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The Sickness was a virtual representation of one of Bayek's genetic memories, relived by Layla Hassan through the Portable Animus HR-8.

Description

People are dying from a mysterious sickness in the Euhemeria slums. Locals have started burning the dead, cursing them for eternity.

Dialogue

While in the Euhemeria slums, Bayek came upon the site of burning corpses.

  • Bayek: Burning corpses! This is blasphemy! Who did this?

Bayek addressed a young healer at the edge of the pit.

  • Bayek: Hey, why are you burning the dead? Don't you fear the gods? Their souls will be forever cursed.
  • Woman: I'm sorry to do it, but I have no choice in this. The gods themselves have afflicted us with a pestilence. The dead must be burned to save the living.
  • Bayek: What pestilence? Is there a plague?
  • Woman: Truly, I don't know. Elders have begun falling sick. Children have died clutching their bellies in agony as their parents watch on, lifeless in their beds.
  • Bayek: This would be cruel even for the angriest of gods.
  • Woman: No one cares about us. Any help would be appreciated... in the Faiyum, the poor aren't worth spit.

Bayek and the healer headed and passed by the slum. A priest was giving a sermon.

Bayek inspecting the make-shift clinic near a Sobek priest

  • Slums Sobek Priest: My children, your hunger is known. Turn to Sobek for your nourishment. Sobek has provided a way. Though the food is humble, it gives life. Eat with thanksgiving, and trust in he who is Pointed of Teeth. The Lord of Waters may take our souls, but we will all rejoice in the Field of Reeds! The Splashing One, who came from the Great Goddess! He who made the herbage green. Lord of the Nile! Dua Sobek!

Near the priest was an open make-shift area with beds. They went towards it, and the healer checked on one of the dead lying on a bed on the ground.

  • Woman: Another dead farmer whose family will now lose their land. They used to eat at the alms kitchen in the market. But soldiers began harassing them. Greek merchants said they were bad for business.

Bayek investigated the corpse.

  • Bayek: There are no signs of a plague on the body.

Bayek investigated a number of bowls laying on hay nearby.

  • Bayek: These bowls are filthy. What have the villagers been eating? They must have the food stored somewhere. I should have a look around.

Bayek noticed the locked storehouse with no roof. He went up and around it to go inside, and investigated the urns on the shelf.

  • Bayek: These urns contain strong seasonings.

Urns of spices on the shelf to mask the rancid food

Bayek then investigated the uncovered jars of food.

  • Bayek: This food is rancid. It smells like shit. It's completely unfit for eating.
    This gruel is not fit for rats, let alone people. The strong spices are not for taste, they are disguising the rot. I need to talk with whoever made it.

Bayek went back outside to speak with the healer.

  • Bayek: Tell me about the food you eat. Where does it come from?
  • Woman: A merchant makes it for the poor here. It's not much, but at least it's something. We're thankful. You're welcome to try some.
  • Bayek: By the gods no. I do not know how you stomach it. I need to talk to the merchant. Where can I find him?
  • Woman: His house is to the south of the town market. I can take you.
  • Bayek: Let's visit this merchant of yours. I will follow you.
  • Woman: May Sobek reward you for helping.

Bayek followed the healer to the merchant's residence.

  • Bayek: I have passed many prosperous farms. People here seem to be doing well. Why are there so many poor?
  • Woman: Ah yes. Those are Greek farms. The Greeks pay lower taxes, so they prosper. Meanwhile, the Egyptian farmers are slowly forced from their lands.
  • Bayek: What happens to the land when the farmers leave?
  • Woman: Once the owners die, by law the land is freed. If it's good land, the Greeks take it. If not, the desert takes it. Either way, Egyptians are left to starve. Many end up in the slums.

Bayek and the healer arrived at the merchant's residence.

  • Woman: This is the home of the merchant who provides the food.
  • Bayek: Even the cats here look better fed than the poor.

They entered the courtyard.

  • Woman: The owner is obviously of substance. Not all Egyptians seem to be equal.
  • Bayek: Some are just more equal than others.

They entered the kitchen at the back, horrified at what they discovered.

  • Woman: This is awful!
  • Bayek: No wonder people are falling sick!
  • Woman: Who would do this?
  • Bayek: It is time we met this poisonous merchant.
  • Woman: Give him a taste of his own cooking.

The merchant entered the kitchen with two guards.

Bayek accusing the merchant of foul play

  • Man: How may I help you? This is my home. Are you lost?
  • Bayek: You can explain to me why you have been poisoning the poor. My guess is so you can take their land. It is easy if they are dead.
  • Man: You're referring to the trouble in the slums? Whatever you've heard, I assure you, you misunderstand. I do what I can to help.
  • Bayek: I have seen your kitchen, merchant. I know what you are doing. And I will see that you are brought to justice.
  • Man: Oh... I see. Well that changes things. Now you're trespassing. And I have the right to protect myself. Men!

The guards and the merchant attacked Bayek.

  • Man: If you were reasonable, I wouldn't have to do this!
    We could have worked this out!

Bayek killed one of the guards. The merchant fled the place.

  • Man: I'm not dying over this! Hold him off!

Bayek killed the other guard and pursued the merchant throughout the town.

  • Man: Where are my men?
    They were just filthy beggars!
    Why do you care so much about them? No-one will miss them!
    We can talk about this! I'm wealthy! I can pay you!

The merchant changed his manner when he was nearing the guarded granary

The merchant fleeing towards the royal granary

  • Man: Filthy Medjay scum, you have no authority here!
    Who do you think you are? You can't touch me!
    Help me! Help! Soldiers!

The merchant entered inside and cowered in fear. Bayek managed to kill the merchant inside.

  • Bayek: This merchant of death was murdering the poor for their land. His love of money was the real sickness. Faiyum won't miss him. The dead can rest. There will be no more burning.

Outcome

Bayek discovered the source that was causing the deaths of villagers in the Euhemeria slums and eliminated the operation.

Gallery

Trivia

  • Bayek's statement that "some are just more equal than others," in response to the apparent inequality in Euhemeria, may be a reference to Animal Farm, an allegorical novella by George Orwell.

References

Assassin's Creed: Origins memories
Main Quests
The Heron Assassination - Homecoming - The Oasis - The False Oracle - May Amun Walk Beside You - Aya - Gennadios the Phylakitai - End of the Snake - Egypt's Medjay - The Scarab's Sting - The Scarab's Lies - Pompeius Magnus - The Hyena - The Lizard's Mask - The Lizard's Face - The Crocodile's Scales - The Crocodile's Jaws - Way of the Gabiniani - Aya: Blade of the Goddess - The Battle of the Nile - The Aftermath - The Final Weighing - Last of the Medjay - Fall of an Empire, Rise of Another - Birth of the Creed
Side Quests
Special Side Quests
A Gift from the Gods - Incoming Threat - Here Comes a New Challenger - Phylakes' Prey - Lights Among the Dunes - Secrets of the First Pyramids
Siwa Side Quests
Gear Up - Family Reunion - Water Rats - Hideaway - Striking the Anvil - The Healer - Prisoners in the Temple - Bayek's Promise
Lake Mareotis Side Quests
Hidden Tax - The Book of the Dead - Ambush in the Temple - Ulterior Votive - Lady of Slaughter - Birthright - Taste of her Sting
Alexandria Side Quests
The Accidental Philosopher - The Last Bodyguard - Higher Education - Serapis Unites - A Tithe By Any Other Name - The Shifty Scribe - The Odyssey - Wrath of the Poets - Symposiasts - Phylakitai in the Eye - Cat's Cradle
Kanopos Side Quests
Old Times - Wild Ride - Blue Hooligans - The Weasel - The Hungry River
Sap-Meh Nome Side Quests
In Protest - Thick Skin - Fair Trade
Sapi-Res Nome Side Quests
Conflicts of Interest - Smoke Over Water - All Eyes on Us - Lost Happiness - Abuse of Power - The Tax Master - The Ostrich - New Kid in Town - Worker's Lament - The Old Library
Giza Side Quests
Precious Bonds - What's Yours Is Mine - A Gift from the Gods
Memphis Side Quests
A Dream of Ashes - Blood in the Water - Odor Most Foul - Children of the Streets - Taimhotep's Song - The Baker's Dilemma - Mortem Romanum
Saqqara Nome Side Quests
Rites of Anubis - First Blood - When Night Falls - A Rebel Alliance
Faiyum Side Quests
Murder in the Temple - Feeding Faiyum - Curse of Wadjet - Rebel Strike - The Bride - Sobek's Gold - Forging Siwa - The Sickness - Fires of Dionysias - Demons in the Desert
Faiyum Oasis Side Quests
The Champion - The Man Beast - Sobek's Tears - The Jaws of Sobek - Bad Faith - Shadya's Rest - Fighting for Faiyum
Herakleion Nome Side Quests
Recon Work - Loose Cargo - Reunion - Predator to Prey
Uab Nome Side Quests
Seven Farmers
Atef-Pehu Nome Side Quests
The Matriarch
Green Mountains Side Quests
Unseeing Eyes - One Bad Apple - The Good Roman - Playing with Fire - Taking Liberty - Halo of the Huntress - Carpe Diem - Shadows of Apollo
Marmarica Side Quests
His Secret Service
Kyrenaika Side Quests
The Flea of Cyrene - The Lure of Glory - The Mousetrap - Founding Father - Pax Romana - Cat and Mouse - Absolute Power - Are You Not Entertained? - The Smugglers of Cyrene - Dead in the Water - My Brother for a Horse - Here Comes a New Challenger
Isolated Desert Side Quests
Plight of the Rebels
Event Quests
Antique Trafficking - Control Nuisance - Lost and Found - Missing Worker - Stolen Goods
Tombs and Ancient Mechanisms
Adorer of Thoth Tomb - Golden Tomb - Mountain of the Dead - Nomarch's Tomb - Seth-Anat Tomb - Tomb of Amenemhat III - Tomb of Djoser - Tomb of Khafre - Tomb of Khufu - Tomb of Menkaure - Tomb of Smenkhkare - Tomb of Sneferu - Tomb of the Cynic - Tomb of the Nomads - Great Sphinx
Stone Circles
Amun - Apis - Divine Lion - Goat Fish - The Great Twins - Hathor - Horus - Osiris - Pisces - The Scales - Serqet - Tawaret - The Planetarium
Papyrus Puzzles
A Long Drink - Burning Bush - Dead or Alive - Dead End - Deafening Silence - Divided Valley - Fallen Friend - Fertile Land - Forsaken City - In Plain Sight - Just Laws - Nature's Way - Ray of Hope - Royal Flora - Sea of Sand - Sobek's Rage - Stone Fungus - The Blasphemer - The Leaning Tower - The Stone Gaze - Thoth's Secret - Twin Despair - Underground Currents - Undue Haste - Wet Work - Mysterious Papyrus
DLC
Ambush At Sea - Secrets of the First Pyramids
The Hidden Ones
Main Quests
The Hidden Ones - The Land of Turquoise - Where the Slaves Die - The Walls of the Ruler - The Setting Sun - No Chains Too Thick - Sic Semper Tyrannis - The Greater Good
Side Quests
Klysma Nome Side Quests
Rise of Shaqilat - Howls of the Dead - The Ballad of Si-Mut and Gertha - The Killer Shadow - Shadows of the Scarab
Madiama Nome Side Quests
Respect Thy Brother
Arsinoe Nome Side Quests
Shards from a Star
Stone Circles
Ankh - Sobek
Papyrus Puzzles
Tool of Apis - Good Things to Come - Lost Cause - Stealthy Shrub
The Curse of the Pharaohs
Main Quests
The Curse of the Pharaohs - No Honor Amongst Thebes - The Lady of Grace - Cleansing Rite - Something Rotten - Soured Libations - Aten Rising - The Heretic - Blood in the Water - The King of Kings - A Pharaoh's Shadow - A Pharaoh's Heart and Name - A Pharaoh's Hemset - A Pharaoh's Ka
Side Quests
Thebes Side Quests
The Theban Triad - Master of the Secret Things - Perchance to Dream
Theban Necropolis Side Quests
Burnt Offerings - A Sister's Vow - Idol Hands - Drowned Tools - A Motherless Child - Unfair Trade
Thebes Nome Side Quests
Crocodile Tears - National Treasures
Yebu Nome Side Quests
Losers Weepers - Fish Out Of Water - Laid to Rest
Aaru Side Quests
Love or Duty
Aten Side Quests
Gods or Creed - The Cat - The Ibis - The Hawk
Heb Sed Side Quests
Follower or Leader
Duat Side Quests
Shield or Blade - A Necessary Evil - Khepri's Amulet - The God's Spark
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