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The Horn of the Valkyrie was an altered representation of one of Eivor Varinsdottir's genetic memories.

Description[]

Kjotve's forces in the village were thin. He may have held most of his warriors within the hall. It makes no matter. We are a great wave that can not be broken.

Kjotve must be after the treasure we got from that trader from the south. I will send my raiders to flank the hall. No one will be able to escape unnoticed.

Dialogue[]

Eivor and the three Raven Clan Vikings met in the wooded mountains at the outskirts of the raided village.

  • Eivor: I will join the main body of the war-band and lead the assault. I want you to scale the rear face of the hill and draw fighters away from the front. Allow none to escape.

Eivor ran off to join the main assault party.

The Vikings made their way through the forest, eliminating any raiders they encountered until they reached the main hall high on a cliff top. Entering, they saw Hrolfr Kjotvesson standing at the back near a treasure chest.

  • Hrolfr: You're too late, Raven. My father has what he came for.
  • Viking 2: You must be the younger son.
  • Hrolfr: I am Hrolfr. Learn it well before I kill you.
  • Viking 2: You and your father will wander in Niflheim before this night is done.
  • Hrolfr: We die in glory or not at all, little bird! Now come, face Hrolfr and fall!

Hrolfr engaged the Vikings in combat but was fatally wounded.

  • Hrolfr: Well fought, bird. But it avails you nothing. Baubles you shall have, but the real treasure is gone.

Hrolfr collapsed dead on the floor. With the chest unguarded, the Vikings lockpicked it just as Eivor ran in through the main doors

  • Eivor: You've claimed the hall! Well done. What have you there?
  • Viking 2: A trunk, brimming with treasure, lord.

Eivor observed the loot and stood in thought.

  • Eivor: The same drops of wrought sunlight which drew Sigurd's eyes south, down the Volga. What of the scrolls?
  • Viking 2: Scrolls? There are none here, Eivor.

Jora Blood-Shoulder entered the hall and interrupted the Vikings.

  • Jora: Eivor! We have found a secret path out of the hall!
  • Viking 2: What is this about, Eivor? We've won, have we not?
  • Eivor: Kjotve, that worm in Fenris' ass. He must have made off with the scrolls. Come, we must away. We cannot let Kjotve escape.

Outcome[]

Eivor and the Raven Clan Vikings successfully assaulted the village meadhall occupied by Kjotve's forces. There, they met Kjotve's son Hrolfr, who taunted them for being too late to catch his father. After killing Hrolfr and looting the hall, the Vikings were informed that Kjotve had taken a secret exit, and so quickly resumed the chase.

Gallery[]

References[]

Assassin's Creed: Rebellion memories
Story Missions
Region 1
Prologue - The Chapter House - The Merchant of Death - The Pen and the Sword - Supply Switch - Death to Ramírez
Region 2
On the Hunt for Ramírez - The Auto-Da-Fé - The Artifact - A Lap Dog's Death - The Breaching of Sádaba Castle - The Monastery of St. Lucia
Region 3
A War of Attrition - The Supply Train - Retiring Captain Ordóñez - Ammunition Ablaze - A Spy Among Us - The Fall of Granada
Region 4
The Rescue of a Northern Ally - Stealth in Sahagún - The León Lead - The Abbot Extraction - Sobroso Surprise - A Brother's Betrayal
Region 5
Higher Education - Pieces of Silver - Stealing Toledo - Rebellion - The Forge
Standard Missions
Region 1
Into Darkness - Spies and Thieves - A Thief in the Night - Loyal Cause - Thick as Thieves - Training Session - House Cleaning
Region 2
Shadow Run - Enemy of My Enemy - Eavesdropping - Is Anyone Home? - Visceral Hunt - Got a Light? - Innocent's Blood - Uninvited Guest
Region 3
Last Rites - Saboteur in the Flanks - Rendezvous in the Slums - Closing In - Mounting Threat - Eternal Rest - Foresight - Gutter Rat
Region 4
Pay It Forward - Consequences of Luxury - Falling Between the Cracks - Down the Drain - Case Closed - Hasty Departure - Gathering Ammunition - Network Breach
Region 5
Supply Run - For Those In Need - Follow the Money - Falling Star - Diverting Funds
Loot Missions
Region 1
The Lord's Plan - Blade in the Night - Laid to Rest - Welcome Party - Countermeasures - Concrete Retribution - Thorn in the Side
Region 2
Angry Strike - Meeting Report - Off The Record - Harbinger Sanctum - Treasure Hunt - Iron Madness - Construction Strike - King of the Hill
Region 3
Dead End - Keep the Faith - Beacon of Light - Futile Recruitment - Stockpiling - Rodent in the Keep - Into the Depths of Dark Hearts - Calm Before the Storm
Region 4
Fleet of Foot - Early Retirement - Tug-o-War - Someone Call the Exterminator - Preemptive Strike - In Plain Sight - Good Cop Bad Cop - Hiding in Plain Sight
Region 5
Death to Vultures - Trimming the Fat - Extending a Hand - Moonlight Flight - Web of Spies
Legacy Missions
Region 1
The Escapists - Fight Fire with Fire - Rotten Transaction - A Maze of Information - Cloak and Dagger - Two Birds, One Stone - Bad Blood
Region 2
Hide and Seek - Breaking the Chains - The Long Climb - Breach of Contract - Permission Denied - All Rooms Unlocked - Anointing of the Sick - Grocery Shopping
Region 3
Dog of the Lord - Plan of Attack - Snuffed Out - In Good Company - Reclaiming the Ramparts - Paper Trail - Liberation of Beliefs - A Defusing Sound
Region 4
Eagle Eye - Mirador's Demise - Package Delayed - Change of Heart - Flexible Alliances - Rise and Fall - Eviction Notice - Revenge for the Fallen
Region 5
Imposter Syndrome - Cache as Cache Can - Two for the Price of One - A Force To be Reckoned - Springing the Trap
Helix Rift Events
Horacio's Retribution
Home Sweet Home - Deal Breaker - One Stop Too Many - Noble Deeds - Horacio's Payback
The Art of the Heist
The First Painting - The Second Painting - The Third Painting - The Fourth Painting - The Final Painting
Freerunner Frenzy
Challenge 1 - Challenge 2 - Challenge 3 - Challenge 4 - Challenge 5 - Challenge 6
Swift Assassination
Challenge 1 - Challenge 2 - Challenge 3 - Challenge 4 - Challenge 5 - Challenge 6
The Ottoman Connection
Uncovering Clues - Clearing the Way - Castle Combat - A Bad Deal - Expert Escape
DPS All-Stars
Challenge 1 - Challenge 2 - Challenge 3 - Challenge 4 - Challenge 5 - Challenge 6
Spears for Hire
Ears to the Ground - Blade Before Dusk - Saving Spartans - Limited Supply - Campfires in Korinthia - Thaddeus' Charge - Manmade Draught - Inside Athens - A Discrete Meeting - The Last General
Stealthy Operations
Challenge 1 - Challenge 2 - Challenge 3 - Challenge 4 - Challenge 5 - Challenge 6
For Democracy!
The Burden of Command - ‎‎End of a Journey‎ - Saving Athenians‎ - Spartan Supplies - Korinthian Chaos - Erastos' Charge - Thicker than Water - Inside Megara - Heraclius' Messenger - Glory for Athens
A War in the Shadows
Rat Catching - Hell's Horses - The Meat Cellar - The Hydra's Heads - The Slaver's Demise
The Mask of the Ibis
The Night of the Eagles - The Jackal's Path - The Buried Halls - The City of the Dead - The Bounty of Thoth
Kinslayer
Crossed Blades - Interruptions - The Kennel-Master - Vengeance - Storm Chasing
The Eagle's Shadow
Illusory Words - With Arms Open - Deadly Game - Fighting Fair - The Unseen Knife
The Hunter's Hounds
Road to Riches - Empty Masks - The Serpent Coils - Achilles' Heel - The Hydra's Nest
Echoes Through the Animus
Egypt - Granada - Acre - Florence - Greece
Dead Men's Gold
A Drunken Sailor - Into the Rigging - The Leviathan's Bones - A Fistful of Doubloons - Blood and Thunder
The Ravens' Wound
Taking the Eyes - The Fury of the Northman - The Horn of the Valkyrie - Hunting Wolves - The Hidden Annals
Campaign Missions
Caribbean Sea, 1713 CE
Mission 1 - Mission 2 - Mission 3 - Mission 4 - Mission 5
Naples, 1499 CE
Mission 1 - Mission 2 - Mission 3 - Mission 4 - Mission 5
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