Assassin's Creed Wiki
Advertisement
Assassin's Creed Wiki
For skill trees in other Assassin's Creed games, see Skill tree.
ACS Skill tree

The skill tree in Assassin's Creed Syndicate.

The skill tree is an in-game user interface that allows the player to upgrade the abilities of the twin Assassins Evie and Jacob Frye. A total of 53 skills can be unlocked and are assigned to one of 3 trees, Combat, Stealth, or Ecosystem. Skill points are earned every time the player conducts a microtransaction or gains 1000 XP. In turn, the points are used to unlock skills, which are either passive in nature or require a command prompt to be activated. Additionally, there are three exclusive skills for each Assassin.[1] During her investigation into the murders in Whitechapel committed by Jack the Ripper, Evie used a selection of Fear skills learned from her time among the Indian Assassins.[2]

Skills[]

Combat[]

Skill Skill Points required Requirement Explanation
Multi-Finisher 0 Acquired during Sequence 1 When multiple enemies are Near Death, press X / ⬜ to execute up to 4 enemies at a time to gain extra XP.
Stun Attack 0 Acquired during Sequence 1 Press A / X to break an enemy’s defensive stance or to briefly stun them.
Counter 0 Acquired during Sequence 1 Press B / O to Counter enemies' attacks in combat.
Tool Combo 0 Acquired during Sequence 1 Press Y / Δ to use your Tools in combat without breaking your combo.
Health Boost I 1 Complete Sequence 1 Increase your Health by 1 segment.
Health Boost II 2 Level 2 and Health Boost Increase your Health by 1 additional segment.
Health Boost III 2 Level 3 and Health Boost II Increase your Health by 1 additional segment.
Unstoppable I 1 Complete Sequence 1 Increase the time before you lose your combo streak due to inaction.
Unstoppable II 2 Level 2 and Unstoppable I The first hit you take during a combo doesn't end your combo.
Slayer I 1 Complete Sequence 1 When your combo reaches x10, your next attack automatically puts the target in a near death state.
Slayer II 2 Level 3 and Slayer I When you bring an enemy to near death, your next attack against a different opponent automatically puts them in a Near Death state.
Counter Boost 2 Level 2 Counter attacks have a larger window of opportunity and do increased damage.
Execute I 2 Level 3 Stun an enemy with A / X, then perform a Tool Combo with Y / Δ to execute them.
Execute II 4 Level 5 and Execute I Enemies who see you perform an execution are frightened, causing them to break their defensive stance.
Mutilate I 2 Level 3 Successful attacks bring enemies to Near Death more rapidly.
Mutilate II (Jacob only) 4 Level 5 and Mutilate I Jacob's successful attacks bring enemies to Near Death much more rapidly.
Adrenaline 4 Level 5 Increase your Health regeneration.
Combat Stamina 6 Level 6 Performing Multi-Kills now regenerates health based on the number of enemies killed.

Stealth[]

Skill Skill Points required Requirement Explanation
Whistle 0 Acquired during Sequence 1 Press ↓ to attract your target's attention and lure them to your position for a stealth assassination.
Knockout 0 Acquired during Sequence 1 Hold B / O to knock an unsuspecting or kidnapped enemy unconscious.
Stealth Navigation 0 Acquired during Sequence 1 Press A / X to enter / exit Sneak Mode. In Sneak Mode your movement is faster, you are harder to detect, and you can also stealthily move, Aim LT / L2, and Throw / Shoot (RT / R2) over low cover and around corners.
Air Assassination 0 Acquired during Sequence 1 Press "⬜ / X" to perform a high-profile assassination from above the target.
Lockpicking I 1 Complete Sequence 1 Open locked chests to find money, resources, and rewards.
Lockpicking II 2 Requirement: Level 2 and Lockpicking I Open most doors in London - except doors requiring a master key.
Kidnap 0 Mission Reward (1st Bounty Hunt) Press B / O to kidnap an unsuspecting enemy and force them to walk with you. This can allow you to access restricted areas in plain sight.
Loot Takedown 1 Complete Sequence 1 Automatically loot enemies when you assassinate them, knock them out, kidnap them, or perform Multi-Kills.
Double Assassination 1 Complete Sequence 1 Press "⬜ / X" to stealthily kill 2 nearby unaware targets at the same time.
Intimidation 2 Level 2 and Kidnap Kidnapped enemies will no longer try to escape.
Stealth I 2 Level 2 Stealth stat increases by 7. You are less likely to be detected and your assassinations will make less noise.
Stealth II 2 Level 3 and Stealth I Stealth stat increases by an additional 7. You are less likely to be detected and your assassinations will make less noise.
Stealth III (Evie only) 4 Level 5 and Stealth II Evie's Stealth stat increases by an additional 11. She is less likely to be detected and her assassinations make very little noise.
First Strike I 2 Level 2 Attack an enemy just before they enter combat to inflict significantly damage.
First Strike II 6 Level 6 and First Strike I Your First Strike attacks inflict even more damage, possibly killing the enemy outright.
Assassin Steps 2 Level 3 You suffer significantly reduced damage from falls and make no noise when you land. Your movement also makes significantly less noise.
Knife Master I 2 Level 3 Throwing knives stun enemies for a short time. You automatically recover throwing knives when performing Multi-Kills.
Knife Master II (Evie only) 4 Level 5 and Knife Master I Evie can carry twice as many throwing knives. Her knives can also inflict significantly more damage.
Chameleon (Evie only) 6 Level 6 and Assassin Steps In Sneak Mode (A / X), Evie is invisible while stationary. Her skills as a Master Assassin allow her to blend into her surroundings and seemingly disappear. Only enemies in close proximity will be able to detect her.

Ecosystem[]

Skill Skill Points required Requirement Explanation
Countershot 0 Acquired during Sequence 1 Press Y / Δ to shoot an enemy that's about to shoot you, preempting their attack.
Eagle Vision I 0 Acquired during Sequence 1 Press "L3" to activate Eagle Vision. In Eagle Vision, enemies are highlighted in the world and on the mini-map. Look at enemies briefly to Tag them; this displays their level and allows them to be seen through walls.
Eagle Vision II 1 Complete Sequence 1 and Eagle Vision I Your Eagle Vision (L3) now allows you see through walls to watch and Tag enemies.
Eagle Vision III 2 Eagle Vision II The radius of your Eagle Vision (L3) increases and now shows enemies' facing on the mini-map.
Fast Driven 0 Acquired during Sequence 1 Press A / X to gain a significant short term speed boost while driving carriages.
Leadership I 0 Mission Reward: Spitalfields Gang Stronghold Press RB / R1 to recruit Rooks to follow you. Hold RB / R1 to bring up advanced commands. You may have up to 2 Rooks following you at a time.
Leadership II 0 Level 3 and Leadership I Press RB / R1 to recruit Rooks to follow you. Hold RB / R1 to bring up advanced commands. You may have up to 3 Rooks following you at a time.
Leadership III 0 Level 5 and Leadership II Press RB / R1 to recruit Rooks to follow you. Hold RB / R1 to bring up advanced commands. You may have up to 5 Rooks following you at a time.
Gunslinger I 2 Level 3 When attempting to shoot an empty gun mid-combo, the gun will reload automatically.
Gunslinger II (Jacob only) 6 Level 6 and Gunslinger I Jacob's Countershots are automatic headshots.
Scavenger I 1 Complete Sequence 1 You find more common crafting resources from every source
Scavenger II 2 Level 2 and Scavenger I You find more rare crafting resources from every source.
Defense I 2 Complete Sequence 1 Reduces all Melee damage suffered.
Defense II 2 Level 3 and Defense I Reduces all Ranged damage suffered.
Defense III (Jacob only) 4 Level 5 and Defense II Jacob takes less damage overall.
Driver I 2 Level 3 Collisions inflict less damage and don't slow you down as much while driving.
Driver II 4 Level 5 and Driver I Carriages you drive accelerate significantly faster.
Demolition Derby 6 Level 6 Carriages you drive inflict more damage and take less damage.

Fear[]

Skill Skill Points required Requirement Explanation
Show Off 2 Level 10 When you perform a Brutal Takedown, you will be seen from a greater distance.
Life Sucker 6 Level 10 and Show Off You gain health by performing full Brutal Takedowns.
The Torturer 2 Level 10 Impaled enemies take more time to collapse (their screams will last longer).
Recycling Spikes 6 Level 10 and The Torturer When you use a Spike on a enemy, you have a better chance of looting it on that enemy.
Make Some Noise! 2 Level 10 The radius of the sound emitted by the Fear bomb is bigger.
Closer to the Epicenter 6 Level 10 and Make Some Noise! Enemies in the center of the epicenter instantly get frightened even if they were calm.
Fear Propagation 6 Level 10 A calm enemy will become anxious if he sees a frightened enemy.

References[]

  1. Assassin's Creed: Syndicate
  2. Assassin's Creed: Syndicate – Jack the Ripper

Advertisement