Bjorn Swenson

Bjorn Swenson is a senior level designer at Ubisoft Montréal, and he worked on a few of Ubisofts recent masterpieces. His specialties are scripted events, mission scripting, exotic game play and feature development.

Games credited

 * Assassin's Creed: Brotherhood (2011), Ubisoft
 * Tom Clancy's Splinter Cell: Conviction (2010), Ubisoft
 * Naruto: The Broken Bond (2008), Ubisoft
 * Star Wars: Lethal Alliance (2006), Ubisoft