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In order to ensure security, Subject 16 locked each file with a series of puzzles with each set of puzzles relevant to the content of the encoded message within the glyph. Each of the glyphs contain messages from Subject 16 (the messages are either voice files or are messages encoded within images in the glyphs. These messages contain snippets of information about the [[Knights Templar]] and the roles that the [[Pieces of Eden]] have played throughout human history. Each glyph also contains a small piece of a video that combine when upon successfully unlocking all of the glyphs and reveal [[The Truth|important secret]]. |
In order to ensure security, Subject 16 locked each file with a series of puzzles with each set of puzzles relevant to the content of the encoded message within the glyph. Each of the glyphs contain messages from Subject 16 (the messages are either voice files or are messages encoded within images in the glyphs. These messages contain snippets of information about the [[Knights Templar]] and the roles that the [[Pieces of Eden]] have played throughout human history. Each glyph also contains a small piece of a video that combine when upon successfully unlocking all of the glyphs and reveal [[The Truth|important secret]]. |
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+ | Regardless of which order the glyphs are located in, the order of the puzzles required to unlock each one will remain the same. As areas with glyphs are discovered, they will be added to the Animus 2.0 database with specific symbols in a manner similar to the [[Assassin Tombs in AC2|Assassin's Tombs]]. |
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==Locations== |
==Locations== |
Revision as of 21:47, 14 February 2010
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He who increaseth knowledge, increaseth sorrow. This article contains spoilers, meaning it has information and facts concerning recent or upcoming releases from the Assassin's Creed series. If you do not want to know about these events, it is recommended to read on with caution, or not at all. |
  Glyphs are encrypted messages that appear in various locations in Assassin's Creed and Assassin's Creed II, created by the late Subject 16 as his final message to the world.
Glyphs and various messages can be seen towards the end of Assassin's Creed, drawn in blood. These same glyphs are then repeated in Ezio's memories in Assassin's Creed II, left by Subject 16 before his death. There are a total of 20 glyphs found in Italy.
In Assassin's Creed II, before she and Desmond flee from Abstergo Industries, former Abstergo employee and Assassin Lucy Stillman copies data from the Animus to be used in the Animus 2.0, an Animus utilized by the Assassins. It is later discovered that the glyphs were originally hacked into place in the Animus by Subject 16 and copied into the Animus 2.0 by Lucy, albeit accidentally.
In order to ensure security, Subject 16 locked each file with a series of puzzles with each set of puzzles relevant to the content of the encoded message within the glyph. Each of the glyphs contain messages from Subject 16 (the messages are either voice files or are messages encoded within images in the glyphs. These messages contain snippets of information about the Knights Templar and the roles that the Pieces of Eden have played throughout human history. Each glyph also contains a small piece of a video that combine when upon successfully unlocking all of the glyphs and reveal important secret.
Regardless of which order the glyphs are located in, the order of the puzzles required to unlock each one will remain the same. As areas with glyphs are discovered, they will be added to the Animus 2.0 database with specific symbols in a manner similar to the Assassin's Tombs.
Locations
Florence
Santa Croce - Japanese Torii gate
La Rosa Colta - Omega
Mercato Vecchio - Chinese characters 前事不忘,后事之师 ("Not forgetting the past, a teacher in the future")
Ospedale Degli Innocenti - Eye of Horus
San Lorenzo - Nazca Line: The Monkey
Monteriggioni
Villa Auditore - barcode
Tuscany/San Gimignano
Torrei Dei Salvucci - Twin Pagodas
Torre Del Diavolo - All-Seeing Eye / Eye of Providence
Santa Maria Assunta - Machu Picchu
Monte Oliveto Maggiore - Mayan Step Pyramid
Antico Teatro Romano - Butterfly (Lorenz's Famous Strange Attractor)
Romagna/Forlì
Abbazia San Mercuriale - Hebrew Writing עולם הבא ("The World To Come")
Avamposta Veneziano - Mt. Fuji and Sun
Venice
San Giacomo Rialto - The Apple and Pyramid of Eyes
Gilda Dei Ladri Di Venezia - Pyramids of Giza
Torre dell' Orologio - The Trefoils
Ponte Di Rialto - Nazca Line: The Spider/Ant
Campanile di San Marco - Pentacle
San Pietro di Castello - The Mandelbrot Set
Scuola Grande Di San Marco - Nazca Line: The Hummingbird
Truth Files
File Number | Location | Solution | Story/Secret Messages |
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Truth File 1 - In The Beginning | In the second zone of Florence, once you get the hidden blade repaired by a rather well known artist, the next memory marker will be at the door of Paola's house. It is on a wall on the roof of that house. | Solve the puzzle by choosing the paintings with an apple in them. They are pictures 3, 5, 6, 7, and 9. | Subject 16 explains that everything he's been told is a lie and has split 20 codes in the animus, and along the way, the truth would be revealed. |
Truth File 2 - Sixty-Four Squares | In the second zone of Florence, toward the North Eastern corner, is a big buliding, known as Ospedale Degli Innocenti, shaped like a box. It is colored grey on the map. Next to it are two doctors and a blacksmith. It is on a wall on the roof. | Solve the puzzle more easily by rotating the circle puzzle pieces from towards the middle, then going to the biggest, and finally the smallest. | |
Truth File 3 - Descendants | While standing on a roof, it's on a wall | Solve the puzzle by highlighting the circular object in each photo. The first one is right in front of the two men sitting down before the table. The second one is right below the right hand of the man hanging upside down. The last one is directly on the man in the middle's right elbow. |
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Truth File 4 - Infinite Knowledge | While hanging from the roof, it's on a wall at Villa Auditore | Solve the puzzle by taking the hints literally |
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Truth File 5 - Instruments of Power | In the bottom dwellings of Santa Maria Assunta, it's on a wall near pillars | Solve the puzzle by choosing the paintings with a sword in them, then, in the next set, all those with a staff | |
Truth File 6 - Brothers | While standing on a roof, it's on a wall at Torri Dei Salvucci | Solve the puzzle more easily by rotating the circle puzzle pieces from smallest circle to the largest, while keeping an eye on the two outer layers that will connect |
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Truth File 7 - Keep On Seeking, And You Shall Find | While standing on a roof, it's on a wall at Torre Del Diavolo | Solve the puzzle by choosing the paintings with red in them, this can be done in any order | |
Truth File 8 - Martyrs | While standing on a roof, it's on a wall at San Lorenzo | Solve the puzzle by finding the Pieces of Eden (success is indicated with a sound). Then putting the flame over Joan on the world map. And finally, by moving Rasputin's photo to the top of Czar Nicholas II's photo |
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Truth File 9 - Hat-Trick | While standing on a roof, it's on a wall at Mercato Vecchio | Solve the puzzle by taking the hints literally, with the last one being 6=1 | According to the letter, JFK (John F. Kennedy) was planning on giving the people of the US the right to vote to something, so the Templars decided to kill him and take Piece of Eden #3 at the same time. Oswald and an unnamed co conspirator carried it out, and the grassy knoll gunman was a 'phantom' created by a PoE to distract people from the co conspirator. Presumably Jack Ruby, Oswald's killer, was an assassin or Templar ordered to take him out to prevent him talking. |
Truth File 10 - Apollo | While standing on a roof, it's on a wall at Monte Oliveto Maggiore | Solve the puzzle by not looking for the Eagle Apollo lander on the moon. When found, it's best to rotate the layers of the puzzle from the inside out until they all align, but note that inner layer 1 rotates on its own despite being connected to layer 4 as well in one instance, same story for layer 6. Lastly, the Piece of Eden is on the Moon's surface. |
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Truth File 11 - The Inventor | While standing on the floor, it's under a stone arch at Antico Teatro Romano | Solve the puzzle by highlighting the light bulbs. After that highlight the middle of the photo above the doorway. Then highlight Nikola Tesla's lap. |
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Truth File 12 - Titans of Industry | While standing on a roof (not the church tower itself), look down to the side of a wall attached to where you stand at Abbazia Di San Mercuriale | Solve the puzzle by aligning red 4 with gray 1 on the wheel and entering the related code. Then turn off all the lights on the globe. Select the orb in the middle of the next photo. Solve the last puzzle by lining up the wheel like this: 1=II. 2=I. |
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Truth File 13 - "I am Become Death, the Destroyer of Worlds" | Climb the base lookout tower until you see it on part of the stone walling on Avamposto Veneziano | Solve the puzzle by lining up the wheel like this: 5=circle, square, square. 2=circle 9=triangle. Next press the red button so-to-speak. The last part you'll find near the left-middle bottom of the letter | |
Truth File 14 - Bloodlines | Swim under the Ponte Di Rialto bridge, where you'll find it on a wall near the edge of the water | Solve the puzzle by choosing the paintings with Gods in them: Jupiter, Zeus, Cupid, the Swan and Europa | |
Truth File 15 - Guardians | While standing on a roof, it's on a higher up wall at Gilda Dei Ladri Di Venezia, right above a wooden hatch | Solve the puzzle by working from the inside out, and realizing that these layers are connected: 1 to 6, the middle two, and 4 to 5 | |
Truth File 16 - The Cavalry | Climb up the Campanile Di San Marco bell tower, until you can climb in, at which point you'll find it on the floor | Solve the puzzle by selecting Tunguska. It's OK if you select others first but Tunguska solves the puzzle. Give the staff to the picture. | |
Truth File 17 - The Bunker | Climb up the Torre Dell ‘Orologio and on the floor you'll find it | Solve the puzzle by lining up the wheel like this: 7=broken square symbol, 9=six-sided hourglass symbol, 1=square with little square inside of it. Then the attic on the top-right will reveal an Assassin symbol for you to ID | Cipher reads "His double was killed in his bunker". Near the bottom left of the picture, it'll read RIP in the magnified area |
Truth File 18 - Synapses | While standing on a roof (not the highest roof), it's on a wall at San Pietro Di Castello | Solve the puzzle by aligning the wheel like this: 6=YYY, 0=the equivalent of 17 (in Summarian) <YYY,YYY,Y, 3= (31) or <<<Y. | |
Truth File 19 - The Fourth Day | It's on the back of one of the rounded-top walls that stick out on the side-parts of Scuola Grande Di San Marco | Solve the puzzle by choosing the paintings with a sun in them. I'm not sure if this has to be done in any specific order, if so it's: Aztec Calendar, Easter Gate, Sistine Chapel Ceiling, Nazca Textile and Book of the Dead. Then find the part of the sun photo that has the most radiation and ID it | |
Truth File 20 - The Origin of the Species |
From the roof with a fire near it, it's there when you look down to a wall on the side of San Giacomo Di Rialto. This is in Venice. |
Solve the puzzle by working from the inside out, and realizing that these layers are not connected: 2nd inner layer, 5th outer layer. Then ID the sun. Next you can line up the code wheel any way you want to complete the puzzle. Any symbols you choose will complete the code. In the final puzzle, move the cursor over the bones to change the skeleton from an ape into a human. |
Trivia
- The number on Glyph #4 (the barcode) is actually 12/21/2012, which is the date that some believe to be the end of the world.
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