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He who increaseth knowledge, increaseth sorrow.

This article contains spoilers, meaning it has information and facts concerning Assassin's Creed: Shadows. If you do not want to know about these events, it is recommended to read on with caution, or not at all.

This template should be removed from the article 25 September 2025.

AC2 Database Menu

Database menu of the Animus 2.0

The Database is a collection of informative articles that can be accessed by the users of Animus or Helix devices. These articles provide background information on people, locations, items, and events encountered during the exploration of genetic memories. The information presented in the database entries is not always correct however; occasionally, the wrong year is noted for date of birth, such as Vieri de' Pazzi and Duncan Little. Sometimes the entry is updated with new information as the session progresses as with Pearl Attaway, or a new entry is published as with Lambeth Asylum. However, there are instances where the entry is left in error, for example Kára or Abbo Cernuus.

Animus 2.0[]

ACB Database menu

Database menu of the Animus 2.01

The database was introduced in the Animus 2.0, a version of the device created by the Assassin Rebecca Crane. The articles were created by Shaun Hastings and would become available when Desmond Miles happened upon a person or object of interest while exploring Ezio Auditore da Firenze's memories, allowing him to find out more information about the entry's subject. Both Shaun and Rebecca could add comments or details of their own, including mentions of Glyphs and other important items of interest in the database.[1][2]

Most of the files were obtained from Abstergo Industries, as they possessed better and larger archives, which Shaun frequently pointed out, although various databases commonly held incorrect information on birth years. For example, Francesco de' Pazzi and Vieri de' Pazzi, who were father and son, were stated to have an age difference of 10 years.[1][2]

The Animus 2.0 database entries were as listed below.

Entries
People
Locations
Secret Locations
Arsenale di Venezia Rocca di Ravaldino Santa Maria del Fiore Santa Maria Gloriosa dei Frari
Basilica di San Marco Santa Maria Novella Santa Maria della Visitazione Torre Grossa
Palazzo Medici
Documents
The Truth
Glyphs The_Truth

Animus 2.01[]

Some of the entries from this version of the Animus were unchanged from its previous incarnation.[2][3][4]

Entries
People
Locations
Secret Locations
Acqua Marcia Basilica di San Pietro Colosseo Mercati di Traiano
Palazzo Laterano Piramide Cestia Terme di Diocleziano Terme di Traiano
Documents
Paintings
Annunciation Lady with an Ermine Portrait of a Musician
St. Jerome in the Wilderness The Adoration of the Magi
The Truth
Rifts The Miracle

Animus 2.03[]

ACR Database Menu

Database menu of the Animus 2.03

The database incorporated into the Animus 2.03 was created by the virtual construct of Clay Kaczmarek, who took over Shaun's role when Desmond fell into a comatose state due to the events in the Colosseum Vault. As with the previous version, database entries became available when Desmond encountered the person, location, or object of interest they were about.[5]

ACR TLA Database Menu

Database menu of The Lost Archive

The Lost Archive, which contained some of Clay's own memories, could be accessed via the Animus Island's portals and contained its own database. It kept track of the decipher fragments and letters collected by Desmond while reliving Clay's memories, as well as transcripts of voice logs.[6]

The voice logs became available for viewing only after completing the first memory, and the logs for the decipher fragments and letters by gathering them.[6]

Entries
People
Locations
Bomb Codex
Blood Bomb Caltrop Bomb Cherry Bomb Datura Bomb
Fuse Shell Gold Bomb Impact Shell Smoke Decoy
Smoke Screen Splinter Bomb Sticky Pouch Stink Bomb
Thunder Bomb Trip Wire

The Lost Archive[]

Animus 3.0[]

AC3Database

Database menu of the Animus 3.0

The database incorporated into the Animus 3.0 was once more created by Shaun, who would frequently update entries with information learned while Desmond was exploring Haytham Kenway's and Ratonhnhaké:ton's memories. Information on the various tribes of Indigenous peoples was provided by a friend of Shaun, who believed the data was for a presentation. The database also included a folder on animals, describing their behavior and the various tactics that could be used to hunt them. Like the Animus 2.0 database, many files also came from Abstergo's larger records.[7]

Entries
Locations
People
Events
Animals
Items
Kanien'kehá:ka
Documents

Animus Console[]

ACL Database

Database menu of the Animus console

The database incorporated into the Animus console was created by Abstergo Entertainment employees. As Liberation was designed to cast the Templars in a more positive light, important information was frequently left out, misrepresented, or outright false. To counteract this, the hacking collective known as Erudito actively worked to re-introduce the truth into the game, allowing the player to view the information from an unbiased perspective. Curiously, the documents collected were found under "Inventory" rather than under "Database".[8]

Entries
Locations

Animus Omega[]

AC4 Database

Database menu of the Animus Omega

While the Abstergo Entertainment employee "Noob" explored Edward Kenway's memories in 2013, they had access to a database incorporated into the Animus Omega that consisted of drafts written by other Abstergo employees. As such, the material within them was subject to change, with people such as Melanie Lemay, Olivier Garneau, and others frequently adding in remarks. There also was another document collection called "My files".[9]

A decade later, the Japanese Templar and doctor Shimazu Sei added a database for her subject and Edward's descendant Noa Kim to read in the Animus while he relived his ancestor's memories in Southeast Asia. The database collected information about the people and locations encountered during Edward's journey, from any historical records that were available.[10]

Edward Kenway's memories[]

Entries
Shanties
Sea shanties
Documents
People
Adéwalé Ah Tabai Anne Bonny
Antó Bartholomew "Black Bart" Roberts Benjamin Hornigold
"Calico" Jack Rackham Caroline Scott Charles Vane
"Dancers" "Drunkards" Duncan Walpole
Edward "Blackbeard" Thatch Edward Kenway El Tiburón
Hilary Flint James Kidd Jing Lang
John Cockram Josiah Burgess Julien du Casse
Kenneth Abraham Laureano Torres y Ayala Laurens Prins
Lucia Márquez Mary Read Opia Apito
Peter Chamberlaine Pirates, Buccaneers, and Privateers Rhona Dinsmore
Smuggler Upton Smuggler Vance Stede Bonnet
The British Empire The Guardians "The Sage"
The Spanish Empire Woodes Rogers
Locations
Charles-Towne Coconut Beach Fishermen's Villages
Florida Forts Great Inagua
Havana Jungles Kingston
Mayan Ruins Mayan Temples Nassau
North Carolina Pirate Camps Shipwrecks
Smuggler's Dens Sugar Plantations The Observatory
Landmarks
Art Collection
"An English Ship in Action with Barbary Vessels" Baroque Guitar Bat-nosed figurine
Beaver Pelt Bracelet Bust of a water deity
Cabinet Chalice Clock
Commode Copper Field Flask Deity figurine
Drum Eagle figurine Earth monster relief
Goa Stone Container "Harbour Scene at Sunset" Head of an Oba
Jar with Four Faces Jar with ritual scene Joined Armchair with Cushion
Kast Cupboard Maize Deity Map of the World
"Merry Company" Mirror Back "Nymphs By A Fountain"
Oboe Parade Helmet à l'Antique Pectoral disk
Pedestal Bowl "Saint Jerome as Cardinal" Scherer's 1700 Globe
Seated Zemi Figure Silver Teapot Silver Two-handed Bowl
Standard Bearer Taino bust "The Burning of the 'Royal James' at the Battle of Solebay"
"The Flight into Egypt" Tripod Vessel with Date Glyph Triptych
Trumpet Vanitas Still-life Violoncello
Vulture Vessel Whydah Gally style Bell Wooden Term Statue of St. Adrian
Wooden Term Statue of St. Livertin Yoke-Form Vessel
Fauna
Black Jaguar Bull Shark Capuchin Monkey Crocodile
Deer Great White Shark Hammerhead Shark Howler Monkey
Humpback Whale Hutia Iguana Jaguar
Jellyfish Killer Whale Manta Ray Moray Eel
Ocelot Red Howler Monkey Sea Urchin Sperm Whale
Turtle White Jaguar Wild Pig
Ships

Adéwalé's memories[]

When Abstergo viewed Adéwalé's memories in French-occupied Haiti, their database was a continuation of the one from the Kenway project.[11]

Entries

Aveline de Grandpré, 1784[]

When Abstergo viewed more of Aveline de Grandpré's memories from later in her life, the "database" consisted of a mere three entries once again using the Animus Omega system.[12]

Entries

Identity Project[]

ACID Database

Database menu of the Identity Project

For Abstergo Entertainment's Identity Project,[13] its database was stylized after a Codex Scroll.[14] Unlike the Sample 17 Project, the entries for the Caribbean had no Abstergo employees' remarks and were unlocked by the public obtaining in-game achievements.[13] The project originally ran on the Mobile Helix Navigator,[15] but it later ran on the Animus Omega. It is unknown why some entries were later removed.[13]

Entries

Montreal 2014[]

Locations
Abstergo Entertainment

Italy 1475 - 1554[]

Caribbean 1670 - 1722[]

Helix-based Animus Omega[]

While the Abstergo employee "Numbskull" explored Shay Cormac's genetic memories during the Seven Years' War, they had access to a database incorporated in the Animus Omega through the Helix servers. Like the previous incarnation, there was another collection of files not under "database", but under "My files".[16]

Entries

Helix Navigator[]

Various databases were available through the Helix navigator. In addition to information about the subjects encountered in the simulation, the database could also collect digital documents collected from outside sources and could be edited from outside the servers,[17] as demonstrated by Shaun Hastings.[18] The Helix navigator database had many iterations with different subject matter depending on the time period simulated and the user.[19][20][21]

Revolutionary France[]

While the Helix Initiate explored the memories of Arno Dorian during the French Revolution[17] and its immediate aftermath in Saint-Denis,[22] the database had four main categories—Case files, People, Locations, and Misc—with all but the first category having subcategories, as seen below.

Entries
Case files
People
Locations
Misc

Ming era China[]

When Abstergo explored the memories of Shao Jun in Ming era China, the database consisted of three categories: people, locations, and documents. The latter category also contained entries about various items.[19]

Entries

British India[]

The same three categories made up the database for Arbaaz Mir's memories in India during the reign of the Sikh Empire in the 19th century.[20]

Entries

Revolutionary Russia[]

During the exploration of both Nikolai Orelov's and Grand Duchess Anastasia Nikolaevna's memories following the Russian Revolution, the database again consisted of the same three categories.[21]

Entries

Victorian London[]

While the Helix Initiate explored the memories of Evie and Jacob Frye during the Victorian era, as well as Jacob's granddaughter Lydia during World War I, the database consisted of five categories: People, Locations, Collectibles, Present Day, and Miscellaneous, with many subcategories as seen below.[23] The categories remained the same when the Initiate ventured into both Evie and Jack the Ripper's memories during the Whitechapel murders of 1888.[24]

Entries

1868[]

People
Locations
Collectibles
Present Day
Miscellaneous

1888[]

People
Locations
Collectibles
Present Day
Miscellaneous

Brahman V.R. Animi Network[]

When The Crew used a modified Animus and connected a series of hacked Brahman V.R. headsets to facilitate multi-user simulations, they could access a general-purpose database compiled by Abstergo Industries.[25]

Entries

Kassandra Bayek and Aya Basim Ibn Ishaq Eivor Varinsdottir Altaïr Ibn-La'Ahad Ezio Auditore
Shao Jun Edward Kenway & Adéwalé Ratonhnhaké:ton (Connor) Arno Dorian Jacob & Evie Frye

Animus HR-8.5[]

Eivor Varindottir's memories[]

ACV Database

Database menu of the Animus HR-8.5

When Layla Hassan used her modified Animus HR-8.5 to explore the life of the Raven Clan member Eivor Varinsdottir during the Viking expansion, she had access to a database referred to as the "Codex". Like past iterations, it was written by Shaun Hastings and also offered user-friendly Animus tutorials to help navigate the simulation.[26]

Entries

Basim Ibn Ishaq's memories[]

ACMir Database Menu

Database menu for Basim's session

When William Miles had Basim Ibn Ishaq's memories from his time in the Abbasid Caliphate's capital of Baghdad examined from his blood sample,[26] the Assassins had access to a "Codex" with a general-purpose database and another focused on the history of Baghdad.[27]

Entries
General database
History of Baghdad

Abstergo Cloud[]

When an Assassin hacker used an Animus to explore the memories of Kassandra, Ezio Auditore, and Ratonhnhaké:ton stored in the Abstergo Cloud, they could access a general-purpose database.[28]

Entries

Animus EGO[]

ACSH Database

Database menu for Naoe and Yasuke's session

While a user interfaced with the Animus EGO that granted access to multiple memory streams, they also had access to a general-purpose database that Abstergo called the "Vault",[29] though this was separate from the "Codex" accessible while reliving Fujibayashi Naoe and Yasuke's memories in Sengoku era Japan. This Codex was divided into the sections "Cultural Discovery" and "Database".

Entries
General database


Cultural Discovery


Initiates[]

Main article: Initiates Database

After the Second Disaster was averted on 21 December 2012, the hacker group Initiates began compiling database entries covering information known by the Assassins and Templars.[30]

Rebellion[]

Main article: Rebellion

Abstergo Entertainment's product Rebellion did not have a database section like their original title Liberation. Although a section existed that sought to shed light on the background of some of the characters, it was marked as "Bios".[31]

Behind the scenes[]

Later entries in the series refer to this feature as the Codex. This is a misnomer as a codex technically refers to a style of compiling manuscript pages bound along one edge, as in modern physical books, replacing the earlier rolled scroll format. As such a codex is an analogue method of storing information.

References[]

  1. 1.0 1.1 Assassin's Creed II
  2. 2.0 2.1 2.2 Assassin's Creed: Brotherhood
  3. Assassin's Creed: BrotherhoodCopernicus Conspiracy
  4. Assassin's Creed: BrotherhoodThe Da Vinci Disappearance
  5. Assassin's Creed: Revelations
  6. 6.0 6.1 Assassin's Creed: RevelationsThe Lost Archive
  7. Assassin's Creed III
  8. Assassin's Creed III: Liberation
  9. Assassin's Creed IV: Black Flag
  10. Assassin's Creed: Forgotten TempleEpisode 26
  11. Assassin's Creed IV: Black FlagFreedom Cry
  12. Assassin's Creed IV: Black FlagAveline
  13. 13.0 13.1 13.2 Assassin's Creed: Identity
  14. ACIdentity (@ACIdentity) on Twitter "The Codex is a database of all the people & places you've discovered in Italy. How many entries have you found in @AssassinsCreed Identity? pic.twitter.com/jf3dTEAGBT(backup link) (screenshot)
  15. ASSASSIN'S CREED IDENTITY ▋ ANDROID/IOS GAMEPLAY ▋ DOWNLOAD on the BEEDROID™ YouTube channel
  16. Assassin's Creed: Rogue
  17. 17.0 17.1 Assassin's Creed: Unity
  18. Assassin's Creed: UnityDatabase: Welcome to the Database
  19. 19.0 19.1 Assassin's Creed Chronicles: China
  20. 20.0 20.1 Assassin's Creed Chronicles: India
  21. 21.0 21.1 Assassin's Creed Chronicles: Russia
  22. Assassin's Creed: UnityDead Kings
  23. Assassin's Creed: Syndicate
  24. Assassin's Creed: SyndicateJack the Ripper
  25. Assassin's Creed Roleplaying Game
  26. 26.0 26.1 Assassin's Creed: Valhalla
  27. Assassin's Creed: Mirage
  28. Assassin's Creed: Nexus VR
  29.  Welcome to the Animus Hub - Your New Home for Assassin's Creed Games on Ubisoft's official website (backup link)
  30. Assassin's Creed: Initiates
  31. Assassin's Creed: Rebellion