User blog comment:Subject 16*/Assassin's Creed: Revelations - News/@comment-74.4.208.17-20110515173103/@comment-4369008-20110516231320

I could just imagine it happening, provided there are two targets to take out, that meet in a location. You could use your partner to boost you up to previously unclimbable walls, and then you kick a ladder down to let them get up. One can distract guards so the other can get to a lever and kill the guard afterwards. It would be nice to have a co-op 'do not be detected' mission and maybe even a mission where you've been detected after collecting information (spying), have no weapons, and you and your partner must help each other escape with teamwork. If the guards catch upto you then you desyncronise, so you'll have to get away from them and to a location (the end), only that to get there you'll have to be out of sight by the time you're there (so they don't learn of a secret headquarters). Maybe you'll have co-op missions depending on the factions. Thieves = spying/escape mission, Courtesan = seduction/pickpocket mission, Mercenaries = siege/intimidation mission.