Assassin's Creed: Revelations outfits

In Assassin's Creed: Revelations, several outfits are available for Ezio Auditore to wear.

Plain Robes
The suit is dark grey and with fur lining under the bracers and on the shoulder. Concept art of this outfit indicates a navy blue color scheme, the Masyaf seal over the belt and a cape. The E3 gameplay demo and trailer instead show the Assassin insignia over the belt.

Ezio obtained these robes after the events of Assassin's Creed: Brotherhood, although the precise circumstances are not known.

Turkish Assassin Armor
This outfit is only available when purchasing the Special Edition of Assassin's Creed: Revelations, and is available in single-player mode as a cosmetic outfit.

Armor of Brutus
The Animus Edition and Digital Exclusive Edition of Revelations includes the Armor of Brutus from Assassin's Creed: Brotherhood, available in single-player mode. It also is available by purchasing the game via Wal-Mart. It is a cosmetic skin only.

Ezio in Altaïr Robes
Pre-ordering the Collector's Edition and Digital Exclusive Edition of Revelations gives access to the skin for Altaïr from the original Assassin's Creed (also seen in Assassin's Creed II and Brotherhood) in single player. The Animus Edition for Australia, however, lists the skin as being Ezio in Altaïr's Robes. This is apparently erroneous, as other regions describe the bonus as Altaïr's Skin. The face is of Ezio's likeliness, but he also bears a missing finger.

Desmond Miles
The Desmond Miles outfit is unlocked after getting 30 animus fragments and completing the Desmond's Journey missions.

Old Altaïr's Robes
Old Altaïr's Robes is available for use after completing Sequence 8 with 100% synchronization.Similar to altairs robes, the ring finger is missing but the face is of ezio's likeness.

Minstrel Outfit
Worn only during "The Prince's Banquet" Memory, Ezio and his Assassin brethren used it to sneak into an invite-only party for the Prince, whom they believe is the target of an assassination attempt by the Byzantines. Distracting guards and civilians by singing and playing his lute, Ezio used his heightened senses to find the Byzantine assailants for the other Assassins to kill.

Janissary Uniform
Worn only during the "Honor, Lost and Won" Memory, Ezio uses it to sneak into the Janissary-controlled area, tailing his target. If Ezio walks alone or does anything that could relate him to being an Assassin, the Janissaries immediately pull out their weapons and accuse him of being an Assassin, thus attacking him. If this happens, the player will become desynchronized due to being detected. The difference between Ezio's uniform and the other Janissaries is that the mask he wears has a deep scar on the right part of his face.&nbsp

Hooded Cloak
Worn only in Cappadocia. Ezio wears a full-length hooded cloak to disguise himself while in the Templar-controlled city. Ezio's robes are also a faded grey and he does not wear any armor besides his standard bracers and altered leather greaves, regardless of whatever dye or armor he may have been wearing before arriving in Cappadocia. While walking around the city, Byzantine guards will not react to his presence, provided he doesn't perform any reprehensible actions in front of them. Guards stationed on rootops and near restricted areas, however, will detect him if he loiters too long in those areas. If Ezio has the crossbow equipped, it will not be visible. Instead, he will pull it out from under the cape of his cloak.

Trivia

 * Not an official costume, a hoodless version of Ezio can be used due to a glitch. To get a hoodless Ezio, replay sequence 6 mission 4, (A Little Errand) and decline the mission. To put the hood back on, replay the mission and accept.


 * Interestingly Desmond's attire is what he wore in Brotherhood, and not Revelations. Yet his face resembles his subconscious self rather than how he looks in the real world.
 * When using either the Desmond or Old Altair outfits, the voices in-game belong to them - instead of Ezio's voice. But during dialogue, it will still be Ezio speaking.