User blog comment:Master Sima Yi/Future settings discussion/@comment-4043223-20131106230041

I'd like to see multiple eras in the one game. How I see something like this happening is an animus malfunction that throws the subject into different Assassin's lives (stories) while the team monitoring the subject and animus try and resolve the issue. This would allow for multiple eras, locations and historical events. The subject would be unable to leave the animus due to the malfunction and because of the risks of staying in too long the team monitoring him/her are in a panic yet the subject would simple have to go through the memories. Of course what was a malfunction is actually something done intentionally by Juno and the final mission would tie in the reason for the multiple eras and locations (like specific artifacts of Eden that combine to make a complete device). When the subject finally gets out of the animus he/she wakes to the facility he was in undergoing an assault by Assassin or Templar or an unknown third party. I'll let better writers tie up that ending though.