The Corrupted was a virtual representation of one of Lo Sparviero's genetic memories relived by an Abstergo Entertainment research analyst through the Animus Omega.[1]
Description[]
The only Assassin near Monteriggioni at the time, Lo Sparviero tasked himself with eliminating some mercenaries disguised as tax-collectors that had started harassing the citizens of the city.
Memory Animus Feedback System[]
- The first Mercenary is down the street causing trouble.
- KILL the Mercenary
- The first Mercenary is dead. Find the other two.
- KILL the remaining Mercenaries - 2
- The Mercenaries are dead, Aooroach the city gates.
- REACH the city gates - Distance: Xm
Outcome[]
After assassinating the mercenaries and escaping the city, Lo Sparviero returned to his hideout and found that while he was chasing the mercenaries, a thief had sneaked in and stolen a chest belonging to the Brotherhood.
Gallery[]
Trivia[]
- In the early version of Assassin's Creed: Identity, the date of memory was in 1502, but it's no longer displayed in the game anymore. Also the guards were the Siena soldiers.[2]
References[]
Assassin's Creed: Identity memories
| |
---|---|
Main memories | |
Italy – A Murder of Crows | |
Prologue - The Corrupted - A Healer's Blood - Vengeful Eyes - An Assassin's Requiem - Broken Chains - A Storm of Crows - Burning Pages - Under the Red Sun - A Dangerous Trade - Saviors of Roma | |
Forlì – A Crimson Sunset | |
An Unexpected Summon - The Nest of the Bird - A Grey Sky - One for All | |
Montreal – Animus VR Training | |
Tutorial: Assassinations - Tutorial: Combat - Tutorial: Eagle Vision - Tutorial: Stealth Assassinations - Tutorial: Interaction - Tutorial: Civilians - Tutorial: Hirelings | |
Contracts | |
Assassination (Elite) - Pillage (Elite) - Courier (Elite) - Escort (Elite) - Recovery (Elite) - Tail (Elite) - Kill (Elite) - Bounty Hunt (Elite) - Parkour (Elite) - Track Down (Elite) - Liberation (Elite) - Stalk (Elite) - Crow Hunt (Elite) |