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The Planetarium was a virtual representation of one of Bayek's genetic memories, relived by Layla Hassan in 2017 through the Portable Animus HR-8.

Description[]

Bayek completed all twelve Stone Circles and headed to the Great Sphinx of Giza.

Dialogue[]

Bayek found a hidden entrance at the base of the Sphinx.

  • Bayek: A hidden entrance. How long has this been here?

Bayek explored the inside of the Sphinx as far as he could.

  • Bayek: A dead end. It does not make sense. There must be a way forward.

Bayek found a small opening and crawled through it, exploring further. Coming to an opening, Bayek discovered Eesfet Oon-m'Aa Poo lit in blue light from the ceiling past a stone doorway.

  • Bayek: Ah! By Amun! What is this?

Bayek entered the chamber and ascended the stairs, where he saw a scale map of Egypt on the final level. Kneeling down, he lit a small cup of twigs on the edge of the map with a torch, and the blue lights turned orange as the entire map lifted to reveal a door.

  • Bayek: This is not Egyptian.

Bayek passed through the door and continued further until he saw the Ancient Mechanism. Upon activating it with pieces of silica, a recording of the Sphinx messenger could be heard.

  • Pedestal Narrator: Retransmission. Segment 6. Acquiring Contemporaneity.

    It has been one-hundred nine days since the Great Catastrophe.

    The messenger speaks.

    Wake up. Not from a dreamless sleep or an absence of light. But from a reality that will soon cease to be.

    Wake up. The next chapter is unstoppable.

    And yet. The greatest revolutions sometimes originate from the confines of impossibility, do they not?

    Change your mind. Subvert your perception. Stop this world. Bend it into something new.

    Destiny is not without irony. Here I am, imploring a lesser version of myself... to do what I could never do.

    In this timeless moment, you and I are a bridge. Both of us from different eras, meeting halfway at the narrowing of the hourglass in this ocean of sand.
    It is not enough to tell time. You must learn Time.

    [...] (Reality is a simulation. Break the code.)

    And in so doing, escape the inescapable. Fill in the blanks: the ones hiding between words, between worlds. Find the spaces that we could not erase, the variables that ended up erasing us. If you do not, they will erase you as well.

    Time told of a story that ended with us, and now it tells of a story that ends with you.

    Once upon a time, a new story will begin. After the functions which run our days have scattered into an array of random numbers.

    We found solace in Order, we thought it would help us rule the world. We were wrong. Order never served us. It has kept us within the code, within the boundaries. We were tricked into thinking we were the ones writing the rules when they were in fact guiding us to our conclusion.

    You need to transgress. You, of all people, understand the value of disobeying. Take an unexpected turn, away from the path that is drawn straight ahead of you.

    The Animus was humankind’s first unconscious attempt to explain what it could not see.
    Understanding genetic memories, an eye into history. But the Animus bears a fatal flaw. It follows the rules from those who embrace Order just as we did. It allows you to witness – but not alter.

    Your Animus is different. As is the mind that imagined it. It could escape the code. It could do that leap, and make possible a decision that defies the order of things that are.

    Wake up. Be the chaos that comes to be. Gods are just like you and me. Remember.

    Nothing is real. Everything is permitted.

Outcome[]

Bayek retrieved the Isu Armor.

Behind the scenes[]

This quest's name is only revealed in the official Prima guide. The Great Sphinx of Giza can only be accessed after completing the memory "The False Oracle".

References[]

Assassin's Creed: Origins memories
Main Quests
The Heron Assassination - Homecoming - The Oasis - The False Oracle - May Amun Walk Beside You - Aya - Gennadios the Phylakitai - End of the Snake - Egypt's Medjay - The Scarab's Sting - The Scarab's Lies - Pompeius Magnus - The Hyena - The Lizard's Mask - The Lizard's Face - The Crocodile's Scales - The Crocodile's Jaws - Way of the Gabiniani - Aya: Blade of the Goddess - The Battle of the Nile - The Aftermath - The Final Weighing - Last of the Medjay - Fall of an Empire, Rise of Another - Birth of the Creed
Side Quests
Special
A Gift from the Gods - Incoming Threat - Here Comes a New Challenger - Phylakes' Prey - Lights Among the Dunes - Secrets of the First Pyramids
Siwa
Gear Up - Family Reunion - Water Rats - Hideaway - Striking the Anvil - The Healer - Prisoners in the Temple - Bayek's Promise
Lake Mareotis
Hidden Tax - The Book of the Dead - Ambush in the Temple - Ulterior Votive - Lady of Slaughter - Birthright - Taste of her Sting
Alexandria
The Accidental Philosopher - The Last Bodyguard - Higher Education - Serapis Unites - A Tithe By Any Other Name - The Shifty Scribe - The Odyssey - Wrath of the Poets - Symposiasts - Phylakitai in the Eye - Cat's Cradle
Kanopos
Old Times - Wild Ride - Blue Hooligans - The Weasel - The Hungry River
Sap-Meh Nome
In Protest - Thick Skin - Fair Trade
Sapi-Res Nome
Conflicts of Interest - Smoke Over Water - All Eyes on Us - Lost Happiness - Abuse of Power - The Tax Master - The Ostrich - New Kid in Town - Worker's Lament - The Old Library
Giza
The Planetarium - Precious Bonds - What's Yours Is Mine - A Gift from the Gods
Memphis
A Dream of Ashes - Blood in the Water - Odor Most Foul - Children of the Streets - Taimhotep's Song - The Baker's Dilemma - Mortem Romanum
Saqqara Nome
Rites of Anubis - First Blood - When Night Falls - A Rebel Alliance
Faiyum
Murder in the Temple - Feeding Faiyum - Curse of Wadjet - Rebel Strike - The Bride - Sobek's Gold - Forging Siwa - The Sickness - Fires of Dionysias - Demons in the Desert
Faiyum Oasis
The Champion - The Man Beast - Sobek's Tears - The Jaws of Sobek - Bad Faith - Shadya's Rest - Fighting for Faiyum
Herakleion Nome
Recon Work - Loose Cargo - Reunion - Predator to Prey
Uab Nome
Seven Farmers
Atef-Pehu Nome
The Matriarch
Green Mountains
Unseeing Eyes - One Bad Apple - The Good Roman - Playing with Fire - Taking Liberty - Halo of the Huntress - Carpe Diem - Shadows of Apollo
Marmarica
His Secret Service
Kyrenaika
The Flea of Cyrene - The Lure of Glory - The Mousetrap - Founding Father - Pax Romana - Cat and Mouse - Absolute Power - Are You Not Entertained? - The Smugglers of Cyrene - Dead in the Water - My Brother for a Horse - Here Comes a New Challenger
Isolated Desert
Plight of the Rebels
Event Quests
Antique Trafficking - Bandit Raid - Control Nuisance - Gather Materials - Lost and Found - Missing Worker - Stolen Goods - Recover the Merchandise
DLC
Ambush At Sea - Secrets of the First Pyramids
The Hidden Ones
Main Quests
The Hidden Ones - The Land of Turquoise - Where the Slaves Die - The Walls of the Ruler - The Setting Sun - No Chains Too Thick - Sic Semper Tyrannis - The Greater Good
Side Quests
Klysma Nome
Rise of Shaqilat - Howls of the Dead - The Ballad of Si-Mut and Gertha - The Killer Shadow - Shadows of the Scarab
Madiama Nome
Respect Thy Brother
Arsinoe Nome
Shards from a Star
The Curse of the Pharaohs
Main Quests
The Curse of the Pharaohs - No Honor Amongst Thebes - The Lady of Grace - Cleansing Rite - Something Rotten - Soured Libations - Aten Rising - The Heretic - Blood in the Water - The King of Kings - A Pharaoh's Shadow - A Pharaoh's Heart and Name - A Pharaoh's Hemset - A Pharaoh's Ka
Side Quests
Thebes
The Theban Triad - Master of the Secret Things - Perchance to Dream
Theban Necropolis
Burnt Offerings - A Sister's Vow - Idol Hands - Drowned Tools - A Motherless Child - Unfair Trade
Thebes Nome
Crocodile Tears - National Treasures
Yebu Nome
Losers Weepers - Fish Out Of Water - Laid to Rest
Aaru
Love or Duty
Aten
Gods or Creed - The Cat - The Ibis - The Hawk
Heb Sed
Follower or Leader
Duat
Shield or Blade - A Necessary Evil - Khepri's Amulet - The God's Spark
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