User blog comment:Master Sima Yi/Assassinews 03-12-'14 — New Assassin's Creed in Victorian London leaked/@comment-5174994-20141213023141/@comment-4829046-20141213153521

^LMAO

Also on that note, please, for the love of god, please scrap the new combat system. I know people say good things about it mixed in with the bad, but imo it was a downgrade from what made previous combat so good. Liberation was clunky and unforgiving as hell, but I forgave it a teensy weensy bit because it was meant to be a Vita game, but I just can't do that with Unity. I was used to more fluid combat, and I need it back. For most of the Unity animations, I'm like 'R u serious? That was clearly wrong. Where is my satisfaction? Where is that brutal effect?'

First and foremost, fix the goddamn AI. The AI is like the biggest problem with combat systems. Their attack patterns don't fit, they land hits without any prompt to block or parry, they shoot volley after volley etc etc. The moment you fix that massive problem that was never addressed(since it was there in Rogue too) then the combat system is just a slice of heaven. I mean, such things don't happen ALL the time, just MOST of the time. There are times when you can get a perfect streak of kills with no damage since the AI behaved like the game mechanics say they will.