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Edward Kenway was a virtual representation of one of Edward Kenway's genetic memories, relived by a research analyst at Abstergo Entertainment in 2013 through the Animus Omega.


After an attack on the ship he was aboard, Edward found himself stranded on a deserted island with an Assassin.


  • Crewman: Hold fast! She's on us!
  • Edward: Can you see her?

Edward looked at the ship and saw an Assassin casually walking on the ship's ledge.

  • Edward: Man the cannons!
  • Bramah: Our helmsman's dead! Someone take the wheel! Kenway! Take the bloody wheel! Hughes is dead, Kenway! You'll have to steer this bastard!

Edward took the wheel and attacked the enemy ships.

  • Bramah: Uncork the cannons, lad!
    Unload all the shot we have!
    Fire on those bastards!
    We'll give a good broadside. Ready!

A lightning strike hit the ship and made it vulnerable.

  • Bramah: Bring us in close, Kenway! We can scuttle her!

Edward got in close to the ship and sank the HMS Intrigue. As the crew celebrated, the gunpowder magazine caught fire.

  • Crewman: The magazine! It's going up!
  • Bramah: Douse the flames! Get in there, you mongrel!

The Assassin appeared and assassinated Captain Abel Bramah, with Edward the only one seeing him, staring down. However, Edward and the Assassin were blown overboard by the magazine explosion and Edward fell into unconsciousness. The memory turned several years back.

Edward Kenway Memory 7

Edward with Caroline

  • Caroline: Is it dangerous? Edward?
  • Edward: Hm?
  • Caroline: Privateering. Is it dangerous?
  • Edward: Wouldn't pay so nice if it weren't.
  • Caroline: Why not sail with the king's navy? Earn a proper wage. Sail under gentlemen.
  • Edward: Sod the navy's gentlemen. For every shilling I'd earn, the captain'd get six hundred. That's no way to earn a fortune.
  • Caroline: We don't need a fortune.
  • Edward: It's not about need, Caroline. I want food that don't make me sick. I want walls that hold back the wind. I want a decent life.
  • Caroline: H-how long would you be gone with these privateers?
  • Edward: A year, I reckon. Two at the most.
  • Caroline: All right. No more than two... promise me...

Edward woke up in the water in the present and swam towards a beach, where the injured Assassin followed him

Edward Kenway Memory 10

Edward haggling with Walpole

  • Edward: Was it good for you as well?
  • Walpole: Havana... I must get to Havana.
  • Edward: Well, I'll just build us another ship, will I?
  • Walpole: I can pay you. Isn't that the sound you pirates like best? One hundred escudos.
  • Edward: Keep talking.
  • Walpole: Will you or won't you?!
  • Edward: You don't have that gold on you now, do you?
  • Walpole: Bloody fucking pirates!

The man attempted to shoot Edward with a flintlock pistol, but failed as the gunpowder was wet.

The man ran off into the jungle, and Edward gave chase.

  • Edward: Come on, mate! We're off to a bad start!
    It's a hundred leagues or more to Havana! Will you walk that distance?

Edward climbed onto a viewpoint and looked for the Assassin.

  • Edward: Posh git. Where's he running to?
  • Walpole: Follow and I'll kill you!
  • Edward: We could work together on this!
  • Walpole: Keep your distance!

The man shot Edward, after which Kenway chased him down and killed him. Among Walpole's possessions, he found a letter addressed from the Governor of Cuba, Laureano de Torres y Ayala.

Edward Kenway Memory 14

Edward reading the letter

Señor (Mr.) Duncan Walpole. I accept your most generous offer, and await your arrival with eagerness. If you truly possess the information we desire, we have the means to reward you handsomely. Though I would not know your face by sight, I believe I can recognize the costume made infamous by your secret order. Therefore, come to Havana in haste... And trust that you shall be welcomed as a brother. Su más humilde servidor, el gobernador (Your most humble servant, Governor) Laureano Torres y Ayala.

Edward donned Walpole's robes.

  • Edward: Mr. Walpole... let's collect your reward.

Edward heard shots in the distance, and proceeded to investigate, leading him to a ship.

  • Edward: That schooner'll do me just fine...
  • Soldier 1: The Commodore's gone ahead to Kingston. We're to commandeer this lubber's ship and follow.
  • Bonnet: S-sorry, uh, Kingston? No, no... our destination is Havana. I'm just a merchant
  • Soldier 2: Quiet, you bleedin' pirate! You'll hang for the mess you made out there.
  • Bonnet: Sir, I had nothing to do with this attack. My crew and I had merely anchored to water and resupply!

Some of the crewmen attempted to escape.

  • Soldier 1: Hold it! Stop them!

The crewmen were shot by the soldiers.

  • Soldier 1: Give me one reason I shouldn't vent your skull.
  • Bonnet: Take my sugar! Take anything you like!
    I'll pay you! Anything you like!
    Oh God. Oooooh God!

Edward killed the British soldiers and rescued Stede Bonnet.

Edward Kenway Memory 24

Bonnet thanking Edward for the rescue

  • Bonnet: By God's grace, sir, you saved me. A profusion of thanks!
  • Edward: Is that yours?
  • Bonnet: It is my vessel, yes. But, ah... here lies its poor captain. And I have no art for sailing.
  • Edward: I can pilot her myself. No mind.
  • Bonnet: You don't mean to abscond with my ship, do you?
  • Edward: I'm Duncan. What's your name, friend?
  • Bonnet: Stede. Stede Bonnet.
  • Edward: Well Mister Bonnet, let this stay 'twixt us... but I am on a secret errand for His Majesty the King, God save him, and I must get to Havana with speed.
  • Bonnet: Ah... that is a relief, sir. Havana is also my destination. Our ways lie together!
  • Edward: Natural allies then.
  • Bonnet: Oh, you put me at ease, sir. To think I took you for a pirate when you first appeared.
  • Edward: Did you?
  • Bonnet: Yes! You have an... uncommon way of handling yourself. Quick and easy, if I may say. Gave me quite a fright! But all things considered, I think it's turned out to be a rather fortuitous day, hasn't it?

Edward started swimming towards the ship.

  • Bonnet: Lacking a rowboat, I'm afraid we'll have to swim to my ship.
  • Edward: Hardly the worst thing to happen.
  • Bonnet: Oh... Oh, this is difficult. I should have taken the coat off!

Edward took the wheel of the ship.

  • Bonnet: Welcome aboard, Duncan. She's a modest schooner but well-suited to my purpose. Trafficking cargo from my plantation and such.
  • Edward: She'll do fine. There's a strong wind now. Let's strike to full, shall we?
  • Bonnet: Ah, there's a tug of the wind at my hair! I find a bracing comfort in the feel and smell of the ocean. The raw stink of... of possibility!
Edward Kenway Memory 25

Bonnet complimenting Edward

  • Edward: That's a top way of seeing it, mate.

Edward sailed out of the bay.

  • Bonnet: We've really opened it up now, haven't we! Those sailors were quite animated by the idea of pirates roaming these waters. Is it a real danger, do you suppose?
  • Edward: A possibility. But most pirates stalk the windward passage between Cuba and Hispaniola.
  • Bonnet: Oh, I see. Yes, that is a bustling strait. But I shouldn't worry about being waylaid by pirates, truth be told. My ship is small and I have nothing of immense value. Sugarcane and its yields, molasses, rum, that sort of thing.
  • Edward: There's not a pirate living who'd turn his back on a keg of rum.
  • Bonnet: Well, yes... yes, I suppose that's true. You're a natural sailor, Duncan.
  • Edward: I did a decent trick at the helm some time ago. Two years before the mast as a privateer.
  • Bonnet: Dash my buttons! Your life seems a grand one, if I may say. So full of adventure! How marvelous.
  • Edward: I have seen my share of strangeness, aye.


Edward assumed the identity of Duncan Walpole, rescued Stede Bonnet and sailed for Havana.

Behind the scenes[]

The game’s title screen appears at the end of this memory.

If the memory is replayed while Edward wears the shark hunter outfit, it shows him wearing Hidden Blades even when he technically had not retrieved them from Duncan Walpole's body yet.

A graphical error happens when Edward is approaching the shore after waking up underwater. Dark, overcast, rainy skies change to bright, cloudless, sunny ones in a second.


Assassin's Creed IV: Black Flag memories
Main memories
Sequence 1: Prologue
Edward Kenway
Sequence 2: The Spanish Main
Lively Havana - ...And My Sugar? - Mister Walpole, I Presume? - A Man They Call the Sage - Claiming What's Due - The Treasure Fleet
Sequence 3: The Republic of Pirates
This Tyro Captain - Now Hiring - Prizes and Plunder - Raise the Black Flag - Sugarcane and Its Yields - Proper Defenses - A Single Madman
Sequence 4: Retribution
This Old Cove - Nothing Is True... - The Sage's Buried Secret - Overrun and Outnumbered
Sequence 5: Mistaken Motives
The Forts - Traveling Salesman - Unmanned
Sequence 6: Shifting Sands
Diving for Medicines - Devil's Advocate - The Siege of Charles-Towne
Sequence 7: The British Invasion
We Demand a Parlay - The Gunpowder Plot - Commodore Eighty-Sixed - The Fireship
Sequence 8: No Regrets
Do Not Go Gently... - Vainglorious Bastards - Marooned
Sequence 9: Muddied Waters
Imagine My Surprise - Trust Is Earned
Sequence 10: Dead Reckoning
Black Bart's Gambit - Murder and Mayhem - The Observatory
Sequence 11: To the Lees
To Suffer Without Dying - Delirium - ...Everything Is Permitted
Sequence 12: The Eagle and the Jackdaw
A Governor No Longer - Royal Misfortune - Tainted Blood - Ever a Splinter
Sequence 13: Epilogue
The End - How Grand, Master Kenway!
Templar hunts
Opía Apito
The Taíno Assassin - Templar Ships - Right-Hand Man - The Trail of Lucia Márquez
Rhona Dinsmore
Bureau Under Attack - A Thief in the Market - Arms Race - Flint's End
The Maroon Assassin - Recruiting Maroons - Under Attack - The Commander's Ruse
Vance Travers
Oh Brother... - The Other Brother - Upton's Sorrow - Queen of Pirates, King of Fools
Assassination contracts
The Plantation Master - The Guard Post - The Slave Traders - The Judge - The Weapons Smugglers - The British Captain - Beach Bonfire - A Shipment of Powder - The Spanish Commander - Unlicensed Dealer - No More Taxes - A Botched Escape - The Pirate Captain - The Outlaws - Tomb Raiders - A Last Drink for the Road - Castaway - The Unworthy Brother - The Poachers - The Deserter - The Twin Dilemma - The Dreaded Pirate - The Expedition - The Slave Master - A Slaver's Business - The Informant - The Treasure Hunter - Shady Business - The Smuggler's Squat - The Outlaw's Cave
Naval contracts
An Eye for an Eye - The Law of the Ocean - A Spanish Plague - Driftwood - Silk on the Waves - Contraband - Private Escort - Blind Justice - The Realities of War - Hunter Gatherer - Papers, Please - Weathering the Storm - Smuggler's Den - A Personal Matter - The Final Contract
Aveline missions
The Rebel Camp - The Fort - The Tower
Freedom Cry missions
The Calm Before the Storm - A Common Enemy - Laying the First Brick - A Ship of His Own - Lifting the Veil - A Scientific Inquiry - Plant the Seeds - Down with the Ship - De Fayet's Last Stand