User blog comment:Master Sima Yi/Assassinews 10-05'12 — World Gameplay Premiere/@comment-77.71.194.16-20120513070440/@comment-175.139.25.166-20120513071827

I believe you are right, but lets hope that it is not scripted and not just a chasebreaker like running through stalls in AC1 and AC2.

Personally, I like their idea of making Connor constantly moving. Running kills will be so awesome.