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Halls of Injustice was a visual representation of Ratonhnhaké:ton's genetic memories from an Apple of Eden-induced reality.

Description

The rebels had commenced their attack on King Washington's palace, and Ratonhnhaké:ton entered the palace to confront the king, using his freerunning skills and animal spirit powers to travel to the top of the building.

Dialogue

Ratonhnhaké:ton met Thomas Jefferson and Benjamin Franklin during the attack.

  • Jefferson: Our plan is working, my friend. Washington's troops are scattered. The palace is unguarded.
  • Franklin: This will help you along. The mechanism is rather tricky, but I'm sure you'll be able to unravel it.
  • Ratonhnhaké:ton: Very well. I will see you once I have succeeded.

Ratonhnhaké:ton entering the Pyramid

Ratonhnhaké:ton entered the pyramid's hall through its front gate. He found clues.

  • Ratonhnhaké:ton: Why is this loose?

Ratonhnhaké:ton found a second clue.

  • Ratonhnhaké:ton: What target was up here?

Ratonhnhaké:ton found the third clue.

  • Ratonhnhaké:ton: These doors were forced open.

He deduced Kaniehtí:io had escaped the pyramid through here with Washington's scepter, but Israel Putnam had shot it off her.

  • Ratonhnhaké:ton: Mother, you failed to stop Washington, but maybe I can follow you to him.

He found his way to a zoo, where soldiers overheard him use Bear Might.

  • Soldier: There is someone in the palace! Shoot anything that comes through there! You! Patrol the area, make sure no one has already gotten in.

Ratonhnhaké:ton killed the guards and retraced his mother's steps.

  • Ratonhnhaké:ton: Dried blood. Too much for a human.

Ratonhnhaké:ton found a second clue.

  • Ratonhnhaké:ton: There are teeth marks on this.

Ratonhnhaké:ton moved towards a water gate.

  • Ratonhnhaké:ton: Someone broke through here.

Ratonhnhaké:ton moving through the water gate

Kaniehtí:io had been through here, causing a soldier to fall and be eaten by the cougar, while Benedict Arnold accidentally shot a bear trying to prevent her escape. Ratonhnhaké:ton made his way through the water gate to an alcove above the throne room's corridor, using Bear Might to kill the guards there. He then used Franklin's key to open the door and entered the throne room, where Kaniehtí:io had previously sneaked up on Washington and stole the Apple.

  • Ratonhnhaké:ton: Mother. It is time I finished what you began.

Ratonhnhaké:ton traversed his way up the building scaffolds and exited the pyramid via a trap door.

Outcome

Ratonhnhaké:ton made his way through the pyramid and arrived at its pinnacle.

Gallery

References

Assassin's Creed III memories
Main memories
Sequence 1
Refresher Course - A Deadly Performance - Journey to the New World
Sequence 2
Welcome to Boston - Johnson's Errand - The Surgeon - The Soldier - Infiltrating Southgate
Sequence 3
Unconvinced - Execution is Everything - The Braddock Expedition
Sequence 4
Hide and Seek - Feathers and Trees - Hunting Lessons - Something to Remember
Sequence 5
A Boorish Man - A Trip to Boston - Boston's Most Wanted - Lying Low - Stop the Presses - The Lost Son's Return - River Rescue - Training Begins - The Hard Way
Sequence 6
On Johnson's Trail - The Angry Chef - The Tea Party - Hostile Negotiations
Sequence 7
The Midnight Ride - Lexington and Concord - Conflict Looms - Battle of Bunker Hill
Sequence 8
Something on the Side - Bridewell Prison - Public Execution
Sequence 9
Missing Supplies - Father and Son - The Foam and the Flames - A Bitter End
Sequence 10
Alternate Methods - Broken Trust - Battle of Monmouth
Sequence 11
Battle of the Chesapeake - Lee's Last Stand
Sequence 12
Laid to Rest - Chasing Lee
Epilogue
Davenport Homestead - Kanatahséton - Evacuation Day
Liberation missions
Gangs of Boston - Martial Law - Hoarding Provisions - Protect the Clinic - In the Wolf's Lair
Frontiersman missions
Boy Who Cried Wolf - Finding the Sasquatch - The Haunted Lighthouse - The Headless Horseman - Monster of the Sea - Unidentified Flying Object
Hunting Society
The Man-Eater - Feline Feet - The Patriarch - The Pack Leader - Acute Cat - The Elk Bachelor
Boston Brawlers
The Boston Brawlers - Peter Bunyon - The Sailor - The Smuggler - The Stinger - The Ropebeater - The Merchant - The Tournament
Naval missions
The Chase - The Rescue - French Involvement - Biddle's Hideout
Naval locations
Fort Wolcott - Dead Chest's Treasure - The Ghost Ship - The Mad Doctor's Castle - Oak Island - The Ruins at Cerros
Privateer contracts
Henderson in Distress - Paving the Way - Dread of Night - Troubled Waters - Raiding the Prospector - One of a Kind - Blistering Dawn - A Call for Help - Search for the Somerset - The Sea Wolves - A Midnight Engagement - The Giant and the Storm - Sinking a Secret - The Ghost War, Act 1 - The Ghost War, Act 2
Homestead
Achilles
Manor Mysteries, Part 1 - Manor Mysteries, Part 2 - Legacy - Achilles' Painting
Big Dave
Deserter - The Proper Tools - An Eye for Trouble - The Comeback
Godfrey & Terry
Burglar on the Homestead - The Fight - Bowls Beginner
Lance
The Whittler's Weapons - Tools of the Trade - Thousand-Pound Idea
Warren & Prudence
Abused - Prudence's Primrose - Happy Expectations - Pig Herder
Norris
The Brawler - Norris Goes Courting - Norris Tries Again - Raw Materials
Lyle White
Happy Expectations - Get Me a Doctor! - Slander - Wait Times
Ellen
Cutting Ties - Silk Errand - The Final Straw
Myriam
Silent Hunter - White Trophy - Fool Me Once...
Daily Life
Encyclopedia of the Common Man - Room at the Inn - Finding His Flock - The Wedding
Field missions
Modern Tower - The Stadium: MMA Night - Return to Abstergo
Benedict Arnold missions
Traitor in Our Midst - Showing Traitors the Way - A Spy Among Us - Battle of West Point
The Tyranny of King Washington
The Infamy
Awaken - Warn the Village - Sky World Journey - One-Man Wolf Pack - Path of Revenge - Justice Served
The Betrayal
Prison Break - Sky World Journey - Dive Bomb - Consequences - Return to Sender - Man of Mettle - Pieces in Motion - Aquila Unchained - Escape to New York
The Redemption
Dark Waters - Sky World Journey - The Parting of the Blue Sea - Feeding the Masses - One Step at a Time - The Signal - Halls of Injustice - Inevitable Confrontation
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