Escape was a visual representation of one of Altaïr Ibn-La'Ahad's genetic memories in the Animus 1.28.
Description[]
After assassinating Moloch, Altaïr fought his way out to escape Kantara Castle.
Dialogue[]
Altaïr wrote another entry in the Codex.
- Altaïr: Why do our instincts insist on violence? I have studied the interactions between different species. The innate desire to survive seems to demand the death of the other. Why can they not stand hand in hand? So many believe the world was created through the works of a divine power - but I see only the designs of a madman, bent on celebrating death, destruction, and desperation.
Outcome[]
Altaïr escaped Kantara Castle and returned to the resistance safehouse.
Gallery[]
References[]
Assassin's Creed: Bloodlines memories
| |
---|---|
Main memories | |
Memory Block 1 | |
Assault | |
Memory Block 2 | |
Investigate - Assassination - Delivery - Assault - Escape - Assault II - Intercept - Delivery II | |
Memory Block 3 | |
Intercept - Investigate - Interrogation - Assault - Assault II - Assault III - Escape | |
Memory Block 4 | |
Assault - Interrogation - Treasure Hunt - Assault II - Assault III - Escape | |
Memory Block 5 | |
Tail - Assault - Investigate - Escort - Assault II - Escape | |
Memory Block 6 | |
Investigate - Assassination - Assassination II - Assassination III - Interrogation - Interrogation II - Interrogation III - Investigate II | |
Memory Block 7 | |
Assault | |
Additional memories | |
Limassol | |
Delivery - Assassination - Intercept - Assassination II | |
Kyrenia | |
Theft - Delivery - Assassination - Intercept - Assassination II - Intercept II - Intercept III - Assassination III - Delivery II |