David Levy

David 'Vyle' Levy is a leading international concept artist. He studied industrial design and architecture in France and the Netherlands respectively, and is currently working in Los Angeles, California as senior concept artist in the movie industry. He has contributed to titles for the PC, XBOX, and PS2, PS3, XBOX360 and recently worked on the development of Prince of Persia series and the Assassin's Creed Series while at Ubisoft in Montreal. His unique interests merge video gaming, film and his industrial design background to create fantasy elements at many scales.

Biography
Levy attended the Academy of Fine Arts Maastricht (NL) where he graduated with honors with a B.S. degree in Industrial Design and Interior Architecture including a nomination to the Hoxtinjpreis. Upon graduation, he was invited to become part of a large video game company Cryo, in Paris, as a concept artist. Levy now works freelance at Ubisoft as a senior concept artist and has participated to the development of Prince of Persia: The Two Thrones, and Assassin's Creed. With his friend Barontieri, he recently created Steambot Studios, a collective of artists dedicated to create, inspire and push the boundaries of concept art.

Games Credited

 * Assassin’s Creed, Ubisoft
 * The DaVinci Code, REELFX
 * Prince of Persia: The Two Thrones, Ubisoft
 * NBA Jam, ACCLAIM studios
 * XGRA, ACCLAIM studios
 * Turok Evolution, ACCLAIM studios
 * Malice, Freelance work for Argonauts UK
 * XLR8, SIMTEX ltd Aldershot UK

Gallery
The following gallery contains concept artwork created by David Levy for Assassin's Creed.

Trivia

 * Levy also llustrated a complete comic book for the release of Assassin’s Creed.
 * He also worked alongside Raphael Lacoste in creating magazine illustrations for the promotion of Assassin’s Creed as well as providing advice (unaccredited) for Assassin’s Creed II.
 * His nickname is an anagram of his surname and was created because Levy wanted a name that wouldsignify his work.