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This article is about the in-universe video game. You may be looking for its real world counterpart.
AC4 Liberation Ad

An advertisement of Liberation in Montreal

Liberation is a 2012 video game developed in partnership by Abstergo Entertainment and Ubisoft. The game follows the story of Aveline de Grandpré, daughter of the wealthy French merchant Philippe de Grandpré and his placée bride Jeanne.[1]

Compiled from recordings collected from Subject 1,[2] the game presents a heavily distorted view of Aveline's life, positively portraying her as a defector from the Assassin Order; in response to this, the hacking collective known as Erudito actively worked to re-introduce the truth into the game, allowing the player to view the full extent of Aveline's genetic memories.[1]

Despite Erudito's actions, Liberation was considered such a success that it prompted Abstergo Industries to expand their entertainment branch to Montreal and hire research analysts for their next project.[3]

Trivia

  • Liberation is the in-universe counterpart to the real world video game Assassin's Creed III: Liberation, released by Ubisoft.
  • Advertisements for Liberation were routinely displayed in the Abstergo Entertainment offices in Montreal.
  • In the Abstergo Entertainment research analyst's Employee Passport, the game was referred to as Assassin's Creed III: Liberation, despite there being no other known Assassin's Creed games that would have preceded it.
  • The game's "credits" listed Alan Rikkin, Álvaro Gramática, Isabelle Ardant and Warren Vidic as being part of the production team. 
    • Other developers included Jean-Pierre Fournier, Steve Gerkin, Stacy French and Suzuki Fumito, who appeared in "developer diaries" unlocked through the Abstergo Story of Assassin's Creed III's multiplayer component. According to Erudito, however, they were merely actors hired by Abstergo.

References

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