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The Rebel Camp was a virtual representation of one of Aveline de Grandpré's genetic memories, relived by a research analyst at Abstergo Entertainment through the Animus.


After receiving a letter from Connor, Aveline set out to find and rescue the slave Patience Gibbs.


  • Letter: Aveline, do you still call yourself Assassin? Whatever name you take, you came to me for help once and now I must ask the same of you. There is a girl of uncanny strength and wit: Patience Gibbs. She is accused of leading a slave revolt, and her master has placed a high price on her capture. She is a hunted girl. I have attempted to recruit Patience for the Brotherhood, but she will not allow me to approach her with help. Your name is legendary among the slaves, even as far North as Newport, I believe you will have more success. She was last seen on Goat Island. Start your search there, if you accept.
    Your Friend and Brother, Connor.
    Post-script: Take care to heed the fort and Patience herself. I have learned the hard way; she is dangerous when startled.

After reading the letter, Aveline freeran around the island, in search of the rebel camp. Before she could reach it, however, she noticed a slave being attacked by a couple of guards.

  • Guard: Now you'll pay, boy! Them's the rules. Unless you tell me where she hid it.
  • Slave: How should I know.
  • Guard: If you rethink that, it'll hurt less.
  • Slave: I don't care.

Aveline killed the guards and talked to the slave.

Aveline speaking to a slave

  • Aveline: What happened here?
  • Slave: We all escaped together. She helped us. She said a ship would come. But they found us.
  • Aveline: Who helped you?
  • Slave: Patience Gibbs. Our camp was just beyond that hill, but they ransacked it, and took us prisoner. They must be holding her there.

Aveline approached the camp and overheard several guards interrogating prisoners.

  • Guard: Where is it?
  • Prisoner: Why would I know?
  • Guard: Where'd she hide it?
  • Prisoner: Let me go!
  • Guard: Oh, a comedian!

  • Guard: Come on now. Where is it?
  • Prisoner: I'll kill you.
  • Guard: Go ahead.

  • Guard: Where is the artifact?
  • Prisoner: What artifact?
  • Guard: I will ask you one more time: where is the artifact?
  • Prisoner: I do not know. What does it do, this artifact?

Approaching closer, Aveline overheard separate groups of guards conversing.

  • Guard 1: How valuable is this thing anyway?
  • Guard 2: Dunno.
  • Guard 1: Well what does it do, then?
  • Guard 2: They wouldn't say.

  • Guard 1: I bet the artifact ain't even here. I bet she has it on her somewhere.
  • Guard 2: That's why I'm not even looking for it. They'll find it soon enough.
  • Guard 1: It's so boring here. I wish there was more to do.
  • Guard 2: Tell me about it.

  • Guard 1: How long do we have to stay here?
  • Guard 2: Until we find the artifact.
  • Guard 1: Then why are we just standing here?

Aveline killed the surrounding guards and freed the slaves.

  • Aveline: Have you seen Patience?
  • Slave: Who are you? Why do you want her?
  • Aveline: I'm trying to help. Just tell me what you know please.
  • Slave: She was fighting when they took her... I hope she's with the others.

  • Slave: Thank you.
  • Aveline: Have you seen Patience Gibbs?
  • Slave: Find the others. She must be with them.

A slave telling Aveline about the captain

  • Slave: Who are you?
  • Aveline: I'm trying to help Patience Gibbs.
  • Slave: There was a captain, giving orders. He's still here, searching for something. He knows where they are taking her. He sent them. He has many bodyguards. You will not get to him without crossing them.
  • Aveline: Thank you.

After leaving the final group of slaves, Aveline set out to find the captain, locating him on a bridge.

  • Aveline: You! Where is Patience Gibbs? What is going on here?
  • Captain: State your business!

Panicked, the captain shot the gunpowder barrels on the bridge, blowing it up. Aveline eventually caught up to the captain and interrogated him.

  • Aveline: Where is she?

Aveline stepped on the captain, putting her force on his chest.

  • Captain: Alright. Stop! Doctor Judge will take the witch to Fort Washington for questioning.
  • Aveline: Thank you.

Judge ordering Patience's imprisonment

Aveline left the captain and made her way to the fort, where she witnessed Patience being captured.

  • Patience: Devil! They were innocent! Their blood is on your hands. You'll never have my mother's charm! I will always be a step ahead.
  • Judge: Jail her. Discipline her as you must. But remember, I'm paying you to keep her alive. I must have that charm.
  • Patience: I will kill you first! I will avenge my mother! It will never be yours! Release me! I'll have your hides for carpets!


Patience was captured by Edmund Judge and Aveline infiltrated the fort to rescue her.



Assassin's Creed IV: Black Flag memories
Main memories
Sequence 1: Prologue
Edward Kenway
Sequence 2: The Spanish Main
Lively Havana - ...And My Sugar? - Mister Walpole, I Presume? - A Man They Call the Sage - Claiming What's Due - The Treasure Fleet
Sequence 3: The Republic of Pirates
This Tyro Captain - Now Hiring - Prizes and Plunder - Raise the Black Flag - Sugarcane and Its Yields - Proper Defenses - A Single Madman
Sequence 4: Retribution
This Old Cove - Nothing Is True... - The Sage's Buried Secret - Overrun and Outnumbered
Sequence 5: Mistaken Motives
The Forts - Traveling Salesman - Unmanned
Sequence 6: Shifting Sands
Diving for Medicines - Devil's Advocate - The Siege of Charles-Towne
Sequence 7: The British Invasion
We Demand a Parlay - The Gunpowder Plot - Commodore Eighty-Sixed - The Fireship
Sequence 8: No Regrets
Do Not Go Gently... - Vainglorious Bastards - Marooned
Sequence 9: Muddied Waters
Imagine My Surprise - Trust Is Earned
Sequence 10: Dead Reckoning
Black Bart's Gambit - Murder and Mayhem - The Observatory
Sequence 11: To the Lees
To Suffer Without Dying - Delirium - ...Everything Is Permitted
Sequence 12: The Eagle and the Jackdaw
A Governor No Longer - Royal Misfortune - Tainted Blood - Ever a Splinter
Sequence 13: Epilogue
The End - How Grand, Master Kenway!
Templar hunts
Opía Apito
The Taíno Assassin - Templar Ships - Right-Hand Man - The Trail of Lucia Márquez
Rhona Dinsmore
Bureau Under Attack - A Thief in the Market - Arms Race - Flint's End
The Maroon Assassin - Recruiting Maroons - Under Attack - The Commander's Ruse
Vance Travers
Oh Brother... - The Other Brother - Upton's Sorrow - Queen of Pirates, King of Fools
Assassination contracts
The Plantation Master - The Guard Post - The Slave Traders - The Judge - The Weapons Smugglers - The British Captain - Beach Bonfire - A Shipment of Powder - The Spanish Commander - Unlicensed Dealer - No More Taxes - A Botched Escape - The Pirate Captain - The Outlaws - Tomb Raiders - A Last Drink for the Road - Castaway - The Unworthy Brother - The Poachers - The Deserter - The Twin Dilemma - The Dreaded Pirate - The Expedition - The Slave Master - A Slaver's Business - The Informant - The Treasure Hunter - Shady Business - The Smuggler's Squat - The Outlaw's Cave
Naval contracts
An Eye for an Eye - The Law of the Ocean - A Spanish Plague - Driftwood - Silk on the Waves - Contraband - Private Escort - Blind Justice - The Realities of War - Hunter Gatherer - Papers, Please - Weathering the Storm - Smuggler's Den - A Personal Matter - The Final Contract
Aveline missions
The Rebel Camp - The Fort - The Tower
Freedom Cry missions
The Calm Before the Storm - A Common Enemy - Laying the First Brick - A Ship of His Own - Lifting the Veil - A Scientific Inquiry - Plant the Seeds - Down with the Ship - De Fayet's Last Stand