User blog comment:Master Sima Yi/Assassinews 10-05'12 — World Gameplay Premiere/@comment-1888015-20120511183711/@comment-1888015-20120514182249

It is cinematic, by the way it is edited together for entertainment purposes, but it can't be defined as "a cinematic", because it is not rendered in CGI, as the whole thing was captured in the AnvilNext engine.

Also, some guards do fire their muskets, but they are the ones who back away to make up the big circle in the background, which you can tell by the camera angle as it captures the action from a low to the ground position, and from the side of Connor.

The guards I am referring to when I am asking for them to have resisted are the two guards that stand in front of Connor as he assassinates the first Redcoat there. They back away and let him pass without doing anything, which breaks immersion.