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Interrogation was a visual representation of one of Altaïr Ibn-La'Ahad's genetic memories in the Animus 1.28.


Altaïr headed to the Limassol port in order to interrogate its watchman about Armand Bouchart's whereabouts.


Altaïr found a pirate speaking with the watchman.

  • Pirate: Yeah I just got in yesterday. I'd rather be at sea than idling away in this dump. You know where I can find some entertainment, eh?
  • Watchman: Go away.

Altaïr tailed the watchman to a secluded location and interrogated him.

  • Altaïr: I have a message for Armand Bouchart. Has he come through this port recently?
  • Watchman: I couldn't say. But he'd do well to avoid this place. We had some awful murders here last night.
  • Altaïr: Who was killed? Templars?
  • Watchman: No, a couple of my men working the docks. Cut down where they stood. It was so dark, nobody saw a thing.
  • Altaïr: Who was on duty that night?
  • Watchman: A goddamned Templar sergeant. But you won't find him here, if you're looking.
  • Altaïr: I am.
  • Watchman: He's over by the Cathedral today. Praying for his own soul, I hope...


Altaïr learned the details of Bouchart's return to Limassol.



Assassin's Creed: Bloodlines memories
Main memories
Memory Block 1
Memory Block 2
Investigate - Assassination - Delivery - Assault - Escape - Assault II - Intercept - Delivery II
Memory Block 3
Intercept - Investigate - Interrogation - Assault - Assault II - Assault III - Escape
Memory Block 4
Assault - Interrogation - Treasure Hunt - Assault II - Assault III - Escape
Memory Block 5
Tail - Assault - Investigate - Escort - Assault II - Escape
Memory Block 6
Investigate - Assassination - Assassination II - Assassination III - Interrogation - Interrogation II - Interrogation III - Investigate II
Memory Block 7
Additional memories
Delivery - Assassination - Intercept - Assassination II
Theft - Delivery - Assassination - Intercept - Assassination II - Intercept II - Intercept III - Assassination III - Delivery II