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- "Any worthwhile mercenary will know the value of a reliable, trained horse. Riding an animal that startles on the battlefield or loses speed quickly is a risk we will not take."
- ―Mario Auditore, while inspecting the horses in his army, 1454.[src]
Horses are a species of hoofed quadruped mammals, which have been used as a means of transport throughout most of recorded human history.
Their presence and use was widespread throughout the Middle Ages, the Renaissance era, and the American Revolution for several purposes, resulting in a variety of breeds to match their use.
Breeds[]
- "The stable keeper gives me a short tour. He presents the different breeds - some bred stocky for labor, some wiry for travel, and of course, the unflinching steeds we will ride into combat."
- ―Mario Auditore surveying the horses of Monteriggioni.[src]
Three breeds of horse in particular were common to Italy in the early 16th century and differed in both appearance and characteristics.[1]
The common horse, or Rouncey,[2] which was often found heavily laden with saddle bags, could usually be found in the Antico and Campagna Districts, with the guards riding them (possibly messengers) always pushing them into a quick gallop.[1]
The Jennet,[2] was mostly found in the Centro and Vaticano Districts, and they were usually ridden by civilians. This horse was the fastest of the three breeds, despite being the weakest for combat.[1]
The rarest type, the warhorse or Destrier,[2] could be found in any of Rome's districts still occupied by the Borgia, or at stables after all of them had been renovated. Despite being the slowest type of horse, this breed was often armored to be able to withstand more damage from enemy attacks without falling.[1]
Other slightly uncommon breeds used at the time were the Percheron, which Lucrezia Borgia used for her carriages, and two sub-varieties of warhorse.[3]
History[]
The horses has evolved to be a grass-eating inhabitants of semi-arid regions worldwide, including the steppes of Eurasia and the Great Plains of North America. By about 15,000 years ago, horse bones from this time period are found in Europe, Asia, and North America. Yet between 10,000 and 7,600 years ago, the horse became extinct in North America. The reasons for this extinction are not fully known. Humans began to domesticate horses around 4000 BCE, and their domestication is believed to have been widespread by 3000 BCE.
During the Ptolemaic Kingdom, the Greeks brought horse and chariot racing to the country which were commonly held in hippodromes, such as the one near Lageion in the Kanopos Nome.[4]
The horse and carriage were equally common modes of transportation, and indispensable for the Assassin Order from the Third Crusade until the Renaissance.[5][6]
During the Third Crusade, stables were located directly outside the Assassin-controlled village of Masyaf, and horses residing there were often used by the Assassins to traverse the expanse of the Kingdom, allowing them to reach other cities for missions or assassinations.[5]
A variety of horses could be found throughout the Kingdom as well, either in corrals or stables, or standing alone on the path with their rider nearby. During the height of the Crusades, horse-drawn carriages and warhorses were also common sights on the battlefield.[5]
As such, guards stationed along the paths of the Kingdom were always wary of horsemen, particularly if they were riding hard, or acted as if they were being pursued. With this in mind, most Assassins made it a point to ride slowly when in the presence of alert guards.[5]
By the Renaissance, though ridden horses still held their importance, horse-drawn carriages had grown significantly in popularity. Travel stations could also be found just outside of major cities, and offered citizens safe and easy carriage rides for a fee.[6]
In the large city of Rome, horses were often used to travel between districts, and were ridden by citizens, guards, and Assassins alike, with the latter able to hijack horses from the former two.[1]
Horses also remained essential for warfare. Mario Auditore, as ruler and protector of Monteriggioni, always held horses in high regard, noting that "some of them will die alongside us; others will actually be key to keeping us alive."[3] As such, each of the Monteriggioni mercenaries was made to get to know his horse before riding out into battle.[3]
Monteriggioni, like Masyaf before it, had stables conveniently located just outside the main gate. On one occasion, Mario's nephew Ezio had to chase down his uncle's favorite horse after it escaped from these stables and returned it to its keeper.[1]
European colonizers, unknowingly, reintroduced the horse in North America. During the 18th century, horses were used to drive wagons or carriages for transporting shipments and people. In revolutionary America, peddlers also equipped horse-driven wagons to sell goods in the Frontier.[7] By the mid-18th century, horse-driven carriages were used as a mobile transport system for people, especially for nobles.[8]
Horses[]
Peloponnesian War (5th century BCE)[]
Image | Name | Description | Availability |
---|---|---|---|
Abraxas | This fiery steed comes straight from the Underworld. | Reach Tier 1 Mercenary Level | |
Acheilos | Acheilos, son of Lamia, was transformed into a shark by Aphrodite for boasting he was more beautiful than her. | Purchase the Shark Pack DLC | |
Aegean Atoll | This mount somehow enjoys being on rocking boats as much as running on dry land. | Available through the Helix Store | |
Balios | This is the immortal horse gifted to Peleus by Poseidon, and then to his son Achilles. May you prove worthy of such a steed in turn. | Purchase the Myrmidon Pack DLC | |
Black Unicorn | Riding a unicorn is a once in a lifetime experience. Riding a Black Unicorn is simply indestructible. | Purchase from Helix store for 500 helix credits | |
Brown Horse | A strong horse that won't hesitate to charge through battle. | Blacksmith | |
Cerberus's Offspring | Whether it had one, three, or one hundred heads, this hound of Hades had one job: to stop the dead from leaving. | Purchase the Underworld Mythical Pack DLC | |
Daedalus | This mount is girded with such magnificently crafted armor and adornments, that all eyes will turn to glimpse your passing. | Purchase the Ikaros Pack DLC | |
Egyptian Horse | Horses from Egypt can endure the most hostile climates. | Purchase from blacksmiths for drachmae | |
Entry Not Found (Equine Enforcer) | State-of-the-art armor on a Bronze Age mode of transportation. You just know this was a Templar Inner Sanctum request. -LH | Purchase the Abstergo Pack DLC | |
Fangs | This horse comes from generations who served silent and deadly warriors. | Blacksmith | |
Ghost | Like the ghost of Patroklos visiting Achilles, this horse is elusive and has likely entered Hades' gates. | Purchase from Celestial Pack DLC | |
Great Rhetra | Like the Spartan Constitution, this horse values a master strong in voice and in military prowess. | Purchase the Lawgiver Pack DLC | |
Hourglass | Adorned with the symbols of the Titan Kronos, this mount will serve faithfully until the end of time. | Purchase the Kronos Pack DLC | |
Melaina | Named after the playful nymph Melaina, this magnificent horse will turn any misthios into a flamboyant hero. | Anniversary Gift | |
Mycenaean Steed | Often used for trading gold, copper, glass, and ivory, these horses are also found use [sic] pulling chariots in battle. | Available from the Ubisoft Club for 20 points | |
Nemea | Protected by the Nemean Lion's fur, Nemea is nearly impervious to attack. Unless Herakles decides otherwise. | Purchase the Nemean Lion Pack DLC | |
Orphnaeus | The four immortal stallion that pulled Hades' chariot were as feared and renowned as their famed master. None of the three could match Orphnaeus' savagery. | Choose to keep Orphnaeus in "Dark Horse" | |
Pale Horse | Healthy and enduring, this horse can accomplish any task. | Blacksmith | |
Pegasos | Born when Perseus decapitated Medusa, Pegasos was asked by Zeus to bring lightning and thunder to him from Olympos. | Purchase the Pegasos Pack DLC | |
Princess | There's one thing that Leda, Antigone, Hermione, and Nausikaa have in common - they were all princesses. | Purchase the Athena Pack DLC | |
Pyrois | This mighty steed is infused with the resplendent power of the sun. Bred to pull chariots through the sky, its marble body is trained to be tireless. | Purchase the Helios Pack DLC | |
Racing Horse | These horse are bred for speed and like to carry as little as possible. | Blacksmith | |
Riddle | Which creature has one voice, yet becomes four-footed and two-footed and three-footed? Oedipous knew the answer. | Purchase the Sphinx Pack DLC | |
Sacred Bull | Dionysos was a god of resurrection and often transformed into a bull. If this one seems drunk, perhaps it's him. | Purchase the Dionysos Pack DLC | |
Sacred Deer | Twice blessed by Artemis and Apollo, this albino mount has seen where you wish to go and will never lead you astray | Purchase the Oracle Pack DLC | |
Spartan Renegade | There's one way to tell how a battle went: check their clothes, weapons, and horse for the blood of their enemies. | Purchase the Spartan Renegade Pack DLC | |
Tartaros Charger | Some say it was crafted by Hephaistos, others that it came from Tartaros. Whatever the case, none dare stop it's [sic] charge. | Purchase the Herakles Pack DLC | |
Traveler's Horse | There is no better horse for embarking on an epic journey. | Blacksmith | |
Trojan Horse | After a ten year siege, Odysseus came up with a plan for the Trojan Horse. It took only three days to build. | Purchase the Odysseus Pack DLC | |
Unicorn | This fabulous animal of legend is a loyal companion. | Blacksmith | |
Wild Boar | Boar hunting was seen as a test of bravery, but it also represented death, likely due to how many people the animals killed. | Purchase the Wild Boar Pack DLC |
Qin dynasty (3rd century BCE)[]
Image | Name | Rarity | Base Attributes | Special Abilities | Description | Availability |
---|---|---|---|---|---|---|
White Horse | Uncommon |
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"My white horses are black of mane; their six reins gleaming in the light." This black-maned, white horse has recently been tamed, so it's still a bit spirited. |
Default | |
Shadow Chaser | Legendary |
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"The king's chariot was pulled by eight draconic horses. The one called Shadow Chaser gallops as fast as the sun." Shadow Chaser was one of the eight horses gifted to King Mu of Zhou by Kuafu. Once a dragon, it was engulfed in golden flames and could chase the sun. The King Mu of Zhou once rode it to Kunlun, where he met the Queen Mother of the West. |
Ptolemaic Egypt (1st Century BCE)[]
Image | Name | Description | Availability |
---|---|---|---|
Abyssal Steed | A mysterious horse wreathed in flames, spewing smoke and ashes, its eyes ablaze with reddish light. | Purchase the Nightmare Pack DLC. | |
Aa Nekhtou | Named for her great strength, this horse is a veteran of many battles. Her unblemished coat is a testament to her martial skill. | Available from stables for 5,000 drachmae. | |
Annapolis | "Ah yes, the Greek mare. Good condition. Well bred. You have the air of a fine horseman. You would like her, yes?" | Available from stables for 300 drachmae. | |
Black Arrow | Steady, fast, and responsive to the lightest touch, this horse is an arrow in animal form. | Complete the quest Wild Ride. | |
Blazing Glory | A fiery steed, her temper is well known throughout Egypt. No rider can remain astride her for long, but you seem capable. Care to try her paces? | Available from stables for 1,500 drachmae. | |
The False Camel | A hardy and powerful mount, known for long journeys through the desert. | Available from stables for 300 drachmae. | |
Egyptian Mare | An unremarkable horse. Loyal, though. | Available from stables for 300 drachmae. | |
Eternal Glory | Many legendary warriors have ridden this mare in battle. She is unmatched by other horses in experience and in age. | Available from stables for 300 drachmae. | |
Eternal Maw | Carrier of souls. Your hooves trample the wheat, pound the sands, thunder through the halls of the Dead. Jackal-born, none can tame you but He. | Mount used in the afterlife realms in The Curse of the Pharaohs DLC. Available for purchase for use in Egypt from the stable in Set-Ma'at after visiting any of the afterlifes. | |
Fangs | Outfitted with snakeskin saddle and tack, this tusk-toting horse stirs fear into the hearts of your enemies. | Purchase the Desert Cobra Pack DLC. | |
Hammer of Ptah | Able to withstand righteous fury. | Complete The Killer Shadow. | |
Kaa | Originating from the ancient kingdom of Nubia, this stallion has a calm temperament, making him a solid ally in the face of danger. | Available from stables for 1,500 drachmae. | |
Kku | Found covered in soot among the ruins of a burnt village. Washing him caused no change in the color of his coat. | Available from stables for 300 drachmae. | |
Lucius | The seventh stallion foaled by a mare of magnificent pedigree. Rumor has it that Julius Caesar declined this gift horse after looking it in the mouth. | Purchase the Roman Centurion Pack DLC. | |
Menes | He who endures. Snatches you from the fire when things get dangerous. | Available from stables for 300 drachmae. | |
Meri Amun | His name translates to "Beloved of Amun." Some believe this stallion was gifted with exceptional endurance and stamina by the god himself. | Available from stables for 5,000 drachmae. | |
Midnight Sun | The ineffable beauty of an animal such as this offers the feeling of a waking dream. | Purchase the First Civilisation Pack DLC. | |
Morning Mist | This stallion comes from the mountains. They say that on the morning he was born, a white mist descended from nowhere to enshroud his stable. I don't believe a word of it. | Complete the quest My Brother for a Horse. | |
Mut Herti | Many claim this mare is blessed by the goddess Mut. Her riders have never fallen in battle. | Obtained through the Tribal Pack DLC. | |
Partner | Popular and always entertaining, Partner can teach other horses a thing or two. Sometimes gets moddy #PJSalt | Twitch Prime Pack DLC. | |
Pharaoh's Horse | Horse of kings and king among horses, this beast is considered one of the finest in all of Egypt. | Win all four tournaments at the hippodrome. | |
Roman Warhorse | Tall Andalusian horse with great stamina. | Complete all four elite tournaments at the Hippodrome. | |
Rusty | Found abandoned in a rickety cage on the bank of the Nile. He might have been imprisoned there for too long, as his legs are prone to cramping. | Available from stables for 300 drachmae. | |
Soft Breeze | Mostly used for desert travel, she's a solid mount, albeit lacking in combat experience. | Available from stables for 300 drachmae | |
Stranger | He wandered into town a few weeks back. No one knows where he came from. | Available from stables for 300 drachmae. | |
Thunder | When Thunder gallops, people scatter. Her hoofbeats evoke the din of an entire herd. | Available from stables for 300 drachmae. | |
True Friend | After his owner sickened and fell limp from the saddle, this stallion stood by for two days until a passing farmer stopped to help. | Available from stables for 1,500 drachmae. | |
Unicorn | Unicorns are said to originate from faraway lands, though we've never been able to determine which. What we do know is that they are fabulous. | Purchased through the Helix Store or the Nomad's Bazaar. |
Golden Age of Baghdad (9th century)[]
Image | Name | Description | Availability |
---|---|---|---|
Sand Horse | A swift and intelligent mount that seems to slow time itself as it speeds across the dunes. | Purchase the Deluxe Pack | |
Merthykhuwar | A fearsome and terrifying mount that has leapt straight out of nightmares. | Purchase the Fire Demon Pack | |
Al-Mu'ammil (The Hopeful) | Purchase from stable for 100 dirham | ||
Al-Hazziy (The Fortunate) | Purchase from stable for 100 dirham | ||
Al-Fawz (Victory) | Purchase from stable for 150 dirham | ||
Al-Tali (The Follower) | Purchase from stable for 100 dirham | ||
Al-Qamar (Moon) | Purchase from stable for 150 dirham | ||
Al-Dhabaab (The Mist) | Purchase from stable for 100 dirham | ||
Al-Musafir (Traveller) | Purchase from stable for 125 dirham | ||
Al-Riyh (Wind) | Purchase from stable for 150 dirham | ||
Al-Zill (The Shadow) | Purchase from stable for 100 dirham | ||
Al-'Atif (The Comforter) | Purchase from stable for 100 dirham | ||
Ab-Sabiq (The Winner) | Purchase from stable for 125 dirham | ||
Mesoptamian Lion | The look of this heavy armoed horse makes one realize that real lions are probably too dangerous to be tamed and mounted. | Purchase the Guardian Pack | |
Al-Murtah (The Contented) | Purchase from stable | ||
Al-Rad (Thunder) | Purchase from stable | ||
Al-Zabid (The One Who Foams) | Purchase from stable |
Viking expansion (9th century)[]
Image | Name | Description | Availability |
---|---|---|---|
Abelard | Stable merchant | ||
Alsvinder | Fleet of hoof and stong of wing, this divine steed only carries selected heroes to battle. | Reda's Shop or Valkyrie Pack | |
Arvakr | It is hard to say if the "animal" is actually alive or some form of animated statue sent by the gods... | Reda's Shop or Knight ISU Pack | |
Caballarii | Bred for battle, this mighty steed will not balk when faced with fire and steel. | Reda's Shop or Carolingian Dynasty Gear Pack | |
Celestial Unicorn | This magnificent creature is the symbol of purity and grace. No doubt that it was a gift from Freya, for those living in midgard. | Reda's Shop or High Elf Pack | |
Dart | Stable merchant ((Wrath of the Druids only)) | ||
Dubh Sainglend | Stable merchant ((Wrath of the Druids only)) | ||
Early Medieval Horse | Complete "Into the West" in Discovery Tour: Viking Age | ||
Fiendish | Stable merchant | ||
Fortitude | Stable merchant | ||
Gluttony | Stable merchant | ||
Gringolet | Stable merchant | ||
Gypsy | Stable merchant ((Wrath of the Druids only)) | ||
Helhest | A gruesome-looking mount, rumored to bring pestilence and death in its wake. | Reda's Shop or Draugr Pack | |
Hrimfaxi | A symbol of night itself, this steed will never falter in darkness or lead its owner astray. | Reda's Shop or Huldufolk Pack | |
Lebryt | Stable merchant | ||
Llamrei | Stable merchant | ||
Mechadilfari | Reda's Shop or Modern Day Pack | ||
Parsifal | Stable merchant | ||
Passelande | Stable merchant | ||
Pharaoh's Horse | Ubisoft Connect | ||
Pomers | Given in Fornburg | ||
Pride | Stable merchant | ||
Prudence | Stable merchant | ||
Spot | Aptly named for its spotted coat. Some say it became this way after being bitten by several snakes at some point in the past. | Reda's Shop or Jormungandr Pack | |
Svadilfari | One said that this Stallion was bred by Freya herself. The veracity of this statement is questionable but the marks present on his flank prove his robustness. | Reda's Shop or Einherjar Pack | |
Tencendur | Stable merchant | ||
Tribal Stallion | Ubisoft Connect | ||
Unicorn | Ubisoft Connect | ||
Varangian Horse | Ubisoft Connect. Only available to Collector's Edition players with an incorrect soundtrack sleeve.[9] | ||
Warhorse | No fancy name, no elaborate barding or embellishments. A simple horse, bred and trained for battle. That is all you need. | Reda's Shop or Hearthweru Pack | |
Wrath | Stable merchant |
Combat and movement[]
During the Third Crusade, horses were somewhat rare off of the battlefield, and Assassins were able to use the strength and speed granted by their mounts in order to gain an advantage over their enemies. Altaïr Ibn-La'Ahad, for instance, could wield his sword to combat opponents while on horseback, or flee from them if necessary.[5]
However, while an Assassin's horse could outrun any pursuer and leap over most obstacles, a single sword strike could trip it and send its rider into the ground.[5]
Though horses could easily plow through crowds, pulling the horse into a rear would normally startle nearby civilians, clearing a path in the process.[5]
Ezio Auditore da Firenze was also equally skilled at riding and combat, though he could use a horse directly before or after free-running. He was able to stand on the saddle at any time, and jump from horseback onto a wall or beam. Inversely, he could also jump directly onto horseback from a nearby building, or from a parachute.[1]
Unlike Altaïr, Ezio (as well as any opponent he faced) was able to use a variety of his weapons while on horseback, both long and short-ranged; however, this excluded any heavy or two-handed weapon, the Hidden Blade and daggers.[1]
Though Ezio could not remain on horseback while wielding his Hidden Blade, he could perform assassinations from horseback. To do this, he would leap from the saddle to assassinate either an enemy on the ground or a mounted horseman, wherein he would subsequently steal their mount in the case of the latter. Conversely, he could also drag the rider of a horse to the ground, before using his Hidden Blade to assassinate them where they lay.[1]
Upon dismounting a horse, depending on whether or not the steed had been stolen, it would either follow its rider or flee immediately. Additionally, if their rider was in battle next to them, horses would often kick out at attacking guards, causing them to fall.[1][5]
Trivia[]
- So far throughout the Assassin's Creed series, only three rideable horses have ever died. The first dies during the Fall of Monteriggioni, when it is hit by a collapsing tower damaged by cannon fire, and the second during the Siege of Viana, when it is struck by a cannonball. The third, used by Haytham Kenway, is shot in the rear by George Washington during the Braddock Expedition.
- Prior to Assassin's Creed: Origins, horses were invincible; at most, they would trip over and cause its rider to fall off. This is especially evident in the memory "Outgunned" of Assassin's Creed: Brotherhood, where even when shot by the machine gun, enemy horses in pursuit will not die with their riders; instead they will fall over and get back up again. However, in Origins, horses can die after sustaining too much damage.
- In the first memory of Altaïr within Assassin's Creed: Revelations, a horse is seen on the ground, dead, with arrows sticking out of it.
- Assassin's Creed
- In Assassin's Creed, horses taken from within the Kingdom have a tendency to abruptly change color when passing from one region to another.
- Richard I of England, Robert de Sablé, and Altaïr are the only characters in the game to be seen riding horses.
- King Richard's horse resembles the destrier, albeit with less or no armor plates in it, while Robert's was a destrier equipped with some armor plates and chainmail.
- Though Assassin's Creed: Brotherhood is the first to allow horses inside cities, early gameplay videos showed that riding horses inside of a city was originally intended to be possible in Assassin's Creed.[10] Part of this feature remained in Assassin's Creed, as the only horses shown inside a city were during the cutscene of King Richard exiting on horseback with his caravan from the Acre Citadel.
- Assassin's Creed II
- Horses are only used by guards in Assassin's Creed II during one mission, "Romagna Holiday", wherein they attack Leonardo da Vinci's carriage.
- Assassin's Creed: Brotherhood
- Brotherhood is the first game where citizens are shown on horseback, though this leads to a minor anachronism: female citizens are depicted as straddling their horse rather than sitting side-saddle. This is historically inaccurate, [citation needed] as seeing a woman's legs spread apart would have been considered a most vulgar sight at the time.
- The stables at the Tiber Island Headquarters always feature a white horse and a destrier.
- For some reason, the amount of enemy guards riding destriers noticeably decrease if Ezio is riding that kind of horse.
- Apprentices called by Ezio sometimes find a nearby horse and ride off after having assassinated their targets.
- Galloping is disabled throughout Rome, and is only possible in Viana, Monteriggioni, Colli Albani, and the Colosseo's Lair of Romulus.
- The PC version of the game has the gallop option reintroduced within the city, though to enable it, the game has to be installed on a solid-state drive.
- Jumping from a horse onto a beam 20 times is a requirement for the completion of the Roman Thieves Guild challenges.
- The achievement "Grand Theft Dressage" can be unlocked by stealing five horses in a row, without touching the ground.
- Destriers cannot be found in any color but white, despite their image in the in-game manual showing a black-haired coat.
- A minor glitch may occur if Ezio is using his sword while on horseback. If he is knocked off while attacking, once he gets back to his feet, he still holds his sword with his arm raised above his head. It remains this way, even when supposedly attacking or countering, until the weapon is sheathed.
- Assassin's Creed: Revelations
- In Assassin's Creed: Revelations, the only times horses are encountered are during the carriage missions, the memories of Altaïr, and a cutscene in the memory "End of the Road". These horses are not rideable, however.
- Assassin's Creed III
- In Assassin's Creed III, full synchronization of the memory "Battle of Bunker Hill" requires Connor to air assassinate John Pitcairn, who is on horseback at the time.
- Jägers could mount horses like their elite Rennaisance counterparts, the Borgia Captains.
- Assassin's Creed IV: Black Flag and Assassin's Creed: Rogue
- Assassin's Creed IV: Black Flag and Assassin's Creed: Rogue are the only main games thus far where horses do not appear in any form.
- Assassin's Creed: Unity
- In Assassin's Creed: Unity, horses can be seen hitched to carriages in Versailles in the beginning of the game and later in front of the Café Théâtre. Just like Revelations, they cannot be ridden.
- Assassin's Creed: Syndicate
- Assassin's Creed: Syndicate is the first game in which rideable horses can be killed, dying to three to six shots to the body, or one shot to the head.
- The achievement "WHAT IS WRONG WITH YOU" can be earned by shooting five horses, causing the carriages they are pulling to flip over, potentially catapulting their drivers.
- When riding a police or fire carriage, the bell can be ringed by pressing down the R thumbstick, this will cause other carriages to make way for you.
- Assassin's Creed: Origins
- The Pharaoh's Horse and Roman Warhorse, earned by completing tournaments at the Hippodrome, are not one-time-only rewards but can be earned repeatedly and continuously resold for 1,000 drachmae.
Gallery[]
Appearances[]
- Assassin's Creed (first appearance)
- Assassin's Creed II
- Assassin's Creed: Project Legacy
- Assassin's Creed: Brotherhood
- Assassin's Creed: Revelations
- Assassin's Creed III
- Assassin's Creed: Unity
- Assassin's Creed: Syndicate
- Assassin's Creed: Origins
- Assassin's Creed: Odyssey
- Assassin's Creed: Valhalla
- Discovery Tour: Viking Age
- Assassin's Creed: The Engine of History – The Magus Conspiracy
- Assassin's Creed: The Engine of History – The Resurrection Plot
- Assassin's Creed: Mirage
- Assassin's Creed: Jade
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 Assassin's Creed: Brotherhood
- ↑ 2.0 2.1 2.2 Assassin's Creed: Brotherhood – User Manual
- ↑ 3.0 3.1 3.2 Assassin's Creed: Project Legacy
- ↑ Assassin's Creed: Origins
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 Assassin's Creed
- ↑ 6.0 6.1 Assassin's Creed II
- ↑ Assassin's Creed III
- ↑ Assassin's Creed: Unity
- ↑ AccessTheAnimus (@AccessTheAnimus) on Twitter "Ubisoft is apparently adding an exclusive reward for #AssassinsCreed Valhalla, the Varangian Horse, to all the accounts of players and fans who ordered the Collectors Edition of the game and found a wrong version of the tracklist for the official soundtrack! pic.twitter.com/04cgVzd577 pic.twitter.com/04cgVzd577 pic.twitter.com/04cgVzd577 pic.twitter.com/04cgVzd577" (screenshot)
- ↑ First Assassin's Creed Demonstration at Microsoft's X06 (2006) HD on the Rando Archive YouTube channel
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