User blog comment:Master Sima Yi/Assassinews 05-08-'14 – Assassin's Creed: Rogue announced/@comment-13471981-20140928191150/@comment-3046679-20140929132552

The blonde one, she's fake as hell. Now that I've muted it and watched in a bearable fashion, I can draw some conclusions.

Seems they're really going to push blending of AC3 and AC4 elements. Like the hud mentioned above, the forts get the same treatment. They're naval-cliffside ones from AC4, except they don't fire at you, you infiltrate them in AC3-esque manner, though it pretty much does have the same setup as capturing a ship in AC4.

Just a visual thing, it might just bee the Templar overcoat, but Shay looks very burly, kinda like Connor.

Not sure if every gang will have its own colors, but it seems this orange gang has orange indicators on the minimap. Harkens back to ACR with Byzantines and Ottomans being different on the minimap too.

Noticed Shay's icon next to the healthbar has a decaying yellow overlay, like the enemy awareness indicator. No doubt they're tied together somehow.

Still wondering if gasmask is "you put it up contextually, but for however long you like in a poisoned area" or "You put it on, and get the fuck out before Shay decides to breathe some vapors after 15 seconds of covering his face."

Really not sure about the whole "Assassin Gang Captains one-shotting you with Hidden Blades" deal. They will no doubt be like Jagers and Captains, you won't be able to attack the sods in any normal way, and will once again have to wait for them to generously swing at you and disarm them, making them even more annoying. All the while defending from 5 other fuckers who will attack precisely when you're wailing on the captain, and when you kill the additonals, he'll either be out of his stun state, or the AI will just go full retard and parry you anyway.

I see you can actually get caught in the blast of smoke bomb crates if you detonate them, and it affects you. Nice touch.

Also still not sold about this free-aim for puckle gun. Hopefully it will have an aimbot upgrade like ultimate swivels in AC4 did.

The blonde also can't play, ignoring the most basic mechanics of the game. Now I understand why Ubi constantly makes first sequences into tutorial missions.

The whole "Capture French forts for Brits" might fit the time period and gameplay mechanics, but is completely against the Templar MO from AC3. Where did the "Templars do not fight for the Crown" go?

This intercept mission featured Assassins? All I saw were thugs, not one was even sporting a Hidden Blade.

Wonder if the Assassin/Bandit ships will work like Hunter ones, or will they be present constantly. There didn't seem to be any notoriety meter. The boarding is still there for the player, which is good.

Seems the crew doesn't really react to snowstorms at sea, at least yet. Nobody's bothered, and Haytham with Gist just stand there not giving a fuck either.

Not sure if it impacts health after a while, but there's a freezing outline when Shay jumps into arctic water. We'll see.