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The Boat Heist was a virtual representation of one of Basim Ibn Ishaq's genetic memories.
Description[]
Basim was tasked with stealing a boat for Dervis.
Contract[]
The Boat Heist
- To my hooded friends, I have a job for whoever reads this first!
There is a boat moored in the Ditch Sluice of the Fief, controlled by a water master. Hidden among its cargo is something I would very much like to own. But rather than rummaging about, I suggest you steal the whole boat, which my contacts have conveniently marked.
Afterwards, you are to hide the vessel at the nearby port. My people will then come and take charge of the situation.
Your humble friend,
–Dervis
Outcome[]
Basim stole the boat and delivered it to the drop-off point.