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Hunter of Beasts was a virtual representation of one of Eivor Varinsdottir's genetic memories, relived by Layla Hassan through the Portable Animus HR-8.5.


Eivor began to track down her old enemy, Gorm Kjotvesson, by investigating every one of his camps in Vinland.


After she talked to Olav the Unlucky, Eivor traded the goods he gave her with a nearby merchant for a weapon. Before leaving, she spoke to Olav again.

  • Eivor: Olav, tell me about your falling out with Gorm.
  • Olav: He caught me stealing from his locked chests. I wished to trade with the villagers here.
  • Eivor: Then he gave you a good thrashing, did he?
  • Olav: Yes, yes. Now I stay in my safe place.

Eivor left the village and set off to check the camps installed by Gorm.

  • Eivor: I can hike into the woods, straight for Gorm... or gather raw materials and trade for better weapons.

As she began to run, Eivor kept her mind focused.

  • Eivor: Gorm is in these woods somewhere. I will find you, Gorm. No matter how long it takes.

However, Eivor was soon attacked. Wounded to the point of near-death, Eivor collapsed, only to wake up back at the village of Karonhiakèn:iate'.

  • Eivor: Gods, hurting all over ... thought I was dead.

Eivor was visited by one of the village leaders.

  • Karonhiaktátie': Tó:tek, órie. Tóka' enhsà:iake' kí:ken, entewa'serón:nenhte' tsi saronhiá:ken. Sà:iak. (Don't talk, friend. These berries will ease your pain. Eat them.)
  • Eivor: You want me to ... to eat these?

Karonhiaktátie nodded yes. As Eivor ate a bowl of elderberries, Karonhiaktátie sat down next to her.

  • Karonhiaktátie': Kahrhakwé:kon iotahión:ni ne ken' niwahiò:ten's. (The woods are full of these fruits.)

After some time, Eivor walked out of a hut and talked to Olav.

  • Eivor: Our friends healed me with their berries. I am grateful.
  • Olav: Yes, yes. And elderberries have a good taste, too. And good for you.
  • Eivor: I feel much better. Do these elderberries grow wild around here?
  • Eivor: Yes, yes. All through the land, here and there.

After recovering, Eivor put her mind on track.

  • Eivor: Where are you hiding, Gorm?

Before leaving, Eivor spoke to Olav once more.

  • Eivor: How did you come here, Olav? Are you a prisoner here?
  • Olav: No, no! The cave is my safe place. Safe from Gorm and his anger. Safe from the talking crystal.
  • Eivor: I see.
  • Olav: Watching, always watching Olav! The talking crystal!

Eivor resumed her hunt for Gorm. She soon saw a camp in the woods.

  • Eivor: A camp near the village. Gorm could be there.

Eivor arrived at Steinnhus Camp.

  • Eivor: One of Gorm's camps. I might learn where he's hiding. Or find some resources at the least.

After dealing with the men at this camp, Eivor came across a note and some resources.

Muddy Note:
Heading to other camp.
Remember the code.
Steinnhus, Brúhamarr, Hvallgrof, and Narfljot.

Eivor spoke to herself.

  • Eivor: One step closer.

As she explored Vinland, Eivor found herself at Brúhamarr Outpost. As she dealt with the guards and found more resources, Eivor discovered another note.

Torn Note:
Listen, rats and dogs. Gorm ventured deeper into the woods.
If you spot anything strange, alert your captain.
Any slacking in duty will result in death.

Eivor talked softly aloud.

  • Eivor: Gorm must be near. His doom has come.

As she fought with more guards, Eivor recovered another note among their personal effects.

Bloodstained Note:
We have found a more promising dig site, deeper inland.
It is to the northwest.
We are headed there now.

Eivor continued on her path and found Hvallgrof Outpost.

  • Eivor: The leader of this bridge cliff camp may know Gorm's whereabouts.

In the Outpost, she encountered several strong warriors.

  • Eivor: Why is this place so heavily guarded? What are you hiding Gorm?

Dealing with guards and obtaining resources, Eivor caught sight of another note.

Crumpled Note:
The glass ball does nothing in this cave.
I must travel further north to the next site.
Too much time wasted digging these damn holes.

Eivor travelled north and arrived at Narfljot Camp. There, Eivor caught sight of Gorm yelling orders.

  • Gorm: Keep digging, you beardless dogs!
  • Norse Man 1: You heard the man! Move those shovels!
  • Gorm: Power beyond measure awaits us, men! A mountain of silver to the first digger to open the way!
  • Norse Man 2: Gorm, we have found nothing but a gate we cannot open.
  • Gorm: I shall call upon our ally. Heed me, Gorm of the Order. Ancient Ones, I summon you! Speak to me, you stone-dwelling god-woman!

The crystal ball spoke.

  • Juno: In time, what once was, shall be again.
  • Gorm: What does that gibberish mean? Gods burn it all. Keep digging, mules. Power beyond measure awaits. Power beyond measure.
  • Eivor: Gorm Kjotvesson.

Eivor followed Gorm, after his speech, as Gorm talked to one of his men.

  • Norse Man 3: Gorm, did you find Olav the Unlucky?
  • Gorm: I did. I locked him away for thieving. And when I return, I will see that the beasts of the woods pick at his flesh 'til his bones are clean. Nobody steals from me and walks away breathing. What news from our camps?
  • Norse Man 3: In truth, they have grown quiet. Little to no word at all.
  • Gorm: Hm. No matter. Focus our efforts on the dig.
  • Norse Man 3: Sir, I hate to ask, but...
  • Gorm: What? Spit it out.
  • Norse Man 3: It may be your talking crystal is a Dwarvish trick. As in the sagas when—
  • Gorm: Silence! Speak no treason against my Order. We are all-wise, all-knowing, and all-powerful. Better to cut out your own tongue than speak against the crystal goddess.

Having heard enough, Eivor snuck through the camp and assassinated Gorm.

If Eivor was detected, she exchanged a few words with Gorm as they fought.
  • Gorm: Eivor Wolf-Kissed!
  • Eivor: I crossed the broad sea for you, Gorm. Are you not flattered?
  • Gorm: For one reason only, I see. You snake.
  • Eivor: One reason only!

Despite Gorm's bravado, Eivor defeated and killed him.
In the Memory Corridor, Gorm ran in excitement towards what he expected to be Valhalla, before looking around in distress.

  • Gorm: Wait. Wait. This is not the hall of five hundred doors. This is not the rock of the fallen. Where are the women on the winged horses?

Gorm dropped his axes and fell to his knees as Eivor walked towards him.

  • Gorm: Where are the Choosers of the Slain?

Eivor circled Gorm before stopping in front of him.

  • Gorm: You. My blood enemy.

Eivor gestured to the world around her.

  • Eivor: This is Niflheim, the hell of mist and cold. This is where faithless dead come to die again. This is where ghosts fade to mist, to be forgotten.

Gorm stood up, shook his head at Eivor, and replied.

  • Gorm: Your meddling has doomed us all, crow of battle.

As Gorm reached to pull out the Crystal Ball, Odin walked from behind him to stand at Eivor's side.

  • Eivor: More lies from a liar born. Now speak the truth. What brought the Order to this place?

Gorm showed Eivor the Crystal Ball, Isu markings glowing brightly.

  • Gorm: To free a goddess, a creature of power and light ... buried by the Jötnar in ages past.

As he spoke, a beam of light appeared above them, growing in intensity. Gorm, Eivor, and Odin all looked up to its source. Eivor stared at it for a moment, entranced, before looking back at Gorm.

  • Eivor: A pity, Gorm. You will not meet her now.

Eivor reached forward and took Gorm's Order medallion as his spirit immediately vanished. Eivor picked up the Crystal Ball afterwards.

  • Eivor: Gorm's crystal-eye. It hums with a strange feeling. Unearthly. What was Gorm digging for? Something deep inside this cave? Olav should know his tormentor is dead. I owe him that much.

Before leaving the camp, Eivor investigated the cave where she found a great door of stone, Isu markings carved into it with a recess the size of the crystal ball. Eivor pulled out the ball, which still glowed, and a voice came from it.

  • Unknown Voice: The probabilities lead us here. The calculations give us hope.
  • Eivor: This... this is not for me.

Eivor tucked the ball away again and left the cave.

  • Eivor: I should return to Olav. He deserves to know what happened here.


Eivor assassinated Gorm and received his Crystal Ball among his personal effects.


The first time Eivor runs out of health during a fight, the scene where she learns about elderberries will trigger, regardless of when or how it occurs. Eivor is unable to harvest elderberries for rations until this. It is possible to go the entire Vinland saga without ever triggering the scene.


Assassin's Creed: Valhalla memories
Main Quests
Battle for the Northern Way
Chapter 1
Honor Bound
Chapter 2
A Seer's Solace - Family Matters - The Prodigal Prince
Chapter 3
Rude Awakening - A Cruel Destiny
Chapter 4
Chapter 5
The Seas of Fate
The Swan-Road Home - Unwelcome - Settling Down - The Alliance Map - A New Home - A Toast to our Success - Uninvited Guests - Reap What Was Sown - The Lost Drengir of Ragnar Lothbrok
A Brewing Storm
The Forge and the Flame
Mane and Tail - Blame and Sail
To Serve the Light... - Breaking the Order - A Brief History of the Hidden Ones - More Intel - The Letter - The Poor Fellow-Soldier
A Little Problem
A Rivalry for the Ages
The Huntress - Have You Seen This Man? - Archery Contest
Taken for Granted
The Thousand Eyes - Viking for Hire
The Baker's Plaint - Man of Mystery
Carrying the Torch
A Wise Friend - In Dreams... - Going Deeper... - Bound to Fate
Pending Deliveries
The Song of Soma
Chapter 1
The Great Scattered Army
Chapter 2
Orphans of the Fens
Chapter 3
Glory Regained
Chapter 4
Razing Earnningstone - Unholy Father - Storming Ravensburg
Chapter 5
The Stench of Treachery - An Island of Eels - Reporting on Grantebridgescire
The Kingmaker's Saga
Chapter 1
The Sons of Ragnar
Chapter 2
Bartering - Rumors of Ledecestre - The Walls of Templebrough
Chapter 3
Tilting the Balance
Chapter 4
Heavy is the Head - Hunted - Reporting on Ledecestrescire
The Tale of Thegn Oswald
Chapter 1
Chapter 2
The Measure of a Norseman
Chapter 3
A Triumphant Return
Chapter 4
Raising Iron - A Fury from the Sea
Chapter 5
Wedding Horns - Reporting on East Anglia
The City of War
Chapter 1
Walls and Shadows
Chapter 2
Firing the Arrow - Bleeding The Leech
Chapter 3
Smashing the Compass - Reporting on Lunden
The Paladin's Stone
Chapter 1
Brewing Rebellion
Chapter 2
Pilgrimage to St. Albanes - Chipping Away - Blood from a Stone
Chapter 3
Fiery Ambush - Ringing Cyne Belle
Chapter 4
The Saga Stone - Reporting on Oxenefordscire
The Book of Dragons
Chapter 1
War Weary
Chapter 2
Ransacking Wenlocan - The Supply Line - Bloody Path to Peace
Chapter 3
King Killer - Reporting on Sciropescire
The Instrument of the Ancients
Chapter 1
The Abbot's Gambit
Chapter 2
Puppets and Prisoners - The Man Behind the Man
Chapter 3
A Bloody Welcome - Reporting on Cent
The Lay of Hunwald
Chapter 1
A Noble Escort
Chapter 2
Chapter 3
In the Absence of an Ealdorman
Chapter 4
Salve for a Fresh Wound - The Thegn of Lincoln - Where the Stone Falls
Chapter 5
A Sword-Shower in Anecastre - Reporting on Lincolnscire
A Breviary of Broken Hearts
Chapter 1
An Uncommon Proposition
Chapter 2
Old Wounds - Childhood Sweetheart
Chapter 3
Chapter 4
Twists and Turns - Reporting on Essexe
The Siege of Portcestre
Chapter 1
Reaver of the South
Chapter 2
Arrive Unexpected - Let Them Eat Ashes - Scorched Earth - Severing the Lines
Chapter 3
Storming the Walls - Of All That Has Passed... - Reporting on Suthsexe
The City of Greed
Chapter 1
The Welcoming Party
Chapter 2
Burning the Firebrand
Chapter 3
Pricking the Needle
Chapter 4
Closing the Vault - Reporting on Jorvik
The Sayings of Halfdan
Chapter 1
War in the North
Chapter 2
Honor Has Two Edges
Chapter 3
Road to Hamartia - This Son of Jorvik
Chapter 4
Honor's Hubris
Chapter 5
Of Blood and Bonds - Reporting on Eurviscire - Lost Glory
A Tale of Wicker-Fire
Chapter 1
The First Night of Samhain
Chapter 2
Clues and Riddles
Chapter 3
The Stolen King
Chapter 4
A Love Betrayed - The Gutted Lamb
Chapter 5
The Burning of the Wicker Man - Reporting on Glowecestrescire
The Tale of Two Jarls
Chapter 1
Old Friends
Chapter 2
On Borrowed Time
Chapter 3
Rowdy Raiders - Adorning the Adorned - Of Blood and Gods
Chapter 4
Under the Skin
Chapter 5
Farewells and Legacies - Reporting on Snotinghamscire
The City of Faith
Chapter 1
The Reeve of Wincestre
Chapter 2
Choking the Gallows
Chapter 3
Plucking the Quill
Chapter 4
Impaling the Seax - Reporting on Wincestre
In the Hall of the Slain
Chapter 1
The Road to Valhalla - Where Legends Are Born
Chapter 2
A Brother's Keeper - A Quiet Homecoming
The Prophecies of the King
Chapter 1
Kingdom's End
Chapter 2
Holy Day - Reporting on Hamtunscire
The Fate of the High One
Chapter 1
View Above All
Chapter 2
Well-Traveled - Defensive Measures - Extended Family
Chapter 3
Forging a Bond (A Feline's Footfall - Taking Root)
Chapter 4
The Big Finish
Chapter 5
Binding Fate - Cheating Fate
The Saga of the Snows
Chapter 1
Mistress of the Iron Wood
Chapter 2
The Lost Cauldron
Chapter 3
A Gift from the Past
Chapter 4
A Feast to Remember
Chapter 5
The Price of Wisdom
Vinland Saga
Chapter 1
In a Strange Land - The Hunting Grounds
Chapter 2
Hunter of Beasts
Chapter 3
Hunter's Repast - Reporting on Vinland
Thousand Eyes contracts
Contract: Assassinate the Target - Contract: A Strange Drawing - Contract: Best Effort - Contract: Booty Hunter - Contract: Control Nuisance - Contract: Dangerous Prey - Contract: Defeat the Diubal - Contract: Grave-Robber - Contract: Investigation Offer - Contract: Macabre Discovery - Contract: Make it Boom! - Contract: Marked for Death - Contract: Predator's Attack - Contract: Recovery Investment - Contract: Reda's Judgement - Contract: Reported Missing - Contract: Rescue Favor - Contract: Silence the Poet - Contract: Slay the Monster - Contract: The Deadly Beast - Contract: The Dice Master - Contract: The Drunkard - Contract: The Duke of Burgundy - Contract: The Green-Eyed Thief - Contract: The Hermit of the Thousand Sins - Contract: The Jomsviking Code - Contract: The Man-eating Animal - Contract: The Phantom - Contract: The Renegade Monk - Contract: The Richest Merchant - Contract: The Rogue Informer - Contract: The Stolen Purse - Contract: The Thieves Couple - Contract: Threat Assessment - Contract: Toss a Coin for the Traitor - Contract: Wild Frontier
World Events
A Desperate Bounty - A New England - Comb of Champions - Old Man on the Edge - Raider Recruit - The Dreamwalking Warrior - The Hunt for Honor - The Plight of the Warlock - The Silver-Tongued Traitor
Battle Born - The Rekindling
Madness of the Stones - Pig of Prophecy - Red in Tooth and Claw - The Lighthouse Twins - The Pardoner's Tale - The Sky Thief - Winifred
East Anglia
A Blood Hymn for Edmund - Edmund's Arrows - Freyja's Friend - Green Children of Anglia - Hide and Hunt - Life-Blood - The Wayward
Devil's Hole - Mother - Take Me a Husband - The Banshee - The Boar with the Golden Nose - The Gleewoman - The Prodigy - The Riddler
Art-Scop - Crushed Dreams - Dellingr Rabbit - Historia de Cordibus Pathetic - Sunken Hope - The Village: Jurthgard
Dearly Bee-Loved - Lady of the Lake - The Body - The Goddess of Birth - The Horn of Ragnar
Degolas the Beautiful - Path to the Wind-Blue - The Cult of Saint Guthlac - The Devout Troll - The Doom Book of Cats - The Infinite Noise of Men - The Lord of Norsexe - The Walloper - The Wound-Wands of Friends - Winchell the Robesfree
Saint Faith - Splitting Hares - The Arrow In The Tree - The Devil Has All The Best Tunes - We Are All Monsters
Bridges of Oppression - Deviled Water - Silver Wind Elder - Warmth of Winter
A Skald's Lament - Ledecestrescire Sauce - Of Fist-Dances and Sweaty Oaths - Sisters of the Axe - Skal to Your Wealth - The Last Leaf of Fall - The Old Guard - The Stink-Brew - The Twit Saga, Part I - The White Lady of Tamworth
King of Shitsby - Little Victories - Stray Naps - The False Ealdormancy - The Farewell Meow - The Ignominious Bandit - The Twit Saga, Part II
The Demon Odor at the Tithe - Falling Stars - Last Flight of the Gyldan Sparrow - War of the Collectors
A Dog's Rescue - Fishing Lesson - Nostalgia - Permission to Weep - The Anchoress - The Last Raid
Bewitched - King of the Hill - Lamb Chops - Miracle - Otta, Son of Slugga - Paola's Dream - The Puppeteer
A Cordial Invitation - An Althing for the Half-Grown - An Efficient Cremation - Stoneman - The Good Men of Sherwood - The Myth in the Mountains
A Prayer for Vengeance - Aflanc the Terrible - Alisa in Wunderlandscire - Eivor the Sheepdog - King of the Hay People - Rock of Fertility - Tiny Black Market - Will O' the Wisp
Aelfred's Jewel - Asser - Mildberg the Miracle Legs - Romeo and Aethelflaed
North America
A Dead Man's Tale - Breaking Teeth, Not Hearts - Flight of Fancy - Ursine Takeover
Food of the Gods - Hel's Well - Milk of Humankind - Njord's Lament - Noble Harts - Valhalla Bound
Aegir's Daughters - Pit of Slaughter - The Giants of Fimbulwinter - The Puppeteer
The Way of the Berserker
Chapter 1
The Mysterious Berserker
Chapter 2
The Ritual of the Berserker
Chapter 3
The Vengeance of the Berserker
The Legend of Beowulf
Chapter 1
A Fiend out of Hell
Chapter 2
Prey in the High Hall
Chapter 3
Ever As Fate Must
Yule Festival
Yule Festival - Cow Catcher - The Case of the Missing Ale - Braun's Folly - Twirling Targets - Yule Brawl
Ostara Festival
Ostara Festival - Let's Get Festive - Egg Hunt - The May Queen - Spiritual Defense - Braun's Folly - Twirling Targets - Viking Brawl
Sigrblot Festival
Sigrblot Festival - The War Effort (Feeding the Wolf - Fight or Flyte - Three Big Pigs) - Final Offering - Test Your Metal - War Games
River Raids
Yule Season
A River to Raid - The Legend of Saint George - Treasures of River Exe - Treasures of River Severn - The Legacy of Saint George - Treasures of River Dee - The Sword of Saint George
Sigrblot Season
The Legend of Lugh - Treasures of River Berbha - The Spear of Lugh - Treasures of River Erriff - The Ulfberht Sword - Champions of the Faith (England's Protector - Ireland's Defender - Francia's Anointed)
Mastery Challenge
A Challenge from the Gods - The Cryptic Tutelage of Hildiran
Wrath of the Druids
Wrath of the Druids
Chapter 1
Irish Trade - Irish Adventure - Blood Bond - Snaring Thorstein - Rathdown Build Up - Flann over Ireland
Chapter 2
A Show of Character - War Efforts
Chapter 3
Gathering Strength - Foothold in Connacht - Potion of Blood - Into the Fog - The Northern Reach - Courting the Kings - The Mask of Diplomacy
Chapter 4
The Wages of War
Chapter 5
A Scourging of Snakes - The Cost of Betrayal
Settling Accounts
Chapter 1
Dublin's Reach
Chapter 2
An Eye for an Eye
The Strength of Danu
Chapter 1
Children of Danu
Chapter 2
Amber Sun
Lost Drengr
Thorgest's Drengir
Trade Post
Trade: Dyed in the Wool - Trade: Giving Your Words - Trade: Illuminating Event - Trade: Sweetening the Pot - Trade: The Ivory Post - Trade: Trouble Brewing
Royal Demands
Kings of Meath
Meath: Death Sentence - Meath: Death to All - Meath: Gemstones - Meath: Hibernian Heist - Meath: Jewel Recovery - Meath: Rough Justice - Meath: Royal Vengeance - Meath: Smite Them Down - Meath: Stamp Them Out - Meath: Taking it Back - Meath: They Must Pay
Kings of Connacht
Connacht: Death Sentence - Connacht: Jewel Recovery - Connacht: Stamp Them Out
Kings of Ulster
Ulster: Death Sentence - Ulster: Death to All - Ulster: Smite Them Down
The Siege of Paris
Chapter 1
Strangers Bearing Gifts - To Francia - Warlord of Melun - The Rot in the Slums - Majesty in the Dark
Chapter 2
The Missing Queen - Sister of Sorrow - The Queen's Gambit
Chapter 3
Honor and Enemies - Fire From Heaven - A Hidden Weakness - Royal Fox Hunt - Dark Before Dawn - The Siege of Paris - The Count of Paris
Chapter 4
Chapter 5
Fire and Faith - Madness of King Charles - Victory - Homecoming
Hidden Ones
A Package for Paris
Vive la Résistance
Rebel Missions
Thousand Eyes contracts
Contract: Pagus Pinciacensis
World Events
Hidden Justice
Not God Enough - Stealing from Thieves - Ulfberht Sword
The Ghost of Saint Germain - The King of Rats