|The Experiment Begins|
Desmond gasped and inhaled deeply.
Vidic chuckled wryly.
Lucy cut Vidic off.
Desmond eavesdropped on their conversation through the ventilation system in the bathroom.
The pair came out of the conference room.
|The Right Idea|
Desmond groaned as he woke up, and spotted Vidic staring down at him.
Desmond responded sarcastically.
Vidic replied back in a terse manner.
Lucy looked up at Desmond.
Desmond replied harshly.
|Guest of the Company|
Lucy walked over to the Animus.
Lucy pinched her fingers together.
Lucy got up and walked over to the nearby windows.
Vidic's phone rang and he answered it, starting a conversation.
Vidic hung up, and then addressed Desmond.
Vidic walked out of the laboratory.
Lucy's phone rang and she answered it.
Vidic's voice could be heard through Lucy's phone.
Lucy hung up.
|The Piece of Eden|
Lucy's phone rang and she answered it. Vidic responded through the phone.
Lucy hung up.
Lucy's phone rang again, with Vidic on the other end.
Lucy hung up again.
Vidic replied shrewdly.
Desmond played coy.
Vidic interrupted Desmond.
Desmond interrupts Vidic.
Vidic turned on the intercom, through which gunfire could be heard.
Vidic talked into the intercom.
Vidic switched off the intercom and turned to Desmond.
Vidic turned the intercom back on and the gunfire continued, before stopping abruptly.
Vidic switched off the intercom for the last time, before turning back towards Desmond.
Vidic walked out.
Lucy bent her left ring finger, symbolizing the Assassins.
|The Eagle and The Apple|
Vidic came into Desmond's room and woke him up.
Desmond finished the final memory of Altaïr.
Vidic replied to Lucy.
Desmond went to his bedroom and noticed more symbols on the wall.
|Escape from Abstergo|
Desmond entered the Animus and witnessed the birth of Ezio Auditore.
Two guards noticed Lucy and Desmond escaping.
Lucy typed in a code and locked a door, preventing the guards from following them.
Lucy and Desmond were spotted by the Abstergo guards.
Lucy fought with the guards, swiftly taking them down. The pair then entered a nearby elevator, traveling downward.
Lucy swiped a card into a keypad and entered a code, which failed. She then attempted another time, to no avail.
Desmond tried his hand at entering a code into the keypad.
Desmond used Eagle Vision to see the fingerprints on the keypad and entered the code "2374".
Desmond and Lucy reached the parking lot and fought off a squad of guards. Afterwards, they ran for Vidic's car and Lucy opened the trunk.
Desmond got into the trunk of the car.
Desmond shot a dirty look up at Lucy, who slammed the trunk door shut.
Some while later, Lucy opened the trunk and Desmond sat up.
Desmond got out of the trunk and followed Lucy.
Desmond replied in a shocked manner.
Lucy turned around.
Lucy stammered a little.
Lucy hugged Desmond warmly.
Shaun noticed Desmond.
Rebecca responded excitedly.
Desmond walked over to Lucy.
Desmond walked over to Rebecca.
Desmond approached Shaun.
Desmond sat in the Animus chair.
Rebecca showed Desmond a cord.
Rebecca stuck the catheter into Desmond's arm.
After Desmond found the first Glyph.
After listening to Subject 16's recording.
After Desmond discovered the first Assassin Tomb.
Desmond became worried.
Desmond initiated a conversation with Rebecca.
Desmond walked over to Shaun.
|The Bleeding Effect|
Desmond walked up to Lucy's station.
They both walked into the warehouse together.
Desmond started the course and began to suffer from the Bleeding Effect.
Desmond successfully reached all of the sensors.
Desmond went upstairs to the hideout. On the way, he experienced another vision and lost consciousness.
|Altaïr and Maria|
Desmond relived Altaïr's memories in Acre.
Desmond noticed a person who ran once they spotted Altaïr.
Altaïr chased his target to the top of the tower, where they took off their hood.
Altaïr and Maria kissed.
Part of the memory skipped. Altaïr performed a Leap of Faith and left Maria, but the focus of the memory stayed with Maria.
|Back to Work|
Desmond woke up, and Rebecca came to speak to him.
Desmond struck up a conversation with Lucy.
Desmond resumed his Animus session, but was left waiting in the Memory Corridor for the next sequence to load.
|Entering the Vault|
Ezio showed the Apple of Eden to Minerva, who "touched" it, and then Minerva spoke through Ezio to Desmond.
Minerva answered Ezio's question.
The projection of Minerva laughed.
Minerva turned to Desmond.
Minerva addressed Ezio once more.
Minerva reprimanded Ezio.
Minerva returned her focus to Desmond.
|An Old Friend Returns|
Desmond was pulled out of the Animus immediately after Minerva's speech.
Lucy turned to Desmond.
Lucy spoke to Desmond.
Desmond and Lucy fought with Abstergo guards.
Desmond incapacitated all of the guards with the help of Lucy.
Vidic's truck drove away.
The team reacted after Desmond uncovered Subject 16's encrypted video.
The Assassins tried to access Memory sequence 9, but found the memory file was corrupted.
Desmond started to relive Ezio Auditore's memory immediately after Minerva's hologram disappeared.
|Arrival in Monteriggioni|
Desmond was pulled out of the Animus after Ezio returned to Monteriggioni.
Lucy turned to Rebecca.
Lucy led Desmond and the other Assassins inside the Villa, to Mario's study.
Desmond beckoned Lucy.
Desmond performed his first Leap of Faith, astonishing Lucy.
Desmond and Lucy entered the Auditore Crypt, though their glow-sticks failed to work at first.
The two managed to get their glow sticks to function.
|Path to the Sanctuary|
Desmond suffered the Bleeding Effect and saw the forms of Monteriggioni's townspeople escaping, with Ezio Auditore assisting them.
Ezio pulled a lever, and a gate impaled a Borgia soldier as it fell. Afterwards, the apparitions faded away, revealing the guard's skeleton.
The two of them walked up to the gate and Desmond pulled a nearby lever. The gate only raised a few inches above the bones of the guard, before Desmond let it go and it dropped back down.
Desmond lifted the gate and Lucy quickly crawled under it.
Desmond cracked a joke.
Lucy replied in a slightly frightened manner.
Lucy scolded him back for his prank.
Afterwards, Lucy jumped down, and Desmond began to see more figures through the Bleeding Effect.
Desmond heard a conversation between Claudia Auditore and Ezio, due to the Bleeding Effect.
The ghostly forms disappeared.
Desmond walked toward a lift and pulled Lucy close to him.
Desmond kicked back the lever on the lift and the two of them rocketed upwards to a ledge.
They began to freerun through the tunnel.
Lucy replied back jokingly.
Desmond reassured Lucy.
They both came to another gate and lever.
Desmond feigned innocence.
The gate opened and Lucy rolled under it.
Lucy pulled a lever, and grinding noises could be heard.
Desmond pulled a lever to help Lucy progress.
Desmond jumped into the water and was shocked at its temperature.
Desmond climbed out of the water.
Desmond climbed up some scaffolding near to him.
They both rappelled up another pulley and the Bleeding Effect provided Desmond with some more visions.
Lucy ran at Desmond, who catapulted her to the supports.
Lucy provided Desmond with a platform to cross, allowing him to progress.
Another short vision appeared to Desmond.
They came to a bridge, sealed against the cave walls.
Lucy replied back in a whimsical manner.
They came to another collapsed bridge.
Upon entering the Sanctuary, Desmond saw an image of an aged Ezio, due to the Bleeding Effect.
Desmond noticed a triangular symbol on the wall, opposite to the bookcase that acted as a door to the hidden passageway which the two were behind.
Shaun could be heard, although muffled, from behind the passageway door.
Desmond pulled up the locks and the bookcase opened, with Shaun and Rebecca walking through afterwards.
Shaun noticed the symbol on the wall.
Desmond activated Eagle Vision to try and learn more about it, and noticed three numbers.
Desmond replied back in a playful way.
Lucy shot Desmond a dirty look, as he had called her out.
Rebecca handed Desmond some circuit breakers.
Shaun turned to Desmond.
Shaun led Desmond outside.
|The Improved Animus|
After powering up the Sanctuary, Desmond returned to his team.
Desmond went over to Shaun to talk.
Desmond then went to talk with Lucy, regarding the Assassins.
Desmond then went to bother Rebecca, with her work as the topic of discussion.
Desmond then re-entered the Animus.
Desmond attempted one of the virtual missions and completed it.
Desmond selected Memory sequence 2.
|After Memory Sequence 2|
Desmond struck up a conversation with Shaun.
Desmond then went over to check up on Lucy.
After talking with Lucy, Desmond inquired about Rebecca, and whether she tried out the Animus for herself.
|After Memory Sequence 3|
Desmond decided to talk to Lucy, regarding Abstergo's motivations and her link to them.
Desmond then went to Shaun to discuss ciphers and his love life.
After speaking with the other two members, Desmond approached Rebecca and asked whether she had taken a life.
Desmond then went on to do other things around the Sanctuary, such as staring at Altaïr's statue.
Desmond replied back in an insulted manner.
Lucy raised her voice to try and drown out the others who were arguing.
Still displeased, but somewhat calmer, Desmond replied back.
Shaun, previously uninvolved with the argument, cut in nonchalantly.
|After Memory Sequence 4|
Desmond struck up some conversation with Shaun, revolving around Caterina Sforza and the main Assassin HQ.
After speaking with Shaun, Desmond walked over to Rebecca to chat about the power and the Animus.
Shaun suddenly cut in with a complaint.
A hungry Desmond then went to Lucy, concerning the food supplies, as well as to inspire some hope in her.
A brief awkward silence filled the Sanctuary.
A short while passed.
Once Desmond ate a hamburger, Rebecca made what could be her vegetarianism known.
|After Memory Sequence 7|
Wishing to know more about Ezio's nemesis Cesare Borgia, Desmond approached Shaun for some information.
From there, Desmond spoke with Rebecca about his psychological state, in connection with the corrupted sequence.
Following that, Desmond went to talk with Lucy, inquiring about the amount of time they had left to improve his skills.
|The Miracle is in the Execution|
Desmond found himself in a virtual maze. After some free-running, he found Subject 16.
The virtual construct of Subject 16 laughed.
Subject 16 disappeared, and Desmond removed himself from the Animus.
Desmond apologized to Lucy.
|After Memory Sequence 9|
After fully synchronizing with Ezio, the four-man Assassin team discovered the location of Ezio's Apple.
All of a sudden, the power cut out
While the three brainstormed ideas in the Sanctuary, Desmond headed upstairs to the triangular symbol on the wall.
The other Assassins walked up to Desmond.
Lucy, Shaun and Rebecca departed, leaving Desmond to go forward. From this point on, any contact between Desmond and the other three was through a radio connection.
Desmond found the hidden entrance and Juno appeared to him, though only he could hear her words.
|A Knife to the Heart|
Desmond entered Santa Maria Aracoeli through a secret entrance, while Lucy, Shaun and Rebecca waited at the door outside.
Desmond unbarred the door.
Desmond had a vision of Ezio climbing up the altar.
Desmond activated what would turn out to be a wall lever, and multiple poles shifted out of the ceiling, constructing a series of free-running obstacles.
Desmond activated another switch, and a ladder came out of the wall.
Desmond eventually activated a switch on the highest platform, and a pedestal came out of floor at the front of the church.
Desmond moved his hand above the pedestal, which activated into a lift on sensing his First Civilization genes, that took the Assassins underground.
The lift stopped, and the entrance to Juno's Temple could be seen.
The Assassins approached the door.
The door opened.
Desmond activated the pedestal, and multiple platforms and beams came out from the floor and walls.
Desmond activated all of the switches, and stairs to the central platform came out of the floor.
The Assassins approached the Apple of Eden.
The Apple activated and showed many different symbols around it.
Desmond touched the Apple, and it took control of his body, while the other Assassins were frozen in time.
Forced to move by Juno, Desmond unwillingly approached Lucy and stabbed her in the stomach with his Hidden Blade.
Afterwards, both Desmond and Lucy fell to the ground, with blood seeping out from her wound, while Desmond's mind began to lapse into unconsciousness. Following this, a short conversation between two people could be heard after a few minutes.
Desmond then began experiencing Ezio's memories of a repressed memory sequence.
Desmond finished exploring the repressed memories.
Desmond woke up in the Black Room, before taking some steps forward to adjust to his surroundings. Meanwhile, the digital construct of Clay Kaczmarek initialized nearby.
Clay suddenly relocated himself close to Desmond's position, startling him.
Clay pointed to the Synch Nexus.
Desmond collapsed to the ground, as images flashed through his mind.
A digital tone could be heard, similar to that of when a telephone was answered. Afterwards, a conversation between Rebecca, Shaun and William Miles began.
|After DNA Sequence 1|
Desmond was forcibly returned to Animus Island from Ezio's memories.
Another conversation between Rebecca and Shaun could be heard through Animus Island.
|After DNA Sequence 2|
Once more, a conversation could be overheard, which featured Rebecca and William Miles.
Desmond then came across Clay, lamenting on his misfortune.
|After DNA Sequence 6|
Some time later, another talk between Shaun and William Miles took place.
After this exchange, Clay inquired about Desmond's life, which at first he was nervous to reply to.
Once Clay's curiosity was fulfilled, another group conversation with those outside the Animus started.
|After DNA Sequence 8|
Following Desmond exploring more of Ezio's memories, the Assassins outside of his coma planned to relocate themselves, and him along with them.
Meanwhile, inside the Animus, the machine planned to wipe Animus Island of all its contents, with Clay and Desmond along with it. As the threat of being deleted was finally at hand, it spurred one last conversation between the two.
Clay embraced Desmond tightly, bewildering the Assassin in the process.
Jumping to the conclusion that Clay intended to take both of them to their deaths, Desmond pleaded with him.
Clay pushed Desmond towards the Sync Nexus, as he began to be erased by the system deletion. However, it would not stop him from shouting out one final command to Desmond.
|The Sync Nexus|
Once Desmond had achieved the necessary synchronization with his ancestors, he found himself communicating with Jupiter, one of the First Civilization, as Juno and Minerva stood at either side of the ancient figure before him.
|After DNA Sequence 9|
Following Jupiter's message and having fully separated himself from his ancestors and their memories, Desmond began to awaken from his comatose state.
|Animi Training Program|
On the advancement of the Animi Training Program, select Abstergo recruits were allocated to the second stage of the program, and came into contact with Warren Vidic often, as well as some other Templars.
Berg chose a designer watch from a box before him, courtesy of Abstergo.
Berg then took a glass of champagne offered to him and entered a private jet.
Berg casually strolled through an airport.
From there, he entered a limousine and picked up a bottle of expensive wine.
Berg pulled up at a remote countryside mansion.
Berg opened the door and stepped out of the limousine, and Vidic walked out of the mansion's entrance, waiting to greet him.
One of Them
A gruff sounding voice suddenly stated an order.
Panicking slightly, Berg attempted to get up, but was held still by an arm around the throat, the hand holding an injection gun.
Proceeding onward, Daniel implanted Berg with a microchip from the injection gun.
The two Templars then turned to Berg, staring straight at him.
|William Miles' ruminations|
Williams Miles stood in thought looking out an apartment window in a coastal city at night.
In his mind's eye, the scene changed to one of a blindfolded Desmond being captured by Abstergo Industries agents.
The scene changed to one of Desmond in Bad Weather downing a shot from a glass with a frosted Abstergo logo on the bottom.
The scene changed to Dr. Vidic watching Desmond in the Animus 1.28.
The scene changed to one of a power-mad Cesare Borgia wielding the Apple of Eden as it shot out beams of energy.
The scene changed to one of a metal Abstergo Industries logo hovering in midair in a dimly lit, dusty room, before it pivoted and turned into a Templar insignia.
The scene changed to one of Ezio Auditore in a Memory Corridor littered with partial models of Roman architecture.
The scene changed to a group of men in black suits standing in a V-formation in a dark room. Their faces were obscured by shadow as the point man held a sword with a Templar cross on the pommel by its crossguard, stabbing down at a larger cross on the floor.
The scene changed to show the world engulfed in flame.
The scene changed to show Altaïr Ibn-La'Ahad standing on a castle parapet.
Altaïr faded into the background as an image of Ezio Auditore came into focus.
Ezio faded into the background as an image of a hooded Desmond briefly came into focus, before all three Assassins were replaced by red numbers from a digital clock hovering in midair in a dimly lit, dusty room as they read "21:12:12".
Each number changed to a glyph of an Eye of Horus, an Omega symbol with a dot in the center, and a Japanese torii, respectively, before floating away to reveal Minerva talking to Ezio Auditore in the Vatican Vault.
The scene changed to show a figure standing in the Grand Temple.
The scene changed to show Altaïr, an elderly Ezio, and Desmond holding the Apple all standing back-to-back in a triangle
The images of Altaïr and Ezio dissolved into static as the focus drew in on Desmond and the Apple.
The Apple emitted a burst of blinding light as William's thoughts drew to a close.
|Arrival at the Temple|
Desmond and his team arrived at the Grand Temple in upstate New York. William Miles opened the doors to their van.
The other Assassins gathered up their equipment while Desmond waited at the mouth of the cave.
Desmond led the Assassins into the cave, stopping at the door, which was covered in modern graffiti and ancient Native American cave paintings. The Apple of Eden began to glow, and Desmond took it out and stuck it in a spherical concave imprint in the door which activated and opened.
Desmond bent under the door and walked under it, with the rest of his team following. The Assassins continued down a long empty hallway for some time before coming to a sloping drop which led to another door. Again, Desmond used the Apple to open the door.
Beyond the door was a sliding drop. Desmond slid down this and then made his way into the main hall of the Temple. Upon entering it, he saw a bright glowing cube on the ground in front of a power bank. Desmond picked up the cube and inserted it into a matching slot on the bench-shaped structure, which activated the entire Temple, especially the great door at the very back. The Assassins made their way towards the door. As they reached it, Desmond heard Juno's voice.
Desmond began to experience the Bleeding Effect.
Desmond turned to face his father, but saw instead Haytham Kenway's coachman.
Desmond collapsed. Some time later he awoke in the new Animus 3.0.
Desmond responded in a dazed manner.
William tried to calm his son's anxiety.
|After Sequence 3|
At this, Desmond showed his disgust at William's seeming inhumanity.
Finally, Desmond let loose his rage and anger at being exploited.
Angered to his own breaking point, William punched Desmond in the jaw.
At this point, Shaun decided to break up the fight for an announcement.
Shaun agreed, though he appeared just as disgusted with William's indifference as Desmond.
|Before Sequence 4|
The argument settled, Desmond spoke to Rebecca.
Desmond then ran over to Shaun who was inspecting the door.
Shaun noticed Desmond.
Shaun then asked Desmond about their situation.
Desmond tried to talk to his father with no success.
|First Power Source|
Desmond got out of the Animus, having experienced Connor's early memories.
Rebecca voiced concern.
Desmond pulled up his hood and set out to recover the first power source. After recovering it, the Assassins left New York immediately and made a two day detour through Boston. Upon returning to the Grand Temple, Desmond demanded to know about Daniel Cross.
|Juno encounters 1 & 2|
Desmond explored the Temple while looking for a socket for the battery he'd just acquired. Along the way, he encountered Juno, who explained the solutions the First Civilization had tried to save the world from the First Disaster.
|Before Sequence 6|
Desmond soon found a socket and plugged the power source into it. When this was done, he returned down below and talked to Rebecca.
Rebecca then nervously asked Desmond about his encounter with Daniel Cross.
Rebecca's voice broke as she related what happened next.
Desmond then spoke to his father next. William first tried to apologize for the earlier punch, then to make peace for Desmond's rough childhood.
Desmond then asked his father if the Assassins and Templars had ever worked together.
Desmond then asked William about whether he had ever looked for him.
Desmond then lamented the fact that more often than not, the Assassins kept defecting to the Templars than vice-versa.
Desmond then made his way over to Shaun, who wanted to use the Animus to go back to the beginning.
Shaun then launched into seeing the American Revolution from a decidedly British perspective.
Shaun then wondered how many other First Civilization vaults there were still to find.
|Second Power Source|
Desmond left the Animus after exploring more of Connor's memories.
Desmond and the team traveled to Brazil and recovered the second power source.
|Before Sequence 9|
Desmond and the team returned with the second power source.
Desmond and the team discussed their findings on the Grand Temple.
Desmond talked to Rebecca about his exploration through the Grand Temple.
Rebecca asked Desmond about Lucy's death.
Shaun expressed his frustration at American politicians.
Before Desmond went back into the Animus, Shaun discovered a third power source which William volunteered to retrieve on his own.
|Juno encounters 3 & 4|
|Third Power Source|
Desmond woke from the Animus with news that his father had been kidnapped by Abstergo and were holding him hostage in exchange for the Apple of Eden.
Rebecca played back a video of Warren Vidic holding William hostage.
Desmond narrated the decision to go to Italy and rescue his father.
Desmond managed to infiltrate Abstergo, kill both Daniel Cross and Warren Vidic, and rescue his father.
|Juno encounters 5 & 6|
|Before Sequence 11|
Desmond and the team returned from Italy.
Shaun expressed his regret at not asking Desmond to hack into the Abstergo servers.
Shaun talked about his discovery of manna.
Shaun mentioned news from the outside to Desmond.
Desmond and the team discussed George Washington's connection to a Piece of Eden.
Rebecca asked Desmond about returning to Abstergo's facility in Rome.
The team started discussing vacation ideas.
Desmond went to see his father.
Desmond and William talked about the latter's capture by Abstergo.
As Desmond was about to enter the Animus, he asked his father if he could come home, to which his father showed enthusiasm.
William provided words of encouragement to Desmond before starting the last Animus session.
|End of a Hero|
Desmond, William, Shaun and Rebecca approached the gate inside the Grand Temple.
The team proceeded to make their way towards the ending of the path, leading to a spherical device.
Desmond was shown a vision of what would happen to the world if he refused to use the device.
Desmond, Juno and Minerva then continued their conversation.
Desmond touched the sphere with his hand, unleashing a torrent of searing energy which blasted upwards through his body and eventually killed him. The device activated a planetary shield, saving the world, at the cost of his life.
An Abstergo employee began explaining to a colleague on how to synchronize Desmond's data to the cloud.
After finding all pivots, Desmond's data was uploaded to the cloud.
|Welcome to Abstergo Entertainment|
After an Abstergo Entertainment research analyst relived Edward Kenway's memory in which he survived the Jacobite's destruction and killed Duncan Walpole, they were taken out of the simulation by Melanie Lemay.
Melanie inserted an earpiece into the analyst's right ear.
Melanie led the analyst out of the Animus room and through Abstergo Entertainment's lobby.
Melanie approached the information desk, where Rebecca Crane, disguised as a courier, picked up a parcel to deliver elsewhere.
The analyst walked up to Melanie and received their communicator, before they both made their way to the elevator.
Melanie and the analyst entered the elevator.
The analyst activated the elevator and rode it to the second floor. The doors opened to the front desk, where Olivier Garneau was talking to an employee.
Melanie took the analyst to their cubicle, where John Standish lay under the desk partially obscured by panels and loose wires.
|A Small Favor|
Melanie led the analyst to the elevator.
The analyst entered the elevator and as they rode it to the top floor, John patched into their earpiece.
The elevator opened to Olivier's suite and the analyst stepped out.
The analyst entered Olivier's office, where he was pacing about as he concluded a conversation with Laetitia England over a headset.
Olivier ended the call and turned to the analyst, before walking to look out his balcony and inviting the analyst to follow.
As the analyst left Olivier's office, John patched into their earpiece again as they passed the secretary and returned to the elevator.
The analyst entered their work floor but found the path to their coworker's desk blocked by a door locked with Level 1 security.
The analyst found their coworker's cubicle.
The analyst bypassed the core's security.
The analyst also activated a video of Case Fisher submitting an audio/visual report on Abstergo's autopsy of Desmond Miles' body and subsequent "material extraction".
The analyst entered the elevator and rode it down to the lobby level, where they saw Rebecca talking to Shaun Hastings, who was undercover at a barista stand.
John patched in as the analyst returned to the elevator and rode it to their work floor.
After reliving Edward's memory in which he convinced Edward Thatch to end his blockade of Charles-Towne, South Carolina, the analyst logged out of their Animus in time to hear Melanie patch into their earpiece.
The analyst walked to the elevator, where Melanie was waiting. They entered the elevator and rode to Olivier's suite.
The elevator opened and the two walked to Olivier's secretary.
As Melanie left, John patched into the earpiece.
The analyst went down a maintenance side hall into the sub-level that held the suite's security station, which was locked with Level 2 security.
The analyst found the station and logged in.
The analyst adjusted the wavelength to the correct frequency.
A live feed appeared on-screen from the camera in Olivier's office above his main desk.
The analyst left the security station and continued through the hall until they found a section of the level that had construction scaffolding open to the outside. A scaffold basket lowered and the analyst stepped inside before it slowly lifted.
The basket parked itself outside Olivier's balcony.
Faced with either suicide or continued existence, the analyst entered Olivier's suite
The analyst approached Olivier's desk and logged on to his computer.
The analyst hacked Olivier's computer and transferred a copy of an email chain with details on the meeting to their communicator.
John paged the receptionist and called her away to check on something down the maintenance hall. The moment she turned the corner, Olivier's office doors opened and the analyst quickly walked to the elevator.
The analyst rode the elevator down to the lobby and revisited Shaun and Rebecca at the barista stand.
Rebecca left, and the analyst reentered to the elevator
After reliving Edward's memory in which Bartholomew Roberts betrayed him upon locating the Observatory in Long Bay, Jamaica, the analyst woke up disoriented to find that they had inexplicably been transferred to The Bunker after their last Animus session. The TV in the room turned on as Melanie called the analyst.
Melanie ended the call and the TV turned to screensaver mode just as John patched into the analyst's earpiece.
The analyst left their room now that they could unlock the door.
The analyst walked through the Bunker until they found the hall to the security station.
The analyst found the station and logged in. After adjusting the wavelength to the correct frequency, a live feed appeared on-screen from the camera overhead the server room's doors.
John walked away and Melanie followed. As the analyst made their way into the server room, John patched into their earpiece again.
The analyst accessed the main server. After bypassing security, they activated an early trailer of Pirates of Nightmares. On closing the file, the analyst looked up to see a living hologram of Juno floating over the server controls.
|A Face from the Past|
After reliving Edward's memory in which he assassinated Laureano de Torres y Ayala in the Observatory, the analyst again woke up disoriented to find John sitting inches from their face holding an uncapped needle with blue liquid in the syringe.
John stabbed the analyst in the neck with the needle.
An explosion shattered the Bunker door, knocking John flat. As the Abstergo security team stormed in, John stood up with his back to the guards.
John turned around and made to aim at a guard, but was cut down when the team instantly opened fire and killed him with two shots to the chest.
Melanie ran in and rushed to the analyst's side.
The research agent blacked out and awakened later in Melanie's office.
The analyst returned to their cubicle, at which point their earpiece was hacked by Shaun and Rebecca.
|Security camera footage|
After being rescued from the Bunker, the analyst hacked three security stations throughout the building and eavesdropped on other employees' conversations. Upon hacking a camera on the first floor, they overheard a woman talking to her male co-worker at a computer terminal in the lobby.
The analyst then hacked another security station on the second floor and listened to more employees' conversations across the work area.
A woman talked to her male co-worker near some beanbag seats.
A man talked to a woman at the front desk.
Two men talked to each other in the employee's lounge.
Melanie talked to Laetitia England over the phone in her office.
Finally, the analyst hacked the security station in the basement servers and overheard two security guards talking outside the Bunker.
|A Rude Awakening|
Violet da Costa awoke the analyst from the Animus, as the Abstergo Entertainment facility was put on alert.
Violet gave the analyst their communicator tablet.
The analyst followed Violet to Melanie, who was sending Abstergo employees into an elevator.
Juhani Otso Berg spoke over their earpieces.
Melanie turned to the analyst.
Melanie turned to the analyst again.
Melanie left with the elevator.
Violet attempted to open the elevator, only to have the lights turn off.
The lights were turned on again, and Violet contacted Melanie over her earpiece.
As the analyst entered the server room, Violet contacted them over their earpiece.
The analyst activated a program to repair the server.
The analyst repaired the server.
The analyst also activated a video in which Berg analyzed the turncoat Assassin Mentor Al Mualim.
After the analyst relived a glitched memory, Violet contacted them via earpiece.
The analyst met with Berg at the latter's office.
Berg drove a knife into a portrait of the Assassin ally Le Chasseur.
The analyst met Violet by the elevator.
The analyst took the elevator to the lobby.
The analyst entered the server room.
The analyst repaired the lobby server.
The analyst entered the Animus, where they saw an unconscious Shay being taken away.
After viewing Shay's induction into the Templar Order, the analyst was contacted again by Berg and Violet.
The analyst left the Animus.
The analyst used the elevator to reach the top floor.
The analyst entered Melanie's office.
With Level 2 clearance, the analyst repaired the servers.
The analyst took the elevator down to the second floor.
The analyst accessed the Animus, triggering another glitched memory.
The analyst progressed further through the memory.
The analyst exited the Animus.
The analyst used the elevator to reach the basement.
Another power failure occurred, causing a blackout in the basement.
The analyst reached the server room entryway.
The analyst restored the servers.
The analyst uploaded Shay's story.
The analyst used the elevator to reach the second floor and returned their workstation.
Melanie presented a Templar ring to the analyst.
Berg pulled out his gun.
|Bishop and Deacon|
The individual accepted the offer and played the video.
Bishop loaded the sequence, landing in the Initiate back in Paris.
Bishop opened up a list of abilities before returning to action.
Bishop unlocked a new set of Assassin Skills in the Helix Navigator for the Initiate.
|Solving the codes|
Laetitia England sat in her office typing on her laptop.
Laetitia swiveled in her chair to face Berg, who had just entered the room.
Berg made to leave but was stopped at the door when Laetitia called to him.
The scene faded away and resumed as Berg entered Gramática's lab carrying a briefcase. The doctor stared at a wall of screens displaying various charts before turning to greet his guest.
Berg handed the briefcase to Gramática.
Gramática opened the case and withdrew the Precursor box, holding it to his eyes.
A distant scream echoed through the room, making Berg uneasy.
Gramática walked away from Berg to the entrance of his lab.
After their success with Arno's memories, Bishop contacted the Initiate about a new assignment.
After reliving Jacob and Evie's first set of memories, the Initiate was contacted by Bishop.
Shaun and Rebecca's sleuthing was interrupted by Isabelle entering her office.
Shaun and Rebecca approached Isabelle.
Juhani Otso Berg and Violet da Costa walked into the room, cornering the Assassins.
Rebecca activated an explosive, causing a distraction and allowing the Assassins to escape.
After reliving more of Jacob and Evie's memories, the Initiate was contacted by Bishop.
|World War I simulation|
While viewing the Frye twins' memories, the Initiate found a rift.
The Initiate entered the rift.
While exploring Lydia's memories during World War I, Juno spoke to the Initiate on multiple occasions.
The Initiate left the simulation.
After reliving more of Jacob and Evie's memories, the Initiate was reconnected to Rebecca's drone feed.
After reliving more of Jacob and Evie's memories, the Initiate was contacted by Bishop.
|Shroud of Eden|
Upon finishing Jacob and Evie's memories, the Initiate was connected to Rebecca's drone feed.
The Assassins threw a smoke canister.
While Berg and Galina fought, Violet tried to shoot the latter.
Before she could get a shot off, Rebecca tackled her. With the others occupied, Shaun snuck up behind Isabelle and used his Shock Blade to incapacitate her.
Violet picked up her gun and fired it.
Rebecca jumped in front of Shaun and took the bullet for him.
Galina, having knocked out Berg and hoping to finish the job, was interrupted by Sigma Team's backup.
Galina threw another smoke canister, using its cover to take out Sigma Team.
The Initiate was reconnected to Bishop.
Álvaro left, leaving Violet alone in the lab.
Gasping for air, Layla jolted upright from lying in the Animus HR-8 stationed in Hotep Cavern.
Layla checked her phone.
Layla approached Bayek's sarcophagus and read the inscription.
Layla left the cavern and found a piece of paper near the entrance.
Layla searched the vicinity, finding another piece of paper.
Layla checked the light stands she had set up earlier.
Layla returned to the cavern and found the med kit.
Layla walked back to the Animus HR-8.
Layla inserted the vial of cyclosporine into a port on the Animus HR-8.
Layla approached the Animus HR-8.
Layla gasped for air as she sat up and disconnected from the Animus.
Layla hallucinated Aya walking towards an inner chamber where Bayek's mummy resided.
She followed it, then briefly commented on Bayek's mummy as the hallucination passed by it.
The hallucination disappeared as it neared a pit.
Layla looked down at the edge and saw a pool of water, after which she dove down. She immediately swam up.
She looked around to see a fallen, open sarcophagus with Aya's mummy laid bare.
Layla found a Hidden Blade and activated it, then used it to make an incision on the mummy's arm to take a sample.
She put the sample on a small vial container then stood up to find an exit.
Layla whispered to herself as she climbed her way out.
She reached the outer chamber of the Hotep Cavern.
Layla went back inside where the Portable Animus was and laid down the Hidden Blade she found on a table beside her laptop. She walked to a small red box adjacent and mixed the sample of Aya with another sample in a small container.
She inserted the mixed container to the Animus.
The machine beeped itself ready. Layla laid down on it and connected herself. It showed her scrambled glimpses of Aya's memories.
Deanna abruptly roused Layla out of the Animus, leaving her temporarily disoriented.
Layla got off the Portable Animus but immediately collapsed on her knees and vomited.
Layla managed to regain her composure.
There was an explosion in the cave outside her chamber.
Layla took Aya's Hidden Blade on a table then fastened it to her arm with tape.
Layla crept towards the outer cave and overheard a hitman, wearing advanced military garb, talking to his comms in Arabic.
Layla noticed their weaponry.
Layla assassinated one of the men.
She then proceeded to kill the rest with the Hidden Blade.
As she eliminated the last mercenary outside of the cave during a sandstorm, she heard his walkie-talkie receive a transmission Sigma Team.
Layla heard Deanna struggle in her earpiece.
A sharp thud sounded through the comm.
Layla dropped the radio in panic, but felt helpless under the storm. She screamed in rage as her voice echoed.
She walked back into the cave while recording a message on her phone.
Layla broke down into anger.
She despondently went back to her chamber.
|Meeting William Miles|
Layla lay in the Animus while the recording she made earlier was being played by William Miles.
Startled, Layla quickly disconnected from the Animus and drew her Hidden Blade on him.
William showed his Hidden Blade, answering her question. Layla retracted her blade.
Layla snatched her phone off William and walked to her laptop.
Layla began pondering Willam's words.
Layla thought for a moment, then answered.
William extended his hand for a handshake.
He withdrew his hand.
Their conversation ended, William walked around the cave.
William went to check Layla's laptop.
William reached Bayek's tomb.
Annoyed by Willam's meddling, Layla spoke to herself.
William left the cave and found a body of a Sigma Team operative.
After some time, Layla wanted to know when they were leaving.
|Entering the Animus HR-8.5|
Layla Hassan removed a pile of rubble obscuring a buried object from her view.
Layla rose from her seat and made her way to the Animus HR-8.5.
As Layla climbed into the Animus, Victoria went to a nearby laptop and booted up both machines.
Layla selected a sensory synchronization mode.
A screen popped up.
Layla selected a simulation mode.
|Taking a break|
After experiencing Kassandra's infiltration of the Cult of Kosmos' meeting in their lair and first upgrade of the Spear in the Ancient Forge on Andros, Layla awoke from the Animus, sitting up.
(If "What do you think of the mission so far?" is chosen.)
(If "What do you think of the new Animus?" is chosen.)
(If "That's enough for now." is chosen.)
Layla sat at the computer and read her emails as Alannah contacted her.
(If "What can you tell me about the book?" is chosen.)
(If "What do you know about Herodotos?" is chosen.)
(If "That's enough for now." is chosen.)
Layla looked out the window.
Layla picked up a radio to check in with Kiyoshi.
(If "Why are you so short with me?" is chosen.)
(If "What do you think we should do next?" is chosen.)
(If "I'll leave you to it." is chosen.)
Layla made her way back to the Animus.
Layla Hassan awoke from the Animus excited, sat up, then removed her head-mounted display.
Victoria, concerned, approached Layla.
Layla raised both her hands up to stop her, and appeared annoyed.
Victoria sighed, remaining unconvinced.
Victoria stopped her check-up and suddenly turned enthusiastic.
Layla dove down underwater and swam towards the rocky bottom of Thera. She found the cave entrance.
She entered it and continued to swim forward, reaching a hole going further down.
Layla dove deeper.
The hole stopped going down and she swam forward as Alannah joined in their talk.
Layla reached a chamber of small hydrothermal vents and swam through a safe passage between the fissures.
Victoria cried out in protest.
Layla emerged from the pool in a bioluminescent chamber with deep water in between, and she walked to the other end. There appeared to be a very deep sinkhole, but she slid down a couple dozen meters and, quite sure of herself, performed a Leap of Faith diving another couple dozen meters underwater. She swam forward to a huge chamber with a few hydrothermal vents.
Layla reached the end of the chamber to a small opening below.
She entered into a bioluminescent tunnel.
She ran through the walkway.
She walked underneath it and looked around.
She changed back to her old clothes with a square scarf wrapped around her neck and over her chest. Layla looked around in amazement.
Layla contacted her team again.
Alannah was astonished.
She crossed her arms, and walked back and forth.
She contacted her team again.
Layla returned from the Animus after experiencing how Kassandra sealed Atlantis.. She went straight to the the transmitting column near the gate and pushed the triangle button in the middle. It flashed golden light, and the square pyramid floating above glowed and activateed with a holographic earth beneath it. Layla looked up in awe and excitement.
The continent of Africa appeared to be missing from the hologram.
Layla noticed a missing light beam on a face of the pyramid and walked to its corner below to look up. She saw the dormant symbol of the Minotaur.
She rubbed her hands and turned to look back and up where the light source should have been. She proceeded to climb towards it and entered a chamber room of zigzagging lights and pillars.
She approached one.
Layla travelled farther inside to the source of the light.
She began to move the pillars until the light bounced to the inactive face of the pyramid.
Layla took a Leap of Faith into the water below that surrounded the platform under the hologram. She resurfaced and returned to the platform's center, but nothing happened. She put her hands on her hips and thought for a moment.
She sat on a protruding part of a structure and realized something.
Layla sensed Kassandra as she approaches her with a spherical artifact on her hand that transformed into the Staff of Hermes.
Layla responded in astonishment.
Kassandra laughed and replied while eyeing the Staff she held.
Layla turned, exhilarated.
(If "What are you doing here?" is chosen.)
(If "What about your spear?" is chosen.)
(If "I need the Staff." is chosen.)
Kassandra cut her off.
Kassandra sighed and pored over the Staff.
Kassandra handed the Staff to Layla. Layla helds it, but Kassandra said one last thing before she let go.
Layla nodded in agreement. Kassandra nodded in thanks, then released the Staff. Turning away, she immediately turned gray and old. Seconds later, light shone from her as her life drained away. Layla caught her as she fell, and Kassandra uttered her final words in Ancient Greek.
Layla laid her down on the ground in sorrow and gives her a moment of silence. She picked up the Staff to examine it, then put it aside.
|Unlocking the Seal to Atlantis|
Layla heard a voice.
Layla explored the surroundings, travelling to a large gate in the right corner while carrying the Staff of Hermes Trismegistus. She placed the staff on the left of the gate. While she looked around, a voice echoed from the staff.
Kassandra approached the staff.
Layla picked up the Staff.
Layla looked at the symbols to her left.
Layla went back into the Animus, continuing Kassandra's memories during her meeting with Aletheia. Afterwards, she received a message through her communications.
Layla resumed her Animus session as Kassandra searched for Theras.
|Exploring Agamemnon's Tomb|
Layla travelled to Argolis, entering Agamemnon's tomb, which the entrance had largely collapsed.
Layla began exploring the tomb and could barely contain her excitement.
Layla retraced Kassandra's steps and found that the spike traps were still functional.
She inspected the barricade on the other side of the chamber.
Layla climbed a nearby grain rack, which Kassandra had moved into position centuries before, and got over the barricade. She encountered a skeleton on the ground on the other side.
Layla continued into the stele chamber, inspecting the path below the hole in the floor. She followed the path and found the way out Kassandra used had collapsed.
Layla retraced her steps and inspected the other routes available to her.
|Exploring the Tomb of Eteokles|
The Altaïr II fetched Layla and brought her to Eteokles' tomb in Attika. Layla managed to enter the tomb.
Layla descended the stairs into the tomb, passing by a large spike trap.
She reached the main burial chamber, which contained the remains of Eteokles.
She continued through the halls.
Layla continued and rounded a corner to find a well-preserved statue.
She walked up to inspect it closer.
She turned and entered the large chamber.
|Exploring the Tomb of Orion|
The Altaïr II brought Layla to Orion's tomb in Boeotia.
Layla descended the steps to the left and took stock of the plant life flourishing in the tomb, as well as the water damage that facilitated it.
She vaulted over a collapsed column.
To her left at the fork, she found the stele chamber along with bull iconography.
She turned back and took the opposite path, past a spike floor trap and back up the stairs, finding the corpse of a raider.
Layla weaved her way past wine jars and tree roots into a flooded chamber.
|Exploring Deimos' memories and opening the Throne Room|
Layla returned to the Altaïr II, and then to Atlantis. There, she relived the memories of Deimos, who had encountered Phidias before in his workshop. As Phidias was looking through his scrolls. Deimos arrived and punched the back of Phidias' head, which bounced off a block of marble and began to bleed. Phidas attempted to crawl for his life, while Deimos picked a sculpting knife off the marble.
Deimos punched Phidias, throwing him onto a slab of marble.
Deimos stabbed the knife into Phidias' left hand and took it out, causing Phidias to scream in pain.
Deimos held his hand to his forehead in frustration.
Deimos continued to punch Phidias repeatedly before stopping. The sensation of each punch transferred directly to Layla's fists, and she felt indistinguishable from Deimos. Phidias' blood ran down the slab of marble.
Deimos climbed up the slab.
Layla-as-Deimos picked up Phidias and threw him across the room. The sculptor continued uttering the words.
The scene turned to outside of the workshop. Screams continued to be heard. In the modern day, Layla Hassan's Animus session was terminated.
The comms stayed silent. Layla approached the huge door.
Layla drew the Staff and stared at it.
|Starting the memories in Elysium|
Layla approached the Throne Room's entrance before trying to contact her team.
Layla opened the Great Seal and entered the Throne Room of Atlantis.
In the center, she encountered the hologram of Aletheia.
Victoria Bibeau approached from behind, having entered Atlantis in search of Layla.
Victoria turned and whispered to Layla.
Aletheia pointed at three pillars as a beam of light bounced from each one, leaving an emblem.
The lights stopped.
Layla took out her Animus headset.
|After the memories in Elysium|
Alethia's hologram flickered out as Vicoria pointed to the entrance, and Layla pivoted to see as three Sigma Team members ran in. Layla brandished the Staff as Kassandra did, using Kassandra's battle experience to wield it as her own weapon against Abstergo's strike team. She killed two of them and knocked the third to the ground. She spat and stalked after him as he attempted to crawl away, raising the Staff to finish him off.
Layla paused to consider her options, then lifted the guard to his feet.
The guard fled, and Victoria stepped forward to reprimand Layla.
Alannah Ryan chimed in over the comms.
Layla walked out with the Staff, leaving Victoria to ponder the changes happening to her patient and friend.
|Starting the memories in Hades|
After giving Victoria some time to sort out Kassandra's memories, Layla was ready to re-enter the simulation from the point where Kassandra was cast out of Elysium.
Aletheia's holographic projection reappeared, startling Victoria.
|After the memories in Hades|
Victoria walked away. Alannah contacted Victoria on the comms.
Layla followed Victoria to the middle of the room.
Layla pondered her thoughts before moving forward to grab the Staff, causing a struggle between her and Victoria.
Layla was able to pull back the Staff to her hands.
An angry Layla struck Victoria with the Staff, sending her flying backwards into a block of stairs. Her body rolled to the ground and slumped into the water channels running through the dais.
Victoria didn't respond. Layla put dwn the Staff and squatted down to check on her, realizing that Victoria was dead.
Aletheia appeared behind, having witnessed everything.
Layla stood up with the Staff, facing Aletheia.
Aletheia turned around and walked away. Layla followed behind.
Layla walked towards Victoria's body.
|Starting the memories in Atlantis|
Some time after Victoria's death, Layla returned to Aletheia.
Layla walked off to retrieve the Animus while Aletheia pondered her decision.
|Aletheia's lessons in Atlantis|
Shortly after reliving Kassandra's memory of her first conversation with Poseidon in Atlantis, Aletheia spoke to Layla.
|End of the trials|
After relieving Kassandra's memories in Atlantis, Layla Hassan ended the session on Aletheia's warning.
Juhani Otso Berg appeared and approached Layla.
(If "Why are you with the Templars?" is chosen.)
(If "Why did you hurt Deanna?" is chosen.)
(Leave – "Enough of this.")*Layla Hassan: You're a real ya homaar, Otso. This is over.
Berg drew a sword while Layla drew the Staff. They began clashing, and he taunted her with Victoria's death.
Layla defeated Berg, who clutched his body in pain and dropped to his knees.
Berg chuckled with labored breaths.
Layla grabbed Berg's head from the back.
Layla threw him forward from the head forcefully, rendering him prone one the ground. She then impaled Berg's spine with the bladed pommel of the Staff. Berg yelled in pain. Layla looked back at him with pity before returning to her work desk.
Layla knocked the Staff over in a frustrated swing of her arms. She notice Berg passed out from his injuries and retrieved the Staff. Layla then walked towards Victoria's body propped against the stairs and knelt down.
Layla began to cry.
Layla noticed Victoria's earpiece.
Layla took off Victoria's earpiece and replaced her own. She then attempted to make contact.
Layla returned to the Animus while she awaited extraction.
|Eivor's Saga Begins|
Layla weakly responded, still shocked from the simulation.
The Animus displayed a screen prompting Layla to pick between following a female Eivor, a male Eivor, or letting the Animus decide. Regardless her decision, the operator responded in the same manner.
|The Raven Clan sets sail|
In the Animus, Layla approached a floating blue symbol as Eivor. As she touched it, Eivor's avatar was relaced with Layla's own image.
Layla encountered another floating blue symbol.
Layla encountered another floating blue symbol.
Layla encountered another floating blue symbol.
Layla encountered another floating blue symbol.
Layla encountered another floating blue symbol.
Layla encountered another floating blue symbol.
Layla encountered another floating blue symbol.
Layla encountered another floating blue symbol.
Layla encountered another floating blue symbol.
Basim encountered a floating blue symbol.
- Assassin's Creed – Assassination (Al Mualim)
- Assassin's Creed II – Boys Will Be Boys
- Assassin's Creed II – Last Man Standing
- Assassin's Creed II – Tutti a Bordo
- Assassin's Creed II – Play Along
- Assassin's Creed II – Battle of Forlì – A Warm Welcome
- Assassin's Creed II – In Bocca al Lupo
- Assassin's Creed II – The Truth
- Assassin's Creed: Brotherhood – Mass Exodus
- Assassin's Creed: Brotherhood – Homecoming
- Assassin's Creed: Ascendance
- Assassin's Creed: Brotherhood – The Da Vinci Disappearance – A Roll of the Dice
- Assassin's Creed: Brotherhood – The Da Vinci Disappearance – The Temple of Pythagoras
- Assassin's Creed III – A Deadly Performance
- Assassin's Creed III – The Braddock Expedition
- Assassin's Creed III – Modern Tower
- Assassin's Creed III – The Stadium: MMA Night
- Assassin's Creed III – Return to Abstergo
- Assassin's Creed IV: Black Flag – Edward Kenway
- Assassin's Creed IV: Black Flag – A Single Madman
- Assassin's Creed IV: Black Flag – This Old Cove
- Assassin's Creed IV: Black Flag – The Siege of Charles-Towne
- Assassin's Creed IV: Black Flag – We Demand a Parlay
- Assassin's Creed IV: Black Flag – The Observatory
- Assassin's Creed IV: Black Flag – To Suffer Without Dying
- Assassin's Creed IV: Black Flag – Ever a Splinter
- Assassin's Creed IV: Black Flag – The End
- Assassin's Creed: Rogue – The Way the Wind Blows
- Assassin's Creed: Rogue – Scars
- Assassin's Creed: Rogue – UHJvdGVjdGlvbg0K
- Assassin's Creed: Rogue – Non Nobis Domine
- Assassin's Creed: Rogue – QXNzYXNzaW5hdGlvbg0K
- Assassin's Creed: Unity – The Tragedy of Jacques de Molay
- Assassin's Creed: Unity – Dead Kings – Buried Words
- Assassin's Creed: Syndicate – The Darkest Hour
- Assassin's Creed: Syndicate – The Apothecary Twins
- Assassin's Creed: Syndicate – The Magpie
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- Assassin's Creed: Syndicate – Clarence Stock House
- Assassin's Creed: Syndicate – The Master Spy
- Assassin's Creed: Syndicate – A Night to Remember
- Assassin's Creed: Origins – May Amun Walk Beside You
- Assassin's Creed: Origins – Aya (memory)
- Assassin's Creed: Origins – Egypt's Medjay
- Assassin's Creed: Odyssey – So It Begins
- Assassin's Creed: Odyssey – The Serpent's Lair
- Assassin's Creed: Odyssey – Upgrade the Spear
- Assassin's Creed: Odyssey – A Family's Legacy
- Assassin's Creed: Odyssey – Ancient Revelations
- Assassin's Creed: Odyssey – The Heir of Memories
- Assassin's Creed: Odyssey – Finding Theras
- Assassin's Creed: Odyssey – Agamemnon's Symbol
- Assassin's Creed: Odyssey – Eteokles's Symbol
- Assassin's Creed: Odyssey – Orion's Symbol
- Assassin's Creed: Odyssey – Three Symbols Entombed
- Assassin's Creed: Uprising – Issue #12
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- Assassin's Creed: Odyssey – The Fate of Atlantis: Judgment of Atlantis – The Birds and the Bees
- Assassin's Creed: Odyssey – The Fate of Atlantis: Judgment of Atlantis – In Dreams
- Assassin's Creed: Valhalla – Prologue
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