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This article is about the memory of Ratonhnhaké:ton. You may be looking for the memory of Bayek.

Laid to Rest was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.[1]


Connor set out to kill Charles Lee at Haytham Kenway's funeral.


  • Connor: My father is dead. Charles Lee now leads the Templar Order in his place. I see now why ours is an eternal war. For each piece taken from the board, another is placed upon it. Back and forth we go. Across the world. Across the ages. Some days, mine feels an impossible task, but I cannot afford to be consumed with doubt. The people need me. Now, more than ever. I must stop the Templars. I will kill Charles Lee.

Connor moved towards the funeral.

  • Charles: We gather today to remember a man of peerless vision, who sought to change the world. And change the world he did. Look around. Even now the British prepare to retreat - their spirits broken - their forces splintered. The Patriot leadership shall soon follow - either into our service or into the ground. And then, my friends, all of this will finally be ours! We have Haytham to thank for this. He and all those others who sacrificed for our cause. But he was not content merely to save the people of America, no, he sought to save those sworn to our destruction. He sought to save the Assassins. Aye. It seems a mad thing, now. And it cost him his life. The Assassins are a cruel and terrible coven. They speak only the language of death. Too late he learned the truth of this. Murdered by his own son. He gave his life as he lived, in service to a dream we all share. And so we must fight on. We will vanquish our enemies. We will spread our word. And in time, my brothers and sisters, in time we will have our New World.

Connor was captured and brought before Charles.

  • Charles: He sent me away... That day at Fort George. He feared for my safety. I should have stayed. He said there was no danger.
ACIII-Rest 3

Charles Lee threatening Connor

  • Connor: He was wrong.
  • Charles: I will kill you, Connor. This, I swear. Not here, though. Not today. No... First - first I'll destroy all you hold dear. I'll burn that homestead of yours to the ground - and roast the severed heads of your precious "founding fathers" in its flames. And when I've finished with them, all the rest will burn as well. Your merry band of Assassins. The human refuse that lives on your land. Your village and its people. All of it - gone!
  • Connor: You can try, Charles. But as with all your schemes, this too will end in failure.
  • Charles: Get him on his feet. He will wait. He will watch. And then - when he's seen all his life's work brought to ruin... Only then will I allow him to die. Take him away.

The soldiers took Connor away and started beating him up.

  • Soldier: I could do this all day. In fact, I think I will!

Connor fought himself free.

  • Connor: Where is Charles Lee gone?
  • Mercenary: The harbor... to catch a ferry...

Connor then made his way to HMS Jersey, where he overheard a conversation between the captain and two mercenaries working for Charles Lee.

ACIII-Rest 5

Lee's mercenary aboard the HMS Jersey

  • Captain: I believe these men meet your requirements.
  • Mercenary: You believe incorrectly. They're sick and weak. We're looking to build an army, not fill an almshouse.
  • Mercenary: It would take months to get them into fighting shape. We don't have the time.
  • Prisoner: No. Please. We'll do anything you want. Anything! Only take us with you!
  • Captain: Quiet, whelp!
  • Mercenary: Your merchandise is useless to us.
  • Captain: Perhaps we should discuss this back in my cabin?

The men moved to the cabin, where Connor overheard them again.

  • Captain: I am sorry to have disappointed.
  • Mercenary: As you should be. For us to have come all this way for nothing... Tell me now why I shouldn't have you thrown into the sea.
  • Captain: No need to be rash. Only give me a little more time. I'll scour the other ships if I must. I'm certain there are prisoners who will meet your needs.
  • Mercenary: Very well. You have two days.
  • Captain: Thank you.
  • Mercenary: Present yourself to the Green Dragon Tavern in Boston with the men you've chosen. We shall meet you there along with our master.


Connor discovered where he could find Charles Lee.



Assassin's Creed III memories
Main memories
Sequence 1
Refresher Course - A Deadly Performance - Journey to the New World
Sequence 2
Welcome to Boston - Johnson's Errand - The Surgeon - The Soldier - Infiltrating Southgate
Sequence 3
Unconvinced - Execution is Everything - The Braddock Expedition
Sequence 4
Hide and Seek - Feathers and Trees - Hunting Lessons - Something to Remember
Sequence 5
A Boorish Man - A Trip to Boston - Boston's Most Wanted - Lying Low - Stop the Presses - The Lost Son's Return - River Rescue - Training Begins - The Hard Way
Sequence 6
On Johnson's Trail - The Angry Chef - The Tea Party - Hostile Negotiations
Sequence 7
The Midnight Ride - Lexington and Concord - Conflict Looms - Battle of Bunker Hill
Sequence 8
Something on the Side - Bridewell Prison - Public Execution
Sequence 9
Missing Supplies - Father and Son - The Foam and the Flames - A Bitter End
Sequence 10
Alternate Methods - Broken Trust - Battle of Monmouth
Sequence 11
Battle of the Chesapeake - Lee's Last Stand
Sequence 12
Laid to Rest - Chasing Lee
Davenport Homestead - Kanatahséton - Evacuation Day
Duncan Little
Gangs - Gangs of Boston
Clipper Wilkinson
Conscription - Martial Law
Deborah 'Dobbie' Carter
Rationing - Hoarding Provisions
Jamie Colley
Smallpox - Protect the Clinic
Jacob Zenger
Martial Law - In the Wolf's Lair
Frontiersman missions
Boy Who Cried Wolf - Finding the Sasquatch - The Haunted Lighthouse - The Headless Horseman - Monster of the Sea - Unidentified Flying Object
Hunting Society
The Man-Eater - Feline Feet - The Patriarch - The Pack Leader - Acute Cat - The Elk Bachelor
Boston Brawlers
The Boston Brawlers - Peter Bunyon - The Sailor - The Smuggler - The Stinger - The Ropebeater - The Merchant - The Tournament
Naval missions
The Chase - The Rescue - French Involvement - Biddle's Hideout
Naval locations
Fort Wolcott - Dead Chest's Treasure - The Ghost Ship - The Mad Doctor's Castle - Oak Island - The Ruins at Cerros
Privateer contracts
Henderson in Distress - Paving the Way - Dread of Night - Troubled Waters - Raiding the Prospector - One of a Kind - Blistering Dawn - A Call for Help - Search for the Somerset - The Sea Wolves - A Midnight Engagement - The Giant and the Storm - Sinking a Secret - The Ghost War, Act 1 - The Ghost War, Act 2
Manor Mysteries, Part 1 - Manor Mysteries, Part 2 - Legacy - Achilles' Painting
Big Dave
Deserter - The Proper Tools - An Eye for Trouble - The Comeback
Godfrey & Terry
Burglar on the Homestead - The Fight - Bowls Beginner
The Whittler's Weapons - Tools of the Trade - Thousand-Pound Idea
Warren & Prudence
Abused - Prudence's Primrose - Happy Expectations - Pig Herder
The Brawler - Norris Goes Courting - Norris Tries Again - Raw Materials
Lyle White
Happy Expectations - Get Me a Doctor! - Slander - Wait Times
Cutting Ties - Silk Errand - The Final Straw
Silent Hunter - White Trophy - Fool Me Once...
Daily Life
Encyclopedia of the Common Man - Room at the Inn - Finding His Flock - The Wedding
Field missions
Modern Tower - The Stadium: MMA Night - Return to Abstergo
Benedict Arnold missions
Traitor in Our Midst - Showing Traitors the Way - A Spy Among Us - Battle of West Point
The Tyranny of King Washington
The Infamy
Awaken - Warn the Village - Sky World Journey - One-Man Wolf Pack - Path of Revenge - Justice Served
The Betrayal
Prison Break - Sky World Journey - Dive Bomb - Consequences - Return to Sender - Man of Mettle - Pieces in Motion - Aquila Unchained - Escape to New York
The Redemption
Dark Waters - Sky World Journey - The Parting of the Blue Sea - Feeding the Masses - One Step at a Time - The Signal - Halls of Injustice - Inevitable Confrontation