User blog comment:SupremeAssassin/Assassin's Creed 3: Combat System/@comment-4013467-20120527143557/@comment-4013467-20120527152601

if you think about it, i'm not proposing anything new. the current game engine allows one attack at a time. replicate it twice more. and the shooting from behind we saw it in the ottoman gunmen and the roman crossbowmen. replicate it twice too. anvilnext should be able to maintain 2000 NPC animations. six combat animations aren't too difficult.

about the damage and shooting thing, i see this will need a few years.