User talk:Slate Vesper

Archive 1 • Archive 2

You see that big button in the top right hand corner that says "Add message"? If you need to leave me a message,  USE IT . I don't mind people adding to sections if it's relevant, but if you want to talk about something different entirely, it only takes one click above this to do so.  I am not a janitor , so don't make me clean up your mess.

Forum problem
Vesper, a user named JackDick recently created a forum, as you may have noticed, Here. I tried to put the content, which was above the line, to the bottom, but for some reason the forum header doesn't move downwards. Any ideas? Altaïr Skywalker 47 Agency Laptop 01:21, August 12, 2013 (UTC)

The forum header shouldn't move downwards. The page should be alright now. Slate Vesper (talk) 01:26, August 12, 2013 (UTC)

Mariner Image
I'm really sorry. I used the "Public Domain" template because one of the first concept arts I posted (done by the same person), it got edited. I wasn't sure what template I should give it, but I went with either the 'Screenshot' or 'Cc-by-sa-3.0' one. Someone later changed it into the Public Domain one, and I found it fit better so I used it from then on for all the concept arts I've uploaded of that person.

Oh shit, I really should've put something in the attention part. I'm sorry, I wasn't thinking straight. Is it even okay if these are uploaded? The concept artist, Borislav Mitkov, posted the concept arts in multiple places, among which was cghub, a place where previous concept artists of the multiplayer portion have posted their work, such as Antoine Rol and Anais Bernabé. Maybe I shouldn't have made their backgrounds transparent, but I thought it was okay to put up his work here. Isn't his work property of Ubisoft? Crookandcharlatan (talk) 10:02, August 12, 2013 (UTC)

Stop panicking. All you would need to do is ask the artist's permission and make sure to use Screenshots or Cc-by-sa-3.0 next time.

And yes, it would be Ubisoft property, since they are designs for one of their games, which they employed the artist for. Their IP, so any production material like artistic designs belongs to them. Slate Vesper (talk) 18:01, August 12, 2013 (UTC)


 * Sorry for freaking out. If it is Ubisoft's property, then there isn't a problem with it being on the Wiki, right? Or am I mixing up things? I'm just a bit confused by the 'asking for the artist's permission', I can't fathom the people of the Wiki doing that for every artist that's worked for Ubisoft. Maybe I'm seeing it a bit too simplistic, but I thought anything that belonged to Ubisoft, aka the artists' work, would be okay to post here, as long as it's properly sourced. Am I wrong in thinking that? Is there a more complex procedure that I've somehow missed?


 * Also, just for future reference, what is the Public Domain template used for? ^^; Crookandcharlatan (talk) 18:31, August 12, 2013 (UTC)

Revamp Animi Avatars Pages
Hey there, Slate

So, there's been a "Revamp template" hovering atop the Animi Avatars (Brotherhood) page for quite some time, and I'd like to try my hand at fixing it up. I'd like to try it by myself, since I tend to shy away from revamps and I'd like to get better at it, but if you want to participate, I don't really have the right to say you can't. I'd like to ask you something though, since you're the most multiplayer-oriented admin (also, GI recommended you): when do I utilize "primary/secondary" stage and when do I utilize "first/second" stage? (cause the article titles themselves are quite OOU)

Thanks in advance ^^ Crookandcharlatan (talk) 16:09, August 23, 2013 (UTC)

Primary/secondary/tertiary/quaternary are for the categories, because Abstergo are linked throughout all the renditions of the multiplayer, so they must have some plans behind it all.

For the in-article context, first stage is Brotherhood, second stage for Revelations, and console stage is for AC3 currently, with Black Flag probably being the second console stage. Slate Vesper (talk) 17:37, August 23, 2013 (UTC)

Some MediaWiki:Common.js coding please
Hello Stormbeast Slate,

Could you do me a favour and add this coding to MediaWiki:Common.js $(function {    if (wgUserName) {        $('.username-replace').text(wgUserName);    } }); This will make my template work, showing the username of the person who visits the page.

Greetings,


 * Ow, I saw your mark of deletion. I made a new template, because this one will work with this coding, while the other one doesn't. But we could merge them of course, I just didn't want to disturb that coding.

I wouldn't mind merging them, but I don't have access. Vatsa does though.

Oh, and I'm Slate by the way. Storm is a different Staff member. :P Slate Vesper (talk) 22:54, August 26, 2013 (UTC)


 * I've merged them now, you can delete my template. And you mean you don't have access to the mediawiki page?


 * I believe only Vatsa, Amnestyy and Sima would have access considering they're bureaucrats. Slate Vesper (talk) 23:00, August 26, 2013 (UTC)

Multiplayer taunts
Hi, Slate, I has a multiplayer-related question :x

I've spent a bit of my time (a little too much actually) listening and listing the multiplayer taunts from ACR. And based on what I found, I concluded that multiplayer characters have seven available taunts: selecting one of the three taunts in the character customization screen gives you two taunts the character can use when a target/civillian is selected (e.g. the Corsair's third taunt "Fear my revenge" has the additional "Buon viaggio" taunt). So altogether that would add up to six, with one taunt left for when the character stuns a pursuer.

However, I've run into an issue; there's a blog on tumblr called "allsoundsasscreed", which records and uploads soundtracks, dialogue and vocal clips. And for one of the characters, there's an eighth taunt that I can't seem to trigger, or at least, I don't know how. The character in question is the Guardian, of which I managed to trigger the following seven taunts this afternoon: And then there's this one: http://allsoundsasscreed.tumblr.com/post/17704495912/you-have-sullied-my-blade-the-guardian-odai
 * "Out of my way!" (taunt #1)
 * "Beg my forgiveness!" (taunt #2)
 * "Clumsy ape!" (taunt #3)
 * "Behold!" (additional taunt accompanying taunt #1)
 * "I fear no man." (additional taunt accompanying taunt #2)
 * "Face me!" (additional taunt accompanying taunt #3)
 * "I don't have time for this." (taunt after stunning a pursuer)

I know it's a very trivial issue, but I've always liked the taunts and I believe they add character to the Animi Avatars ^^; Anyway, I was just hoping you might know how I can trigger that last taunt. I've updated a few articles so far with the taunts I heard myself, and simultaneously reworded those animations (I hope you don't mind), added in little tidbits for the clothes (the Guardian was very bare when it come to customization description :|) and removed images that are kind of out of date. I've gone through the history of some of those articles, which was kind of amusing sometimes; I feel we are approaching the construction of Animi Avatar articles better this time around :) That is all, apologies for this absurdly long post ^^; Crookandcharlatan (talk) 19:15, August 28, 2013 (UTC)


 * I wouldn't quite know how to trigger the eight taunt, as I was working under the same assumption that you have been (kills x2, stuns x1 for a total of 7). Perhaps it's for when you escape someone?


 * Also, you've been doing a great job on the MP pages so far. I'll give them a little once over and fix anything if it needs it, but I'm happy with your progress so far. :D Slate Vesper (talk) 19:28, August 28, 2013 (UTC)


 * Hmm, I've sent a message to the person that records them, so perhaps that'll shed some light on things (probably should've thought of that earlier). Hopefully she'll reply in the coming days.


 * And no worries ^^ I was a bit stuck on what to do on the Wiki after the multiplayer maps, so I've just taken this on as my little project. Describing clothing is difficult though (especially if the design just looks cool, but not very logical) :P Crookandcharlatan (talk) 19:50, August 28, 2013 (UTC)

George's Sword
Hey Ves, do we even need this? Altaïr Skywalker 47 Agency Laptop 14:03, September 2, 2013 (UTC)

If we were to make it, it would follow the same format as the rest of the weapon pages. Slate Vesper (talk) 14:05, September 2, 2013 (UTC)


 * Well, should I proceed? Altaïr Skywalker 47 Agency Laptop 14:06, September 2, 2013 (UTC)


 * If you want to proceed with the page, use Dagger as comparison material. Slate Vesper (talk) 14:07, September 2, 2013 (UTC)


 * Done, thanks for the opportunity. I have did it to the best of my ability. Altaïr Skywalker 47 Agency Laptop 14:18, September 2, 2013 (UTC)


 * I have created this too. Altaïr Skywalker 47 Agency Laptop 14:29, September 2, 2013 (UTC)


 * Okay. Use my edits to George's sword to help improve Lincoln's sword too. Slate Vesper (talk) 14:31, September 2, 2013 (UTC)


 * Done :) Altaïr Skywalker 47 Agency Laptop 14:33, September 2, 2013 (UTC)


 * A little touch up, and double done. :P Slate Vesper (talk) 14:36, September 2, 2013 (UTC)


 * I noticed. Thanks! Altaïr Skywalker 47 Agency Laptop 14:37, September 2, 2013 (UTC)