User blog comment:Master Sima Yi/Future settings discussion/@comment-25095321-20131106072346/@comment-25095321-20131106233004

So hiding in haystacks and behind walls, using wagons to infiltrate areas, 'stealthily' killing people with a hidden blade, shooting poison darts at people from a distance, etc. isn't enough to classify it as a stealth game franchise?

If Ubisoft made an Assassin's Creed in Fuedal Japan, with new innovative stealth gameplay mechanics (next gen could handle something like that)... you would never say "Assassin's Creed isn't a stealth game, though" again.