User blog comment:The Milkman/The Awesome Animus/@comment-77.45.54.119-20121224091726/@comment-4237253-20121224100258

1. I like to know what I'm getting into before playing a game, myself. The fact that they didn't advertise those aspects is because those things aren't what attract people to this game. People play this game to play as an Assassin first. Most people agree that playing as Desmond is the low point of the series.

2. If each story was contained, it would be. That's a great example actually. The more you play Kingdom Hearts, the more needlessly convoluted it gets. Just like Assassin's Creed.

3. The franchise's main draw is the assassination part, not the sci-fi bits. If the science fiction was the big draw, we would see more of that in the marketing.

4. No, the assassins are the focus. It's called Assassin's Creed, isn't it? Also, having a lack of focus as the main focus is a fundamentally flawed idea. That's like saying the main theme of a story is bad storytelling.

5. Foreshadowing doesn't really help, and just because other endings are aprupt and unsatisfying doesn't execuse the terrible ending we got with the third game. They're just Milking it at this point.

6. In hindsight, it would seem that if they never used the Animus at all, the series would have been much better off. The Animus has caused more problems than it fixed. For all of its cool features, it seems to spawn the most jarring aspects of the franchise. I dug up this article which sums it up rather nicely, I think.

