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The Tea Party was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.

Description[]

Connor met with Samuel Adams, William Molineux, and Stephane Chapheau. Together, they planned to destroy William Johnson's tea, so that his income would be stunted.

Dialogue[]

  • Man 1: I hear they've resolved to send the three ships back – cargo and all!
  • Woman: Aye. But Governor Hutchinson refuses to let them leave. Wants us to take the tea, pay the duties, and say thank you kindly to the king.
  • Man 1: The King can kindly kiss my arse.
  • Man 2: You'd like that, wouldn't you?
  • Man 1: You can kiss it as well!
  • Woman: Enoug! What hope have we of resisting if we're arguing amongst ourselves?
  • Man 3: If Adams keeps giving these speeches, he's apt to end up in stocks.
  • Man 4: They wouldn't dare!
  • Man 3: I've seen men punished for far less.
  • Man 4: If the Tories think that'll quiet the people, the've another thing coming. They touch a hair on his head, and he becomes a martyr.
  • Man 5: Muskets'll do what words won't!
  • Man 6: Quiet! You want to be hanged for treason?
  • Man 5: There's nothin' treasonous 'bout callin' for freedom!
  • Man 6: Tell it the king and 'is cronies.
  • Man 5: Men like Adams - they talk and talk and nothing happens. Naught will change until we ACT!
  • Man 6: Give it time.
  • Man 5: I've given more than any man should. We all have!
  • Connor: What happens now?
  • Molineux: We wait for the signal.
  • Connor: What signal?
  • Adams: This meeting can do nothing further to save the country.
  • Molineux: That one.
  • Adams: Evening gentlemen. Shall we be off?
  • Connor: No.
  • Adams: What's the matter?
ACIII-Teaparty 1

Adams explaining his plan

  • Connor: I have spent today drawn from one bit of madness to another with nothing to show for it. Before I go any further, I would like to know exactly what it is you intend.
  • Adams: Of course. First, we make our way to Nathaniel Bradlee's house to fetch the rest of our little group. Then it's on to Griffin's Wharf, where we board the ships and dump the tea. Simple as that.
  • Connor: Simple seems a bit charitable!
  • Adams: Cheer up, Connor, for tonight we are all victors! The Sons of Liberty get to send a message to England and you rob William Johnson of his financing. Your village will be saved. I've an idea: why don't you lead the way? That should keep us out of any further trouble, am I right?

The group made their way to the wharf.

  • Adams: Dammit! More guards!
ACIII-Teaparty 7

Connor and Stephane dumping the tea

  • Molineux: We need to turn the crowd's anger to our advantage.
  • Stephane: Say the word, Connor, and I will make it so!

Connor eliminated the guards in the harbor, after which he gave the signal. The Sons of Liberty, newly joined by Paul Revere, began throwing the crates of tea overboard.

  • Revere: Regulars!
  • Stephane: We need to keep those bastards at bay while the tea's being dumped. Let me help. I am yours to command.

Connor took on the British Regulars while the other men dumped the tea.

  • Adams: We've done it!
  • Stephane: Connor! We saved the last one for you.

Connor threw the last crate in the water, staring at William Johnson, Charles Lee, and John Pitcairn, who were standing on the other side of the wharf, as he did so.

  • Stephane: Best we get out of here, eh?

Outcome[]

The tea was destroyed, robbing Johnson of a great deal of his resources. Content with this, Connor returned to the Davenport Homestead.

Trivia[]

  • Historically, the colonists who destroyed the tea were dressed in Kanien'kehá:ka attire so they could claim that they were not guilty of dumping the tea. However, in the game, they presented no disguise.
    • Another historical inaccuracy is the battle itself, as no one was killed during the real Boston Tea Party, though Francis Akeley was arrested for his involvement. All crew members of the Beaver, Dartmouth, and Eleanor were left unharmed.
    • Additionally, the game only depicts two unnamed ships instead of the aforementioned three.
  • Sometimes, after completing the memory, Stephane Chapheau can be found on one of the ships.

Gallery[]

References[]

Assassin's Creed III memories
Main memories
Sequence 1
Refresher Course - A Deadly Performance - Journey to the New World
Sequence 2
Welcome to Boston - Johnson's Errand - The Surgeon - The Soldier - Infiltrating Southgate
Sequence 3
Unconvinced - Execution is Everything - The Braddock Expedition
Sequence 4
Hide and Seek - Feathers and Trees - Hunting Lessons - Something to Remember
Sequence 5
A Boorish Man - A Trip to Boston - Boston's Most Wanted - Lying Low - Stop the Presses - The Lost Son's Return - River Rescue - Training Begins - The Hard Way
Sequence 6
On Johnson's Trail - The Angry Chef - The Tea Party - Hostile Negotiations
Sequence 7
The Midnight Ride - Lexington and Concord - Conflict Looms - Battle of Bunker Hill
Sequence 8
Something on the Side - Bridewell Prison - Public Execution
Sequence 9
Missing Supplies - Father and Son - The Foam and the Flames - A Bitter End
Sequence 10
Alternate Methods - Broken Trust - Battle of Monmouth
Sequence 11
Battle of the Chesapeake - Lee's Last Stand
Sequence 12
Laid to Rest - Chasing Lee
Epilogue
Davenport Homestead - Kanatahséton - Evacuation Day
Liberation
Duncan Little
Gangs - Gangs of Boston
Clipper Wilkinson
Conscription - Martial Law
Deborah 'Dobbie' Carter
Rationing - Hoarding Provisions
Jamie Colley
Smallpox - Protect the Clinic
Jacob Zenger
Martial Law - In the Wolf's Lair
Frontiersman missions
Boy Who Cried Wolf - Finding the Sasquatch - The Haunted Lighthouse - The Headless Horseman - Monster of the Sea - Unidentified Flying Object
Hunting Society
The Man-Eater - Feline Feet - The Patriarch - The Pack Leader - Acute Cat - The Elk Bachelor
Boston Brawlers
The Boston Brawlers - Peter Bunyon - The Sailor - The Smuggler - The Stinger - The Ropebeater - The Merchant - The Tournament
Naval missions
The Chase - The Rescue - French Involvement - Biddle's Hideout
Naval locations
Fort Wolcott - Dead Chest's Treasure - The Ghost Ship - The Mad Doctor's Castle - Oak Island - The Ruins at Cerros
Privateer contracts
Henderson in Distress - Paving the Way - Dread of Night - Troubled Waters - Raiding the Prospector - One of a Kind - Blistering Dawn - A Call for Help - Search for the Somerset - The Sea Wolves - A Midnight Engagement - The Giant and the Storm - Sinking a Secret - The Ghost War, Act 1 - The Ghost War, Act 2
Homestead
Achilles
Manor Mysteries, Part 1 - Manor Mysteries, Part 2 - Legacy - Achilles' Painting
Big Dave
Deserter - The Proper Tools - An Eye for Trouble - The Comeback
Godfrey & Terry
Burglar on the Homestead - The Fight - Bowls Beginner
Lance
The Whittler's Weapons - Tools of the Trade - Thousand-Pound Idea
Warren & Prudence
Abused - Prudence's Primrose - Happy Expectations - Pig Herder
Norris
The Brawler - Norris Goes Courting - Norris Tries Again - Raw Materials
Lyle White
Happy Expectations - Get Me a Doctor! - Slander - Wait Times
Ellen
Cutting Ties - Silk Errand - The Final Straw
Myriam
Silent Hunter - White Trophy - Fool Me Once...
Daily Life
Encyclopedia of the Common Man - Room at the Inn - Finding His Flock - The Wedding
Field missions
Modern Tower - The Stadium: MMA Night - Return to Abstergo
Benedict Arnold missions
Traitor in Our Midst - Showing Traitors the Way - A Spy Among Us - Battle of West Point
The Tyranny of King Washington
The Infamy
Awaken - Warn the Village - Sky World Journey - One-Man Wolf Pack - Path of Revenge - Justice Served
The Betrayal
Prison Break - Sky World Journey - Dive Bomb - Consequences - Return to Sender - Man of Mettle - Pieces in Motion - Aquila Unchained - Escape to New York
The Redemption
Dark Waters - Sky World Journey - The Parting of the Blue Sea - Feeding the Masses - One Step at a Time - The Signal - Halls of Injustice - Inevitable Confrontation
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