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*In order to achieve full [[synchronization]], the player must burn the chariot design without killing any guards.
 
*In order to achieve full [[synchronization]], the player must burn the chariot design without killing any guards.
 
*Being [[Social stealth|detected]] will result in immediate desychronization.
 
*Being [[Social stealth|detected]] will result in immediate desychronization.
 
==Trivia==
 
*The guards near the first machine gun seem to die shortly before the powder barrels explode.
 
   
 
{{ACBHMemories}}
 
{{ACBHMemories}}

Revision as of 19:43, 8 May 2011

Template:WPmemories

Outgunned is a memory in Assassin's Creed: Brotherhood.

Description

In pursuit of the first of Leonardo da Vinci's war machines, the machine gun, Ezio Auditore left Rome and journeyed through the countryside to Colli Albani. There, he infiltrated the factory of chariot-mounted machine guns, and discovered that various working prototypes of the machine were being manufactured.

Dialogue

Hunt for the Machine

  • Guard: Watch the weapon carefully. We must be ready to take it to safety should anything happen.

Avoiding the attention of the patrolling guards, Ezio reaches a small workshop, where the machine's designs are kept. Burning the blueprints with a nearby torch, Ezio then proceeds to the main courtyard, where a functioning machine gun is under heavy guard.

Ezio reaches the stacks of gunpowder barrels piled beside the machine and lit a fuse leading into them and gets to a safe distance. The resulting explosion of the gunpowder shattered the machine gun and immediately killed the men guarding it. However, the noise alerted the other guards who were within the building itself, and they swiftly made off with a second, horse-drawn prototype, attempting to salvage the project.

Chasing the Chariot

  • Guard: He's stealing the weapon!

Ezio promptly ran across the rooftops and mounted a nearby horse to give chase. Pursuing the machine gun through the woods and dodging the rapid bullet rounds fired at him, Ezio managed to catch up to the chariot and kill both the driver and the gunman posted on it. Though he was able to commandeer the machine, he was closely followed by several mounted guards and arquebusiers. As he fled, he managed to hold several of them back by slamming into them with the sides of the carriage.

Machinegunride

Ezio destroying the machine gun.

However, as he drove the chariot deeper into the countryside, the number of guards only seemed to increase, thus Ezio took control of the machine gun itself. Shooting horses and riders alike, and only suffering minor set backs as the horses pulling the machine veered off the road, Ezio was able to successfully hold off his pursuers.

  • Ezio: How many of you are there?
    Nice try.
    Go home! If you do not, all of you will die!

Upon escaping from the remaining guards, Ezio detached the pair of horses from the carriage, and rode to safety on the back of one as he ignited the gunpowder-laden chariot with his pistol.

  • Ezio: Il mondo è migliore senza di te! (The world is better without you!)

Outcome

Ezio destroyed the first war machine and returned to Rome.

Synchronization

  • In order to achieve full synchronization, the player must burn the chariot design without killing any guards.
  • Being detected will result in immediate desychronization.
Assassin's Creed: Brotherhood memories
Main memories
Sequence 1: Peace at Last
Mass Exodus - Homecoming - R & R - Horsing Around - Target Practice - Reunion - Vilified - Emergency Exit
Sequence 2: A Wilderness of Tigers
As Good As New - Well Executed - New Man in Town - Easy Come, Easy Go - Who's Got Mail? - Crepi il Lupo - The Halls of Nero - Roman Underground
Sequence 3: The Fighter, the Lover and the Thief
Double Agent - Between a Rock and a Hard Place - High-Stakes Negotiation - Collective Intelligence
Sequence 4: Den of Thieves
Castello Crasher - Femme Fatale - The Burdens We Carry - Guardian of Forlì - Man of the People - Serial Offender - Human Cargo - An Unexpected Visitor - War Plans - Outgunned - The Plan
Sequence 5: The Banker
Escape From Debt - Follow the Money - When in Rome... - In and Out - Paper Trail
Sequence 6: The Baron de Valois
Gatekeeper - French Kiss - Trojan Horse - Au Revoir
Sequence 7: The Key to the Castello
Patching the Leak - Calling All Stand-Ins - Exit Stage Right - Intervention - Ascension
Sequence 8: The Borgia
Requiem - An Apple a Day - The Apple of Eden - Demilitarization - Seeing Red - All Roads Lead To...
Sequence 9: The Fall
Pax Romana - A Seed
Secret locations
Wolves Among the Dead - Thrown to the Wolves - Leader of the Pack - The Sixth Day - A Wolf in Sheep's Clothing - Shopaholic - Liquid Gold
War machines
War Plans - Loose Cannon - War Plans - Flying Machine 2.0 - War Plans - Hell on Wheels
Templar agents
Down to Earth - Counter-Propaganda - Excommunication - Firing Line - Red-Handed - The Ringer
Cristina memories
A Second Chance - Last Rites - Best Man - Persona Non Grata - Love's Labour's Lost
Assassination contracts
Two's Company - Tactical Correction - ...And Three's a Crowd - Serf's Turf - The Three Amici - Red Letter Day - The Merchant of Rome - Bearers of Bad News - Cardinal Sin - Turning the Tables - Graduation - Brutes and Brutality
Thief assignments
Lost Pup - A Clash of Interests - Up to Speed - Class Warfare - Pointing Fingers - Eye on the Prize - Young at Heart - Downsizing - A Blanket Finish - For the Fans
Courtesan assignments
Property Dispute - Old Habits Die Hard - The Morning After - Running Scared - Live Bait - Malpractice - Closing In - Bad Politics - Troublemakers - Ghostwriting
DLC
The Da Vinci Disappearance
A Roll of the Dice - The One Who Got Away - Memento Mori - Bon Voyage - Last Minute Invite - The Ezio Auditore Affair - Decoding Da Vinci - The Temple of Pythagoras
Copernicus Conspiracy
False Censorship - Out of Orbit - Intelligentsia - Honorary Degree - Expedited Post - Man in Red - Sitting Ducks - Close the Book