User blog:DanChan123/Thoughts on Next Assassin’s Creed

Qing Dynasty China (1600s-1700s): This is an age of the dawn of foreigners arriving and settling in East Asia.

Gaming Elements: American Civil War:
 * Naval Combat: Junks (Finned Sailed Ships), Wokou and Chinese Pirates, Imperial Merchants/Navy
 * Both Hidden Blade AND poisoned throwing needles
 * Variety of weapons both medieval melee and firepower
 * Extra adaptive and controlled hand combat formats (martial arts). Includes high kicks to the head for a knockout, low kicks and tripping, as well as pressure points
 * Extra weapon combat
 * Grappling hooks
 * More effective eagle vision for detecting certain weapons and amounts of money on targets.
 * No desynchronizing by killing civilians, however these acts will attract guards and other
 * Highwaymen and theives
 * Ability to pickpocket
 * Firecrackers for distraction
 * Disguises: Servant, Noble, or Peasant
 * Synchronize with WANTED papers
 * Calvalry Combat
 * Put poison in food
 * Underwater blowdarts
 * Riverboat Battles and Traveling
 * Use furniture objects other things (Ex: Chairs, Beer/Wine Bottles, Kitchen knives) in battle.
 * Use cannons on terrain combat
 * Torch funnels (Flamethrower's Ancestor)
 * Explore mid-1800s version world of AC3 as wells as the Mid-West frontier
 * Free Slaves