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Chasing Lee was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.[1]

Description[]

Connor went to Boston to find and assassinate Charles Lee.

Dialogue[]

Connor entered the Green Dragon Tavern and was approached by Catherine Kerr.

  • Catherine: Need something, darling?
  • Connor: No.
  • Catherine: Rude.

Connor joined one of the mercenaries at a table.

  • Mercenary: Can I help you?
  • Connor: You know you can.
  • Mercenary: Pardon?

Connor grabbed his arm.

ACIII-Chasinglee 2

Connor interrogating one of Lee's mercenaries

  • Mercenary: Ow!  Geez...
  • Connor: I do not like having my time wasted.
  • Mercenary: S-stop that. D-don't make me call the guards.
  • Connor: Make a sound and you die.
  • Mercenary: What do you want? He's in the harbor. At the long pier, most likely. We heard what happened at the parade. Charles got all nervous – said he was leaving the country. I thought he was overreacting. Guess not.
  • Connor: Thank you.

Connor then went to the harbor, where a chase between Charles and Connor ensued. Due to a collapsing plank, Connor eventually fell, during which a wooden pole pierced his side.

  • Charles: Why do you persist...? You put us down. We rise again. You end one plot – we forge another. You try so hard... But it always ends the same. Those who know you think you mad and this is why... Even those men you sought to save have turned their backs on you. Yet you fight. You resist. Why?
ACIII-Chasinglee 7

Lee escaping from the burning ship

  • Connor: Because no one else will!

Connor shot Charles, but he still managed to escape. Connor regained consciousness sometime later, and met the harbormaster.

  • Harbormaster: Rough night, was it? He headed inland. Took a ferry up the Charles River.
  • Connor: I will need passage as well.
  • Harbormaster: Of course. Only say the word.

Connor traveled to the tavern Last Drink in Monmouth, where he confronted a wounded Lee and quietly sat down next to him. After being offered a drink by Lee, Connor finished him by stabbing him in the chest, before taking his amulet.

Six months later, Connor returned to his home of Kanatahséton and found it abandoned, though his people had left their Crystal Ball behind.

  • Connor: Why would they leave this behind?
  • Juno: Ah, long have we waited for you to return. You have done as we asked. You have succeeded.
  • Connor: No. I have failed! My people are gone! Chased out by those who I thought would protect them!
  • Juno: It is a trade. A sacrifice. And not in vain. For you have found it.
Connor Nexus

Juno instructing Connor to hide the key

  • Connor: This?
  • Juno: Now you must hide it. Where none shall think to look. And then in time, in time, what once was shall be again.
  • Connor: I do not understand.
  • Juno: Nor need you. Only do as we ask. Then, you may do as you wish.
  • Connor: But what of my people?
  • Juno: You have saved this place. As was your people's purpose. And that matters most.
  • Connor: It is not enough!
  • Juno: It will never be enough. You strive for that which does not exist. Still you have made a difference. And you will do so again. Remember, you must hide the amulet where none might find it.

The Crystal Ball crumbled into ash, and Connor returned to the Davenport Homestead, where he buried the amulet in the grave of Connor Davenport.

Outcome[]

Connor assassinated Lee, thus eliminating the Colonial Rite of the Templar Order and temporarily liberating of their influence the fledgling United States. Accompanying this, he hid the Grand Temple Key for his descendant Desmond Miles to find, despite not knowing of its recipient.

Gallery[]

References[]

Assassin's Creed III memories
Main memories
Sequence 1
Refresher Course - A Deadly Performance - Journey to the New World
Sequence 2
Welcome to Boston - Johnson's Errand - The Surgeon - The Soldier - Infiltrating Southgate
Sequence 3
Unconvinced - Execution is Everything - The Braddock Expedition
Sequence 4
Hide and Seek - Feathers and Trees - Hunting Lessons - Something to Remember
Sequence 5
A Boorish Man - A Trip to Boston - Boston's Most Wanted - Lying Low - Stop the Presses - The Lost Son's Return - River Rescue - Training Begins - The Hard Way
Sequence 6
On Johnson's Trail - The Angry Chef - The Tea Party - Hostile Negotiations
Sequence 7
The Midnight Ride - Lexington and Concord - Conflict Looms - Battle of Bunker Hill
Sequence 8
Something on the Side - Bridewell Prison - Public Execution
Sequence 9
Missing Supplies - Father and Son - The Foam and the Flames - A Bitter End
Sequence 10
Alternate Methods - Broken Trust - Battle of Monmouth
Sequence 11
Battle of the Chesapeake - Lee's Last Stand
Sequence 12
Laid to Rest - Chasing Lee
Epilogue
Davenport Homestead - Kanatahséton - Evacuation Day
Liberation
Duncan Little
Gangs - Gangs of Boston
Clipper Wilkinson
Conscription - Martial Law
Deborah 'Dobbie' Carter
Rationing - Hoarding Provisions
Jamie Colley
Smallpox - Protect the Clinic
Jacob Zenger
Martial Law - In the Wolf's Lair
Frontiersman missions
Boy Who Cried Wolf - Finding the Sasquatch - The Haunted Lighthouse - The Headless Horseman - Monster of the Sea - Unidentified Flying Object
Hunting Society
The Man-Eater - Feline Feet - The Patriarch - The Pack Leader - Acute Cat - The Elk Bachelor
Boston Brawlers
The Boston Brawlers - Peter Bunyon - The Sailor - The Smuggler - The Stinger - The Ropebeater - The Merchant - The Tournament
Naval missions
The Chase - The Rescue - French Involvement - Biddle's Hideout
Naval locations
Fort Wolcott - Dead Chest's Treasure - The Ghost Ship - The Mad Doctor's Castle - Oak Island - The Ruins at Cerros
Privateer contracts
Henderson in Distress - Paving the Way - Dread of Night - Troubled Waters - Raiding the Prospector - One of a Kind - Blistering Dawn - A Call for Help - Search for the Somerset - The Sea Wolves - A Midnight Engagement - The Giant and the Storm - Sinking a Secret - The Ghost War, Act 1 - The Ghost War, Act 2
Homestead
Achilles
Manor Mysteries, Part 1 - Manor Mysteries, Part 2 - Legacy - Achilles' Painting
Big Dave
Deserter - The Proper Tools - An Eye for Trouble - The Comeback
Godfrey & Terry
Burglar on the Homestead - The Fight - Bowls Beginner
Lance
The Whittler's Weapons - Tools of the Trade - Thousand-Pound Idea
Warren & Prudence
Abused - Prudence's Primrose - Happy Expectations - Pig Herder
Norris
The Brawler - Norris Goes Courting - Norris Tries Again - Raw Materials
Lyle White
Happy Expectations - Get Me a Doctor! - Slander - Wait Times
Ellen
Cutting Ties - Silk Errand - The Final Straw
Myriam
Silent Hunter - White Trophy - Fool Me Once...
Daily Life
Encyclopedia of the Common Man - Room at the Inn - Finding His Flock - The Wedding
Field missions
Modern Tower - The Stadium: MMA Night - Return to Abstergo
Benedict Arnold missions
Traitor in Our Midst - Showing Traitors the Way - A Spy Among Us - Battle of West Point
The Tyranny of King Washington
The Infamy
Awaken - Warn the Village - Sky World Journey - One-Man Wolf Pack - Path of Revenge - Justice Served
The Betrayal
Prison Break - Sky World Journey - Dive Bomb - Consequences - Return to Sender - Man of Mettle - Pieces in Motion - Aquila Unchained - Escape to New York
The Redemption
Dark Waters - Sky World Journey - The Parting of the Blue Sea - Feeding the Masses - One Step at a Time - The Signal - Halls of Injustice - Inevitable Confrontation
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