A - Essentially, you can either sell the item via a ground convoy (ground) or via a naval convoy (naval). Each has a diffrent price associated with it. So the "ground sale" is the price that you get for the item sending on a ground convoy, the ground profit is the ground sale price - accumulated cost of the item. Is the same for naval sale, which is usually more money that a ground convoy. The naval profit is the naval sale price - accumulated price of the item.
To simplify it for everyone, for example, if you pay 1000$ for a car and sell it for 1100$ you lose 100$. The same theory is applied here except the price accumulates the more raw ingredients and intermediaries used. This will drive up to creation costs. So the table will outline which recipies are the more valuble to create from "scratch" per se.
I've never been to a shop, where I could buy black powder or bandages for example, I just could craft them from other materials. How is this possible? 126.96.36.199 09:49, December 20, 2012 (UTC)
Some materials that are used in recipes are craftable only, which you can make with various resources. Flints, for example, are made with iron ore, limestone and lead ore, which are then used in things such as artillery. If you collect all the recipes, you can find these things under the "Materials" option when you choose to "Add recipe". Slate Vesper (talk) 09:56, December 20, 2012 (UTC)
I'm sorry to have to ask this question, but I've just noticed that Connor has a lot of materials or ingredients in his inventory (from pickpocketing) that I can ship out in convoys. Can these items be used to craft other items? If so, how cause I haven't been able to figure it out. Thanks. 188.8.131.52 18:46, December 29, 2013 (UTC)