User blog comment:D. Cello/Assassinews 09/23 -- Videos and cinematics/@comment-4360293-20110924141306/@comment-75.37.71.27-20110925215844

If they wanted to implement kill-streaks, they should have at least made it so you have to actually time them or something. In Brotherhood, all you need to do to hit a guard two-four times for an instant kill, and then spam square/X while aiming at another guard over and over again. They keep saying in the Revelations demo "you should avoid conflict," when direct conflict with enemies will result in you killing all of them anyways since it's so easy. The implementation of the kick in Brotherhood was also a huge mistake. Why not just use the guard-break in AC1, where you actually had to time it properly to break someone's guard, instead of just spamming a button? If they're giving Ezio all these bombs to stop direct encounters, they should give players a reason NOT to want to get into a sword fight. It's just as easy to kill 25+ guards in combat than it is to kill 4 using assassination tactics. It's really ridiculous how easy Ubisoft has made the game series, but it still keeps me hooked on it.