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Smuggler's Paradise was a virtual representation of one of Arno Dorian's genetic memories, relived by a Helix initiate through the Helix Navigator.


Arno and a team of Assassins were tasked with the retrieval of state treasures that were being smuggled out of a tannery in the Saint-Marcel District.


  • Bishop: The Saint-Marcel District, full of tanneries and slaughterhouses. The real estate prices are low, and the stench is high. Nobody comes here if they can avoid it. That makes it a hotbed for shady dealings. Case in point: one of the local tanneries is smuggling out state treasures marked as shoe leather. Find the stolen goods.
    Many chests, but only one is the right one. Do you split up, or stick together? Your choice, Initiates.
    More Assassins, more loot! Well, actually all but one are fake - you need to find the right one. Go.
    We rejigged this a bit, so it's a bit more of a training run. And I put in a few extra chests. You need to find the right one.
    Time to mix it up with some training. Which treasure is the right one? You need to find it, then get the goods.
    Rebecca and I thought you'd like a challenge - you need to find the right chest before you can get the loot.

Arno looted an empty chest.

  • Bishop: Sorry, that one's empty.
    Oooh, sorry. It's empty.
    Nothing here.

Arno looted the correct chest.

  • Bishop: Good work!
    Yep. That's the one.
    You got the goods.
    Yes. You found it.
    We have a winner.


The Assassins recovered the state treasures and then escaped the area.



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