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Knowledge was a virtual representation of one of Altaïr Ibn-La'Ahad's genetic memories, relived by Desmond Miles in 2012 through the Animus.


Altaïr visited the city's Assassin Bureau and spoke with its Dai, Malik on his target, Majd Addin.


Altaïr entered the Bureau, and greeted Malik.

  • Altaïr: Safety and peace, Malik.
  • Malik: Were that the city was possessed of either. Why do you trouble me today?
  • Altaïr: Al Mualim has marked Majd Addin for death. What can you tell me about him?
  • Malik: Salāḥ ad-Dīn's absence has left the city without a proper leader, and Majd Addin has appointed himself to play the part. Fear and intimidation get him what he wants. He has no true claim to the position.
  • Altaïr: That ends today.
  • Malik: You speak too readily. This is not some slaver we're discussing. He rules Jerusalem and is well protected because of it. I suggest you plan your attack carefully, get to better know your prey.
  • Altaïr: With your help I will. Where would you have me begin my search?
  • Malik: What's this? You're actually asking for my assistance instead of demanding it. I'm impressed.
  • Altaïr: Be out with it.
  • Malik: As you wish. Here's where I would look. First, to the southwest near the mosque. After that, head south of here. There are two locations that might interest you. The southernmost church is one. The other is in the streets, near a synagogue.
  • Altaïr: Thank you for your help, Dai.
  • Malik: Don't foul this, Altaïr.
    Do you need something? Is that why you remain standing before me?
    Maybe you want those poor people to be executed. Because that's what will happen if don't leave now.
    Does this look like the site of an execution? Get to work.
    I've nothing more to say to you. Attend to your task.

After gathering the necessary information. Altaïr returned to the Bureau.

  • Malik: What news, novice?
  • Altaïr: I am not a novice.
  • Malik: A man's skill is defined by his actions, not the markings on his robe.
  • Altaïr: We can trade barbs, or do Al Mualim's work. It's your decision.
  • Malik: Then be out with it.
  • Altaïr: Jerusalem's Regent, Majd Addin is holding a public execution not far from here. It's sure to be well guarded but it's nothing I can't handle. I know what to do.
  • Malik: And that is why you remain a novice in my eyes. You cannot know anything, only suspect. You must expect to be wrong, to have overlooked something. Anticipate, Altaïr. How many times must I remind you of this?
  • Altaïr: As you wish. Are we done?
  • Malik: Not quite. There is one more thing. One of the men to be executed is a Brother, one of us. Al Mualim wishes for him to be saved. Do not worry about the actual rescue, my men will take care of that. But you must ensure Majd Addin does not take his life.
  • Altaïr: I won't give him the chance.
  • Malik: So I hope.

Malik placed a feather on the counter, and Altaïr took it.


Altaïr shared his knowledge on Majd Addin with Malik, and was given leave to proceed with the assassination of his target.



Assassin's Creed memories
Memory Block 1
Solomon's Temple
Acquisition - Failure - Guardian - Glory
Memory Block 2
Eavesdropping - Pickpocketing - Interrogation - Knowledge
Pickpocketing - Eavesdropping - Informer Escort - Interrogation - Eavesdropping II - Eavesdropping III - Rooftop Race - Pickpocketing II - Knowledge - Assassination
Memory Block 3
Flag Collection - Interrogation - Pickpocketing - Archer Assassination - Eavesdropping - Stealth Assassination - Knowledge - Assassination
Stealth Assassination - Interrogation - Pickpocketing - Informer Escort - Flag Collection - Eavesdropping - Knowledge - Assassination
Memory Block 4
Interrogation - Eavesdropping - Pickpocketing - Stealth Assassination - Merchant Stand Destruction - Flag Collection - Knowledge - Assassination
Flag Collection - Merchant Stand Destruction - Interrogation - Stealth Assassination - Archer Assassination - Pickpocketing - Knowledge - Assassination
Interrogation - Stealth Assassination - Pickpocketing - Informer Escort - Archer Assassination - Eavesdropping - Knowledge - Assassination
Memory Block 5
Eavesdropping - Pickpocketing - Rooftop Race - Interrogation - Informer Escort - Stealth Assassination - Pickpocketing II - Knowledge - Assassination
Rooftop Race - Eavesdropping - Interrogation - Stealth Assassination - Merchant Stand Destruction - Pickpocketing - Knowledge - Assassination
Memory Block 6
Eavesdropping - Pickpocketing - Interrogation - Stealth Assassination - Archer Assassination - Rooftop Race - Knowledge - Assassination - Assassination II
Memory Block 7