User blog comment:D. Cello/Assassinews 01/17 -- ACW New Admin, key Ubisoft figure leaves AC/@comment-122.106.99.173-20120125000611/@comment-1888015-20120125003815

I would have liked it if the people making the Altair memories had actually used the parts of the game that weren't just "Oh this looks easy enough to script" and actually considered how informative they were to the audience, like Malik's rescue and then Altair going to confront Abbas instead of just the confrontation. For someone who hadn't read the book, it would have seemed a bit out of place for Altair to just say "You killed my son Sef! Explain yourself!" with no knowledge of the event beforehand. Also, I would have much preferred the seals to be more ingrained to the story, instead of a tacked on secret tomb like section (some of which weren't even exciting) that Ezio did in his spare time because he could open an old book and magically know the location. One of the locations could have been the reward for, say, the end of the Thief, Mercenary and Romani, which would have put a better focus on learning about the city to find Altair's recorded legacy.