User blog comment:Master Sima Yi/Assassinews 19-03-'14 – Two Assassin's Creeds for 2014?: Unity and Comet/@comment-3046679-20140610114708

Interesting little tidbit - in the video profiling Arno, it says "Helix Database". Possibly an Abstergo Industries, rather than Entertainment, or Initiates hint there?

Also "Phantom Blade" rather than Hidden Bolt. Apparently it only looks like a crossbow, but the description suggests it fires the hidden blade at people? Wonder if it's a new-gen Rope Dart or a throwing knife remake, and you have to recover the blade after each use.

I like the mechanic of breaking off during leap of faith and grabbing onto a surface to continue free running. The semi-wallrun thing and horizontal navigation on the walls ain't too bad either. Reminds me sorta of Arkham games when Batman moves fluidly over stuff. Also when Arno stops running and walks around 2:18 in that single player commented video, I'm clearly seeing the old Ezio/Al walking style before he shifts to his own. Good times.

Heavy attacks making a return, I like that. They were very useful in AC1, hope it's the same case here. The rest of the combat moves were already in the previous games, so nothing new there.

Not sure about this Eagle Pulse. Name implies it's an activated ability that lasts for a moment, rather than something you turn on and have as long as you want to look around and plan the approach. Also the fading effect on the marked people when you exit EP makes it kinda pointless. Then again, they mention it's now upgradeable, so there's more to it.

"Dedicated stealth mode" Yeah, because that was totally not what people wanted in a game about Assassins. Good to see the idiocy of "You're a goddamn super-human warrior in freeroam, but don't be detected during a mission, even though you could murder your way through it no problem" was finally tackled. The Human Revolution-esque cover system is good too.

Not really sure about the "see all activity icons" on roofs. No doubt they get added when viewpoint's synched, but I really hope we can turn them off. Makes the screen sort of cluttered.

He says "not strong enough to fight the Oppressors yet" implying upgrades. Always good to see.

Disguises. Yesh. Mr 47 would be proud.

Not sure what the 3 co-op people appearing at the end was all about, is it one of those 'seamless co-op' things or something?

Graphics look great. Nice contrast, makes it look very cinematic-y. But still no sword sheaths, goddamit.