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Mission 2 was an altered representation of a fragmented genetic memory.

Dialogue[]

Edward Kenway and three pirates from the Sea Dog's Bite met in a Caribbean island.

  • Pirate 1: Let's see if Groggy Bill's intel was correct.
  • Edward: I'll scout ahead for the Captain. You make sure they don't have anyone who can come at us from behind once we're in.

One of the pirates was indignant at Edward's suggested course of action.

  • Pirate 3: You take one man while we take dozens? You always give us the easy jobs.

Edward ran off, leaving the pirates to navigate the island alone. Together, they evaded or eliminated any soldiers from the British army they encountered until they until they entered a cave, where they saw the wrecked remains of Garnet's ship, with the looted treasure piled high along the rocks. One of the pirates sighed in dismay.

  • Pirate 1: Well, there's the ship. Doesn't look like we'll be warpin' her out o' here though... We'd best find Kenway and sort this out.

The pirate descended a scaffold to the cave floor and saw a surviving crewman facing off against a Royal Navy captain and two redcoats. The pirates hid behind a stack of crates to avoid detection.

  • Pirate 2: What in the hell is going on? What happened to the renegades?

The pirates watched as the surviving crewman attempted to, but was swiftly cut down by the officer.

  • Captain Stewart: Ah! We have the map. Back to camp. We must find this alleged vault and see what it holds.

Stewart and the redcoats left the cave. The moment they were gone, the pirate emerged from hiding and inspected the body as Edward ran up from behind.

  • Pirate 3: Kenway, the ship's bloody knackered. I don't think we’ll be sailin' her back to Nassau. It seems Cliff and his miscreants were had by that officer and his soldiers.
  • Edward: I think the officer took something from the ship's cargo too, a map by the look of it. At the very least we can get that back to Garnet. I'm not going back empty handed.
  • Pirate 3: C'mon we've found the ship, let's get out of here. No need to sear George's jacksie and get the redcoats all riled up.
  • Edward: No, we should follow them. Something tells me this is important...
  • Pirate 3: Oh important, aye? Well off with us then, let's follow the Royal Army into some ominous caves.
  • Edward: No, you follow them. I'll go around and try to cut them off.
  • Pirate 3: What?!

Edward ran off, leaving his crewmate to shout at his back.

  • Pirate 3: Bloody LUNATIC!

Outcome[]

Edward and the crew of the Sea Dog's Bite arrived too late to rescue Garnet's wrecked ship, but learned that a Royal Navy officer had a map that lead to a vault he was seeking for unknown reasons. Intrigued, Edward decided that they would pursue the officer, much to the crew's discontent.

Behind the scenes[]

Although this mission appears in the game unnamed, data exists in the files that not only gives it a name, "Den of Miscreants", but also the following description:

"With the information we got from our friend in the shanty town, we have tracked the crew of renegade pirates to a small, uncharted Island. If Captain Cliff is anywhere, he will be here.
We spotted some sea caves from the ship. If we approach from land, we may be able to find another inconspicuous entrance.
"

References[]

Assassin's Creed: Rebellion memories
Story Missions
Region 1
Prologue - The Chapter House - The Merchant of Death - The Pen and the Sword - Supply Switch - Death to Ramírez
Region 2
On the Hunt for Ramírez - The Auto-Da-Fé - The Artifact - A Lap Dog's Death - The Breaching of Sádaba Castle - The Monastery of St. Lucia
Region 3
A War of Attrition - The Supply Train - Retiring Captain Ordóñez - Ammunition Ablaze - A Spy Among Us - The Fall of Granada
Region 4
The Rescue of a Northern Ally - Stealth in Sahagún - The León Lead - The Abbot Extraction - Sobroso Surprise - A Brother's Betrayal
Region 5
Higher Education - Pieces of Silver - Stealing Toledo - Rebellion - The Forge
Standard Missions
Region 1
Into Darkness - Spies and Thieves - A Thief in the Night - Loyal Cause - Thick as Thieves - Training Session - House Cleaning
Region 2
Shadow Run - Enemy of My Enemy - Eavesdropping - Is Anyone Home? - Visceral Hunt - Got a Light? - Innocent's Blood - Uninvited Guest
Region 3
Last Rites - Saboteur in the Flanks - Rendezvous in the Slums - Closing In - Mounting Threat - Eternal Rest - Foresight - Gutter Rat
Region 4
Pay It Forward - Consequences of Luxury - Falling Between the Cracks - Down the Drain - Case Closed - Hasty Departure - Gathering Ammunition - Network Breach
Region 5
Supply Run - For Those In Need - Follow the Money - Falling Star - Diverting Funds
Loot Missions
Region 1
The Lord's Plan - Blade in the Night - Laid to Rest - Welcome Party - Countermeasures - Concrete Retribution - Thorn in the Side
Region 2
Angry Strike - Meeting Report - Off The Record - Harbinger Sanctum - Treasure Hunt - Iron Madness - Construction Strike - King of the Hill
Region 3
Dead End - Keep the Faith - Beacon of Light - Futile Recruitment - Stockpiling - Rodent in the Keep - Into the Depths of Dark Hearts - Calm Before the Storm
Region 4
Fleet of Foot - Early Retirement - Tug-o-War - Someone Call the Exterminator - Preemptive Strike - In Plain Sight - Good Cop Bad Cop - Hiding in Plain Sight
Region 5
Death to Vultures - Trimming the Fat - Extending a Hand - Moonlight Flight - Web of Spies
Legacy Missions
Region 1
The Escapists - Fight Fire with Fire - Rotten Transaction - A Maze of Information - Cloak and Dagger - Two Birds, One Stone - Bad Blood
Region 2
Hide and Seek - Breaking the Chains - The Long Climb - Breach of Contract - Permission Denied - All Rooms Unlocked - Anointing of the Sick - Grocery Shopping
Region 3
Dog of the Lord - Plan of Attack - Snuffed Out - In Good Company - Reclaiming the Ramparts - Paper Trail - Liberation of Beliefs - A Defusing Sound
Region 4
Eagle Eye - Mirador's Demise - Package Delayed - Change of Heart - Flexible Alliances - Rise and Fall - Eviction Notice - Revenge for the Fallen
Region 5
Imposter Syndrome - Cache as Cache Can - Two for the Price of One - A Force To be Reckoned - Springing the Trap
Helix Rift Events
Horacio's Retribution
Home Sweet Home - Deal Breaker - One Stop Too Many - Noble Deeds - Horacio's Payback
The Art of the Heist
The First Painting - The Second Painting - The Third Painting - The Fourth Painting - The Final Painting
Freerunner Frenzy
Challenge 1 - Challenge 2 - Challenge 3 - Challenge 4 - Challenge 5 - Challenge 6
Swift Assassination
Challenge 1 - Challenge 2 - Challenge 3 - Challenge 4 - Challenge 5 - Challenge 6
The Ottoman Connection
Uncovering Clues - Clearing the Way - Castle Combat - A Bad Deal - Expert Escape
DPS All-Stars
Challenge 1 - Challenge 2 - Challenge 3 - Challenge 4 - Challenge 5 - Challenge 6
Spears for Hire
Ears to the Ground - Blade Before Dusk - Saving Spartans - Limited Supply - Campfires in Korinthia - Thaddeus' Charge - Manmade Draught - Inside Athens - A Discrete Meeting - The Last General
Stealthy Operations
Challenge 1 - Challenge 2 - Challenge 3 - Challenge 4 - Challenge 5 - Challenge 6
For Democracy!
The Burden of Command - ‎‎End of a Journey‎ - Saving Athenians‎ - Spartan Supplies - Korinthian Chaos - Erastos' Charge - Thicker than Water - Inside Megara - Heraclius' Messenger - Glory for Athens
A War in the Shadows
Rat Catching - Hell's Horses - The Meat Cellar - The Hydra's Heads - The Slaver's Demise
The Mask of the Ibis
The Night of the Eagles - The Jackal's Path - The Buried Halls - The City of the Dead - The Bounty of Thoth
Kinslayer
Crossed Blades - Interruptions - The Kennel-Master - Vengeance - Storm Chasing
The Eagle's Shadow
Illusory Words - With Arms Open - Deadly Game - Fighting Fair - The Unseen Knife
The Hunter's Hounds
Road to Riches - Empty Masks - The Serpent Coils - Achilles' Heel - The Hydra's Nest
Echoes Through the Animus
Egypt - Granada - Acre - Florence - Greece
Dead Men's Gold
A Drunken Sailor - Into the Rigging - The Leviathan's Bones - A Fistful of Doubloons - Blood and Thunder
The Ravens' Wound
Taking the Eyes - The Fury of the Northman - The Horn of the Valkyrie - Hunting Wolves - The Hidden Annals
Campaign Missions
Caribbean Sea, 1713 CE
Mission 1 - Mission 2 - Mission 3 - Mission 4 - Mission 5
Naples, 1499 CE
Mission 1 - Mission 2 - Mission 3 - Mission 4 - Mission 5
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