Deathmatch

Deathmatch is one of the multiplayer modes in Assassin's Creed: Revelations.

The game mode works much like Wanted in that your are both a hunter and the hunted. However, there are no skin replicants (i.e. if you choose the Bombardier, no other Bombardiers will appear on the map), forcing players to Blend to avoid their pursuers and use their skills of observation to successfully identify their own targets. Also, there is no compass; instead, players must use their target portrait (located in the top right corner of the HUD) to identify and hunt their target. The inner part of the portrait light up when you're near your target and the outer ring is highlighted in line of sight of your target. Another thing to note about Deathmatch is the size of the maps. Deathmatch games are played on maps roughly one quarter the size of a regular map; making for hectic, fast-paced games.

Regular Deathmatch
Regular deathmatch is your standard Deathmatch. Players choose their Profile Set at the beginning of the game (and during respawn times) and play using the standard Deathmatch rules.

Easy Deathmatch
Easy deathmatch is Deathmatch with a slight difference - no Profile Sets. Meaning that players will enter the game without Abilities, Perks or Streaks and therefore relying even more heavily on their own skills of observation, Blending and planning.