User blog comment:Master Sima Yi/Assassinews 10-05'12 — World Gameplay Premiere/@comment-122.151.165.193-20120511103550

I sincerely hope they can make the combat system even more faster paced to accomodate most if not all of you arsenal in several fluid, nonrepetitive motion. Make AI enemies seem to do their job better, panic less, miss less to ramp up the difficulty, the story needs to be a challenging one.