User blog comment:Master Sima Yi/Assassinews 10-05'12 — World Gameplay Premiere/@comment-1888015-20120511183711/@comment-1888015-20120512193733

The trailer does not suggest anything along the lines of fast, agile or dangerous. All it does is provide a disjointed view of the game, and it continually interrupts throughout the gameplay elements, which does not provide the audience with enough time to absorb what's going on.

Secondly, Connor may have killed one guy before he got to the two that back to the side, but that can purely be accounted to surprise. In their minds, those two could just as easily be bold enough to try and slow him down by swiping at his legs or something, which would at least look more realistic that "Ooh, a big bad guy in white robes was running towards me and I was too scared to do anything, so I left him alone!"

Finally, that spinning bayonet kill is not near flashy enough to be compared with all of the other ones we've seen so far, which actually look exciting when they're pulled off. Granted, it's pre-alpha footage, but if they serious expect me to be impressed, then they've failed.