User blog comment:Abelzorus Prime/Desires and Fears for Victory/@comment-2142534-20141208160356

I love your idea for the protagonist, even though I haven't really thought about it. It would be nice to see how someone manages to keep up with his two polar opposite sides of life: Assassin and a family man.

I agree about character development. As for Arno, he had a good personality, I just feel most of it was covered up in a "seeker for revenge" type of person, which Arno wasn't. It seems he was hiding his motives (Elise) from everybody else, even from us players.

Basically, I agree with everything. I would just like (and I mentioned it in the main blog) missions with randomised components. Like crowd events, but full-sized missions. With enough randomisation it could be nonrepetitive and replayable at the same time.

I'm quite optimistic about this game when it comes to gameplay. No doubt it will be working on the same engine as Unity, so little to no performance issues, since that would get fixed. In AC, gameplay is usually just a problem when something is introduced for the first time. It gets polished and improved with the next installment.