Board Thread:Series general discussion/@comment-5088097-20171202154949/@comment-5088097-20171209181458

I think what Ubisoft means about not doing a Feudal Japan setting, is that Feudal Japan is used a lot in video games... Ninja Gaidan for instance, or Sly Cooper: Thieves in Time, it's not only a popular time period but is also used extensively in video games. Whereas Ancient Egypt is not something that has been done before in a video game franchise.

They will have to explore Ninjas and Samuaris though, perhaps with the Templar turned Assassin, they could introduce the concept of ronin, a samurai without a master.

Apparently, Ubisoft also released a survey asking gamers which time period they will like to see next, which means they've already began brainstorming the next game in the franchise. Among the listed time periods was a Japanese setting, so this means they have put that time period into consideration.