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A Little Problem was a virtual representation of one of Eivor Varinsdottir's genetic memories, relived by Layla Hassan through the Portable Animus HR-8.5.

Description

Eivor found a young boy named Knud crying for her help.

Dialogue

Eivor found Knud in the longhouse.

  • Eivor: Knud? What are you doing in here?
  • Knud: Eivor! We need your help!
  • Eivor: Who is "we"?
  • Knud: Sylvi and Eira are in trouble! We went into the woods and ... and ... there's no time to explain! You need to come with me!
  • Eivor: Are they alright?
  • Knud: No! They're hurt! A-and badly!
  • Eivor: Take me to them.

Knud nodded and ran out of the longhouse, with Eivor following him.

  • Eivor: Where are they?
  • Knud: Not far! We need to hurry!
  • Eivor: What happened? Are they still in danger?
  • Knud: Not if we get there soon!

They came into a bifurcation in the path.

  • Eivor: Which way now?
  • Knud: This way, we're almost there!

He continued running, taking the upper path.

  • Knud: Come on, Eivor! Can't you run any quicker?
  • Eivor: knud, you have to tell me what has happened.
  • Knud: I can't! You won't understand, even if I do! Just trust me!

The pair arrived at a house in the woods. In the backyard, near a blocked well, Eivor saw the girls.

  • Sylvi: I think he did it.
  • Eira: Shhh, she's coming!

Eivor and Knud approached the girls.

  • Eira: You did it! You brought Eivor!
  • Sylvi: Good work, Knud!

Eivor finding the children in "danger"

  • Eivor: What is this about?
  • Knud: Sorry, Eivor. We had to trick you. But it wasn't my idea, it was Eira's!
  • Eivor: Lying is not a good way to get my attention, children.
  • Eira: But we found a dog that needs your help! She's caught in a trap down there!
  • Sylvi: We thought you wouldn't come if you knew it was just a dog.

A loud howl came from the well.

  • Eivor: O! That is not the sound of a dog, Eira. That is a wolf.
  • Knud: But a wolf is a kind of dog, yes? My mother told me that.
  • Sylvi: Of course it's a kind of a dog! Listen to that sound! Awoooo! Pure dog.
  • Eira: Eivor, if you won't help us free her, we must do it ourselves.
  • Eivor: There is no need. Let me see what I can do.
  • Eira: We must help her. She could be starving!
  • Knud: Poor her!
    She's crying, we have to help!
  • Sylvi: Her family probably misses her!

Eivor went back to the front of the house to find the door locked.

  • Eivor: This house needs a key. If I am lucky, there is one nearby.

Within a storage space to the side of the house, she found a man's body, slumped against the wall.

  • Eivor: The children must have missed you, poor fellow. Or they might be singing a different song. It looks like something attacked you. An animal. No key here. I should look around.

Beside the house, Eivor spotted a Wild boar.

  • Eivor: A bloodied boar. I think we have found our killer.

Eivor killed the boar.

  • Eivor: A shame Wallace isn't here to butcher you. But I need to see if you are carrying a key.

From the boar's body, she retrieved the key to the house.

  • Eivor: A key to the front door. I must be cautious opening it.

Unlocking the door, Eivor entered the house.

  • Eivor: I'll free that wolf. And pray to Tyr that I needn't slay it in front of the children.

Before finding the wolf, Eivor looked around the hut.

  • Eivor: The table is set. He never made it home. At least his end came quickly.

On a nearby wardrobe she found a note

Hunter's Journal I:
There is no safety in alliances with savages and Dane outsiders. Despite my warnings, they invite Viking strangers into our village and mingle with the degenerates.

Damn them all! I say if they will open their gates to those people, then they are shut to me. I am happier to live alone, in safety, than in the chaos they have bred.

Near the stairs, she found stacks of furs and animal parts.

  • Eivor: These skulls bear teeth marks. The wolf must have helped him take them down.

She started down the stairs. Mounted just above them, she noticed a taxidermy head of a deer.

  • Eivor: The man liked his trophies. At least he leaves that legacy.

In the basement she found a wooden cage, holding a white wolf. Another note sat on a box nearby.

Hunter's Journal II:
The pup hanging about and begging for scraps is a decent hunting dog. I have slain more wolves in my time than I care to count, but this one seems to have been away from her pack long enough that she has lost her wilder and crueler instincts.

If she proves herself useful, I may even give her a name.

She approached the cage.

  • Eivor: Easy ... easy... You have a kind look to you. I think.

Eivor unlocked the cage.

  • Eivor: Wait! Easy now!

The wolf sprinted past her, up the stairs.

  • Eivor: Deceived by children and shouting at wolves. I was a warrior once.

Eivor followed the wolf from the house, finding the children outside the front door.

  • Eivor: Are you all right? Did you see the wolf?
  • Knud: Yes! You freed her! You're amazing, Eivor!
  • Eira: But she ran away! And didn't even say thank you!.
  • Sylvi: She's going back to her family, maybe! Her mum and dad were probably very scared.
  • Eira: Or her wolf-husband!
  • Knud: Maybe her wife! We don't know!
  • Eivor: But we do know it is time to get you three back to the settlement. Before your parents think you were eaten by wolves.

She put a hand on Knud's shoulder and he sighed.

  • Knud: O, all right...
  • Eivor: Chin up, Knud. You were very brave today. All of you.

Eivor escorting the children

The group started to walk back to Ravensthorpe.

  • Eivor: In future, you should not be exploring the woods alone. You understand?
  • Sylvi: But you go off on your own all the time!
  • Eivor: Because I am very wise. And you have a lot to learn.
  • Eira: Yes, but there are three of us. That balances everything.
  • Eivor: That is not quite how it works.

Halfway back to the settlement, they were attacked by a pack of wolves.

  • Knud: Ah! More wolves! And not our new friend!
  • Eira: Eivor!
  • Eivor: Stand back!

Eivor fought the enemy wolves.

  • Sylvi: Look there, that's her! Our wolf friend!
  • Knud: She's coming to save us!
  • Eira: We love you!

Eivor with the childre nand the wolf

The wolf they rescued returned, joining Eivor in attacking the other wolves. Eventually, the last hostile wolf fell and Eivor turned to the children. The freed wolf followed at her side.

  • Eivor: Are you alright?
  • Eira: Thanks to our hero! This dog-wolf!.
  • Sylvi: Dwolfg!
  • Knud: What?
  • Sylvi: Duh-wolf-guh. It's like dog-wolf.

Knud scoffed.

  • Knud: No, I don't like that at all! We should name her... Mouse.
  • Eira: That makes no sense. I think we should call her ... Chewy. Because she chews things.
  • Sylvi: What do you think, Eivor?

  • Eivor: Dwolfg. It has an absurd sound, just like all of this.

  • Eivor: Mouse. That's a... a strange choice. But it works.

  • Eivor: Chewy, I suppose. Good as any other.

  • Knud: She's our best friend!
  • Eivor: Now we need to get home. All five of us.
  • Knud: Fine...
  • The group started to walk towards Ravensthorpe once again.

    • Eira: We only wanted to have an adventure like you, Eivor.
    • Sylvi: And we did! And we got a new friend!
    • Eivor: Part of adventuring is learning a good lesson, did you know that?
    • Sylvi: Yes. The boring part.
    • Eivor: Well ... have you children learned anything about wild animals today?
    • Eira: Hmm ... maybe!
    • Knud: Yes! Befriend them at any cost.
    • Sylvi: They are perfect companions. And very kind.
    • Eira: My mother always told me to avoid wild animals. Shows what she knows!
    • Eivor: How about we think quietly on what we have learned. Just until we get home.

    They arrived at the settlement.

    • Eivor: I think she's quite fond of you.
    • Knud: I know she is! We saved her!
    • Sylvi: She'd be rotting away by now! Just like that boar you killed, Eivor!
    • Eivor: You saw that?
    • Eira: We see everything.
    • Eivor: Let's not tell your parents, all right? Now scamper off home. And take your new friend with you.

    Outcome

    Eivor helped the children to rescue a trapped wolf, whom she named and kept as a companion.

    Behind the Scenes

    • As a result of this quest, Eivor learns the ability "Man's Best Friend," which allows her to summon the wolf in battle.
    • While the wolf is referred to consistently as "she" throughout this quest, Eivor will call it "boy" and speak to it as though it's male for the rest of the game.

    Gallery

    References

    Assassin's Creed: Valhalla memories
    Main Quests
    Prologue
    Battle for the Northern Way
    Chapter 1
    Honor Bound
    Chapter 2
    A Seer's Solace - Family Matters - The Prodigal Prince
    Chapter 3
    Rude Awakening - A Cruel Destiny
    Chapter 4
    Birthrights
    Chapter 5
    The Seas of Fate
    Ravensthorpe
    The Swan-Road Home - Unwelcome - Settling Down - The Alliance Map - A New Home - A Toast to our Success - Uninvited Guests - Reap What Was Sown - The Lost Drengir of Ragnar Lothbrok
    Dag
    A Brewing Storm
    Gunnar
    The Forge and the Flame
    Holger
    Mane and Tail - Blame and Sail
    Hytham
    To Serve the Light... - Breaking the Order - A Brief History of the Hidden Ones - More Intel - The Letter - The Poor Fellow-Soldier
    Knud
    A Little Problem
    Octavian
    A Rivalry for the Ages
    Petra
    The Huntress - Have You Seen This Man? - Archery Contest
    Randvi
    Taken for Granted
    Reda
    The Thousand Eyes - Viking for Hire
    Tarben
    The Baker's Plaint - Man of Mystery
    Tove
    Carrying the Torch
    Valka
    A Wise Friend - In Dreams... - Going Deeper... - Bound to Fate
    Yanli
    Pending Deliveries
    The Song of Soma
    Chapter 1
    The Great Scattered Army
    Chapter 2
    Orphans of the Fens
    Chapter 3
    Glory Regained
    Chapter 4
    Razing Earnningstone - Unholy Father - Storming Ravensburg
    Chapter 5
    The Stench of Treachery - An Island of Eels - Reporting on Grantebridgescire
    The Kingmaker's Saga
    Chapter 1
    The Sons of Ragnar
    Chapter 2
    Bartering - Rumors of Ledecestre - The Walls of Templebrough
    Chapter 3
    Tilting the Balance
    Chapter 4
    Heavy is the Head - Hunted - Reporting on Ledecestrescire
    The Tale of Thegn Oswald
    Chapter 1
    Kingmaker
    Chapter 2
    The Measure of a Norseman
    Chapter 3
    A Triumphant Return
    Chapter 4
    Raising Iron - A Fury from the Sea
    Chapter 5
    Wedding Horns - Reporting on East Anglia
    The City of War
    Chapter 1
    Walls and Shadows
    Chapter 2
    Firing the Arrow - Bleeding The Leech
    Chapter 3
    Smashing the Compass - Reporting on Lunden
    The Paladin's Stone
    Chapter 1
    Brewing Rebellion
    Chapter 2
    Pilgrimage to St. Albanes - Chipping Away - Blood from a Stone
    Chapter 3
    Fiery Ambush - Ringing Cyne Belle
    Chapter 4
    The Saga Stone - Reporting on Oxenefordscire
    The Book of Dragons
    Chapter 1
    War Weary
    Chapter 2
    Ransacking Wenlocan - The Supply Line - Bloody Path to Peace
    Chapter 3
    King Killer - Reporting on Sciropescire
    The Instrument of the Ancients
    Chapter 1
    The Abbot's Gambit
    Chapter 2
    Puppets and Prisoners - The Man Behind the Man
    Chapter 3
    A Bloody Welcome - Reporting on Cent
    The Lay of Hunwald
    Chapter 1
    A Noble Escort
    Chapter 2
    Homecoming
    Chapter 3
    In the Absence of an Ealdorman
    Chapter 4
    Salve for a Fresh Wound - The Thegn of Lincoln - Where the Stone Falls
    Chapter 5
    A Sword-Shower in Anecastre - Reporting on Lincolnscire
    A Breviary of Broken Hearts
    Chapter 1
    An Uncommon Proposition
    Chapter 2
    Old Wounds - Childhood Sweetheart
    Chapter 3
    Taken
    Chapter 4
    Twists and Turns - Reporting on Essexe
    The Siege of Portcestre
    Chapter 1
    Reaver of the South
    Chapter 2
    Arrive Unexpected - Let Them Eat Ashes - Scorched Earth - Severing the Lines
    Chapter 3
    Storming the Walls - Of All That Has Passed... - Reporting on Suthsexe
    The City of Greed
    Chapter 1
    The Welcoming Party
    Chapter 2
    Burning the Firebrand
    Chapter 3
    Pricking the Needle
    Chapter 4
    Closing the Vault - Reporting on Jorvik
    The Sayings of Halfdan
    Chapter 1
    War in the North
    Chapter 2
    Honor Has Two Edges
    Chapter 3
    Road to Hamartia - This Son of Jorvik
    Chapter 4
    Honor's Hubris
    Chapter 5
    Of Blood and Bonds - Reporting on Eurviscire - Lost Glory
    A Tale of Wicker-Fire
    Chapter 1
    The First Night of Samhain
    Chapter 2
    Clues and Riddles
    Chapter 3
    The Stolen King
    Chapter 4
    A Love Betrayed - The Gutted Lamb
    Chapter 5
    The Burning of the Wicker Man - Reporting on Glowecestrescire
    The Tale of Two Jarls
    Chapter 1
    Old Friends
    Chapter 2
    On Borrowed Time
    Chapter 3
    Rowdy Raiders - Adorning the Adorned - Of Blood and Gods
    Chapter 4
    Under the Skin
    Chapter 5
    Farewells and Legacies - Reporting on Snotinghamscire
    The City of Faith
    Chapter 1
    The Reeve of Wincestre
    Chapter 2
    Choking the Gallows
    Chapter 3
    Plucking the Quill
    Chapter 4
    Impaling the Seax - Reporting on Wincestre
    In the Hall of the Slain
    Chapter 1
    The Road to Valhalla - Where Legends Are Born
    Chapter 2
    A Brother's Keeper - A Quiet Homecoming
    The Prophecies of the King
    Chapter 1
    Kingdom's End
    Chapter 2
    Holy Day - Reporting on Hamtunscire
    The Fate of the High One
    Chapter 1
    View Above All
    Chapter 2
    Well-Traveled - Defensive Measures - Extended Family
    Chapter 3
    Forging a Bond (A Feline's Footfall - Taking Root)
    Chapter 4
    The Big Finish
    Chapter 5
    Binding Fate - Cheating Fate
    The Saga of the Snows
    Chapter 1
    Mistress of the Iron Wood
    Chapter 2
    The Lost Cauldron
    Chapter 3
    A Gift from the Past
    Chapter 4
    A Feast to Remember
    Chapter 5
    The Price of Wisdom
    Vinland Saga
    Chapter 1
    In a Strange Land - The Hunting Grounds
    Chapter 2
    Hunter of Beasts
    Chapter 3
    Hunter's Repast - Reporting on Vinland
    Thousand Eyes contracts
    Contract: Assassinate the Target - Contract: A Strange Drawing - Contract: Best Effort - Contract: Booty Hunter - Contract: Control Nuisance - Contract: Dangerous Prey - Contract: Defeat the Diubal - Contract: Grave-Robber - Contract: Investigation Offer - Contract: Macabre Discovery - Contract: Make it Boom! - Contract: Marked for Death - Contract: Predator's Attack - Contract: Recovery Investment - Contract: Reda's Judgement - Contract: Reported Missing - Contract: Rescue Favor - Contract: Silence the Poet - Contract: Slay the Monster - Contract: The Deadly Beast - Contract: The Dice Master - Contract: The Drunkard - Contract: The Duke of Burgundy - Contract: The Green-Eyed Thief - Contract: The Hermit of the Thousand Sins - Contract: The Jomsviking Code - Contract: The Man-eating Animal - Contract: The Phantom - Contract: The Renegade Monk - Contract: The Richest Merchant - Contract: The Rogue Informer - Contract: The Stolen Purse - Contract: The Thieves Couple - Contract: Threat Assessment - Contract: Toss a Coin for the Traitor - Contract: Wild Frontier
    World Events
    Norway
    Rygjafylke
    A Desperate Bounty - A New England - Comb of Champions - Old Man on the Edge - Raider Recruit - The Dreamwalking Warrior - The Hunt for Honor - The Plight of the Warlock - The Silver-Tongued Traitor
    Hordafylke
    Battle Born - The Rekindling
    England
    Cent
    Madness of the Stones - Pig of Prophecy - Red in Tooth and Claw - The Lighthouse Twins - The Pardoner's Tale - The Sky Thief - Winifred
    East Anglia
    A Blood Hymn for Edmund - Edmund's Arrows - Freyja's Friend - Green Children of Anglia - Hide and Hunt - Life-Blood - The Wayward
    Essexe
    Devil's Hole - Mother - Take Me a Husband - The Banshee - The Boar with the Golden Nose - The Gleewoman - The Prodigy - The Riddler
    Eurviscire
    Art-Scop - Crushed Dreams - Dellingr Rabbit - Historia de Cordibus Pathetic - Sunken Hope - The Village: Jurthgard
    Glowecestrescire
    Dearly Bee-Loved - Lady of the Lake - The Body - The Goddess of Birth - The Horn of Ragnar
    Grantebridgescire
    Degolas the Beautiful - Path to the Wind-Blue - The Cult of Saint Guthlac - The Devout Troll - The Doom Book of Cats - The Infinite Noise of Men - The Lord of Norsexe - The Walloper - The Wound-Wands of Friends - Winchell the Robesfree
    Hamtunscire
    Saint Faith - Splitting Hares - The Arrow In The Tree - The Devil Has All The Best Tunes - We Are All Monsters
    Jorvik
    Bridges of Oppression - Deviled Water - Silver Wind Elder - Warmth of Winter
    Ledecestrescire
    A Skald's Lament - Ledecestrescire Sauce - Of Fist-Dances and Sweaty Oaths - Sisters of the Axe - Skal to Your Wealth - The Last Leaf of Fall - The Old Guard - The Stink-Brew - The Twit Saga, Part I - The White Lady of Tamworth
    Lincolnscire
    King of Shitsby - Little Victories - Stray Naps - The False Ealdormancy - The Farewell Meow - The Ignominious Bandit - The Twit Saga, Part II
    Lunden
    The Demon Odor at the Tithe - Falling Stars - Last Flight of the Gyldan Sparrow - War of the Collectors
    Oxenefordscire
    A Dog's Rescue - Fishing Lesson - Nostalgia - Permission to Weep - The Anchoress - The Last Raid
    Sciropescire
    Bewitched - King of the Hill - Lamb Chops - Miracle - Otta, Son of Slugga - Paola's Dream - The Puppeteer
    Snotinghamscire
    A Cordial Invitation - An Althing for the Half-Grown - An Efficient Cremation - Stoneman - The Good Men of Sherwood - The Myth in the Mountains
    Suthsexe
    A Prayer for Vengeance - Aflanc the Terrible - Alisa in Wunderlandscire - Eivor the Sheepdog - King of the Hay People - Rock of Fertility - Tiny Black Market - Will O' the Wisp
    Wincestre
    Aelfred's Jewel - Asser - Mildberg the Miracle Legs - Romeo and Aethelflaed
    North America
    Vinland
    A Dead Man's Tale - Breaking Teeth, Not Hearts - Flight of Fancy - Ursine Takeover
    Dreams
    Asgard
    Food of the Gods - Hel's Well - Milk of Humankind - Njord's Lament - Noble Harts - Valhalla Bound
    Jotunheim
    Aegir's Daughters - Pit of Slaughter - The Giants of Fimbulwinter - The Puppeteer
    DLC
    The Way of the Berserker
    Chapter 1
    The Mysterious Berserker
    Chapter 2
    The Ritual of the Berserker
    Chapter 3
    The Vengeance of the Berserker
    The Legend of Beowulf
    Chapter 1
    A Fiend out of Hell
    Chapter 2
    Prey in the High Hall
    Chapter 3
    Ever As Fate Must
    Yule Festival
    Yule Festival - Cow Catcher - The Case of the Missing Ale - Braun's Folly - Twirling Targets - Yule Brawl
    Ostara Festival
    Ostara Festival - Let's Get Festive - Egg Hunt - The May Queen - Spiritual Defense - Braun's Folly - Twirling Targets - Viking Brawl
    Sigrblot Festival
    Sigrblot Festival - The War Effort (Feeding the Wolf - Fight or Flyte - Three Big Pigs) - Final Offering - Test Your Metal - War Games
    River Raids
    Yule Season
    A River to Raid - The Legend of Saint George - Treasures of River Exe - Treasures of River Severn - The Legacy of Saint George - Treasures of River Dee - The Sword of Saint George
    Sigrblot Season
    The Legend of Lugh - Treasures of River Berbha - The Spear of Lugh - Treasures of River Erriff - The Ulfberht Sword - Champions of the Faith (England's Protector - Ireland's Defender - Francia's Anointed)
    Mastery Challenge
    A Challenge from the Gods - The Cryptic Tutelage of Hildiran
    Wrath of the Druids
    Wrath of the Druids
    Chapter 1
    Irish Trade - Irish Adventure - Blood Bond - Snaring Thorstein - Rathdown Build Up - Flann over Ireland
    Chapter 2
    A Show of Character - War Efforts
    Chapter 3
    Gathering Strength - Foothold in Connacht - Potion of Blood - Into the Fog - The Northern Reach - Courting the Kings - The Mask of Diplomacy
    Chapter 4
    The Wages of War
    Chapter 5
    A Scourging of Snakes - The Cost of Betrayal
    Settling Accounts
    Chapter 1
    Dublin's Reach
    Chapter 2
    An Eye for an Eye
    The Strength of Danu
    Chapter 1
    Children of Danu
    Chapter 2
    Amber Sun
    Lost Drengr
    Thorgest's Drengir
    Trade Post
    Trade: Dyed in the Wool - Trade: Giving Your Words - Trade: Illuminating Event - Trade: Sweetening the Pot - Trade: The Ivory Post - Trade: Trouble Brewing
    Royal Demands
    Kings of Meath
    Meath: Death Sentence - Meath: Death to All - Meath: Gemstones - Meath: Hibernian Heist - Meath: Jewel Recovery - Meath: Rough Justice - Meath: Royal Vengeance - Meath: Smite Them Down - Meath: Stamp Them Out - Meath: Taking it Back - Meath: They Must Pay
    Kings of Connacht
    Connacht: Death Sentence - Connacht: Jewel Recovery - Connacht: Stamp Them Out
    Kings of Ulster
    Ulster: Death Sentence - Ulster: Death to All - Ulster: Smite Them Down
    The Siege of Paris
    Chapter 1
    Strangers Bearing Gifts - To Francia - Warlord of Melun - The Rot in the Slums - Majesty in the Dark
    Chapter 2
    The Missing Queen - Sister of Sorrow - The Queen's Gambit
    Chapter 3
    Honor and Enemies - Fire From Heaven - A Hidden Weakness - Royal Fox Hunt - Dark Before Dawn - The Siege of Paris - The Count of Paris
    Chapter 4
    Skal!
    Chapter 5
    Fire and Faith - Madness of King Charles - Victory - Homecoming
    Hidden Ones
    Hidden
    Standalone
    A Package for Paris
    Infamy
    Vive la Résistance
    Rebel Missions
    Thousand Eyes contracts
    Contract: Pagus Pinciacensis
    World Events
    Amienois
    Hidden Justice
    Melunois
    Not God Enough - Stealing from Thieves - Ulfberht Sword
    Paris
    The Ghost of Saint Germain - The King of Rats
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