Magdalena Dadela



Magdalena Dadela, also known by the alias of Intervain, is a senior concept artist working at Ubisoft Toronto and is best known for her work on the Assassin's Creed series, among which are Assassin's Creed, Assassin's Creed: Lineage, Assassin's Creed: Revelations and the upcoming Assassin's Creed III. Her areas of specialty are concept art, illustration and visual development (sculpting), all of which she has employed in creating artwork for the Assassin's Creed series.

Biography
Back in 2004, after 2 years of doctoral studies in English literature at the Jagiellonian University in Poland and 1 viewing of Pixar’s Finding Nemo Dadela decided to leave academia and pursue a career in 3D animation and visual effects. Dadela entered a 1 year intensive course at Vancouver Film School (2005 – 2006) and never looked back.

After graduating Dadela first worked briefly in Dundee as a character artist for Real Time Worlds before moving to Montreal to work for Ubisoft’s cinematic studio. For the next 4.5 years she also worked for Ubisoft Digital Arts and Ubisoft’s games studio on titles like: Assassin’s Creed, Far Cry 2, Assassin’s Creed Lineage, Assassin’s Creed Revelations, Predators (movie) , La Horde (movie) among many other projects.

In July 2011, Dadela spent 6 months in the Amsterdam Area of the Netherlands where she worked with Guerrilla Games (a division of Sony Computer Entertainment Europe) as a senior character artist and she worked there until December of that same year.

Currently Dadela is employed as a Senior Character Artist at Ubisoft’s new studio in Toronto, Canada.

Games credited

 * Splinter Cell: Blacklist, (2012), Ubisoft
 * Unannounced title, (2011), Guerrilla Games
 * Assassin's Creed III, (2011), Ubisoft
 * Assassin’s Creed: Revelations, (2011), Ubisoft
 * Assassin's Creed: Lineage, (2009), Ubisoft
 * Far Cry 2, (2008), Ubisoft
 * Assassin's Creed, (2007), Ubisoft

Educational Background

 * Vancouver Film School (2005 – 2006) - Diploma in 3D animation and Visual effects,
 * Collegium Civitas (2001 – 2002) - Diplomacy
 * Uniwersytet Jagielloński w Krakowie (1996 – 2002) - Master of Arts, English
 * Master's studies in English Literature and Language + 2 years of further Doctoral Studies
 * Szkoła Główna Handlowa w Warszawie (2000 – 2001) - Economics

Gallery
The following gallery contains Magdalena Dadela's concept development art for Assassin's Creed, Assassin’s Creed: Lineage, Assassin’s Creed: Revelations and Assassin's Creed III.

Trivia

 * Dadela spent a brief time as a teacher before deciding to pursue an arts career.