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− | {{Era|ACB}} |
+ | {{Era|Memories|ACB}} |
− | {{WPmemories}} |
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{{Memory Infobox |
{{Memory Infobox |
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− | |image = |
+ | | image = Outgunned-memory.png |
− | |description = [[Leonardo da Vinci|Leonardo |
+ | | description = ''[[Leonardo da Vinci|Leonardo]]'s designs have resulted in [[Machine Gun|a machine]] capable of cutting down 100 men in mere seconds. It cannot be left in the hands of the [[House of Borgia|Borgia]].'' |
− | | |
+ | | appearance = ''[[Assassin's Creed: Brotherhood]]'' |
− | |type = |
+ | | type = Main |
+ | | fullsync = Do not kill anybody before destroying the blueprints. |
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− | |next = [[The Plan]] |
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+ | | previous = [[War Plans (Machine Gun)|War Plans]] |
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− | |ancestor = [[Ezio]] |
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− | | |
+ | | next = [[The Plan]] |
+ | | source = [[Ezio Auditore da Firenze]] |
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− | ||previous = [http://assassinscreed.wikia.com/wiki/War_Plans#Plans_for_the_Machine_Gun War Plans]}} |
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+ | | location = [[Alban Hills]], {{Wiki|Papal States}} |
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− | |||
+ | | date = 1502}} |
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+ | '''Outgunned''' was a virtual representation of one of [[Ezio Auditore da Firenze]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]]. |
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==Description== |
==Description== |
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⚫ | |||
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⚫ | In pursuit of the first of [[Leonardo da Vinci]]'s war machines, the [[machine gun]], |
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==Dialogue== |
==Dialogue== |
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− | ===Hunt for the Machine=== |
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*'''Guard:''' ''Watch the weapon carefully. We must be ready to take it to safety should anything happen.'' |
*'''Guard:''' ''Watch the weapon carefully. We must be ready to take it to safety should anything happen.'' |
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+ | [[File:Outgunned 4.png|thumb|250px|The machine gun carriage exploding]] |
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⚫ | |||
⚫ | The [[Assassins|Assassin]] reached the stacks of gunpowder barrels piled beside the machine and lit a fuse leading to them, before retreating to a safe distance. The resulting explosion of the gunpowder shattered the machine gun and immediately killed the men guarding it. However, the noise alerted the other guards who were within the building itself, and they swiftly made off with a second, [[Horses|horse-drawn]] prototype, attempting to salvage the project. Ezio promptly ran across the rooftops and mounted a nearby horse to give chase. Pursuing the machine gun through the woods and dodging the rapid bullet rounds fired at him, Ezio managed to catch up to the carriage and killed both the driver and the [[Arquebusiers|gunman]] posted on it. Though he was able to commandeer the machine, he was closely followed by several [[Horsemen|mounted guards]] and arquebusiers. As he fled, he managed to hold several of them back by slamming into them with the sides of the carriage. |
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+ | *'''Ezio:''' ''Not very smart, are they?'' |
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− | Ezio reaches the stacks of gunpowder barrels piled beside the machine and lit a fuse leading into them and gets to a safe distance. The resulting explosion of the gunpowder shattered the machine gun and immediately killed the men guarding it. However, the noise alerted the other guards who were within the building itself, and they swiftly made off with a second, [[Horses|horse-drawn]] prototype, attempting to salvage the project. |
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⚫ | However, as he drove the carriage deeper into the countryside, the number of guards only seemed to increase, and so Ezio took control of the machine gun itself. Shooting horses and riders alike, suffering minor set backs along the way as the horses pulling the machine veered from the road, Ezio successfully held off his pursuers. |
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− | ===Chasing the Chariot=== |
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⚫ | Ezio promptly ran across the rooftops and mounted a nearby horse to give chase. Pursuing the machine gun through the woods and dodging the rapid bullet rounds fired at him, Ezio managed to catch up to the |
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⚫ | However, as he drove the |
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*'''Ezio:''' ''Il mondo è migliore senza di te!'' (The world is better without you!) |
*'''Ezio:''' ''Il mondo è migliore senza di te!'' (The world is better without you!) |
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Ezio destroyed the first war machine and returned to Rome. |
Ezio destroyed the first war machine and returned to Rome. |
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− | == |
+ | ==Trivia== |
+ | *This memory was required to complete Memory Sequence 4, but it was listed along with the other war machine memories in the Animus' DNA menu. |
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− | *In order to achieve full [[synchronization]], the player must burn the chariot design without killing any guards. |
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+ | *This was the only war machine memory in which Ezio did not [[Interrogation|interrogate]] an [[Architects|architect]] for information. |
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− | *Being [[Social stealth|detected]] will result in immediate desychronization. |
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+ | |||
+ | ==Gallery== |
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+ | <gallery captionalign="center" position="center" spacing="small" widths="180"> |
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+ | Outgunned 1.png|Ezio making his way to the factory |
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+ | Outgunned 2.png|Ezio destroying the plans |
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+ | Outgunned 3.png|Ezio preparing the explosives |
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+ | Outgunned 5.png|Ezio following the second carriage |
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+ | Outgunned 6.png|Ezio commandeering the carriage |
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+ | Outgunned 7.png|Ezio disposing of the shooter |
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+ | Outgunned 8.png|Ezio preparing to use the machine gun |
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+ | Outgunned 10.png|Ezio destroying a gunpowder storage |
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+ | Outgunned 9.png|Borgia guards pursuing Ezio |
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+ | </gallery> |
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+ | |||
+ | ==References== |
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⚫ | |||
{{ACBHMemories}} |
{{ACBHMemories}} |
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+ | |||
− | [[Category:Assassin's Creed: Brotherhood Memories]] |
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+ | [[fr:Canon embarqué]] |
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+ | [[Category:Memories of Ezio Auditore da Firenze]] |
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+ | [[Category:Memories relived using Animus 2.01]] |
Revision as of 16:14, 12 February 2019
Outgunned was a virtual representation of one of Ezio Auditore da Firenze's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Description
In pursuit of the first of Leonardo da Vinci's war machines, the machine gun, Ezio Auditore departed from Rome and journeyed through the countryside to the Alban Hills.
Dialogue
- Guard: Watch the weapon carefully. We must be ready to take it to safety should anything happen.
Avoiding the attention of the patrolling guards, Ezio reached a small workshop, where the machine's designs were kept. Burning the blueprints with a nearby torch, he then proceeded to the main courtyard, where a functioning machine gun was under heavy guard.
The Assassin reached the stacks of gunpowder barrels piled beside the machine and lit a fuse leading to them, before retreating to a safe distance. The resulting explosion of the gunpowder shattered the machine gun and immediately killed the men guarding it. However, the noise alerted the other guards who were within the building itself, and they swiftly made off with a second, horse-drawn prototype, attempting to salvage the project. Ezio promptly ran across the rooftops and mounted a nearby horse to give chase. Pursuing the machine gun through the woods and dodging the rapid bullet rounds fired at him, Ezio managed to catch up to the carriage and killed both the driver and the gunman posted on it. Though he was able to commandeer the machine, he was closely followed by several mounted guards and arquebusiers. As he fled, he managed to hold several of them back by slamming into them with the sides of the carriage.
- Ezio: Not very smart, are they?
- Guard: He's stealing the weapon!
However, as he drove the carriage deeper into the countryside, the number of guards only seemed to increase, and so Ezio took control of the machine gun itself. Shooting horses and riders alike, suffering minor set backs along the way as the horses pulling the machine veered from the road, Ezio successfully held off his pursuers.
- Ezio: How many of you are there?
Nice try.
Go home! If you do not, all of you will die!
Upon escaping from the remaining guards, Ezio detached the pair of horses from the carriage, and rode to safety on the back of one as he ignited the gunpowder-laden carriage with his Hidden Gun.
- Ezio: Il mondo è migliore senza di te! (The world is better without you!)
Outcome
Ezio destroyed the first war machine and returned to Rome.
Trivia
- This memory was required to complete Memory Sequence 4, but it was listed along with the other war machine memories in the Animus' DNA menu.
- This was the only war machine memory in which Ezio did not interrogate an architect for information.