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| followed_by = ''[[Assassin's Creed: Brotherhood]]''}} |
| followed_by = ''[[Assassin's Creed: Brotherhood]]''}} |
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− | + | '''Assassins Creed: Ascendance''' is a short, animated film project created to expand the [[Assassin's Creed series]]. It was revealed by [http://ubiworkshop.myshopify.com/ UbiWorkshop] on November 10, 2010, and was released on November 16, 2010 for PlayStation<sub>®</sub>Store, Xbox LIVE<sub>®</sub>, and iTunes.<ref>[http://ubiworkshop.myshopify.com/blogs/news/2266192-assassins-creed-ascendance-announcement UbiWorkshop's ''Assassin's Creed: Ascendance'' Official Announcement]</ref> |
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==Plot== |
==Plot== |
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− | Created as a bridge between ''[[Assassin's Creed II]]'' and ''[[Assassin's Creed: Brotherhood]]'', |
+ | Created as a bridge between ''[[Assassin's Creed II]]'' and ''[[Assassin's Creed: Brotherhood]]'', ''Assassin's Creed: Ascendance'' involves [[Ezio Auditore da Firenze|Ezio Auditore da Firenze]] tracking and gathering information about the [[House of Borgia|Borgia]], in order to discover how [[Cesare Borgia]] rose to power in [[Italy]].<ref name="UbiWorkshop's Ascendance">[http://ubiworkshop.myshopify.com/pages/movies ''Assassin's Creed: Ascendance'' on UbiWorkshop]</ref> |
The film is portrayed mostly through a conversation Ezio has with a [[Leonardo da Vinci|hooded contact]], who relays to him Cesare's methods and desire for power, particularly in his vendetta against his older brother, [[Juan Borgia the Younger]], with the help of [[Fiora Cavazza]].<ref name="UbiWorkshop's Ascendance" /> |
The film is portrayed mostly through a conversation Ezio has with a [[Leonardo da Vinci|hooded contact]], who relays to him Cesare's methods and desire for power, particularly in his vendetta against his older brother, [[Juan Borgia the Younger]], with the help of [[Fiora Cavazza]].<ref name="UbiWorkshop's Ascendance" /> |
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The art style of the entire animation was made to be a balance between what the animators were comfortable with, and the traditional oil-paint style iconic to the [[Renaissance]] era.<ref name="Making of Ascendance">The Making of ''Assassin's Creed: Ascendance''</ref> |
The art style of the entire animation was made to be a balance between what the animators were comfortable with, and the traditional oil-paint style iconic to the [[Renaissance]] era.<ref name="Making of Ascendance">The Making of ''Assassin's Creed: Ascendance''</ref> |
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− | Additionally, the makers wished for the film to be familiar to fans of the series. They thus used sound effects and backgrounds taken directly from ''Brotherhood'', such as the Papal apartments in the [[Castel Sant'Angelo]], and the [[Tiber Island |
+ | Additionally, the makers wished for the film to be familiar to fans of the series. They thus used sound effects and backgrounds taken directly from ''Brotherhood'', such as the Papal apartments in the [[Castel Sant'Angelo]], and the [[Tiber Island Headquarters|headquarters]] on [[Tiber Island]].<ref name="Making of Ascendance" /> |
==Trivia== |
==Trivia== |
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− | *The |
+ | *The film was originally named "Secret Project Number Three" by UbiWorkshop.<ref>[http://kotaku.com/5686463/ubiworkshop-reveals-assassins-creed-ascendance ''Assassin's Creed: Ascendance'' teaser]</ref> |
==Gallery== |
==Gallery== |
Revision as of 01:33, 11 September 2011
Assassins Creed: Ascendance is a short, animated film project created to expand the Assassin's Creed series. It was revealed by UbiWorkshop on November 10, 2010, and was released on November 16, 2010 for PlayStation®Store, Xbox LIVE®, and iTunes.[1]
Plot
Created as a bridge between Assassin's Creed II and Assassin's Creed: Brotherhood, Assassin's Creed: Ascendance involves Ezio Auditore da Firenze tracking and gathering information about the Borgia, in order to discover how Cesare Borgia rose to power in Italy.[2]
The film is portrayed mostly through a conversation Ezio has with a hooded contact, who relays to him Cesare's methods and desire for power, particularly in his vendetta against his older brother, Juan Borgia the Younger, with the help of Fiora Cavazza.[2]
Media
The art style of the entire animation was made to be a balance between what the animators were comfortable with, and the traditional oil-paint style iconic to the Renaissance era.[3]
Additionally, the makers wished for the film to be familiar to fans of the series. They thus used sound effects and backgrounds taken directly from Brotherhood, such as the Papal apartments in the Castel Sant'Angelo, and the headquarters on Tiber Island.[3]
Trivia
- The film was originally named "Secret Project Number Three" by UbiWorkshop.[4]
Gallery
Videos
thumb|left|300px|Assassin's Creed: Ascendance Teaser Trailer thumb|300px|right|Assassin's Creed: Ascendance - Making Of
References
- ↑ UbiWorkshop's Assassin's Creed: Ascendance Official Announcement
- ↑ 2.0 2.1 Assassin's Creed: Ascendance on UbiWorkshop
- ↑ 3.0 3.1 The Making of Assassin's Creed: Ascendance
- ↑ Assassin's Creed: Ascendance teaser