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Assassin's Creed: Odyssey is the eleventh main installment in the Assassin's Creed series developed by Ubisoft. It was released worldwide on 5 October 2018 for Playstation 4, Xbox One and Windows, as well as for the Nintendo Switch, exclusively in Japan.

The game continues the series' transition into the action role-playing genre started by Assassin's Creed: Origins, retaining most of its predecessor's features while introducing new ones, most notably player choices which can influence the story. It is also the first installment since Assassin's Creed: Rogue to feature a major emphasis on naval combat, with players being given command of a ship called the Adrestia.

The story of Assassin's Creed: Odyssey is set in Ancient Greece, during the first half of the Peloponnesian War between 431 and 422 BCE. The protagonist, Kassandra, is a mercenary who fights on both sides of the conflict as she attempts to reunite her broken family, eliminate a secretive organization known as the Cult of Kosmos, and uncover the mysteries of ancient technology left behind by the Isu. The modern-day narrative features the return of Layla Hassan, the protagonist introduced in Assassin's Creed: Origins, who has joined the Assassins and is leading the search for the Staff of Hermes Trismegistus.

Gameplay[]

Odyssey uses a lot of the gameplay and interface mechanics of Origins, including the radial compass, and the return of a bird that can survey the landscape, spot treasure, and highlight and harass enemies. The game features RPG elements, including dialogue options, branching quests, multiple possible endings, romance options, and the ability to select between a male or female protagonist. The game is a "full RPG" and pushed the franchise deeper into this genre. Both Alexios and Kassandra follow the same story. Romance options remain the same regardless of the character chosen.[2] Interactions with NPCs can have consequences, either short or long term, in regards to the story. Choices are said to "add up." Relationships with NPCs do not always change, and there is no binary divide in regards to interaction—lying to an NPC is not necessarily a "bad" choice, and vice versa. By extension, there is no "right" way to play the game in regards to character choice.[3]

Gear can be selected, and is classified by rarity. Each piece of gear can be enhanced with engravings. Players also have access to a skill tree, and can follow a 'branch' to better suit their playstyle. Compared to Origins, the skill tree is more clear cut in Odyssey, and players can unlock high tier versions of pre-existing skills. In combat, the hitbox system for enemies is used again.

Trade Goods can also be collected or sold. These items range in value depending on rarity, such as legendary items.

ACOD Greece Map

The map of Assassin's Creed: Odyssey

The game world has been described as the "biggest one yet" for the franchise;[2] specifically, the game map is 100 square miles, split evenly between land and sea.[3] Environments range from forests, to mountains, to beaches. "Legendary animals" can be hunted on land.[2] The world is divided into a number of zones divided by level (similar to an MMO), but level scaling features to a point. For instance, if a player starts at a level 2 zone, then returns after having reached level 20, the enemies there will be scaled up to be 2-3 below the player's character.

The game features a dynamic weather system.[3]

The Sparta-Athens divide is represented in-game with a red or blue border along each region to indicate which of the city-states has control.[4] 28 city-states feature in the game, each of which is allied with either Sparta or Athens. Each city-state has a "nation power" level. If one city-state leader is weakened (e.g. by assassinating their leader), other faction leaders will invade their state.[4] If the invading army is defeated, the nation power is reset. The army will invade regardless of the player's actions, but they can involve themselves in the battle.[3]

Players will no longer desynchronize if they kill innocents in the game[4] and some civilians will fight back if attacked.[5]

Naval combat[]

Adrestia-Commonfull

The Adrestia

Players have access to the ship Adrestia, used to sail the Aegean Sea in a similar manner as the ships in Assassin's Creed IV: Black Flag and Assassin's Creed: Rogue. Crew members can be recruited, and in a sense, the ship serves as a mobile hub. Sharks can be found in the seas, which will attack the player as well as their enemies.[6] The Adrestia can be customized with options such as crew cosmetics, ram/hull upgrades, and new sails and figureheads.[3]

In terms of combat, the Adrestia opens up more combat options as players increase their overall damage against an adversary, such as the options of fire arrows and fiery javelins. Focus-firing on specific points causes increasing damage and opens that point up to an attack by the ship's ram. Ramming helps to refill a portion of the Adrestia's health. Additionally, in relation to past naval combat in the series, the Adrestia has the ability to slow down and turn very quickly depending on how rowers are used.[6] Compared to previous games, the naval combat in Odyssey is more focused on close-quarters rather than long ranged attacks. Ramming and sideswiping are two such tactics, along with being able to turn quickly and drift. Player's can temporarily 'boost' their ship (measured in a meter) to give their ship a speed increase.[3]

Enemy ships are divided into sections. If players focus their attacks on one particular section, the ship will burst into flames, leaving it stunned. 'Epic ships' sail in the outer reaches of the game map, which will grant the player exclusive cosmetics if taken down.[3]

Players can recruit "Lieutenants" throughout the world through simple conversation or combat. Each Lieutenant comes with their own perk, and there are different types of recruits that range from archers to brawlers.[6]

Mercenary System[]

Odyssey also introduces a Mercenary System, whereby players may become the focus of a bounty through their gameplay decisions, such as committing crimes. With this system, there are more than 50 potential mercenaries they can encounter, with some having animal companions. There are multiple ways to deal with them, including killing, paying them off, or even recruiting them. Even if the player kills or recruits them, however, mercenaries will continue to pursue the bounty. The Mercenary System has rankings, and at higher rankings, players will be able to unlock certain perks, such as discounts.[7] Some of the mercenaries are hand-crafted, equipped with backstories and unique legendary items. Others are generated from the pool.

Players can find themselves as the target of bounties, which can come about from actions such as killing civilians, and they will be hunted on the sea. The player will also take part in mass battles, some of which are story-relevant, while others are optional.[4] The player has a 'penalty level' that escalates if they commit crimes such as killing civilians, stealing, or sinking merchant ships. This system has been likened to the 'wanted level' in the Grand Theft Auto series. The higher the bounty, the higher the level of mercenary that comes after the player.

Synopsis[]

Setting[]

Odyssey's genetic memory story recounts the secret history of the Peloponnesian War, fought between the city-states of ancient Greece. The protagonist is a mercenary named either Alexios or Kassandra (selectable) and commonly referred to as "the Eagle Bearer", who can choose to fight for either Athens and the Delian League or Sparta and the Peloponnesian League. During their journey, the Eagle Bearer comes into conflict with the Cult of Kosmos, which is secretly influencing both sides of the war. The modern day segments again follow Layla Hassan, who was first introduced in Assassin's Creed: Origins, and her story revolves around the Assassins' search for Isu artifacts.[2]

Despite the story preceeding the foundation of the Hidden Ones as seen in Origins, it still deals with the themes of "freedom versus order" that are central to the Assassin's Creed series.[2]

Plot[]

KingLeonidas

Leonidas rallies his troops

The game begins with a prologue, set during the Battle of Thermopylae in 480 BCE. King Leonidas I of Sparta is leading the defense against the invading Persian army of Xerxes I, hoping to hold the invaders off at a narrow passage way before they reach mainland Greece. Accepting his likely demise in the upcoming battle, Leonidas rallies his troops and they engage the approaching Persian army. During the battle, Leonidas slays the Persian commander Kurush, securing Greece's victory. However, he is then informed by a captured Persian soldier that Xerxes knows of another path into Greece and is preparing another attack. Leonidas executes the soldier and prepares for the upcoming battle, declaring it will be one the world never forgets.

In the present day, Layla Hassan locates and retrieves Leonidas' buried spear, based on information from the ancient Greek historian Herodotos. Layla is leading an Assassin cell consisting of Victoria Bibeau, Kiyoshi Takakura and Alannah Ryan operating out of a safehouse in London, where they are searching for the lost city of Atlantis, believing the Staff of Hermes Trismegistus is located there. Layla extracts a DNA sample from Leonidas' spear and enters the Animus to relive the memories of one of his two grandchildren, Alexios or Kassandra (canonically the latter[8]).

ACOD So It Begins 2

Kassandra, the canon protagonist

In 431 BCE, at the onset of the Peloponnesian War, Kassandra is a mercenary living on the island of Kephallonia. One day, after fending off thugs working for a local crime lord known as the Cyclops, Kassandra is informed by her friend Phoibe that Markos has borrowed money from the Cyclops to buy a vineyard. With Markos struggling to pay the crime lord back, Kassandra reluctantly agrees to help him.

After stealing the Cyclops' obsidian eye in order to sell it, Kassandra is informed by Markos of a group of bandits who have recently arrived in Kephallonia and decides to investigate. She discovers the bandits are working for a man named Elpenor, who hires her to assassinate a Spartan general known as "the Wolf of Sparta" in Megaris. Requiring a ship in order to leave Kephallonia, Kassandra decides to steal the Cyclops' vessel and confronts him. Kassandra ultimately slays the Cyclops and rescues a naval captain named Barnabas from him, who gives her command of his ship, the Adrestia. After bidding farewell to Phoibe and Markos, Kassandra departs Kephallonia.

ACOD Nikolaos Drop Kassandra

Nikolaos dropping Kassandra to her "death"

En route to Megaris, Barnabas reveals that "the Wolf of Sparta" is Nikolaos, Kassandra's father, causing her to recall how, two decades prior, her infant brother Alexios was condemned to death following a prophecy delivered by the Pythia. The family was forced to watch Alexios be sacrificed at Mount Taygetos, but Kassandra intervened, accidentally pushing both her brother and a Spartan elder off the mountain. Sentenced to death for this, Nikolaos reluctantly carried out the sentence, dropping his other child off the mountain. However, Kassandra survived her fall and, after meeting the eagle Ikaros, who became her lifelong companion, escaped Sparta and sailed to Kephallonia, where she was found and taken in by Markos.

Following her arrival in Megaris, Kassandra meets Stentor, Nikolaos' adopted son, and decides to help the Spartans conquer the region from Athens in order to earn their favour and be granted an audience with Nikolaos. After carrying out several tasks to weaken Athens' control over Megaris, Kassandra joins the Spartan army in fighting the Athenians for control of the region. Following their victory, Nikolaos meets with Kassandra and expresses remorse over his actions at Mount Taygetos. Kassandra is then left to decide Nikolaos' fate, but regardless of the outcome, Nikolaos reveals that he is not Kassandra's biological father and directs her to find her mother, Myrrine, for more answers.

The Serpents Lair - Test of Deimos - Assassins Creed Odyssey

Alexios as Deimos with the Cult of Kosmos

Sailing to Phokis to meet with Elpenor for her payment, Kassandra discovers that Elpenor is part of the Cult of Kosmos, which is targeting her family for unknown reasons. She also meets Herodotos at the Sanctuary of Delphi, who takes an interest in the Spear of Leonidas, and learns that the Cult is influencing the Pythia. After eliminating Elpenor, Kassandra takes his Cultist diguise and infiltrates a Cult meeting where she discover the Cult is behind the Peloponnesian War and is in possession of a strange pyramid. She also learns that Alexios, now known as "Deimos", is still alive, but has been brainwashed to serve the Cult.

Herodotos convinces Kassandra to warn Perikles, the leader of Athens, about the Cult and tells her about a mysterious vault on Andros island. Investigating the vault, Kassandra discovers she can upgrade the Spear of Leonidas there using Pyramid shards taken from the Cult, and has a brief run-in with Deimos, who recognized her as his sister and warns her to stay out of his way. In Athens, Kassandra has to earn Perikles' trust by assisting with three tasks, whereupon she is allowed entry into Perikles' symposium. There, Kassandra warns the Athenian leader about the Cult and finds three possible leads to help her locate Myrrine.

ACOD Port of Lawlessness 04

Kassandra and Brasidas fight the Monger's men

In Argolis, Kassandra meets Hippokrates, who directs her to the Asklepios Temple, where Myrrine had taken an infant Alexios after his fall from Mount Taygetos. Kassandra learns that the priestess Chrysis tricked Myrrine into believing Alexios to be dead so that she could abduct him for the Cult, and confronts her, ultimately resulting in Chrysis' death. Travelling to Korinth, Kassandra meets the heteara Anthousa, who agrees to provide information on Myrrine in exchange for Kassandra's help in deposing the Cultist known as "the Monger". Working alongside Anthousa and the Spartan general Brasidas, Kassandra eliminates the Monger and learns that Myrrine took to piracy after leaving Korinth. Subsequently meeting the pirate Xenia, Kassandra is informed that Myrrine sailed with her for a short time under the alias "Phoenix".

In 429 BCE, Kassandra returns to Athens amidst a deadly plague and witnesses Deimos assassinating Perikles and the Cult murdering Phoibe, who had become an assistant to Perikles' partner Aspasia. Subsequently fleeing Athens with Aspasia, Kassandra learns from her that "Phoenix" is the alias of the ruler of Naxos Island and sails there, being reunited with her mother. After helping Myrrine to win a war against the rival Paros Island and killing its ruler, the Cultist Silanos, Kassandra convinces her mother to return to Sparta and learns the whereabouts of her biological father: Thera. Travelling there, Kassandra finds the underground gateway to Atlantis and meets her father, Pythagoras, who tasks her to retrieve four artifacts in order to seal off Atlantis.

Gateway to the Lost City

The gateway to Atlantis

With this information, Layla and her team leave the hideout and sail to Thera aboard the Altaïr II. Layla gains access to the gateway through an underwater entrance, but as she is unable to find anything useful, she returns to the Animus to continue exploring Kassandra's memories.

Kassandra and Myrrine return to Sparta, where they attempt to reclaim their citizenship and their old home. Meeting with Sparta's two kings, Archidamos and Pausanias, they each give Kassandra a task to accomplish in order to earn their favour. The first one is to escort Sparta's champion Testikles to Kyllene for the Olympic Games, but after Testikles is accidentally killed, Kassandra takes his place and wins on Sparta's behalf. She also discovers one of the Olympic judges, Kallias, to be a Cultist and eliminates him.

ACOD A Bloody Feast 3

Kassandra presents proof of Pausanias' Cult affiliations

In Arkadia, Kasandra helps Myrrine and Brasidas to investigate Lagos, the region's archon and a reluctant member of the Cult. After dealing with Lagos, she travels to Boeotia to help the Spartan forces there, led by Stentor, to conquer the region. She eliminates Athens' four champions and assists the Spartans in defeating the Athenian army, but the growing tensions between Kassandra and Stentor eventually prompt him to challenge her to a duel. Regardless of its outcome, Kassandra returns to Sparta to report her successes and expose Pausanias as a Cultist after having gathered enough evidence of his treason. Archidamos then thanks Kassandra and restores her and Myrrine's citizenship and estate.

In 425 BCE, Kassandra joins Brasidas at the Battle of Pylos and encounters Deimos, who is fighting for Athens. Both siblings end up unconscious and are taken to Athens, where Kassandra is imprisoned by Kleon, the city's new leader and a member of the Cult. Following her escape, Kassandra meets with her allies to establish the Periklean Circle, a group dedicated to undermining Kleon's authority. After they successfully sabotage Kleon's popularity with the people, the Athenian leader decides to personally lead his forces against the Spartan army commanded by Brasidas at the Battle of Amphipolis in 422 BCE. During the battle, Brasidas is slain by Deimos while Kassandra kills Kleon after he hit Deimos with an arrow.

ACOd Where It All Began

Kassandra and Myrrine confront Deimos

Returning to Sparta, Kassandra reunites with Myrrine and together they decide to travel to Mount Taygetos, where they find Deimos. Depending on her interactions with her brother up until this point, Kassandra either kills Deimos (potentially after he murdered Myrrine) or convinces him to abandon the Cult and return to his family. Afterwards, Kassandra organizes a dinner in Sparta with all the surviving members of her family.

After eliminating all members of the Cult throughout Greece, Kassandra returns to their hideout underneath the Sanctuary of Delphi, where she finds the Pyramid and receives a vision of the future, showing the conflict between the Assassins and Templars. She also encounters Aspasia, who reveals herself to be the leader of the Cult but claims she abandoned it after it fell under Deimos' influence and secretly helped Kassandra to dismantle it so that its original ideals of peace through order may survive. Kassandra is left to decide Aspasia's fate before destroying the Pyramid.

During her travels, Kassandra also finds all the artifacts requested by Pythagoras, which have turned its human wielders into hybrid beasts resembling the monsters of Greek mythology, including the Sphinx, Brontes the Cyclops, the Minotaur and the Writhing Dread. Returning to the gateway with the artifacts, Kassandra helps Pythagoras to seal Atlantis before he relinquishes the Staff of Hermes Trismegistus to her, granting her biological immortality. Kassandra then returns to the Adrestia and reflects on her adventures with Barnabas and Herodotos while concealing her newly-gained immortality from them.

ACOd Layla Kassandra

Kassandra passes the Staff of Hermes to Layla

In the present, Layla leaves the Animus and is met by Kassandra, kept alive for thousands of years by the Staff of Hermes Trismegistus. After warning Layla to destroy all the Pieces of Eden in order to maintain the balance between order and chaos, Kassandra relinquishes the Staff to her and passes away. Layla then returns to the Animus to synchronize with the remainder of Kassandra's memories.

Cast[]

Development[]

The game was primarily developed by Ubisoft Québec, which had previously worked on Assassin's Creed: Syndicate.[2] The concept for the game emerged in 2015, as the team was wrapping up development on Syndicate. In the shift to an RPG-esque game, inspiration was taken from titles such as The Witcher 3, Fallout, and The Elder Scrolls, in regards to the idea of player choice.[9] The development team engaged in communication with the team behind Assassin's Creed: Origins; it was decided to "push [the series] forward" with the introduction of RPG elements.[10] The setting of ancient Greece was chosen as it was one of the most requested settings from the fanbase.[3]

Odyssey uses a lot of the same graphical technology as Origins.[2] Far more color was used in the game; the designers tried to tap into the notion that the ancient Greeks believed that their land was built by the gods, thus the use of vibrant colors. There was pushback against the "ordinary" depictions of ancient Greece, which lean on it being an arid place with an emphasis on white and gold. The end result is intended to be a middle-ground between historical accuracy and vibrancy.[3]

The game was announced on 31 May 2018[11] and it received weekly updates post-release.[12]

Controversy[]

Following the January 2019 release of the second chapter for the three-part downloadable expansion Legacy of the First Blade, entitled Shadow Heritage, it drew criticism from the LGBT+ community for a developer decision and the corresponding achievement. As first reported on the Assassin's Creed board on Reddit, the episode concluded with a cut-scene revealing that the protagonist had entered into a heterosexual relationship and had a child, regardless of whether players had been invested in the romance or not.[13]

Fans took to social media and other boards to express their dissatisfaction at the story development,[14] condemning Ubisoft for promoting a game where player agency could define the protagonist's sexuality—a decision for which the company had received loud acclaim[15][16]—only to take that control away and force the protagonist to "embrace domesticity, a heterosexual relationship, and [parent]hood", all elements of traditionally hetero-normative society.[17]

In light of the furor, many drew attention to a seemingly contradictory quote by Creative Director Jonathan Dumont in his October 2018 interview with Entertainment Weekly, saying "Since the story is choice-driven, we never force players in romantic situations they might not be comfortable with. Players decide if they want to engage with characters romantically. I think this allows everybody to build the relationships they want, which I feel respects everybody's roleplay style and desires."[15] Further issue was taken over the wording of the achievement unlocked at the cut-scene, titled Growing Up and with "Start a family" as its description.[18][19] The next day, Dumont released a statement on the Ubisoft boards apologizing to players.[20] On January 24, Ubisoft informed players that a patch changing some dialogue and cut-scenes was imminent and being tested to ensure it would be reflected in the DLC's final chapter.[21] On February 15, a full month after Shadow Heritage's release, fan site Access the Animus reported that the trophy and its description had since been changed.[22]

Editions[]

Ubisoft announced several editions of Assassin's Creed: Odyssey.

  • A retail copy of Assassin's Creed: Odyssey
  • A Steelbook case (PS4 and Xbox One only)
  • A Medal Necklace (PS4 and Xbox One only, for the first 10,000 pre-orders)

ACOdyssey Deluxe Edition

ACOdyssey Gold Edition
  • A retail copy of Assassin's Creed: Odyssey
  • A Steelbook (PS4 and Xbox One only, NA exclusive)
  • The Season Pass
  • The Secrets of Greece, a Season Pass exclusive quest
  • A Medal Necklace (PS4 and Xbox One only, for the first 10,000 pre-orders)

ACOdyssey Ultimate Edition
  • A retail copy of Assassin's Creed: Odyssey
  • The Season Pass
  • The Deluxe Pack

ACOdyssey Medusa Edition
  • A retail copy of Assassin's Creed: Odyssey
  • A 33cm Fallen Gorgon statue, with Alexios figurine.
  • A copy of the official artbook
  • A copy of the world map
  • A copy of the official soundtrack (selected tracks).
  • "The Blind King" bonus mission
  • The Kronos Pack
  • 1 Temporary XP Boost
  • 1 Temporary Drachmas Boost
  • A Medal Necklace (PS4 and Xbox One only, for the first 10,000 pre-orders)

ACOdyssey Spartan Edition
  • A retail copy of Assassin's Creed: Odyssey
  • A 39.5cm Spartan Leap statue, with interchangeable Alexios and Kassandra figurines.
  • A Steelbook
  • A copy of the official artbook
  • A copy of the world map
  • A copy of the official soundtrack (selected tracks)
  • A copy of Hugo Puzzuoli's Athens lithograph
  • The Season Pass
  • The Deluxe Pack
  • A Medal Necklace (PS4 and Xbox One only, for the first 10,000 pre-orders)

ACOdyssey Pantheon Edition
  • A retail copy of Assassin's Creed: Odyssey
  • A 39.5cm Nemesis Diorama, with interchangeable Alexios and Kassandra figurines
  • A Steelbook
  • A copy of the official artbook
  • A copy of the world map
  • A copy of the official soundtrack (selected tracks)
  • A copy of Hugo Puzzuoli's Athens lithograph
  • "The Blind King" bonus mission
  • The Season Pass
  • The Deluxe Pack
  • A Medal Necklace (PS4 and Xbox One only, for the first 10,000 pre-orders)

ACOdyssey Kassandra Edition Figure

The Kassandra figurine

  • A retail copy of Assassin's Creed: Odyssey
  • A Steelbook (PS4 and Xbox One only)
  • The Season Pass.
  • The Secrets of Greece
  • A 9-inch statue of Kassandra.(GameStop US exclusive for XBox One and PS4)[23]

ACOdyssey Athenian Edition

ACOdyssey Omega Edition
  • A retail copy of Assassin's Creed: Odyssey
  • A copy of the official artbook
  • A copy of the world map

Digital Omega Edition (GameStop EU exclusive for XBox One and PS4)[25]

  • The Kronos Pack
  • 1 Temporary XP Boost
  • 1 Temporary Drachmas Boost

Gallery[]

Trivia[]

  • The game's title is inspired by the Odyssey, the second of two major ancient Greek epic poems attributed to Homer.
  • Ubisoft and Biborg released an Assassin's Creed: Odyssey-themed augmented reality filter for Facebook[26]
  • The game was originally intended to be a spin-off titled Odyssey, an Assassin's Creed Adventure.[27]
  • The giant stone statues that are seen in the country and in promotional materials are a fabrication of world level design. They also appear sculpted from one piece of matter, which is impossible, and defy the laws of statics. They are likely inspired by the real-life Colossus of Rhodes.
  • The in-universe explanation for the inclusion of player choices is the fact that the DNA sample of Kassandra and Alexios obtained from the Spear of Leonidas is highly degraded, causing the Animus to render their memories less accurately and occassionally create fictious scenarios to fill the gaps between memories.

Notes[]

  1. Additional work by Ubisoft Montreal, Ubisoft Bucharest, Ubisoft Singapore, Ubisoft Shanghai, Ubisoft Chengdu, Ubisoft Kiev, Ubisoft Philippines, and Sperasoft.
  2. The collective name of Joe Henson and Alexis Smith

References[]

  1. Schreier, Jason (1 June 2018). New Leak Reveals Assassin's Creed Odyssey, Set In Ancient Greece. Kotaku. Archived from the original on 19 July 2018. Retrieved on 1 June 2018.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Totilo, Stephen (12 June 2018). Everything We Learned About Assassin's Creed Odyssey After Playing It. Archived from the original on 15 April 2019. Retrieved on 13 June 2018.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 "Create Your Own Creed". Ed. by Andy McNamara. Game Informer, September 2018. Retrieved on 11 September 2018.
  4. 4.0 4.1 4.2 4.3 Moser, Cassidee and Jon Ryan (18 August 2018). AC Odyssey's Mercenaries Provide Unending Challenges. IGN. Archived from the original on 14 September 2019. Retrieved on 20 August 2018.
  5. de Rochefort, Simone (1 October 2018). In Assassin's Creed Odyssey, civilians fight back. Polygon. Archived from the original on 3 January 2019. Retrieved on 1 October 2018.
  6. 6.0 6.1 6.2 Ryan, Jon (13 August 2018). How Assassin's Creed Odyssey Is Redesigning Naval Combat. IGN. Archived from the original on 9 September 2019. Retrieved on 13 August 2018.
  7. Workman, Robert (12 August 2018). Assassin's Creed Odyssey Tests Your Morals With a Mercenary System. Comicbook.com. Archived from the original on 12 August 2018. Retrieved on 13 August 2024.
  8. Assassin's Creed: Odyssey novel
  9. Higham, Michael (19 June 2018). Assassin's Creed Odyssey Goes Full RPG With Choice And Consequence, And It's Better For It. GameSpot. Archived from the original on 5 July 2018. Retrieved on 15 June 2018.
  10. Higham, Michael (2 July 2018). Assassin's Creed Odyssey Director Talks RPG Inspirations And Story Details. GameSpot. Archived from the original on 4 January 2020. Retrieved on 24 June 2018.
  11. Barnett, Brian (1 June 2018). Assassin's Creed Odyssey Reportedly Leaked. IGN. Archived from the original on 8 June 2018. Retrieved on 1 June 2018.
  12. Walker, Alex (15 June 2018). Assassin's Creed Odyssey Will Get Weekly Content Patches. Kotaku. Archived from the original on 15 April 2019. Retrieved on 15 June 2018.
  13. Twitter Erwin Vogelaar (@ErwinVogelaar) on Twitter "Odyssey is the first Assassin's Creed in which you can play the entire story as a female character. And you get the freedom to play her as lesbian. Now in the newest DLC, Ubisoft is forcing the player into a straight romance and having a baby... Spoilers: reddit.com/r/assassinscre... pic.twitter.com/g3W7Fk9yJo" (screenshot)
  14. Assassin's Creed Odyssey forces characters into straight relationship. PinkNews (18 January 2019). Archived from the original on 13 October 2019. Retrieved on 20 February 2019.
  15. 15.0 15.1 Romano, Nick (9 October 2018). OK, Cupid: An ode to same-sex romancing in Assassin's Creed Odyssey. Entertainment Weekly. Archived from the original on 7 October 2019. Retrieved on 20 February 2019.
  16. Smail, Gretchen (14 June 2018). The Importance in ASSASSIN'S CREED ODYSSEY Letting You Romance Regardless of Gender. Nerdist. Archived from the original on 4 January 2020. Retrieved on 20 February 2019.
  17. Alexandra, Heather (16 January 2019). Assassin's Creed Odyssey's Latest DLC Has A Romantic Ending You Can't Change. Kotaku. Archived from the original on 16 January 2019. Retrieved on 20 February 2018.
  18. Good, Owen S. (17 January 2019). Assassin's Creed Odyssey director apologizes for forcing characters into a traditional relationship. Polygon. Archived from the original on 6 June 2019. Retrieved on 20 February 2019.
  19. Twitter Stephen Totilo (@stephentotilo) on Twitter "I had asked: "The achievement/ trophy for having the relationship and the baby is called "growing up," which some players have found offensive in that it implies that being gay or not having a kid (or both) is just a phase of being young. What do you make of that?"" (screenshot)
  20. Ubisoft white swirl only [SPOILER] DLC 1.2 - A message from Creative Director Jonathan Dumont on Ubisoft's official website (backup link)
  21. Ubisoft white swirl only [SPOILER] DLC 1.2 - Production Update on Ubisoft's official website (backup link)
  22. Twitter AccessTheAnimus (@AccessTheAnimus) on Twitter "The infamous "Growing Up" Achievement from Episode 2 of the Legacy of the First Blade DLC for #AssassinsCreedOdyssey has been changed to "Blood of Leonidas". Its description has also been changed from "Start a family" to "Continue the Bloodline" pic.twitter.com/0i9uopIjGJ pic.twitter.com/0i9uopIjGJ" (screenshot)
  23. Facebook AccessTheAnimus (@AccessTheAnimus) on Facebook "Assassin's Creed Odyssey Collector's Edition Kassandra Edition"
  24. Facebook AccessTheAnimus (@AccessTheAnimus) on Facebook "New Collector's Edition for #AssassinsCreedOdyssey! It's called Athenian Edition and will be available only at MightyApe!"
  25. Twitter AccessTheAnimus (@AccessTheAnimus) on Twitter "New Collector's Edition for #AssassinsCreed Odyssey! It's called the Omega Edition it comes with a new keyart and apparently is available on the European Gamestop sites (Xbox One and PS4)" (screenshot)
  26. Ubisoft: Assassin's Creed AR Camera Effects by Biborg. Biborg (18 October 2018). Archived from the original on 17 May 2022. Retrieved on 22 March 2021.
  27. Rhino. The Codex – Patrice Dufresne. Rhinio. Retrieved on 12 April 2022.

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