User blog comment:Master Sima Yi/Assassinews 10-05'12 — World Gameplay Premiere/@comment-1888015-20120511183711/@comment-1888015-20120512123433

There are no cinematics in it. It is rendered purely with the AnvilNext game engine. The only differences in it are the camera angles.

If the animation looks bad in it, it is because the animation is bad. In that point in the video, it does cut to different scenes once the guard goes to attack, but by visualising how it would transition in regular gameplay, it still wouldn't appeal to me.

I was impressed with the animation with the bayonet during the announcement trailer, where he flipped the musket and stabbed the guy on his own weapon with his tomahawk, but this in comparison is weak.