Wanted

Wanted is one of the online multiplayer modes in Assassin's Creed: Brotherhood. It consists of hunting down and assassinating a specific player, while one or multiple (depending on your rank) other players hunt the player at the same time. You are the hunter and the pray at the same time, the goal is to master both of the sections in the gameplay.

Basics:
A game can be played with a maximum number of 8 players. The goal of the game is to get the most points in a match. This can be done by killing your assassination targets while escaping from your own hunters.

Find and Kill:
At the start of the game, you are given a target to find and kill. This target is another player who is also given a target to assassinate. The disc in the lower section of the screen serves as a guide towards your quarry, the blue segment indicating which direction they are from you and if you must go up or down to find them. As you approach your prey the blue segment widens, until it eventually fills the entire disc. At such a point the player must rely on their own observation skills to determine who is an NPC and who is actually their target. The skin of the player you are trying to assassinate is shown in the upper right portion of the screen.

Once you find your target and have identified him/her, its time to assassinate and get the kill. Killing your target is as easy as getting close and attacking them, initiating an automatic kill, but the score for the kill can vary greatly. The scoring system favors stealthy approaches and ambushes over high-profile assaults, a single subtle assassination being worth a few times the points of an obvious slaying. Regardless of how it's performed, a kill is worth at least 100p.

Killing an innocent civilian or assassinating another player that is not your target will cause your current contract to be lost and a new one assigned.

Escaping:
If you can spot your hunter before he/she can kill you, you can trigger a chase by running away from him/her. Keep in mind that you cannot kill your pursuer (unless you stun him/her from the back, causing the loss of contract) so you have to hide from your pursuer as long as you can.

Once you trigger a chase, a red bar will appear at the top left side. This bar indicates whether you are visible or not to your pursuer and how much time you need to escape from him/her. If the bar is red, you are in the pursuers sight so hiding in a hay or sitting on a bench will not trick your pursuer. If the bar becomes yellow, that means your pursuer lost the line of sight from you. While it is yellow the bar also starts to become empty, that shows you the time you have to stay hidden from your pursuer in order to escape.

If you can blend into the crowd or hide in a hay while your line of sight is broken whit your pursuer, your bar will become blue, indicating that you are hidden and your bar wont become red when your target achieves line of sight with you again.

When the bar fully becomes empty, you will win the chase and get at least 100p for the escape.

Other:
Chase breakers are a huge help at escaping your pursuers, they can help you a lot at traveling safe and fast too.

Abilities can both help killing your target and escaping your hunter. It provides an unique style to your kills and escapes.