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The Sentinel, Part 2 was a virtual representation of one of Ezio Auditore da Firenze's genetic memories, relived by Desmond Miles in 2012 through the Animus.

Description[]

Ezio Auditore met with his apprentice again, who had arrived back from a contract intended to sharpen their skills.

Dialogue[]

Ezio met up with his apprentice.

  • Ezio: Any news of the traitor, Vali? Have you found him?
  • Apprentice: He found us, Mentor. Two of our brothers were kidnapped from this den earlier today. Now Vali is demanding that we hand over our property to the Templars.
  • Ezio: No. We do not negotiate with men who use hostages as leverage. We hunt them down, and we eliminate them.
  • Apprentice: Then we should split up and search Galata now. We have little time to waste.

Ezio and his apprentice seperated to rescue the captured Assassins, and Ezio managed to save both Assassin captives.

  • Ezio: Was it Vali who did this to you?
  • Assassin: Mentor, forget me. You have fallen for a ruse. He captured me to draw the Assassins away from our headquarters. He will be on his way there now!

Ezio made his way to the Assassin's headquarters.

Sentinel P2 3

Vali near the Assassins' headquarters

  • Vali: You are a canny soldier, Ezio! But you alone are not enough to save this city.

Vali fled from Ezio and his apprentice.

  • Apprentice: I will follow from the rooftops.

Ezio's apprentice managed to assassinate Vali from above.

  • Vali: Once your Creed was as vital to me as air and water... but when the Turks marched into Wallachia, and you Assassins did nothing to stop it, how could I continue to believe? If a man's philosophy does not let him protect his people, his home, and his family... what good can it do for the world?
  • Apprentice: Peace be with you.

Outcome[]

Vali cel Tradat was assassinated, eliminating the Galata District of his threatening presence.

Trivia[]

  • If Ezio killed Vali before his apprentice did, the following cutscene would still show that the apprentice had killed him.

Gallery[]

References[]

Assassin's Creed: Revelations memories
Main memories
Sequence 1: A Sort of Homecoming
The Hangman - A Narrow Escape - A Journal of Some Kind - A Hard Ride - The Wounded Eagle
Sequence 2: The Crossroads of the World
A Warm Welcome - Upgrade and Explore - The Hookblade - The View from Galata - Advanced Tactics - On the Defense - On the Attack
Sequence 3: Lost and Found
The Prisoner - The Sentinel, Part 1 - Guild Contracts - Bomb Crafting - A Familiar Face - The Yerebatan Cistern - Quid Pro Quo - The Mentor's Keeper - Curse of the Romani - The Sentinel, Part 2
Sequence 4: The Uncivil War
The Prince's Banquet - An Uneasy Meeting - The Fourth Part of the World - Signs and Symbols, Part I - Galata Tower - The Mentor's Wake
Sequence 5: Heir to the Empire
The Janissaries - The Arsenal Gates - Arsenal Infiltration - Portrait of a Lady - Signs and Symbols, Part II - The Forum of the Ox - A New Regime
Sequence 6: Fortune's Disfavor
Into the Shadows - Honor, Lost and Won - Bearer of Mixed Tidings - A Little Errand - Signs and Symbols, Part III - The Maiden's Tower - The Mentor's Return - Setting Sail
Sequence 7: Underworld
The Hidden City - The Spy Who Shunned Me - The Renegade - Decommissioned - Last of the Palaiologi - Escape - Passing the Torch
Sequence 8: The End of an Era
Discovery - The Exchange - End of the Road
Sequence 9: Revelations
A Homecoming - Lost Legacy - The Message
Secret locations
Hagia Sophia's Secret - The Impaler's Tomb
Citizen recruitment
The Brawler - The Pupil - The Avenger - The Acrobat - The Beggars - The Pickpocket
Master Assassin missions
The Deacon (Part 1 - Part 2) - The Trickster (Part 1 - Part 2) - The Champion (Part 1 - Part 2) - The Guardian (Part 1 - Part 2) - The Vizier (Part 1 - Part 2) - The Thespian (Part 1 - Part 2)
Faction HQ missions
Unfortunate Son - Loose Lips
Book quests
The Polo Symbols: Hippodrome - The Polo Symbols: Galata - The Polo Symbols: Arsenal - The Polo Symbols: Forum of the Ox - The Polo Symbols: Aqueduct - The Polo Symbols: Church I - The Polo Symbols: Church II
Piri Reis missions
Thunder - Smoke Screen - Cherry - Datura - Caltrops - Smoke Decoy - Sticky Situations - Tripwire
Desmond's Journey
Doubts - Training - Escape - Metropolis - Regret
The Lost Archive
The End Is Only the Beginning - The Order - Abstergo - The Mole - Bleeding Effect - The Truth - The End of the Line
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