With the table of contents should the Ps5 and the Xbox equivalent due to the Ezio collection being able to be purchased on said devices.
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I know that Black Flag was a success but it was pretty complete on what it proposed. Other games in the series need a remake. Like:
AC1: Everybody would say this, the first game is worthy to be updated. Don't need to change the story, just make the investigation more logical and storywise, like stealing a noble outfit and an invitation to enter Abul Nuqoud palace. I think they could add Saladin to the story, maybe in Jerusalem during the mission to kill Maj Addin, mirroring the scene between Richard and William. Maybe Altaïr made a truce with him during Arsuf before meeting Richard. Adding some elements of the later games, like secret tombs. Each city could have a theme, Damas on the Umayyad dynasty, Acre on the Phoenician, and Jerusalem on the Abrahamic religions. Maybe also Hidden Ones bureaus during the Roman Era. It could make a complete cycle with the latter games. They could also make a DLC on Bloodlines as an HD game and the travel of Altaïr in Constantinople.
Revelations: For me, Revelations is too short and doesn't use enough of its setting. When I replay it, I spent most of the time sending my apprentices across the Mediterranean Sea between the main storyline, which isn't very compelling as you need to recruit a lot to protect all the dens and to max the missions if you want to have the bonus before the end of the games. In Brotherhood, the many side missions permit you to take time to train your 12 apprentices, but you can have 72 in Revelations. I know the game story was for DS and it had multiplayer, but the lack of side missions makes it a very short game, maybe adding some sequence about the Templar conspiracy could expand the story about the Byzantines and the Ottomans and how the Assassins reflected themselves in the conflict. Also in the game, Constantinople is very dull, with no bright colors. I know it was after the earthquake, but we don't feel the past of the city. Redesigning the city would be an improvement. Also, permitting the player to read the Ishak Pasha memoirs, as we only collected it to find his armor. It could add some lore to the first years of the Ottoman Empire in Constantinople and the role of the Assassins.
Rogue: I like Rogue for his gameplay, the air rifle is the ultimate weapon for an Assassin, silent and versatile. It also expanded the lore and connected AC3, 4, Liberation, and Unity. But the game is short, the characters aren't developed and the North Atlantic setting didn't use at its full potential. If a remake is made, they need to double the sequences. Don't need to change the story, the sequences could easily fit between the ones we saw.
-One in 1753: In June, a delegation of Mohawk traveled to New York City to announce to Governor Clinton that the Covenant Chain was broken. The British government ordered Clinton to convene the Albany Congress of 1754 to repair the Covenant Chain. As the Mohawks insisted that the alliance would be restored only if Johnson were reinstated as their agent, we can imagine it was a Templar Conspiracy. Later that year, Clinton's successor, Danvers Osborn, was found dead in a garden. This sequence would develop the other Assassins. One part will be in the North Atlantic with Kesegowasse and Chevalier, where we can learn more about Acadia (a British Territory with French colonists) and the relationship between Natives and Europeans, the Wabanaki Confederacy siding for the French and the Iroquois for the British. The other part will be in NYC with Liam and Hope, introducing the gangs and exploring Shay's past. Adéwalé could participate to create a personal bond with Shay, in the game he only met him once, and declared he became a monster, it's a bit strange. This sequence permits us to understand why Shay respects some of his former brethren.
-A second during his coma: Like in the memory Delirium in Black Flag, Shay could dream about his father's death and his beginning in the Brotherhood. The memories could be altered by flashbacks of the earthquake in Lisbon and his betrayal. To add some personal link with the Finnegan who nursed him, we could have that Shay's first target was their son, and we could recognize him by the outfit later worn by Shay.
-Another sequence between the 3 and 4: After Shay destroys the poison in New York, he doesn't know if he can trust the Templar. Shay travels with Monro and Gist to understand their philosophy while working as a privateer for the British. It will focus on Nova Scotia where the French and Mi'kmaq raided multiple cities in 1756-1757. Shay could save the prisoners, introducing the gameplay of attacking prisoner ships. Gist could show him the ship of Sir Gunn to introduce the Templar armor.
-Three sequences between the death of Adéwalé and the last sequence. In the first one, Shay participated in the Forbes expedition to capture Fort Duquesne. He must protect George Washington, and reverse the alliance between the natives and the French with the Treaty of Easton, helping the Oneida village he saved against the Assassins. The second will focus on New York. Shay is tracked by Hope and her gang. The sequence will develop the character of Weeks. The third focuses on the capture of Quebec, Shay assassinating Joseph de Montcalm while Liam killed General Wolfe who was an ally of the Templars.
Syndicate: I know, it is a recent game, with good gameplay (except fight). But the story is short and the gang aspect of the game isn't used at its full potential. For me the games need the ACB factions system: the Rooks as mercenaries, prostitutes as courtesans, and the orphans as thieves. You can use the other sibling as an apprentice (you play Jacob, a guard is on another roof, call Evie to assassinate him). Also, a network of pubs (like the café in Unity) to control the gang activities with an HQ pub.
The gang wars need more storytelling, maybe a cutscene with Templar leaders and logical activities to decrease their influence (saving children labor in the Southwark, in the City attacking banks controlled by the Templars).
Also, it needs more sequences (only 9, with the first two containing only 1 memory). For me, the 2 first could be one and we add four sequences:
-One focuses on the orphans because Clara O'Dea isn't used in the main storyline. Maybe something on an orphanage controlled by the Templars, recruiting some of them into the Order and the others in the factory.
-One of the judicial system. Lucy Thorne said she would arrest Evie to lure Jacob. It could be interesting, that Evie was sent to prison while Jacob and Henry tried to save her. The roles are changed, Evie using her brawn to survive, while Jacob planning and he could have more interaction with Green.
-One showing how the population perceived the Rooks and the Frye actions. They could help to restore a district using different means, car races, stolen from the Templars, using the press to have public awareness. This sequence could show that Jacob and Evie cared about the people, which isn't shown in the game, they only killed Templar and searched PoE.
-One with George Westhouse trying to convince the Frye to return to Crawley. In the game, the Frye lied to Henry saying the Council sent the. I believe that the latter would be revealed but it never pays off. George revealing the truth could create tension between Green and the siblings. During the sequence, the Frye will prove to George how the Rooks helped the fight against the Templars.
Although it is nothing more than an Easter egg, it is possible to see in the first mission of Altair "Mentor's Keeper", an assassin marked in red with the Eagle Vision
So im starting revelations and im womdering if the cherry bombs in this are actual audio lures or visual lures like in unity, my tests so far are inconclusiv3
Why hasn't this set of robes been included in other titles following the release of revelations. Ezio's brotherhood has been the most included outfit in the series. I personally enjoy his revelations' robes more and think should deserve more attention and appearance outside of 1 game.
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