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The Slaver's Demise was an altered representation of a fragmented genetic memory.

Description

We hunted down Bonacolto's lieutenants and saw justice done. From their bodies, we recovered the final clues to Bonacolto's location The cur is hiding in an ancestral keep in the nearby countryside, likely waiting for reinforcements. We will reach him first.

To that end, we've enlisted the aid of Perina and Corvo in storming the Contarini keep. They are as eager as we are to finish Bonacolto and finally rid Florence of Templar vermin.

Dialogue

The Spanish Assassins, Perina, and Corvo met outside the Contarini keep.

  • Spanish Assassin: Here we are. Bonacolto's somewhere in that keep.
  • Perina: Great. I'll leave the stabbing to all of you. I'll go on my own and see if I can find where our "friend" is hiding.
  • Corvo: And I'll go make some noise. See if I can pull some attention off the rest of you. Maybe crack some Templar skulls in the offing.
  • Spanish Assassin: Good luck. Today, Bonacolto dies.

Perina and Corvo went their separate ways while the Assassins infiltrated the keep, eventually reaching a courtyard where Bonacolto and a lieutenant were deep in conversation.

  • Bonacolto: What? I told you I was not to be dis- Merda! Assassins!
  • Spanish Assassin: I'm sorry, did you expect someone else? Please, excuse the interruption.
  • Bonacolto: Stay back! You won't have me!

The lieutenant engaged the Assassins in combat but was killed. Bonacolto then drew his knife and fought the Assassins, but was fatally wounded.

  • Bonacolto: *cough* You think this is... a victory? This is only the... *cough* beginning, you fools. We know who you are now!
  • Spanish Assassin: Confident for a dying man.
  • Bonacolto: *wheeze* My death changes nothing. Florence will still be ours within a year. You will not... stop... us...
  • Spanish Assassin: We will see about that. Regardless, your death is a good start.

Bonacolto collapsed dead on the cobblestones as Perina and Corvo returned.

  • Corvo: Damn it. I'm too late! I wanted to hear him beg for his life.
  • Perina: He's dead then? I *knew* the smell had improved in here...
  • Spanish Assassin: Bonacolto Contarini will trouble Florence no longer. What of the other Templars, Corvo?
  • Corvo: The flagstones are slippery with their blood, but you won't hear any of them complaining.
  • Spanish Assassin: Good. But Bonacolto spoke of a larger offensive. This may not be the end of the Templars in Florence. You had best be ready.
  • Perina: The bloody termites! No matter. They've lost the city for now, and we will be expecting them. They won't stand a chance.
  • Corvo: Al Diavolo! If any of those stronzo come back, it'll be straight into the blade of my AZZA!
  • Spanish Assassin: Well said, friends. Whether or not they return, we've sent them a painful message today. Come! Let us, for a while, enjoy a peaceful Florence.

Outcome

The Spanish Assassins entered Bonacolto's lair and killed him, releasing Florence from his grip. Despite threatening that his plans were part of a larger scheme, the Assassins responded that they would be ready when the Templars returned, before joining their new allies in celebrating Florence's new peace.

References

Assassin's Creed: Rebellion sequences
Story Missions
Region 1
Prologue - The Chapter House - The Merchant of Death - The Pen and the Sword - Supply Switch - Death to Ramírez
Region 2
On the Hunt for Ramírez - The Auto-Da-Fé - The Artifact - A Lap Dog's Death - The Breaching of Sádaba Castle - The Monastery of St. Lucia
Region 3
A War of Attrition - The Supply Train - Retiring Captain Ordóñez - Ammunition Ablaze - A Spy Among Us - The Fall of Granada
Region 4
The Rescue of a Northern Ally - Stealth in Sahagún - The León Lead - The Abbot Extraction - Sobroso Surprise - A Brother's Betrayal
Region 5
Higher Education - Pieces of Silver - Stealing Toledo - Rebellion - The Forge
Standard Missions
Region 1
Into Darkness - Spies and Thieves - A Thief in the Night - Loyal Cause - Thick as Thieves - Training Session - House Cleaning
Region 2
Shadow Run - Enemy of My Enemy - Eavesdropping - Is Anyone Home? - Visceral Hunt - Got a Light? - Innocent's Blood - Uninvited Guest
Region 3
Last Rites - Saboteur in the Flanks - Rendezvous in the Slums - Closing In - Mounting Threat - Eternal Rest - Foresight - Gutter Rat
Region 4
Pay It Forward - Consequences of Luxury - Falling Between the Cracks - Down the Drain - Case Closed - Hasty Departure - Gathering Ammunition - Network Breach
Region 5
Supply Run - For Those In Need - Follow the Money - Falling Star - Diverting Funds
Loot Missions
Region 1
The Lord's Plan - Blade in the Night - Laid to Rest - Welcome Party - Countermeasures - Concrete Retribution - Thorn in the Side
Region 2
Angry Strike - Meeting Report - Off The Record - Harbinger Sanctum - Treasure Hunt - Iron Madness - Construction Strike - King of the Hill
Region 3
Dead End - Keep the Faith - Beacon of Light - Futile Recruitment - Stockpiling - Rodent in the Keep - Into the Depths of Dark Hearts - Calm Before the Storm
Region 4
Fleet of Foot - Early Retirement - Tug-o-War - Someone Call the Exterminator - Preemptive Strike - In Plain Sight - Good Cop Bad Cop - Hiding in Plain Sight
Region 5
Death to Vultures - Trimming the Fat - Extending a Hand - Moonlight Flight - Web of Spies
Legacy Missions
Region 1
The Escapists - Fight Fire with Fire - Rotten Transaction - A Maze of Information - Cloak and Dagger - Two Birds, One Stone - Bad Blood
Region 2
Hide and Seek - Breaking the Chains - The Long Climb - Breach of Contract - Permission Denied - All Rooms Unlocked - Anointing of the Sick - Grocery Shopping
Region 3
Dog of the Lord - Plan of Attack - Snuffed Out - In Good Company - Reclaiming the Ramparts - Paper Trail - Liberation of Beliefs - A Defusing Sound
Region 4
Eagle Eye - Mirador's Demise - Package Delayed - Change of Heart - Flexible Alliances - Rise and Fall - Eviction Notice - Revenge for the Fallen
Region 5
Imposter Syndrome - Cache as Cache Can - Two for the Price of One - A Force To be Reckoned - Springing the Trap
Helix Rift Events
Horacio's Retribution
Home Sweet Home - Deal Breaker - One Stop Too Many - Noble Deeds - Horacio's Payback
The Art of the Heist
The First Painting - The Second Painting - The Third Painting - The Fourth Painting - The Final Painting
Freerunner Frenzy
Challenge 1 - Challenge 2 - Challenge 3 - Challenge 4 - Challenge 5 - Challenge 6
Swift Assassination
Challenge 1 - Challenge 2 - Challenge 3 - Challenge 4 - Challenge 5 - Challenge 6
The Ottoman Connection
Uncovering Clues - Clearing the Way - Castle Combat - A Bad Deal - Expert Escape
DPS All-Stars
Challenge 1 - Challenge 2 - Challenge 3 - Challenge 4 - Challenge 5 - Challenge 6
Spears for Hire
Ears to the Ground - Blade Before Dusk - Saving Spartans - Limited Supply - Campfires in Korinthia - Thaddeus' Charge - Manmade Draught - Inside Athens - A Discrete Meeting - The Last General
Stealthy Operations
Challenge 1 - Challenge 2 - Challenge 3 - Challenge 4 - Challenge 5 - Challenge 6
For Democracy!
The Burden of Command - ‎‎End of a Journey‎ - Saving Athenians‎ - Spartan Supplies - Korinthian Chaos - Erastos' Charge - Thicker than Water - Inside Megara - Heraclius' Messenger - Glory for Athens
A War in the Shadows
Rat Catching - Hell's Horses - The Meat Cellar - The Hydra's Heads - The Slaver's Demise
The Mask of the Ibis
The Night of the Eagles - The Jackal's Path - The Buried Halls - The City of the Dead - The Bounty of Thoth
Kinslayer
Crossed Blades - Interruptions - The Kennel-Master - Vengeance - Storm Chasing
The Eagle's Shadow
Illusory Words - With Arms Open - Deadly Game - Fighting Fair - The Unseen Knife
The Hunter's Hounds
Road to Riches - Empty Masks - The Serpent Coils - Achilles' Heel - The Hydra's Nest
Echoes Through the Animus
Egypt - Granada - Acre - Florence - Greece
Dead Men's Gold
A Drunken Sailor - Into the Rigging - The Leviathan's Bones - A Fistful of Doubloons - Blood and Thunder
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