Are there any enemies after I conqueror all the boroughs 100 percent of London besides a few in city of London and Westminster ?
What's on your mind?
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Unity & Syndicate
When I first started up Unity, I was really excited to get to work with all its cool features like the parkour I had heard about, the multiple different weapons, and the immersive story. However, by the time I had got to the point that I am now, I was disappointed to say the least. The combat (with swords at least) was very clunky and did not feel like the previous AC games I had played, Black Flag and Rogue. It was hard to make proper dodges, so I was dying multiple times from being shot at whenever I found myself in a combat situation.
The stealth was fun at times, but too often I found myself being frustrated with enemy’s detection systems. I felt like every time I tried to do something that wasn’t from up above, I was getting immediately spotted by everyone in the vicinity. The way enemies investigated your last known position was innovative, but I found it stressful to see my silhouette and know that in a few seconds there would be enemies swarming me. I think it would have been better to just let enemies investigate noises or things you did, without them automatically knowing where you were.
The story was great; I especially liked the prison scenes, where Arno learned how to become an Assassin, and the prologue, which provided a background to the main story. Currently, am I up to Sequence 4 Memory 1, “La cour des Miracles”, and upon being spotted multiple times and not knowing how to properly tail the target, I promptly un-downloaded the game from my PS5. I know that rage quitting is by no means grounds to fully delete a game and that I acted pretty childishly, but I was getting very frustrated with enemies’ detection systems, behaviour, and the overall game experience and mechanics.
In conclusion, I would rate the game so far a sold 6.8/10. I really want to give the game a second chance after I play a few more different ones, and hopefully my next review will be a lot better!
Remember that this is my opinion, you are fully obligated to share your own opinions.
I´m looking for anyone who wants to help me on the coop misions in AC Unity, they´re just impossible, i´ve been a week trying them alone but i just can´t do them. Any good samaritan? This is my Discord: 680203029542207590 i hope at least one can help me, in less than 1 hour we can get em all, im from Argentina but i know english perfectly :)
51 Votes in Poll
89 Votes in Poll
77 Votes in Poll
Both the parkour and the combat feels like a sluggish, clunky piece of shit to me. Even when I finished it for the first time back in 2015. Depending on where you go, there might be unanimous agreement or opposition with my statement. So I wanted to know what this wikis stance is.
I tried going through IMDb to find his voice actor, but didn't find him.
92 Votes in Poll
Recently, I saw that AC Rogue was made in 8 months while Unity was put in work between 2010 and 2014. As the character of Shay was created in 2014, it means that Unity's writers had someone else in their head for the killer.
So I tried to think who in the game could have been the murderer (all Unity story was thought as a murder mystery: Who killed Monsieur de la Serre? Who killed Mirabeau ? The Murders mysteries. Arno is some kind of Detective Assassin)
In the Bastille, Bellec said that there was no witnesses and only remembered it was in December. During his induction, Arno dreamed that the murderer was hooded like the Assassins.
Reading the letters of Arno to his deceased father, we learned that Charles was for the peace with the Templars. In the Historic Personage sheet, we learned that Charles trusted Mirabeau. In 1776, Mirabeau would be 27, so I don't think he would be a Mentor but maybe he was influenced by Charles' goal to bring peace.
As François de la Serre was at Versailles when he died, maybe he wanted to meet him and establish a truce (no precursor box in this scenario). It explained also why Arno was raised by de la Serre.
In Mirabeau's death, Elise said that the Templars preferred to use poison to kill someone unseen, like her father. But Charles was stabbed and there was blood on the floor.
So, we had for clues: someone who wanted to make a truce with the Templars, killed by a blade, with no witnesses, Arno dreamed that he looked like an Assassin. For me, the original murderer of Charles Dorian was none other than his own master Pierre Bellec. He wanted to prevent a truce with the Templars as he did with Mirabeau years later.
I just bought the game with the season pass. And I love it. But I heard people didn’t like the game. I was wondering why?
I recently saw a video about content in Syndicate that said there were coop missions in famous British landmarks.
And now I understand why on the board of the train hideout there was this on the left corner
You can see pictures of Stonehenge and Lindisfarne. Most of the places said had a dot on the map except for Winsor Castle, Dover, and Cambridge. Many dots of Ireland aren't linked with coop missions. The first time I saw the map, I believed it was an easter egg, places that Evie wanted to visit to discover Pieces of Eden or hints about Valhalla. Now, I think it was meant to be a menu to launch coop missions.
I could expand more on the British Brotherhood, they already cut Reuge's journal on the Aegis discovery.
There are some Paris stories, ACU side missions, that are dated in the Fandom Wiki as happened in 1790 and 1795, years which we don't play in the story.
How in the bloody hell they'd know ? Someone explain to me please!!
90 Votes in Poll
For years the wiki has listed the date of that "years later" cutscene (where Arno returns to the Temple vault with Napoleon) as August 1808. I know that 1808 comes from the fact that Napoleon historically began demolishing the Temple that year, but where does August come from? I've looked through the edit history for all pages that mention that date but have found no actual source for it.
As far as I've seen, the only mention of the year 1808 from the game comes from Arno's database entry which states that he's mentioned in Napoleon's journal in an entry dated May 1808. But this most likely isn't related to the ending cutscene since historically Napoleon wasn't even in Paris at that time (he was in Bayonne from 15 April to 22 July 1808).
So basically, my question is where does it specify that August is when that cutscene takes place?
Also while we're on this topic, I have a similar question for a memory from Brotherhood. The wiki dates the memory "Ascension" as 16 August 1503. But there doesn't seem to be any source for this date. If anything, the dialogue from the actual memory disproves it, as it indicates that "Ascension" happens on the same day as "Requiem". The Brotherhood novel also supports this as it describes Ezio immediately heading to the Castel Sant'Angelo after receiving the intel from Machiavelli's informant.
So yeah, basically my question is where is it ever stated that these are the dates for those memories? Because as it currently stands, it seems like those dates are unconfirmed and speculative.