lifting the Veil - A Scientific Inquiry - Plant the Seeds - Down with the Ship - De Fayet's Last Stand