User blog comment:JAlbor/Wikia at E3 2012/@comment-25419730-20120525015323/@comment-4013467-20120527144611

that'd be interesting. low level assassins falling off more while high level assassins run around like BAWSs. I doubt they could make unique animations for every assassin though. At most the game is going to be around some-teen gigabytes large you know?