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This article is about the genetic memory of Ezio Auditore da Firenze. You may be looking for the genetic memory of Kassandra.

Loose Lips was a virtual representation of one of Ezio Auditore da Firenze's genetic memories, relived by Desmond Miles in 2012 through the Animus.

Description[]

Ezio visited the Thieves Guild and learned of a man paying bribes to people who snitched out the thieves. The identity of this man, however, was unknown. Once Ezio had identified them, he decided to follow the snitch to his benefactor.

Dialogue[]

  • Ezio: Arkadeshim (My friend), you look distracted.
  • Thief: Quite. I have a lot on my mind. Someone in this district is funding a campaign to get us arrested.
  • Ezio: How so?
  • Thief: Well-placed bribes to Ottoman guards, tipping them off to our actions. We do not want a conflict with our hosts, but we are not keen to surrender to them either.
  • Ezio: Do you have an idea where this money is coming from?
  • Thief: I hope to find out today. Would you care to aid me? I will make it worth your while.
  • Ezio: Sì. (Yes.) How can I help?
  • Thief: We know that the Ottomans were paid a large bribe today. We are going to steal it. Once that happens, someone is sure to send an urgent message back to the money's source. Follow the messenger, and we will have our man.

Ezio made his way to the chest and spotted the snitch.

  • Ezio: Where is HE going…?

Ezio tailed the snitch to his benefactor.

Loose Lips 4

Halim speaking with the snitch

  • Halim: What are you doing here! I told you to keep an eye on those soldiers!
  • Snitch: Forgive me, Halim Bey (Lord Halim), but thieves have stolen the bribe.
  • Halim: What!? How did they know?
  • Snitch: I am not sure.
  • Halim: If our contacts in the Ottoman ranks do not get their money, we do not keep our special relationship intact.
  • Snitch: B-but… what could I do?
  • Halim: Nothing, obviously. You're just a worm. Now get out of my face.

The snitch left and Ezio prepared to strike the benefactor.

  • Halim: It is an insult that I should pay so much to gain so little.
    Keep your eyes open for those sneaky thieves. They may be coming for us next.
    Perhaps my informant is not so crooked as he needs to be. We will not be using him again.
    What is my next move? Think, damn you, think!
    I should move to Bursa. This city is too diverse. Too messy.

Ezio assassinated Halim, before meeting up with the thieves again.

Loose Lips 8

Ezio speaking with the thief

  • Ezio: You got away with the money?
  • Thief: Evet (yes), about half of it. The rest we distributed to the people. It keeps them… honest.
  • Ezio: Just make sure you do not turn into the criminals you are fighting.
  • Thief: Point taken. Why don't you stick around and keep us in line.
  • Ezio: I will call on you when I need a favor. You can count on that.

Outcome[]

The benefactor who bribed the Ottoman guards was killed, effectively ending the snitching on the thieves of Constantinople.

Trivia[]

Gallery[]

References[]

Assassin's Creed: Revelations memories
Main memories
Sequence 1: A Sort of Homecoming
The Hangman - A Narrow Escape - A Journal of Some Kind - A Hard Ride - The Wounded Eagle
Sequence 2: The Crossroads of the World
A Warm Welcome - Upgrade and Explore - The Hookblade - The View from Galata - Advanced Tactics - On the Defense - On the Attack
Sequence 3: Lost and Found
The Prisoner - The Sentinel, Part 1 - Guild Contracts - Bomb Crafting - A Familiar Face - The Yerebatan Cistern - Quid Pro Quo - The Mentor's Keeper - Curse of the Romani - The Sentinel, Part 2
Sequence 4: The Uncivil War
The Prince's Banquet - An Uneasy Meeting - The Fourth Part of the World - Signs and Symbols, Part I - Galata Tower - The Mentor's Wake
Sequence 5: Heir to the Empire
The Janissaries - The Arsenal Gates - Arsenal Infiltration - Portrait of a Lady - Signs and Symbols, Part II - The Forum of the Ox - A New Regime
Sequence 6: Fortune's Disfavor
Into the Shadows - Honor, Lost and Won - Bearer of Mixed Tidings - A Little Errand - Signs and Symbols, Part III - The Maiden's Tower - The Mentor's Return - Setting Sail
Sequence 7: Underworld
The Hidden City - The Spy Who Shunned Me - The Renegade - Decommissioned - Last of the Palaiologi - Escape - Passing the Torch
Sequence 8: The End of an Era
Discovery - The Exchange - End of the Road
Sequence 9: Revelations
A Homecoming - Lost Legacy - The Message
Secret locations
Hagia Sophia's Secret - The Impaler's Tomb
Citizen recruitment
The Brawler - The Pupil - The Avenger - The Acrobat - The Beggars - The Pickpocket
Master Assassin missions
The Deacon (Part 1 - Part 2) - The Trickster (Part 1 - Part 2) - The Champion (Part 1 - Part 2) - The Guardian (Part 1 - Part 2) - The Vizier (Part 1 - Part 2) - The Thespian (Part 1 - Part 2)
Faction HQ missions
Unfortunate Son - Loose Lips
Book quests
The Polo Symbols: Hippodrome - The Polo Symbols: Galata - The Polo Symbols: Arsenal - The Polo Symbols: Forum of the Ox - The Polo Symbols: Aqueduct - The Polo Symbols: Church I - The Polo Symbols: Church II
Piri Reis missions
Thunder - Smoke Screen - Cherry - Datura - Caltrops - Smoke Decoy - Sticky Situations - Tripwire
Desmond's Journey
Doubts - Training - Escape - Metropolis - Regret
The Lost Archive
The End Is Only the Beginning - The Order - Abstergo - The Mole - Bleeding Effect - The Truth - The End of the Line
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