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This article is about the genetic memory of Arno Dorian. For other uses, see Last Rites.

Last Rites was a virtual representation of one of Arno Dorian's genetic memories, relived by a Helix initiate through the Helix Navigator.

Description

Arno and a fellow Assassin prevented the tax money from being stolen by Raiders.

Dialogue

Using crates and casks, a trio of Raiders were constructing a barricade on the main street of Franciade.

  • Raider 1: The funeral procession moves through the center of town today.

The convoy arrived near the city's gates.

  • Raider 2: It will be simple. We attack, they die, we are rich.
  • Raider 3: I'm not certain. Something doesn't sit right with me.
  • Raider 1: Perhaps that whore from last night... Heh ha ha ha.

The Raiders finished their work as the Assassins were watching them from the rooftops.

  • Arno: He should learn to trust his instincts.

More Raiders arrived and took positions, preparing to attack the convoy. As the groups of officials passed through the city, Arno and his fellow Assassin moved to kill the eight leaders of the Raiders in order to scare away their men before they could kill the three convoy guards, the ultimate defense of the officials. After the Assassins killed their targets, the remaining Raiders' forces began to use gas bombs on the convoy, and the Assassins moved to the three locations where the Raiders stocked the bombs in order to sabotage them.

  • Raider leader: Today's not Rousseau's day! Our benefactor has been generous to us! Each of you, get one and use it well! I'm the lord of hellfire! Let's bring them down fellas!

The Assassins killed the leaders and sabotaged the bombs, and the convoy set off again.

  • Guard: The road is clear! Let's head to Paris!

On the way to the city's opposite gate, Raiders hidden among the spectators on the road side broke cover and attacked the convoy until it reached the gate, but they were eliminated by the two Assassins.

  • Official: Finally. We can leave this wretched city. What did Rousseau have in mind when he lived in this rathole?

Outcome

The Assassins protected the convoy from the thieves, and it left Franciade intact.

Behind the scenes

Unlike in the other Co-op missions, Bishop is not present to provide contextualization or additional commentary for the player.

Checkpoints are issued when the objective changes. If the memory is desynchronized, likely due to the cortege's guards being wiped out, the cortege's health will refill to max upon reloading the checkpoint. This should make it easier for solo players to complete the memory in a private session, as this has no effect on rewards.

References

Assassin's Creed: UnityDead Kings

Assassin's Creed: Unity memories
Main memories
Prologue
The Tragedy of Jacques de Molay
Sequence 1
Memories of Versailles - The Estates General - High Society
Sequence 2
Imprisoned - Rebirth
Sequence 3
Graduation - Confession - Fin de Siecle
Sequence 4
The Kingdom of Beggars - Le Roi Est Mort
Sequence 5
The Silversmith - La Halle aux Blés - The Prophet
Sequence 6
The Jacobin Club - Templar Ambush
Sequence 7
A Cautious Alliance - Meeting with Mirabeau - Confrontation - The Resistance
Sequence 8
The King's Correspondence - September Massacres
Sequence 9
Starving Times - Hoarders - The Escape
Sequence 10
A Dinner Engagement - The Execution
Sequence 11
Bottom of the Barrel - Rise of the Assassin - The Bastille
Sequence 12
The Supreme Being - The Fall of Robespierre - The Temple
Cooperative missions
Women's March - The Food Chain - The Austrian Conspiracy - Political Persecution - The Tournament - Heads Will Roll - Les Enragés - Danton's Sacrifice - Moving Mirabeau - Jacobin Raid - The Infernal Machine
Heists
Tithing Templars - Catacomb Raider - The Party Palace - Royals, Guns and Money - Smuggler's Paradise - Ancient History - It Belongs in a Museum
Paris stories
Tall, Dark Strangers - Flamel's Secret: The Monks - Flamel's Secret: Denis Molinier - Flamel's Secret: The Elixir of Life - Using the Ol' Noggins - Waxworks - Sewer Rat - À la Lanterne! - The Great Escapist - Critical Comedown - Scene Stealer - Devilishly Tricky - My Kingdom For Some Whores - De Sade's Reprieve - Sadistic Blackmail - The Cult of Baphomet - The Ritual of Baphomet - La Bande Noire - Iscariotte, the Giant - Headlining the Guillotine - A Fistful of Duelers - The League of the Crimson Rose - Return of the Crimson Rose - Crimson Sunset - Flying Boy - Carmalite Nuns - Stop the Presses! - Encyclopédie Diderot - Désirée Desired - Désirée Dismayed - Désirée Delighted - French Crown Jewels - Coat of Arms - Swiss Stash - Vicious Verses - Arm the People - "Escort" Mission - Cassini's Constellations - The Condorcet Method - A Romantic Stroll - Signaling Officer Murat - A Nice Chappe - Precious Correspondence - Constructing a "Close Shave" - Up in Arms - Marianne Returns Home - The Little Prince - Turtle, Snake, Bear, Paper, Scissors - Tapestry Thief - Cartouche's Memoirs
Café Théâtre missions
Explore the Café Théâtre - Auto-Da-Fé - Colette - Damsel in Seamstress - The Queen's Necklace - Foxy Renard
Social Club missions
Bridge Brigands - Marat's Missive - Let Them Eat Hay - Cat Food on a Hot Tin Roof - Hoarding Hostages - Café Procope - Roux's Remains - An Engaging Egyptologist - Artful Dodger - A Dramatic Exit - Breaking the Habit - Extortion Contortion - Chouan Riddles - Bara's Funeral - Retribution for a Rabble-Rouser - The Black Office - Betrayer of the Queen - Spiked Bourbon - Special Delivery - Smoky Yet Robust
Murder mysteries
Murder Foretold - Barber of Seville - The Body in the Brothel - Ancestral Vengeance - The Body Politic - Bones of Contention - The Assassination of Jean-Paul Marat - Hot Chocolate to Die For - The Hand of Science - The Decapitated Warden - The Death of Philibert Aspairt - The Red Ghost of the Tuileries - Cut the Middle Man - A Dash of Poison
Nostradamus Enigmas
Mercurius - Venus - Terra - Mars - Jupiter - Saturnus - Aries - Taurus - Gemini - Cancer - Virgo - Leo - Libra - Scorpio - Sagittarius - Capricorn - Aquarius - Pisces
DLC
American Prisoner - The Chemical Revolution - Killed by Science
Dead Kings
Sequence 13
Buried Words - The Book Thief - A Shadow from the Past - Raising the Dead - Under Lock and Key - A Crown of Thorns
Cooperative and heist missions
Last Rites - Holy High Rollers
Stories of Franciade
Last Will - A Royal Hide - The Unopened Rose - The Eyes of the King
Murder mysteries
Blind Justice - Equal Justice
Suger's Legacy
I - Nativitatis Et Mortis - II - Morbum - III - Diabolus - IV - Natura - V - Crux - VI - Noctis - VII - Dies
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