User blog comment:Thundergamer/Wallpass/@comment-5185977-20120615052628

The 'wallpass' is more commonly known as a 'wallclimb', and is a basic move in the world of Freerunning/parkour. It should look similar to the way it is done in the game, just with less steps. In Assassin's Creed, the characters can easily push 4-5 steps in their 'vault' or push. However, in real-life it is usually in 2-3 steps. You can imagine it as running up a wall in a way, with your last step sort of like a leap. You should use the tops of your feet rather then the entire arc of your foot, and keep your head up. As in the game, having your arms slightly out helps with movement and balance, and allows your reactions to have a higher success rate. After your final step, both arms should go up to the most accessible hand-hold. In the case of climbing a small wall, it would be the top edge. That is where the move would end, but to get to the top you would have to pull your torso up and then push up the rest of your body. From there, you should be able to get your foot up and access the top of the wall. I hope this helps in some way, I tried to make it easier to understand. Good luck with your free-running/parkour, if that is what you are aiming to do.