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The Thespian, Part 1 was a virtual representation of one of Ezio Auditore da Firenze's genetic memories, relived by Desmond Miles in 2012 through the Animus.

Description[]

Ezio Auditore's Apprentice informed him of Lysistrata, a woman who was thought to be involved in the disappearance of several important men. With this in mind, both of the Assassins decided to follow her.

Dialogue[]

Ezio met his Apprentice in the Assassin Den.

  • Apprentice: Merhaba (Hello) Mentor. In all your wanderings, have you heard the name Lysistrata?
  • Ezio: The drama by Aristophanes?
  • Apprentice: Not quite. She is a local actress named for the character in that play.
  • Ezio: I have not.
  • Apprentice: Will you walk with me? We have a small problem.

Ezio and his Apprentice walked together.

  • Apprentice: We have been hearing rumors for some time now that paint Lysistrata in a very dangerous light. We fear she is responsible for the disappearance of several eminent men throughout the empire.
  • Ezio: But you have no proof?
  • Apprentice: Not yet. But today, we may. There she is. And she has company. I will tail her from the street. You take the rooftops. Take note of anything… suspicious.
  • Ezio: Bene. (Good.)
The Thespian P1 3

Ezio tailing Lysistrata and her companion

Ezio and his Apprentice tailed Lysistrata and witnessed as she killed her companion. The Apprentice tried to strike at her from above.

  • Lysistrata: Not today!

Lysistrata threw a smoke bomb and escaped.

  • Apprentice: Mentor! She disappeared!
  • Ezio: We can find her if we hurry.

Ezio and his Apprentice followed the trail, but only found more dead bodies.

  • Apprentice: Forgive me, Mentor. I attacked too soon, with too much distance between us. I should have stopped that witch.
  • Ezio: To live is to learn. Take this lesson to heart, and clear your mind. You will have another chance.

Outcome[]

The Assassins confirmed Lysistrata's involvement in the disappearance of important men in Constantinople, but failed to assassinate her.

Gallery[]

References[]

Assassin's Creed: Revelations memories
Main memories
Sequence 1: A Sort of Homecoming
The Hangman - A Narrow Escape - A Journal of Some Kind - A Hard Ride - The Wounded Eagle
Sequence 2: The Crossroads of the World
A Warm Welcome - Upgrade and Explore - The Hookblade - The View from Galata - Advanced Tactics - On the Defense - On the Attack
Sequence 3: Lost and Found
The Prisoner - The Sentinel, Part 1 - Guild Contracts - Bomb Crafting - A Familiar Face - The Yerebatan Cistern - Quid Pro Quo - The Mentor's Keeper - Curse of the Romani - The Sentinel, Part 2
Sequence 4: The Uncivil War
The Prince's Banquet - An Uneasy Meeting - The Fourth Part of the World - Signs and Symbols, Part I - Galata Tower - The Mentor's Wake
Sequence 5: Heir to the Empire
The Janissaries - The Arsenal Gates - Arsenal Infiltration - Portrait of a Lady - Signs and Symbols, Part II - The Forum of the Ox - A New Regime
Sequence 6: Fortune's Disfavor
Into the Shadows - Honor, Lost and Won - Bearer of Mixed Tidings - A Little Errand - Signs and Symbols, Part III - The Maiden's Tower - The Mentor's Return - Setting Sail
Sequence 7: Underworld
The Hidden City - The Spy Who Shunned Me - The Renegade - Decommissioned - Last of the Palaiologi - Escape - Passing the Torch
Sequence 8: The End of an Era
Discovery - The Exchange - End of the Road
Sequence 9: Revelations
A Homecoming - Lost Legacy - The Message
Secret locations
Hagia Sophia's Secret - The Impaler's Tomb
Citizen recruitment
The Brawler - The Pupil - The Avenger - The Acrobat - The Beggars - The Pickpocket
Master Assassin missions
The Deacon (Part 1 - Part 2) - The Trickster (Part 1 - Part 2) - The Champion (Part 1 - Part 2) - The Guardian (Part 1 - Part 2) - The Vizier (Part 1 - Part 2) - The Thespian (Part 1 - Part 2)
Faction HQ missions
Unfortunate Son - Loose Lips
Book quests
The Polo Symbols: Hippodrome - The Polo Symbols: Galata - The Polo Symbols: Arsenal - The Polo Symbols: Forum of the Ox - The Polo Symbols: Aqueduct - The Polo Symbols: Church I - The Polo Symbols: Church II
Piri Reis missions
Thunder - Smoke Screen - Cherry - Datura - Caltrops - Smoke Decoy - Sticky Situations - Tripwire
Desmond's Journey
Doubts - Training - Escape - Metropolis - Regret
The Lost Archive
The End Is Only the Beginning - The Order - Abstergo - The Mole - Bleeding Effect - The Truth - The End of the Line
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