Assassin's Creed Rogue

Assassin's Creed Rogue
Assassin's Creed Rogue is an upcoming action-adventure video game developed by Ubisoft Sofia and published by Ubisoft. It is set to be released on November 11, 2014 for the PlayStation 3 and Xbox 360. The game will be the eighth major installment in the Assassin's Creed series, and will act as a sequel to Assassin's Creed IV: Black Flag as well as containing ties to Assassin's Creed III and Assassin's Creed Unity.

The story is set in the mid-18th century during the Seven Years' War, and follows Shay Cormac, an Assassin-turned-Templar. Gameplay in Rogue will be similar to that of Black Flag with a mixture of ship-based naval exploration and third-person land-based exploration.

Gameplay
Naval aspects from previous games will return with the player controlling Shay's ship, Morrígan. These elements will be expanded upon to include new ship-based weapons and giving enemies the ability to board the Morrígan.[2]

Characters[edit]
The main character of the game is Shay Patrick Cormac, an Irish Assassin who grew disillusioned with his mission and turned to the Templars, offering his services as a hunter of Assassins.[2] He has ties to the events that will occur in Assassin's Creed Unity.[3]

Setting[edit]
Rogue is set in the mid-18th century during the Seven Years' War and will take place in various North American locations, including the frozen North Atlantic, the Appalachian River Valley, Alabama and New York.[4][5]

Development[edit]
By March 2014, a game code-named "Comet", was revealed to be in development, set for release on PlayStation 3 and Xbox 360.[6] By the end of the month, additional reports indicated that "Comet" would be set around 1758 in New York. as well as feature sailing on the Atlantic Ocean. The game would feature a Templar named Shay as the main protagonist. Haytham Kenway from Assassin's Creed III and Adewalé from Black Flag would also make appearances.[7]

The game was officially announced on August 5, 2014, following a leak of the title.[8] Game director Martin Capel described the game as finishing the series' "North American saga" and that the game was designed to accommodate specific fan requests, such as taking of the role of a Templar.[4] The game is intended to "fill the gaps" of the story between Assassin's Creed III and Assassin's Creed IV: Black Flag and has "a crucial link" to the events of the previous games.[3] In addition to Ubisoft Sofia's work on the game, contributions are also being made by Ubisoft studios in Singapore, Montreal, Quebec, Chengdu, Milan and Bucharest.[4]