User blog comment:Master Sima Yi/Assassinews 05-08-'14 – Assassin's Creed: Rogue announced/@comment-4136513-20141123202622/@comment-4829046-20141124173240

@Crim Uh... what context? That felt random O_o

And funny thing, some people prefer considering it a naval pirate game than an AC game. I mean, once you get all the parts for the ship, you can basically forget anything about any creed right? Previous games, the Creed made itself known in the open world (unless you stuck to the Frontier in III, which is quite possible might I add, since you can choose to never meet Achilles if you are so inclined and this aspect was not there in AC2 since you were basically useless till you started getting involved with the Creed), but here the pirate aspect is more than enough because the mechanics and perspective don't change for the player while at sea. The tenets are mostly gone except if you destroy a civilian vessel. But this is only towards those that talk of it influencing gameplay not story-critics.

I myself play AC games regardless(unless it makes me want to stay away like with ACR) so I can't really say. I can obtain all the "gameplay" I need from just playing at sea. I mean, my tactic is to try and take out ships as Edward and not as the Jackdaw so I get the full opportunity to use all my weapons and enjoy it like I am playing on land without having to worry about all the chaos from having the crew fight alongside. Plus the ship handily gets closer to you while you are swimming about and taking over frigates. Not much creed comes to mind while I do that, but like I said, gaming perspective, not story so your point is valid, I'm just stating another aspect.