User blog comment:Strogglet27/Revelations had some funky ending/@comment-4829046-20130822082559/@comment-1379990-20130822104548

Indeed. Maybe they revealed everything in the ending of ACII, because they didn't know how many time they would have to explain it? I don't know if Brotherhood was planned already when the story of Assassin's Creed II was created, but if they had spread Minerva's explanation more along those games, while finding out about the destruction of the first civilization, the sun flare and the temples in Revelations, then it would have felt better. I think what they would first have done is show that there was a first civilization and the greatness of it, but left out that it was destroyed. And just keep the mystery there what the first civilization was. Then in Brotherhood you can keep the player in suspense how what the Templars are after, also keeping the players in suspense that there indeed was a larger problem than the Templars. Again showing signs of it for each player to find and speculate about in the other games would have been more interesting and left more mystery and keep the lore inside the game, rather than just often pushed in the ending, because Ezio's main focus in Brotherhood was mostly around the Borgia's, barely anything of the Gods was explored.