Assassin's Creed Wiki
Assassin's Creed Wiki
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| Blacksmith, Loot
 
|-
 
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+
! rowspan="3" colspan="1"|[[Broad Axe]]
  +
|Common
 
|??
 
| rowspan="3" colspan="1"| (Randomised)
  +
| Blacksmith, Loot
  +
|-
 
|Rare
 
|Rare
 
|??
 
|??
  +
| Blacksmith, Loot
| rowspan="2" colspan="1"| (Randomised)
 
| '''Rare:'''Defeat the mercenary under the suffix "of the Chaos Void"
 
 
|-
 
|-
 
|Epic
 
|Epic
 
|??
 
|??
  +
| Blacksmith, Loot
| ??
 
 
|-
 
|-
 
![[Bull's Chopper]]
 
![[Bull's Chopper]]
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|Rare
 
|Rare
 
|??
 
|??
  +
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| ??
 
 
|-
 
|-
 
|Epic
 
|Epic
 
|??
 
|??
  +
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| ??
 
 
|-
 
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! rowspan="2" colspan="1"|[[Stone Axe]]
 
! rowspan="2" colspan="1"|[[Stone Axe]]

Revision as of 19:08, 2 July 2019

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Prussian Spada

A Spada Lunga

Heavy weapons are a class of melee weapons that rely on sheer force to inflict bone-breaking damage. Though slow and unwieldy in the wrong hands, they compensate for this flaw through the tremendous power they deliver. Due to such weapons being heavy and easily visible, they were not commonly utilized by Assassins who valued speed, secrecy and stealth. The great strength demanded by such weapons ensured that they were historically fielded to specialized heavy soldiers such as Brutes and grenadiers rather than units of lesser build. 

Description

As it name suggests, a heavy weapon is any large weapon whose considerable weight requires an average human to wield with both hands to use effectively. While cumbersome, its great size and weight ensures that successful attacks can be devastating to its targets. Heavy weapons are designed to overwhelm through its mighty power and force, smashing through the defenses of its enemies. When swung with sufficient strength, they are able to break through attempts to parry with smaller weapons, and opponents caught under the full weight of the blow may drop their weapons or collapse to the ground entirely.[1][2][3]

Their major drawback lies in their immense weight which generally results in slower swings that can more easily be evaded by lighter and more agile opponents.[4][1][5] Nevertheless, certain professional warriors, such as the poleaxe guards of the Ming dynasty of China, have been able to overcome this usual setback with their training and strength.[6]

History

Heavy weapons have been utilized by warriors throughout history. During the Third Crusade, Crusaders such as the Templars Basilisk and Haras and the Hospitaller "Lazy Eye" favored greatswords in combat.[4][7][8] In the first case, the Templar leader's reliance on his gargantuan weapon proved to be his undoing, as his adversary, the Master Assassin Altaïr Ibn-La'Ahad defeated him in single combat three times by exploiting his sluggish maneuvers.[4] The Cypriot religious zealot Moloch, an ally of the Templars, more uniquely wielded a heavy flail in his mortal duel against Altaïr at Kantara Castle in 1192, but he too was felled by the Assassin's superior mobility.[9]

Centuries later during the Renaissance, heavy weapons were a staple of Italian armies, particularly mercenaries. Soldiers specifically trained for the use of heavy weapons were known as Brutes . The legendary Italian Assassin Ezio Auditore da Firenze for much of his life found it challenging to slip through the defenses of opponents wielding heavy weapons using a conventional sword.[1][10] Instead, to execute counter-attacks against such foes, he was often, but not always,[10] forced to rely on his Hidden Blades—which his enemies were generally not trained to defend against—heavy weapons of his own, or polearms of superior reach. He was, however, exceptionally adept at disarming Brutes with his bare hands.[1][2] Late in his life, during his time in Constantinople, his skills had been refined to such a degree that he no longer struggled to counter enemies employing heavy weapons with a short sword or dagger.[7]

In the 18th century, grenadiers, specialized soldiers in charge of lobbing grenades and leading assaults, were regular units of European armies. Given their muscular stature—as they were invariably chosen from among the strongest of soldiers—they were commonly equipped with heavy weapons. By this period, greatswords had become obsolete, and most heavy weapons took the form of giant naval axes. Grenadiers generally wielded Hessian axes or a variant thereof which were designed for the dual purpose of combat and felling trees. As such, they were also heavily favored by frontiersmen during the European colonial period of America. The enormous strength of typical grenadiers and frontiersmen meant that they were able to wield these great axes with one hand in combat.[5]

Though their methods and combat arts heavily favor agility, swiftness, and evasion and brute force combat is discouraged, the Assassins throughout history did not actively shun heavy weapons, and some of their agents wielded greatswords and giant axes as their main weapons.[2][7][11]

Combat techniques

Brute die

Ezio killing a Brute with an axe

Italian soldiers, be they Brutes or mercenaries, were trained to perform a technique commonly called a Smash Attack, so called because the goal of this move was to overwhelm an opponent through the brutal force of a powerful swing. To perform this technique, one has to wind up his weapon with two hands, channeling his strength, before releasing the attack in one fell swoop with all his might. Upon impact, the enemy should buckle under the massive blow, possibly even loosing grip of his weapon or his balance. However, the long build-up time for the proper execution of this maneuver, as well as the wide sweeping swing, ensures that a combatant preparing for it would render himself highly vulnerable to being interrupted by an enemy strike.[1][2][3]

In this respect, the Smash Attack closely resembles the Strong Attack, a generic name for a slow, but powerful, strike with any melee weapon of any size.[11] However, the Smash Attack differs in its emphasis on crashing through an enemy's defenses entirely and stunning them,[1] an objective more akin to a Staggering Blow.[11]

The Smash Attack was taught to Ezio by his uncle Mario Auditore though he would rarely rely on it given his preference for medium weapons instead.[1] During his time in Rome and Constantinople, Ezio was apt to use a different technique with heavy weapons entirely: that of throwing them directly at targets from as far as ten meters away.[2][7]

Weapon statistics

Peloponnesian War (5th century BCE)

Heavy blunts

Name Rarity DPS (Max Lvl 99) Attributes Availability
Archer's Mace Rare ?? ?? Complete Waiting for Galarnos
Argos Priest Mace Rare 7469 +23% Hunter Damage
+50% Adrenaline on Headshot Kill
Complete The Priests of Asklepios.
Atlantean Mace Rare ?? ?? Blacksmith, Loot
Epic ?? ??
Bludgeon Mace Rare ?? (Randomised) Blacksmith, Loot
Epic 7829 (Randomised)
Boeotian Rhapsody Epic ?? +% Warrior Damage
+% Adrenaline per Hit
+% All Damage
Loot a chest at the Akropolis of Thebes
Bone Mace Rare ?? (Randomised) Blacksmith, Loot
Epic ?? (Randomised)
Ceremonial Mace Rare 7469 (Randomised) Blacksmith, Loot
Epic 7829 (Randomised)
Champion's Mace Rare ?? ?? Complete Legend No More
Cursed Mace of Herakles Legendary ?? +% Warrior Damage
+% Damage with Heavy Blunt Weapons
Tamed beasts deal Fire Damage
Defeat Herakles
Dumontos' Kolossos Mace Epic ?? +% Warrior Damage
+% Damage on Animals
+% Damage on Athenian Soldiers
Loot a chest at Lake Poseidon
Forged Mace of the Isu Rare ?? (Randomised) Blacksmith, Loot
Epic ?? (Randomised)
Giant Mace Rare ?? (Randomised) Blacksmith, Loot
Hammer of Hemorrhaging Epic 7829 +24% Warrior Damage
+50% CRIT Damage
+20% Damage with Overpower Abilities
Complete Again, Maláka?!
Hammer of Hephaistos Legendary 8257 +25% Warrior Damage
+40% Fire Damage
+25% Elemental Damage but -25% Physical Damage
Defeat the cyclops Arges
Hammer of Horns Legendary 8257 +25% Warrior Damage
+30% Damage with Heavy Blunt Weapons
+30% Elemental Damage but -30% Elemental Resistance
Helix Store, Oikos of the Olympians
Hammer of Jason Legendary 8257 +25% Warrior Damage
+30% Damage with Heavy Blunt Weapons
+20% Damage with Shield Break Ability
Loot legendary chest in Mycenae  
 Hammerhead Legendary 8257 +19% Warrior Damage
+14% Damage with Overpower Abilities
+30% Damage while Low Health
-25% Cooldown Duration for All Abilities
Purchase Shark Pack DLC
Heavy Mace Rare ?? (Randomised) Blacksmith, Loot
Herakles' Mace Legendary 8257 +25% Hunter Damage
+30% Adrenaline per Hit
+40% Damage with Bows when Above Target
Loot legendary chest in the Temple of Demeter and Kore
Kolossos Mace Rare 7829 (Randomised) Blacksmith, Loot.
Mace of Atlantis Epic ?? ?? Complete The Gates of Atlantis
Mace of Chalkis Rare ?? ?? Complete Sharp Tongue
Mace of Justice Rare 7469 +23% Warrior Damage
+30% Damage with Heavy Blunt Weapons
Complete Witness Him
Mace of the Rebellion Epic ?? +% Warrior Damage
+% Damage on Isu
+% Damage with Heavy Blunt Weapons
Complete Free Their Minds, the Rest Will Follow
Mace of the Sphinx Epic ?? +% Assassin Damage
+% Damage with Heavy Blunt Weapons
+% Fire Damage
Complete Awaken the Myth
Mallet of Everlasting Flame Legendary ?? +15% Warrior Damage
+20% Fire Damage
Weapon Damage becomes Fire Damage
Defeat the mercenary with the suffix "the Smoldering"
Markos' Tenderizer Epic ?? ?? Loot a chest in Aristocratic Residences
Meatgrinder Common - Epic ?? (Randomised) Blacksmith, Loot.
Minotaur Mace Rare ?? +% Assassin Damage
+% CRIT Damage while Full Health
Complete What Lies Below the Surface
Monger's Dominator Epic ?? +% Warrior Damage
+% Damage with Heavy Blunt Weapons
+% Adrenaline per CRIT
Defeat The Monger
Morning Star Rare ?? (Randomised) Blacksmith, Loot
Nemean Claws Legendary 8257 +25% Warrior Damage
+50% Damage on Animals
Purchase Nemean Lion Pack DLC
Ornate Mace Rare ?? (Randomised) Blacksmith, Loot
Epic ?? (Randomised)
Plunder Mace Rare 7469 +23% Assassin Damage
+30% Damage with Heavy Blunt Weapons
Complete We're Not Thieves
Poultry Pestle Epic ?? ?? Loot a chest at Alektryon's Rest
Ritual Mace Epic 7829 (Randomised) Blacksmith, Loot
Self-Defence Mace Rare ?? ?? Complete Takes Drachmae to Make Drachmae
Sledgehammer Rare 7469 (Randomised) Blacksmith, Loot
Epic 7829 (Randomised)
Testikles' Nutcracker Epic ?? +% Warrior Damage
+% Damage on Spartan Soldiers
+% Damage with Heavy Blunt Weapons
Defeat Testikles
Testiklos' Nutcracker Epic 7829 +20% Warrior Damage
+32% Adrenaline per CRIT
+24% Adrenaline per Hit
Defeat Testiklos the Nut
The Rearranger Rare ?? +15% Warrior Damage
+24% Fire Damage
Ubisoft Club
The Roar Unending Legendary 8257 +25% Warrior Damage
+10% All Damage
+20% Damage with Fury of the Bloodline Ability
Defeat The Immortals
Typhon's Mace Legendary 8257 +25% Assassin Damage
+30% Damage with Heavy Blunt Weapons
+20% Damage with Charged Heavy Attack Ability
Defeat Exekias
Wooden Mace Epic ?? (Randomized) Blacksmith, Loot

Heavy blades

Name Rarity DPS (Max Lvl 99) Attributes Availability
Alkibiades' Axe Rare 549 +9% Assassin Damage
+9% Damage with Heavy Bladed Weapons
Complete Handle with Care
Ancient Axe Rare 834 +9% Warrior Damage
+3% All Damage
??
Arkalochori Axe Rare 2241 +11% Hunter Damage
+12% Adrenaline per Hit
Complete The Lost Arkalochori Axe
Astarte's Dull Axe Epic 7829 +24% Hunter Damage
+20% Warrior Damage
+50% CRIT Damage
Defeat mercenary Astarte the Swamp
Axe of Deprivation Epic ?? +% Warrior Damage
+% Fire Damage
+% Damage with Heavy Bladed Weapons
Complete Lost, but Not Forgotten
Axe of Trials Legendary 8257 +25% Warrior Damage
+20% Damage with Overpower Abilities
+20% CRIT Chance with Ring of Chaos Ability
Purchase Herakles Pack DLC
Battle Axe Rare 7469 (Randomised) Blacksmith, Loot
Berserk Axe Epic 1987 (Randomised) Blacksmith, Loot
Black Axe Epic 7829 (Randomised) Blacksmith, Loot
Broad Axe Common ?? (Randomised) Blacksmith, Loot
Rare ?? Blacksmith, Loot
Epic ?? Blacksmith, Loot
Bull's Chopper Epic 7829 +24% Warrior Damage
+40% Fire Damage
+20% Damage with Overpower Abilities
Defeat mercenary Edonos the Charging Bull
Ceremonial Axe Rare ?? (Randomised) Blacksmith, Loot.
Epic ?? Blacksmith, Loot.
Ceremonial Scythe Rare 354 (Randomised) Blacksmith, Loot.
Champion's Axe Epic 2464 +14% Hunter Damage
+15% Damage with Heavy Bladed Weapons
Complete Legend No More
Crude Axe Common ?? ?? ??
Epic ?? Blacksmith, Loot
Elysian Axe Legendary 2599 +15% Hunter Damage
+5% All Damage
+20% Damage with Rain of Destruction Ability
Defeat Polemon
Gilded Scythe Common ?? (Randomised) ??
Epic ?? ??
Golden Axe Rare ?? (Randomised) Blacksmith, Loot
Epic ?? Blacksmith, Loot
Hades' Executioner Legendary ?? +% Assassin Damage
+% Fire Damage
CRIT Chance now affects Elemental Buildup
Defeat Hades
Harvest Axe Rare 1415 +11% Hunter Damage
+16% Damage on Athenian Soldiers
Complete Fourth-Degree Burns.
Harvest Scythe Rare ?? (Randomised) Blacksmith, Loot
Epic ?? Blacksmith, Loot
Judgment of the Lion Legendary 8257 +25% Warrior Damage
+50% CRIT Damage
-1 Adrenaline Cost for Overpower Abilities
Complete Leviathan's Maw
Klytaimnestra's Battle Axe Epic ?? ?? Defeat Iphigenia
Labrys Rare ?? (Randomised) Blacksmith, Loot
Epic ?? Blacksmith, Loot
Lone Wolf's Axe Epic 7829 +24% Hunter Damage
+30% Adrenaline per Hit
+30% Damage with Heavy Bladed Weapons
Defeat Abia the Shaded
Markos' Gift Epic 1987 +14% Hunter Damage
+10% Warrior Damage
+25% CRIT Damage
Complete Markos's Fate
Minotaur's Labrys Legendary 2599 +15% Warrior Damage
+25% CRIT Damage
-1 Adrenaline Cost for Overpower Abilities
Defeat the Minotaur
Murder Axe Rare ?? ?? ??
Mycenaean Axe Rare 2349 +13% Warrior Damage
+25% CRIT Damage
Ubisoft Club
Order Soldier's Axe Epic 7829 +24% Warrior Damage
+40% Adrenaline per CRIT
+50% CRIT Damage
Complete The Trap Is Set
Ornate Axe Epic 2464 (Randomised) Blacksmith, Loot
Paros Axe Rare 2349 +13% Assassin Damage
+25% CRIT Damage
Complete Quarry Quandary
Polyphemos Cyclops Bludgeon Legendary 8257 +25% Assassin Damage
+30% Damage with Heavy Bladed Weapon
+25% Damage on Elites and Bosses
Defeat the cyclops Brontes
Ram Axe Rare 7469 +23% Warrior Damage
+40% Fire Damage
Purchase from Helix Store
Sam's Axe Rare 7469 +23% Warrior Damage
+30% Damage with Heavy Bladed Weapons
Ubisoft Club
Spartan Grain Scythe Rare 1895 +13% Assassin Damage
+25% CRIT Damage
Complete A Godless Blight
Spiked Axe Common ?? (Randomised) Blacksmith, Loot
Rare ?? Blacksmith, Loot
Epic ?? Blacksmith, Loot
Stone Axe Common ?? (Randomised) Blacksmith, Loot
Epic ?? Blacksmith, Loot
Swift Slayer Legendary 2599 +15% Warrior Damage
+15% Damage with Heavy Bladed Weapons
+50% Damage and Elemental Buildup after Parry
Helix Store
The Underbite Legendary 8257 +25% Hunter Damage
+50% Damage on Animals
+50% CRIT Damage but -10% CRIT Chance
Purchase Wild Boar Pack DLC
Twin-Blade Battle Axe Rare ?? (Randomised) Blacksmith, Loot
Epic ?? (Randomised)
War Scythe Epic 2464 (Randomized) Blacksmith, Loot

Ptolemaic Egypt (1st century BCE)

Heavy blunts

Name Rarity Quality (Max Level 40) Damage (Max Level 40) Attributes Availability
Bone-Cracker Rare 87 469 Adrenaline on Kill III

Adrenaline Regeneration I

Nomad's Bazaar
Boredom Bane Common 93 (Lvl 45) 493 (Lvl 45) Adrenaline on Kill I Blacksmith, Loot
Bronze Bludgeon Common 84 401 Adrenaline on Kill II Blacksmith, Loot
Copper Mace Legendary 92 473 Adrenaline on Kill IIII

Combo Multiplier I

Health on Hit

Blacksmith, Loot
Diamond Exchange Common 85 404 Adrenaline on Kill II Blacksmith, Loot
Eye of Apep Legendary 91 409 Adrenaline on Kill II

Critical Hit Damage III

Poison on Hit

Desert Cobra Pack DLC
Eye of Ra Legendary 91 404 Adrenaline on Kill III

Adrenaline on Hurt II

On Fire

Helix Store, Nomad's Bazaar
Face-Breaker Rare 86 404 Adrenaline on Kill I

Adrenaline Regeneration II

Fanged Mace Legendary
Festus' Thunder Ball Common 85 401 Adrenaline on Kill III Blacksmith, Loot
Glowing Mace Legendary First Civilization Pack
Gruesome Mattock Rare 97 (Lvl 45) 501 (Lvl 45) Adrenaline on Kill II

Bleeding on Hit I

Blacksmith, Loot
Headache Remedy Legendary 93 477 Adrenaline on Kill III

Adrenaline on Hurt II

Sleep on Hit

Blacksmith, Loot
Keeper of Harmony Legendary
LOLCAT Legendary
Mace Common Adrenaline on Kill I Blacksmith, Loot
Minoan Poppy Pin Common 85 473 Adrenaline on Kill I Blacksmith, Loot
No Borders Legendary 95 718 Adrenaline on Kill II

Adrenaline on Hurt III

Health for Damage

Nomad's Bazaar
Sharur Rare 88 408 Adrenaline on Kill III

Critical Hit Rate I

Skull Breaker Rare 86 404 Adrenaline on Kill III

Adrenaline Regeneration I

Purchase the Tribal Pack.
Spade of all Trades Common 84 404 Adrenaline on Kill I Blacksmith, Loot
Sycamore Rare Adrenaline on Kill I

Critical Hit Rate II

Uplay
The Uab Block Common Adrenaline on Kill II Blacksmith, Loot

Heavy blades

Name Rarity Quality (Max Level 40) Damage (Max Level 40) Attributes Availability
Battleaxe Common 84 469 Adrenaline on Hurt II Blacksmith, Loot
Bronze Axe Common Adrenaline on Hurt I Blacksmith, Loot
Bronze Epsilon Axe Common Adrenaline on Hurt I Blacksmith, Loot
Crescent Axe Common 85 469 Adrenaline on Hurt III Blacksmith, Loot
Crocodile's Fang Rare
Cutting Axe Rare 98 (Lvl 45) 506 (Lvl 45) Adrenaline on Hurt II

Critical Hit Damage II

Blacksmith, Loot
Divide et Impera Legendary 93 411 Adrenaline on Hurt III

Combo Multiplier III

Health on Hit

Purchase the 

Roman Centurion Pack.

Fan Axe Rare 86 469 Adrenaline on Hurt III

Combo Multiplier I

Blacksmith, Loot
Forlorn Hope Legendary 92 411 Adrenaline on Hurt III

Combo Multiplier II

Sleep on Hit

Purchase the 

Nightmare Pack.

Headsplitter Legendary Adrenaline on Hurt III

Adrenaline on Kill II

Low Health Critical

Blacksmith, Loot
Labrys Legendary Purchase the Gladiator Items Pack.
Leviathan Legendary 101 (Lvl 45) 510 (Lvl 45) Adrenaline on Hurt II

Adrenaline Regeneration I

Health Gain on Kill

Nomad's Bazaar
Medusa Rare 88 408 Adrenaline IV

Adrenaline on Kill I

Mushussu Legendary 90 412 Adrenaline on Hurt III

Critical Hit Damage III

Sleep on Hit

Helix Store, Nomad's Bazaar
Nebuchadnezzar's Wrath Legendary 93 477 Adrenaline on Hurt IV

Critical Hit Rate II

Health for Critical

Nomad's Bazaar
Palmette Carver Legendary
Sahalin Axe Legendary 106 (Lvl 45) 782 (Lvl 45)

Adrenaline on Hurt III

Critical Hit Damage III

Cursed

Purchase the For Honor Pack.
Scalloped Head Axe Common 93 497 Adrenaline on Hurt I Blacksmith, Loot
Serpent Axe Legendary 93 477 Adrenaline on Hurt IV

Bleeding on Hit II

Poison on Hit

Blacksmith, Loot
Shark Fin Legendary 91 408 Adrenaline on Hurt II

Critical Hit Rate III

On Fire

Helix Store, Nomad's Bazaar
Sharp Cut Common 85 408 Adrenaline on Hurt II Blacksmith, Loot
Tooth of Sobek Legendary 100 (Lvl 44) 455 (Lvl 44)

Adrenaline on Hurt III

Adrenaline Regeneration II

Instant Charging

Assassinate the Shadow of the North.

Italian Renaissance (16th century)

Name Damage Speed Deflect Cost Availability
Bearded Axe 2 3 4 7000ƒ Sequence 2
Bastard Sword 3 4 3 12400ƒ Sequence 6
Stocco 3 5 5 17000ƒ Sequence 7
Spadone 5 4 4 26100ƒ Renovate 10 blacksmiths
Bartolomeo's Axe 3 2 5 N/A Complete all Mercenary guild challenges
Spada Lunga 4 5 3 N/A Complete Blacksmith shop quest

Ottoman Empire (16th century)

Name Damage Speed Deflect Cost Availability
Bearded Axe 2 3 4 8050 Akce

8050 Akce

8050 Akce

Sequence 2
Merovingian Axe 1 5 5
French Bastard Sword 3 4 3 14260 Akce

14260 Akce

14260 Akce

Sequence 4
Condottiero Axe 3 2 5 23460 Akce

23460 Akce

23460 Akce

Sequence 6
Prussian Longsword 3 5 5 30015 Akce

30015 Akce

30015 Akce

Sequence 7
Broadsword 5 4 4 N/A Complete all Mercenary Guild challenges
Almogavar Axe 5 5 5 N/A Complete "The Champion, Part 1" memory

American Revolution

Name Damage Speed Combo Cost Availability
French Naval Axe 2 3 3 £750 Sequence 6
Hessian Axe 2 1 4 £3650 Sequence 6
Pirate Boarding Axe 5 4 2 N/A Sequence 7
Naval Axe 4 4 2 N/A Sequence 9
Boarding Axe 3 4 3 £7000 Sequence 9

Colonial Louisiana

Name Damage Speed Combo Chain-kill Cost
Naval Axe 4 2 4 2 10620 écu
Boarding Axe 5 3 3 3 27040 écu
Obsidian Axe 5 2 4 2 16310 écu
Macuahuitl 4 3 3 2 17000 écu

French Revolution

Name Level Damage Parry Speed Range Cost Modifiers Requirements
Pickaxe * 1 1 1 1 N/A Additional Damage: +25% N/A
Wooden Hammer * 1 1 1 1 N/A Additional Damage: +25% N/A
Bastard Sword * * 2 2 1 1 250₣ Additional Damage: +25% N/A
Long Axe * * 2 2 1 1 250₣ Additional Damage: +25% N/A
Claymore * * 2 2 1 1 N/A Additional Damage: +25% Murder Mystery – The Body Politic
Bardiche * * 2 2 1 1 250₣ Additional Damage: +25% N/A
Seaman's Axe * * 2 2 1 1 250₣ Additional Damage: +25% N/A
Armosplitter Axe * * 2 2 1.5 1 N/A Additional Damage: +25% Secrets of the Revolution Pack
The People's Bardiche * * 2 2 1.5 1 N/A Additional Damage: +25% Revolutionary Armaments Pack
Executioner's Double-Bladed Axe * * 2 2 1.5 1 N/A Additional Damage: +25% Revolutionary Armaments Pack
Heavy Morningstar * * * 3 3 1 1 1,000₣ Additional Damage: +25% N/A
Great Sword * * * 3 3 1 1 1,000₣ Additional Damage: +25% N/A
Heavy Cleaver * * * 3 3 1 1 N/A Additional Damage: +25% Collect all artifacts from Le Louvre
Round Axe * * * 3 3 1 1 N/A Additional Damage: +25% N/A
Long Sword * * * 3 3 1 1 N/A Additional Damage: +25% N/A
Flamberge * * * 3 3 1 1 N/A Additional Damage: +25% Murder Mystery – The Death of Philibert Aspairt
Swordstaff * * * * 4 4 1 1 5,000₣ Additional Damage: +25% N/A
Spiked Battle Club * * * * 4 4 1 1 5,000₣ Additional Damage: +25% N/A
Great Claymore * * * * 4 4 1 1 5,000₣ Additional Damage: +25% N/A
Tanner's axe * * * * 6 4 1 1 N/A Additional Damage: +25% Dead KingsA Royal Hide
Officer's Round Axe * * * * * 6 6 1 1 N/A Additional Damage: +25% Murder Mystery – Cut the Middle Man
Heavy War Mace * * * * * 6 6 1 1 25,000₣ Additional Damage: +25% N/A
Viking's Remains * * * * * 6 6 1 1 25,000₣ Additional damage: +25% N/A
Great Flamberge * * * * * 6 6 1 1 25,000₣ Additional Damage: +25% N/A
Officer's Bardiche * * * * * 8 8 1 1 200,000₣ Additional Damage: +25% N/A
Heavy Falchion * * * * * 8 8 1 1 125,000₣ Additional Damage: +25% N/A

Trivia

  • The maximum amount of combo hits with a heavy weapon is three. [citation needed]
Assassin's Creed II
  • Heavy weapons are not sold in stores, and Ezio Auditore cannot truly equip them. He may wield them by wrestling them from enemies or looting them off their corpses. However, he will lose a heavy weapon as soon as he performs a counter-attack as the weapon would become embedded in the enemy's corpse. Moreover, he will automatically drop it any time he sprints, grabs a ledge, completes a memory or a fight that was a phase of one, falls into water, or enters a hiding spot.
  • Ezio Auditore can disarm a weapon from Brutes in the first attempt, whereas it can take several attempts to disarm Elite or Leader guards.
  • Taunting is an effective method to disarm tougher guards such as Brutes or Papal Guards, as it makes them attack faster and gives Ezio more chances to disarm them.
  • Ezio is unable to disarm guards wielding one-handed melee weapons until he learns the tactic from his Uncle Mario at the Villa Auditore. However, the game considers the ability to disarm guards wielding heavy weapons to be a separate skill from disarming guards carrying one-handed weapons, and Ezio is able to do it from the very beginning of the game. One can see this for oneself in the memory in which Giovanni, Francesco, and Petruccio Auditore are wrongfully convicted of treason against Florence and hung. If, after Uberto Alberti tells the guards to kill Ezio, the player waits for one of the two heavy-weapon-wielding guards to attack Ezio, Ezio can disarm them and use their weapons to kill the guards. Killing all the guards or killing some and scaring the rest away will count as "escaping", and complete the mission on the spot as soon as the last guard flees or is killed.
Assassin's Creed: Brotherhood
  • Unlike in its prequel, heavy weapons are available for purchase at the shops of blacksmiths. They therefore can be equipped as primary weapons.
  • A heavy sheath, purchased from a tailor, is required for Ezio to equip heavy weapons as his primary weapon.
  • Upon wielding a heavy weapon, it replaces the space normally assigned to his medium weapon, requiring Ezio to return to a blacksmith or the Assassin hideout on Tiber Island to replace it.
  • Although Ezio can no longer perform the Smash Attack, enemy guards still can.
  • Assassin recruits below the rank of Assassino can wield heavy weapons, and although these are described as axes in the recruit's training interface, they can manifest themselves as two-handed swords as well.
  • Occasionally, whenever a heavy weapon is thrown at a guard that was in mid-air, through freerunning after pickpockets, it will stay in their head, and they will stand still. From then on, the guard will appear dead and won't attack Ezio, but when the Assassin removes his heavy weapon from the body, the weapon will fall to the ground and can be retrieved as usual.
  • Heavy weapons lack the ability to counter-attack other heavy or long weapon users, except during an execution or counter-kill animation. Despite this, long weapons retain the ability to counter other long or heavy weapons.
  • Heavy weapons no longer becomes lodged in enemies when counter-killing them, allowing Ezio to keep using them for the duration of the battle, unless they are thrown.
  • When attempting to throw a heavy weapon at Cesare Borgia at the memory Pax Romana, it will automatically miss since the player is required to destroy his armor and kill him by combat and using a medium, short, or a ranged weapon.
Assassin's Creed: Revelations
  • Unlike in previous games, medium weapons can be used to counter heavy weapons.
  • Although listed as a heavy weapon, the Broadsword is wielded like a medium weapon. However the sound effects in kill animations is a mix of both medium and heavy weapon sounds.
  • Counter-steal cannot be performed while wielding a heavy weapon.
Assassin's Creed III
  • Heavy weapons, in the form of giant Hessian axes, are only wielded by grenadiers and frontiersmen, who cannot be countered or grabbed. Their regular attacks are slow and similar to Smash Attacks and cannot be countered; Connor will instead automatically dodge them when the command prompt for countering is pressed. This type of soldier can only be harmed when disarmed.

Gallery

Appearances

Sources

References