Yan Thouin

Yan Thouin, also known by the alias of Thunder Thouin, is a 3D Character Modeler and Level Artist working at Ubisoft Montreal, and is best known for his work on the Assassin's Creed series, among which are Assassin's Creed: Revelations and the upcoming Assassin's Creed III. His areas of specialty are concept art, character creation and modelling all of which he has employed in creating unique NPC characters for Assassin's Creed: Revelations.

Previously Yan worked for DC Studios (2004-2006) and Funkey Studio (2001-2003).

Biography
Since Thouin was a child he always wanted to be a comic book artist and subsequently spent most of his time training to become one. However, after going to college in Applied Arts, Thouin eventually drifted to the 3D realm and got my A.E.C. in 3D graphic design. In 2001, he then started working at Funkey Studio where he designed software which created real-time 3D worlds on the Internet as well as interactive thematic attractions which were called "Fun Key towns". International implementation of the Fun Key towns where carried out in the heart of Cancun, Jeddah and Montreal

After 2 years in the field Thouin switched to the gaming industry as an environment artist at DC Studios. There, he was responsible for modeling and texturing different levels and props. I also worked on special effects and characters, mainly for handheld and PS2 games. During his time at DC Studios, Thouin learned the ropes of his profession and had the opportunity to try out different paths. Finally in 2006, Thouin became a character artist at Ubisoft Montreal where he applied his extensive knowledge and background in human anatomy, character concept and design.

Games Credited

 * Watch Dogs (2012), Ubisoft
 * Assassin's Creed III (2011), Ubisoft
 * Assassin's Creed: Revelations (2011), Ubisoft
 * Ninja Senki (2010), PixalTao
 * Shaun White Skateboarding (2010), Ubisoft
 * James Cameron's Avatar: The Game (2009), Ubisoft
 * TMNT (2007), Ubisoft
 * Disney's Chicken Little: Ace in Action (2006), Buena Vista Games
 * Winx Club (2006), Buena Vista Games

Education

 * Icari Institute College, 3D Graphic Design (2001 – 2001)
 * CEGEP Saint-Laurent College, Applied Arts (1996 – 1998)

Specialities

 * Zbrush (Zbrush sculpting)
 * Texture Painting
 * 3D Studio Max
 * Occlusion
 * After Effects
 * Photoshop
 * Illustrator
 * UV mapping
 * Texturing
 * CrazyBump
 * XNormal
 * Poly Boost
 * Marvelous Designer
 * Low and high poly character modelling
 * Digital Sculpting
 * Various 3D Engine packages
 * Skinning and rigging

Gallery
The following is a sample gallery of Yan Thouin's character modelling for Assassin's Creed: Revelations.

Trivia

 * Thouin speaks both English and French fluently.