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Secrets of the First Pyramids was a virtual representation of one of Bayek's genetic memories, relived by Layla Hassan through the Portable Animus HR-8.

Description

Bayek meets a scholar in relentless pursuit of a long lost vault hidden somewhere among the first pyramids.

Dialogue

While travelling in the Saqqara Nome, Bayek found a scholar being pursued by bandits.

  • Merkes: This beast will be my death! Gods save me from bandits and blasted camels! Faster! Run, you plodding beast! If they catch us, who knows what will be lost? And they will probably eat you!
  • Bandit 1: Do not let him escape!
  • Bandit 2: Try to cut him off!

Bayek attacked the bandits and eliminated them.

  • Merkes: Oh, well, look at that! Good, good. That was a bit too close, hmm? Is that a Medjay badge? Fascinating. I thought they were all extinct. As skilled as I'd read.

Bayek spoke to the scholar.

  • Merkes: That was extraordinary! Well done. Who sent you? Was it Kition or Heraclides? They thought I couldn't handle myself out here, but we've shown them, haven't we?
  • Bayek: Have we? What are you doing out here?
  • Merkes: Are you joking, neb? We are searching for the lost vault of the great Sneferu, the founder of the golden age of the Old Kingdom!
  • Bayek: And how are we doing that?
  • Merkes: Didn't they tell you anything before they sent you after me?
  • Bayek: Remind me.
  • Merkes: Acording to my research, Sneferu hid three artifacts in his pyramids. One in the Meidum, his first, and failed, pyramid. Another in the Bent, whose design he obviously modified after the Meidum's collapse. And one in his final masterpiece and tomb, the Shining Pyramid. I have one artifact, but those bandits stole another from me. You'll need to get it back for us!
  • Bayek: Where was this?
  • Merkes: They camp in the cliffs to the west of Memphis. You can find them by following the stream. Also, you'll need to find a way into the Shining Pyramid, to get the last artifact. I think there's an opening high up, but it's quite the climb. In my youth I could have done it, but...
  • Bayek: I will take a look. How many bandits were there?
  • Merkes: All of them, I think.

Bayek traveled to the bandit hideout west of Memphis to locate the first artifact. He eliminated the bandits inside the hideout and retrieved the artifact, which was a scaled replica of the Meidum Pyramid.

  • Meidum Pyramid Artifact:
    A scaled replica of the Meidum Pyramid. This is one of the artifacts. Merkes believes this will help reveal the location of Sneferu's vault.
  • Bayek: This must be the artefact the bandits stole from Merkes. Strange thing.

Bayek left the hideout and journeyed to the Shining Pyramid. With Senu's help, he located the opening high up in the pyramid. Bayek entered and explored the tomb. He found a room containing various treasures and an ancient tablet. Inside one of the chests, he discovered the last artifact, a scaled replica of the Shining Pyramid.

  • Shining Pyramid Artifact:
    A scaled replica of the Shining Pyramid. This is one of the artifacts Merkes believes will help reveal the location of Sneferu's vault.
  • Bayek: Hmm. This plain-looking artefact must have some hidden value if it was stored among such treasures. Time to find Merkes, and see what these three artifacts add up to.

Bayek exited the pyramid through an opening and returned to Merkes.

  • Bayek: I have retrieved the other two artifacts.
  • Merkes: Ah hah! This confirms my theory! By Ra! That's it! The artifacts form a diagram, but a part is missing. There's no way to connect them. But there's a passge in the Aegyptiaca that says, "The path is clear atop the Shining tip." And the inscriptions on this artifact must mean the pyramidion on top of Sneferu's tomb, the Shining Pyramid. I'm sure the key to the mystery is up there. Why don't you just run up and take a look?
  • Bayek: What are we looking for, at the end of this?
  • Merke: The priceless treasures of Sneferu have been lost to the ages. We will be heroes when we recover them and bring them out into the light of day.
  • Bayek: I'm no grave robber.
  • Merke: No, no, no, of course not. I promise you this will not disturb anyone's rest in the Field of Reeds.
  • Bayek: Hmm, I will climb up and see what I can find.

Bayek received the Bent Pyramid artifact from Merkes.

  • Bent Pyramid Artifact: A scaled replica of the Bent Pyramid. This is one of the artifacts Merkes believes will help reveal the location of Sneferu's vault.

Bayek climbed up the Shining Pyramid and discovered strange slots at the tip of the structure.

  • Bayek: The top of the Tomb of Sneferu. There are strange slots here. Hmm. Maybe if I...

Bayek inserted the three artifacts into the respective slots.

  • Bayek: These three artifacts fit perfectly into the slots of the capstone. It's a diagram... From here at the Shining Pyramid, it seems to indicate those ruins out east, That's where we will find the vault.

Bayek climbed down the pyramid to speak to Merkes.

  • Merkes: And? What did you see? Don't keep me in suspense. Did you find anything?
  • Bayek: Quite the view. The markers fit into place upon the capstone, and create a complete diagram.
  • Merkes: You are remarkable! And, does it explain the riddle in the histories? About where to find the vault?
  • Bayek: Mm-hmm. I suspect it meant something to the east of us. I could make out what looks like a ruined temple, now.
  • Merkes: Follow me! I'll get us there!
  • Bayek: Do not rush into trouble again.
  • Merkes: With you at my side? Never!

Bayek and Merkes climbed onto camels and rode to their destination.

  • Bayek: How did you cross paths with the bandits, earlier?
  • Merkes: Hmmm? Oh, I enlisted their help to find the missing artifacts.
  • Bayek: What? You mean you hired them?
  • Merkes: Well, their leader, Bellosh, claimed he knew the desert better than anyone. I didn't think they would turn on me. I didn't know they were those kinds of bandits.
  • Bayek: There are no other kinds of bandits. They all pillage and kill for coin.
  • Merkes: Yes, they seemed rather intent on both, having stolen one artifact from me and then trying to kill me for the other.
  • Bayek: You are a hazard to yourself.
  • Merkes: I've been told that before.

They arrived at the ruins.

  • Merkes: Here we are! The entrance will be hidden, of course.

They investigated a statue of Horus at once of the entrance.

  • Bayek: These statues have survived the ages.
  • Bayek: They look exactly like what was described in the writings of Manetho... fascinating. But who do they mean?

They investigated a large bust.

  • Bayek: What do you see, hmmm?
  • Merkes: The remains of this statue, the watcher, is supposed to be looking towards the entrance. But where is it now?

Bayek discovered a soft ground.

  • Bayek: The ground seems soft here. Let's see what is beneath the sand.

Bayek cleared away the sand and discovered a hidden vault.

  • Merkes: One last deadly obstacle.

Bayek destroyed the obstacle and jumped into the vault, followed by Merkes. They journeyed their way inwards.

  • Merkes: I told you there was nothing to worry about. Come along. This way, Uh, you first. We are the first to set foot here in more than two thousand years! The treasures that must be here...

Bayek encountered and eliminated several snakes.

  • Merkes: I hope we aren't angering Wadjet. Nothing to worry about. You did exactly as I would have told you, if you hadn't acted so quickly.

Bayek and Merkes reached the vault and discovered a pile of scrolls and a pyramidion.

  • Merkes: Oh, oh my! By Ra... all that is divine beauty. Do your eyes see what mine see?
  • Bayek: This room has been perfectly preserved.
  • Merkes: Untouched since Sneferu's reign!

Bayek observed the pyramidion.

  • Bayek: A perfectly preserved pyramidion. A relic of the gods, and the origin of all good things. The first rays of Ra would fall upon it, and light the way for the Bennu bird, who flew over the waters of Nun.
  • Bayek: Is this it? it is mostly filled with old scrools... not much gold.
  • Merkes: Such treasure! Look at all this history! Kition and Heraclides will be in awe. I'll be famous. We'll be famous.
  • Bayek: Glad I could help.
  • Merkes: Once I've catalogued what we've discovered, I'll cart it back to the Library of Alexandria so it can be studied and preserved for the ages.

Outcome

Bayek helped the scholar Merkes to solve the mystery of Sneferu's pyramids.

References

Assassin's Creed: Origins memories
Main Quests
The Heron Assassination - Homecoming - The Oasis - The False Oracle - May Amun Walk Beside You - Aya - Gennadios the Phylakitai - End of the Snake - Egypt's Medjay - The Scarab's Sting - The Scarab's Lies - Pompeius Magnus - The Hyena - The Lizard's Mask - The Lizard's Face - The Crocodile's Scales - The Crocodile's Jaws - Way of the Gabiniani - Aya: Blade of the Goddess - The Battle of the Nile - The Aftermath - The Final Weighing - Last of the Medjay - Fall of an Empire, Rise of Another - Birth of the Creed
Side Quests
Special Side Quests
A Gift from the Gods - Incoming Threat - Here Comes a New Challenger - Phylakes' Prey - Lights Among the Dunes - Secrets of the First Pyramids
Siwa Side Quests
Gear Up - Family Reunion - Water Rats - Hideaway - Striking the Anvil - The Healer - Prisoners in the Temple - Bayek's Promise
Lake Mareotis Side Quests
Hidden Tax - The Book of the Dead - Ambush in the Temple - Ulterior Votive - Lady of Slaughter - Birthright - Taste of her Sting
Alexandria Side Quests
The Accidental Philosopher - The Last Bodyguard - Higher Education - Serapis Unites - A Tithe By Any Other Name - The Shifty Scribe - The Odyssey - Wrath of the Poets - Symposiasts - Phylakitai in the Eye - Cat's Cradle
Kanopos Side Quests
Old Times - Wild Ride - Blue Hooligans - The Weasel - The Hungry River
Sap-Meh Nome Side Quests
In Protest - Thick Skin - Fair Trade
Sapi-Res Nome Side Quests
Conflicts of Interest - Smoke Over Water - All Eyes on Us - Lost Happiness - Abuse of Power - The Tax Master - The Ostrich - New Kid in Town - Worker's Lament - The Old Library
Giza Side Quests
Precious Bonds - What's Yours Is Mine - A Gift from the Gods
Memphis Side Quests
A Dream of Ashes - Blood in the Water - Odor Most Foul - Children of the Streets - Taimhotep's Song - The Baker's Dilemma - Mortem Romanum
Saqqara Nome Side Quests
Rites of Anubis - First Blood - When Night Falls - A Rebel Alliance
Faiyum Side Quests
Murder in the Temple - Feeding Faiyum - Curse of Wadjet - Rebel Strike - The Bride - Sobek's Gold - Forging Siwa - The Sickness - Fires of Dionysias - Demons in the Desert
Faiyum Oasis Side Quests
The Champion - The Man Beast - Sobek's Tears - The Jaws of Sobek - Bad Faith - Shadya's Rest - Fighting for Faiyum
Herakleion Nome Side Quests
Recon Work - Loose Cargo - Reunion - Predator to Prey
Uab Nome Side Quests
Seven Farmers
Atef-Pehu Nome Side Quests
The Matriarch
Green Mountains Side Quests
Unseeing Eyes - One Bad Apple - The Good Roman - Playing with Fire - Taking Liberty - Halo of the Huntress - Carpe Diem - Shadows of Apollo
Marmarica Side Quests
His Secret Service
Kyrenaika Side Quests
The Flea of Cyrene - The Lure of Glory - The Mousetrap - Founding Father - Pax Romana - Cat and Mouse - Absolute Power - Are You Not Entertained? - The Smugglers of Cyrene - Dead in the Water - My Brother for a Horse - Here Comes a New Challenger
Isolated Desert Side Quests
Plight of the Rebels
Event Quests
Antique Trafficking - Control Nuisance - Lost and Found - Missing Worker - Stolen Goods
Tombs and Ancient Mechanisms
Adorer of Thoth Tomb - Golden Tomb - Mountain of the Dead - Nomarch's Tomb - Seth-Anat Tomb - Tomb of Amenemhat III - Tomb of Djoser - Tomb of Khafre - Tomb of Khufu - Tomb of Menkaure - Tomb of Smenkhkare - Tomb of Sneferu - Tomb of the Cynic - Tomb of the Nomads - Great Sphinx
Stone Circles
Amun - Apis - Divine Lion - Goat Fish - The Great Twins - Hathor - Horus - Osiris - Pisces - The Scales - Serqet - Tawaret - The Planetarium
Papyrus Puzzles
A Long Drink - Burning Bush - Dead or Alive - Dead End - Deafening Silence - Divided Valley - Fallen Friend - Fertile Land - Forsaken City - In Plain Sight - Just Laws - Nature's Way - Ray of Hope - Royal Flora - Sea of Sand - Sobek's Rage - Stone Fungus - The Blasphemer - The Leaning Tower - The Stone Gaze - Thoth's Secret - Twin Despair - Underground Currents - Undue Haste - Wet Work - Mysterious Papyrus
DLC
Ambush At Sea - Secrets of the First Pyramids
The Hidden Ones
Main Quests
The Hidden Ones - The Land of Turquoise - Where the Slaves Die - The Walls of the Ruler - The Setting Sun - No Chains Too Thick - Sic Semper Tyrannis - The Greater Good
Side Quests
Klysma Nome Side Quests
Rise of Shaqilat - Howls of the Dead - The Ballad of Si-Mut and Gertha - The Killer Shadow - Shadows of the Scarab
Madiama Nome Side Quests
Respect Thy Brother
Arsinoe Nome Side Quests
Shards from a Star
Stone Circles
Ankh - Sobek
Papyrus Puzzles
Tool of Apis - Good Things to Come - Lost Cause - Stealthy Shrub
The Curse of the Pharaohs
Main Quests
The Curse of the Pharaohs - No Honor Amongst Thebes - The Lady of Grace - Cleansing Rite - Something Rotten - Soured Libations - Aten Rising - The Heretic - Blood in the Water - The King of Kings - A Pharaoh's Shadow - A Pharaoh's Heart and Name - A Pharaoh's Hemset - A Pharaoh's Ka
Side Quests
Thebes Side Quests
The Theban Triad - Master of the Secret Things - Perchance to Dream
Theban Necropolis Side Quests
Burnt Offerings - A Sister's Vow - Idol Hands - Drowned Tools - A Motherless Child - Unfair Trade
Thebes Nome Side Quests
Crocodile Tears - National Treasures
Yebu Nome Side Quests
Losers Weepers - Fish Out Of Water - Laid to Rest
Aaru Side Quests
Love or Duty
Aten Side Quests
Gods or Creed - The Cat - The Ibis - The Hawk
Heb Sed Side Quests
Follower or Leader
Duat Side Quests
Shield or Blade - A Necessary Evil - Khepri's Amulet - The God's Spark
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