Blog talk:There are no falcons/@comment-3046679-20121230184059/@comment-4564231-20121230192858

I support what Slate said, but instead of stripping away choices, what they could do is limit the weapons/tools you can carry at a time. It'd be more realistic too. Choosing the right weapon for the right mission would be an important gameplay element, and you wouldn't be a walking arsenal. Also, Renaissance Barbie? That just made my day XD