User blog comment:Lucan07/Inside Assassin's Creed III : Episode Two/@comment-1379800-20120831195439

Everything is cool and all, but honestly the combat doesn't seem any different from before. I will probably get shit for saying this, but Ubisoft was completely lying to us that whole video. Connor is NOT stealthy, nor does he use guerrilla tactics. They said that Connor is their "first" guerrilla fighter, but striking fast and disappearing faster is what ALL of our Assassins have done so far. Hell, Altair was the most guerrilla-like because combat was actually challenging and so he had to flee. So far, Connor uses no real stealth. Sure, he uses some simple diversions, but he never really has any need to sneak around his enemies when he can just tear though them.

I wish AC combat wasn't so piss easy. Brotherhood was the worst offender, and I'm glad that they enhanced it with the Janissaries in Revelations. However, it seems that soldiers die in only two-to-three hits again. And with the QTE dodging system, it's even worse. Before, you had to watch the enemy and judge when he was going to attack and when you had to dodge. Now, you just have to look over Connor's shoulder and wait for a prompt to appear.

Please take my opinion with a grain of salt. This is just how I feel about the game. Besides that, everything looks stunning and I'll definitely be buying this on day one. But I won't be playing it for the combat.