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Runes are a collection of early letters commonly used among a number of Germanic languages before being largely replaced by the Latin alphabet.
History[]
Runes were the favored writing system among the Vikings, and they used them to record things as well as for decoration. Inscribing a rune upon a weapon was believed to enhance its abilities.[1] Sometimes Vikings also tattooed runes upon themselves, as was the case with Valdis.[1]
List of runes[]
Armor runes[]
Image | Name | Stat Boosted | Value | ||
---|---|---|---|---|---|
Minor | Standard | Greater | |||
Aegis Rune | Elite Resistance | 1.4 | 1.8 | ? | |
Antidote Rune | Poison Damage Resistance | 1.0 | 1.5 | 2.0 | |
Assassin Rune | Assassination Damage | 2.0 | 2.7 | 3.3 | |
Bulwark Rune | Heavy Resistance | 2.0 | 2.7 | 3.3 | |
Evasion Rune | Evasion | 1.0 | 1.5 | 2.0 | |
Feather Rune | Weight | -1.0 | -1.3 | -1.5 | |
Hunter Rune | Ranged Damage | 1.0 | 1.5 | 2.0 | |
Remedy Rune | Poison Buildup Resistance | 1.0 | 1.5 | 2.0 | |
Rune of Life | Health | 11.0 | 14.9 | 18.9 | |
Rune of Protection | Light Resistance | 2.0 | 2.7 | 3.3 | |
Rune of Rain | Fire Damage Resistance | 1.0 | 1.5 | 2.0 | |
Safeguard Rune | Range Resistance | 1.5 | 2.0 | 2.5 | |
Shadow Rune | Stealth | 1.0 | 1.5 | 2.0 | |
Shell Rune | Armor | 3.0 | 4.0 | 5.0 | |
Shield Rune | Melee Resistance | 2.1 | 2.8 | 3.5 | |
Warrior Rune | Melee Damage | 1.0 | 1.5 | 2.0 | |
Water Rune | Fire Buildup Resistance | 1.0 | 1.5 | 2.0 |
Weapon runes[]
- Round runes
Image | Name | Stat Boosted | Value | ||
---|---|---|---|---|---|
Minor | Standard | Greater | |||
Assassin Rune | Assassination Damage | 2.0 | 2.7 | 3.3 | |
Blunt Rune | Stun | 3.0 | 4.0 | 5.0 | |
Burst Rune | Fire Buildup | 2.0 | 2.7 | 3.3 | |
Combustion Rune | Fire Damage | 2.0 | 2.7 | 3.3 | |
Drengiligr Rune | Elite Damage | 3.0 | 4.0 | 5.0 | |
Flanking Rune | Back Damage | 6.0 | 8.0 | 10.0 | |
Headhunter Rune | Headshot Damage | 1.4 | 1.9 | 2.3 | |
Light Rune | Weight | -1.0 | -1.3 | -1.5 | |
Rune of Agility | Light Damage | 3.0 | 4.0 | 5.0 | |
Rune of Finesse | Critical Chance | 2.0 | 2.7 | 3.3 | |
Rune of Force | Heavy Damage | 3.0 | 4.0 | 5.0 | |
Rune of Haste | Speed | 1.0 | 1.3 | 1.7 | |
Rune of Perfection | Critical Damage | 4.9 | 6.5 | 8.0 | |
Rune of Rage | Attack | 2.4 | 3.2 | 4.0 | |
Rune of Reinforcement | Block | 3.0 | 4.0 | 5.0 | |
Rune of Tactics | Ability Damage | 5.0 | 6.0 | 7.0 | |
Shadow Rune | Stealth | 5.0 | 6.0 | 7.0 | |
Toxin Rune | Poison Buildup | 2.0 | 2.7 | 3.3 | |
Venom Rune | Poison Damage | 2.0 | 2.7 | 3.3 |
- Diamond runes
Image | Name | Perk |
---|---|---|
Block Fury Rune | Increase Attack after a Shield Block | |
Blunt Joint Rune | Increase Stun when hitting Weak Points | |
Chain Finisher Fury Rune | Increase Attack after a combo finisher (up to 5 times) | |
Chained Deft Rune | Increase Critical Chance after each hit (up to 10 times) | |
Chained Fury Rune | Increase Attack after each hit (up to 10 times) | |
Chained Perfection Rune | Increase Critical Damage after each hit (up to 10 times) | |
Chained Swiftness Rune | Increase Speed after each hit (up to 10 times) | |
Critical Knockdown Rune | Heavy Critical Hits knock enemies on the ground | |
Critical Spark Rune | Ignite your weapon after critical hits | |
Curative Block Rune | Restore some Health after blocking 5 times | |
Curative Guard Rune | Restore some Health on parry | |
Curative Joint Rune | Weak Point hits restore some Health | |
Curative Perfection Rune | Restore a low amount of Health for each Critical Hit | |
Dash Fury Rune | Increase Melee Damage after a Dodge | |
Damaged Fury Rune | Increase Attack after taking a hit | |
Death Smoke Rune | Deploy a Smoke Bomb on Kill when outnumbered | |
Deft Joint Rune | Increase Critical Chance when hitting Weak Points | |
Desperate Deft Rune | Increase Critical Chance when low Health | |
Desperate Perfection Rune | Increase Critical Damage when low Health | |
Desperate Swiftness Rune | Increase Speed when low Health | |
Desperate Tactics Rune | Increase Ability Damage when low Health | |
Emergency Smoke Rune | Throw a Smoke Bomb after a Close Range Shot | |
Expert Range Rune | Increase Attack the further you are from your enemy | |
Fire Execution Rune | Heavy hits set fallen enemies on fire | |
Fire Guard Rune | Parrying has a chance to create a small fire around you | |
Flanking Dash Rune | Increase Back Damage when dodging | |
Forceful Block Rune | Increase Heavy Damage when blocking | |
Forceful Dash Rune | Increase Heavy Damage when dodging | |
Heavy Fury Rune | Increase Ranged Damage the heavier you are | |
Light Deft Rune | Increase Critical Chance the lighter you are | |
Light Momentum Rune | Increase Light Damage after a Heavy Finisher | |
Melee Block Rune | Increase Melee Damage when blocking | |
Momentum Rune | Increase Heavy Damage after each ligh hit (up to 6 times) | |
Momentum Fury Rune | Increase Attack after a Heavy Finisher | |
Overwhelmed Deft Rune | Increase Critical Chance when surrounded by more than 3 enemies | |
Overwhelmed Fury Rune | Increase Attack when surrounded by more than 3 enemies | |
Overwhelmed Perfection Rune | Increase Critical Damage when surrounded by more than 3 enemies | |
Poison Guard Rune | Chance of Poison Cloud on parry | |
Ranged Block Rune | Increase Ranged Damage when blocking a ranged attack | |
Sleep Block Rune | Detonate a Sleep Bomb after blocking 5 times | |
Spark Guard Rune | Chance to ignite your weapon on parry | |
Stalwart Flanking Rune | Increase Ranged Damage when close to full Health | |
Stalwart Fury Rune | Increase Attack when close to full Health | |
Stalwart Perfection Rune | Increase Critical Damage when close to full Health | |
Stalwart Swiftness Rune | Increase Speed when close to full Health | |
Stealth Sleep Rune | Stealth Headshot creates a Sleep Cloud around the body | |
Strong Chain Finisher Rune | Increase Heavy Damage after a Heavy Finisher (up to 5 times) | |
Strong Guard Rune | Increase Heavy Damage when parrying | |
Swift Block Rune | Increase Speed when blocking (up to 5 times) | |
Swift Dash Rune | Increase Speed when dodging | |
Swift Joint Rune | Increase Speed when hitting Weak Points | |
Tactical Block Rune | Increase Heavy Damage based on how long you maintain the block stance | |
Trap Shot Rune | Stealth Headshot Kill automatically spawn a trap | |
Venom Guard Rune | Chance to poison your enemy on parry | |
Venom Momentum Rune | Heavy Combo Finisher Hits have a chance to drop a Poison Cloud |
Appearances[]
- Assassin's Creed: Valhalla (first appearance)
- Assassin's Creed: Valhalla – Geirmund's Saga
- Discovery Tour: Viking Age
- Echoes of History (mentioned only)
- Assassin's Creed: Codename Hexe
References[]