Board Thread:Series general discussion/@comment-5088097-20170624223327/@comment-28601337-20170630191219

Sol Pacificus wrote:

Even with his or her ancestor after all, he or she isn't really controlling the ancestor, though he or she may try and doing too hard can cause desynchronization. The person at the Animus is just viewing the memories of Bayek viewing from Senu. We as the player can control Senu as a character just as we could with Ezio, Haytham, Shay, etc. but this doesn't have to mean that the character reliving his ancestor's memory has to have been able to control Senu as well. For that modern-day character, it's all about just synchronizing with the memory. Presumably, while he can try to control Bayek's actions a little without desynchronizing, he cannot at all with Senu. Hmm? But the person at the Animus had always control of his/her ancestor's action with some limitations due desynchronization... Now I understand why they call it synchronization (damn... I should have known years ago... s#!t). The person at the animus is not just viewing the memories of his/her ancestor like a movie while she/he is in some kind of inducted coma. They are there in the middle of the action... How do I explain it... I hope you catch my meaning, some concepts you already know but I'll explain them anyway for cohesion's sake:

When we play AC we're not playing as the person in the past, we're playing as the modern day character who is reliving the memories of his/her ancestor at the animus. So this modern day character can control some actions of the ancestor: climbing, jumping, viewing the surroundings, running, fighting, eagle vision-ing, accessing to the main menu, changing animus options, failing, using weapons, etc. But some as: talking, thinking, taking a bath, the actions that the ancestor makes in the cutscenes and in the middle of a mission/memory are the ancestor's own printed in the modern-day character's. Just like Desmond when he felt Ezio's finger being branded, when he synchronized for the first time as with Haytham's memories, when Charlotte desynchronized when she was forcing the parameters of the simulation to save the girl and when the players of the multiplayer kill eachother in the simulation (in this case there're no printing of the ancestor's actions except when you taunt someone).

It's not just viewing, it's to participate in the simulation following the rule to allow synchronization. That's what it is: being one with your ancestor's actions, decisions and feeling of the environment, let them enter your body and conscience... being your ancestor. Just like it happened with Lynch when he synchronized for the first time with Aguilar or with Clay. Thanks to that Desmond showed some muscle development while he was reliving Connor's memories, there's some activity implied here.

Having that in mind I ask myself... if the new modern-day protagonist will relive the memories of Bayek... how the f"%# could he/she control the goddamned bird!? For now there's no genetic memory from the bird, only Bayek's. The only way to do that could be as you say: Bayek's actions are controled by the M.D.Ch and not Senu's or telepathy (Senu's action are simulated by Animus parameters obtained by Bayek's memories) or something else.

Ufff... Yeah, I take this game too seriously even for my taste. But I really like it *sad face*