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Revision as of 14:39, 29 June 2020
The Database is a collection of informative articles that can be accessed by the users of Animi or Helix devices. These articles provide background information on people, locations, items, and events encountered during the exploration of genetic memories.
Animus 2.0
The database was introduced in Animus 2.0, a version of the device created by the Assassin Rebecca Crane. The articles were created by Shaun Hastings, and would become available when Desmond Miles happened upon a person or object of interest while exploring Ezio Auditore da Firenze's memories, allowing him to find out more information about the entry's subject.[1][2]
Both Shaun and Rebecca could add comments or details of their own, including mentions of Glyphs and other important items of interest in the database.[1][2]
The Animus 2.0 database entries were as listed below.
- People
Art Merchants | Banks | Blacksmiths | Caravan Travel |
Carnival Performers | Courtesans | Doctors | Fast Travel Station |
Heralds | Mercenaries | Tailors | Thieves |
- Locations
- Secret Locations
- Documents
- The Truth
Animus 2.01
Some of the entries from this version of the Animus are unchanged from the previous incarnation of it.
- People
Architects | Art Merchants | Banks | Blacksmiths | Courtesans |
Doctors | Followers of Romulus | Heralds | Hermeticists | Jubilee Performers |
Mercenaries | Tailors | Thieves |
- Locations
Casa di Vespucci | Firenze | Giotto's Campanile | Loggia dei Lanzi |
Palazzo della Signoria | Santa Maria del Fiore | Santa Trinita | Palazzo Auditore |
- Secret Locations
- Documents
- Paintings
- The Truth
Animus 2.03
The database incorporated into Animus 2.03 was created by the virtual construct of Clay Kaczmarek, who took over Shaun's role when Desmond fell into a comatose state due to the events in the Colosseum Vault. As with the previous version, database entries became available when Desmond encountered the object of interest they were about.[3]
The Lost Archive, which contained some of Clay's own memories, could be accessed via the Animus Island's portals, and contained its own database. It kept track of the decipher fragments and letters, as well as transcripts of voice logs.[4]
The voice logs became available for viewing only after completing the first memory, and the logs for the decipher fragments and letters by gathering them.[4]
- People
Bankers | Blacksmiths | Black Market Dealer | Book Shop | Byzantines |
Doctors | Greek Fire | Heralds | Janissaries | Mercenaries |
Ottomans | Romanies | Tailors | Thieves |
- Locations
- Bomb Codex
The Lost Archive
Animus 3.0
The database incorporated into Animus 3.0 was once more created by Shaun, who would frequently update entries with information learned while Desmond was exploring both Haytham Kenway's and Ratonhnhaké:ton's memories.[5]
Information on the various tribes was provided by a friend of Shaun, who believed the data was for a presentation. The database also included a folder on animals, describing their behavior and the various tactics that could be used to effectively hunt them.[5]
- Locations
Boston Light | Buckman Tavern | Concord | Davenport Homestead |
Fort Duquesne | Isaac Potts House | Johnson Hall | Kanièn:keh Nation Territory |
Lexington | North Bridge | Old Belfry |
- People
- Events
Battle of Bunker Hill | Boston Massacre | Boston Tea Party |
Coercive Acts | Siege of Boston | Smallpox Inoculation |
Stamp Act | Tea Act |
- Animals
- Items
- Kanien'kehá:ka
- Documents
Animus Console
The database incorporated into the Animus console was created by Abstergo Entertainment employees. As Liberation was designed to cast the Templars in a more positive light, important information was frequently left out, misrepresented or outright false.[6]
To counteract this, the hacking collective known as Erudito actively worked to re-introduce the truth into the game, allowing the player to view the information from an unbiased perspective.[6]
Curiously, the documents collected are found under "Inventory" rather than under "Database".
Animus Omega
The database incorporated into the Animus Omega consisted of drafts written by Abstergo Entertainment employees. As such, the material within them was subject to change, with people such as Melanie Lemay, Olivier Garneau and others frequently adding in remarks.[7] There is another collection of documents, those called "My files".
Edward Kenway's Memories
- Shanties
- Documents
- People
- Locations
- Landmarks
- Art Collection
- Fauna
Adéwalé's Memories
Aveline de Grandpré, 1784
Identity Project
The database for Identity Project as Codex Scroll.[8] Unlike the Sample 17 Project, the section of Golden Age of Piracy has no Abstergo Entertainment employees' remarks.[9]
Montreal 2014
Italy 1475 - 1554
Caribbean 1670 - 1722
Helix-based Animus Omega
A database incorporated in the Animus Omega through the Helix servers. Like the previous incarnation, there is another collection of files not under "database", but under "My files".
Various databases where available through the Helix navigator. In addition information about the subjects encountered in the simulation, the database could also collect digital documents collected from outside sources as well as be edited from outside the servers (as demonstrated by Shaun Hastings).[10]
The Helix navigator database had many iteration with different subject matter depending on the time period simulated and the user.[11]
Revolutionary France
For Revolutionary France, while exploring the memories of Arno Dorian, the database had four categories (Case files, people, locations and misc), with all but the first category having subcategories, as seen below.
- Case files
- People
Estates General Deputees | Jacobin Club | Les Chouans | Non-Juring Priests | Raiders |
Sans Culottes | Swiss Guard | The Feuillants | The Girondists | Third Estate |
- Locations
Pont au Change | Pont au Double | Pont de la Concorde / Révolution | Pont de la Tournelle | Pont Marie |
Pont Neuf | Pont Notre-Dame | Pont Rouge | Pont Royal | Pont Saint-Michel |
- Misc
Ah! Ça ira! | Frères Courons aux Armes! | La Carmagnole | La Guillotine Permanente |
La Marseillaise | Le Chant du Départ | Prise de la Bastille |
Ming era China
While exploring the genetic memories of Shao Jun in Ming era China, the database consisted of three categories: people, locations, and documents. The latter category also contained entries about items.
British India
The same three categories made up the database for the genetic memories of Arbaaz Mir in India during the eighteenth century.
Revolutionary Russia
During the exploration of the genetic memories of Nikolai Orelov, as well as Anastasia Nikolaevna of Russia, the database consisted of the same three categories too.
Victorian London
During the exploration of the genetic memories of Evie Frye and Jacob Frye, as well as Lydia Frye, the database consisted of five categories: People, Locations, Collectibles, Present Day and Miscellaneous, with many subcategories as seen below.
1868
- People
Brinley Ellsworth | Crawford Starrick | David Brewster | John Elliotson |
Lord Cardigan | Lucy Thorne | Malcolm Millner | Maxwell Roth |
Pearl Attaway | Philip Twopenny | Rupert Ferris |
- Locations
- Collectibles
- Present Day
Álvaro Gramática | Bishop | Galina Voronina | Isabelle Ardant |
Juno | Otso Berg | Rebecca Crane | Shaun Hastings |
Violet da Costa |
- Miscellaneous
1888
- People
- Locations
- Collectibles
- Present Day
- Miscellaneous
Initiates
- Main article: Assassin's Creed: Initiates#Initiates Database
Following the 2012 phenomenon, the hacker group Initiates began compiling database entries covering information known by the Assassins and Templars.[12]
Trivia
- The various databases commonly held incorrect information on birth years. For example, Francesco de' Pazzi and Vieri de' Pazzi, who were father and son, were stated to have an age difference of 10 years.
- Most of the files for the Animus 2.0 and 3.0 were obtained from Abstergo Industries, as they possessed better and larger archives, which Shaun frequently pointed out.
- It is unknown that some entries in Assassin's Creed: Identity has been removed or unable to acquire.
- In Assassin's Creed: Identity, the entries of Caribbean section have to obtain the achievements to acquire.
References
- ↑ 1.0 1.1 Assassin's Creed II
- ↑ 2.0 2.1 Assassin's Creed: Brotherhood
- ↑ Assassin's Creed: Revelations
- ↑ 4.0 4.1 Assassin's Creed: Revelations – The Lost Archive
- ↑ 5.0 5.1 Assassin's Creed III
- ↑ 6.0 6.1 Assassin's Creed III: Liberation
- ↑ Assassin's Creed IV: Black Flag
- ↑ ACIdentity (@ACIdentity) on Twitter "The Codex is a database of all the people & places you've discovered in Italy. How many entries have you found in @AssassinsCreed Identity?" (backup link)
- ↑ Assassin's Creed: Identity
- ↑ Assassin's Creed: Unity
- ↑ Assassin's Creed Chronicles: China
- ↑ Assassin's Creed: Initiates